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If a thread owns a lock already before acquiring the safepoint operation, it can re-acquire the same lock inside the safepoint operation (as it's a NOP and canoot lead to deadlocks). TEST=ci Change-Id: I4a7c3526683e09d4408d97aca9e9b59d6ca53d19 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/318662 Commit-Queue: Martin Kustermann <kustermann@google.com> Reviewed-by: Alexander Aprelev <aam@google.com>
223 lines
6.2 KiB
C++
223 lines
6.2 KiB
C++
// Copyright (c) 2016, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#include "vm/lockers.h"
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#include "platform/assert.h"
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#include "vm/heap/safepoint.h"
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#include "vm/isolate.h"
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namespace dart {
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Monitor::WaitResult MonitorLocker::WaitWithSafepointCheck(Thread* thread,
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int64_t millis) {
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ASSERT(thread == Thread::Current());
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ASSERT(thread->execution_state() == Thread::kThreadInVM);
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#if defined(DEBUG)
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if (no_safepoint_scope_) {
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thread->DecrementNoSafepointScopeDepth();
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}
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#endif
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thread->set_execution_state(Thread::kThreadInBlockedState);
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thread->EnterSafepoint();
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Monitor::WaitResult result = monitor_->Wait(millis);
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// First try a fast update of the thread state to indicate it is not at a
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// safepoint anymore.
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if (!thread->TryExitSafepoint()) {
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// Fast update failed which means we could potentially be in the middle
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// of a safepoint operation and need to block for it.
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monitor_->Exit();
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thread->ExitSafepointUsingLock();
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monitor_->Enter();
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}
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thread->set_execution_state(Thread::kThreadInVM);
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#if defined(DEBUG)
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if (no_safepoint_scope_) {
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thread->IncrementNoSafepointScopeDepth();
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}
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#endif
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return result;
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}
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SafepointMutexLocker::SafepointMutexLocker(ThreadState* thread, Mutex* mutex)
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: StackResource(thread), mutex_(mutex) {
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ASSERT(mutex != nullptr);
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if (!mutex_->TryLock()) {
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// We did not get the lock and could potentially block, so transition
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// accordingly.
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Thread* thread = Thread::Current();
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if (thread != nullptr) {
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TransitionVMToBlocked transition(thread);
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mutex->Lock();
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} else {
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mutex->Lock();
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}
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}
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}
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void SafepointMonitorLocker::AcquireLock() {
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ASSERT(monitor_ != nullptr);
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if (!monitor_->TryEnter()) {
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// We did not get the lock and could potentially block, so transition
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// accordingly.
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Thread* thread = Thread::Current();
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if (thread != nullptr) {
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TransitionVMToBlocked transition(thread);
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monitor_->Enter();
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} else {
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monitor_->Enter();
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}
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}
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}
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void SafepointMonitorLocker::ReleaseLock() {
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monitor_->Exit();
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}
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Monitor::WaitResult SafepointMonitorLocker::Wait(int64_t millis) {
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Thread* thread = Thread::Current();
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if (thread != nullptr) {
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Monitor::WaitResult result;
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{
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TransitionVMToBlocked transition(thread);
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result = monitor_->Wait(millis);
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}
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return result;
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} else {
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return monitor_->Wait(millis);
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}
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}
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#if defined(DEBUG)
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bool SafepointRwLock::IsCurrentThreadReader() {
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ThreadId id = OSThread::GetCurrentThreadId();
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if (IsCurrentThreadWriter()) {
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return true;
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}
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MonitorLocker ml(&monitor_);
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for (intptr_t i = readers_ids_.length() - 1; i >= 0; i--) {
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if (readers_ids_.At(i) == id) {
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return true;
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}
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}
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return false;
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}
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#endif // defined(DEBUG)
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bool SafepointRwLock::EnterRead() {
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// No need to safepoint if the current thread is not attached.
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auto thread = Thread::Current();
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// Attempt to acquire a lock while owning a safepoint could lead to a deadlock
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// (some other thread might be forced to a safepoint while holding this lock).
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//
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// Though if the lock was already acquired by this thread before entering a
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// safepoint, we do allow the nested acquire (which is a NOP).
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DEBUG_ASSERT(thread == nullptr || thread->CanAcquireSafepointLocks() ||
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IsCurrentThreadReader());
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const bool can_block_without_safepoint = thread == nullptr;
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bool acquired_read_lock = false;
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if (!TryEnterRead(can_block_without_safepoint, &acquired_read_lock)) {
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// Important: must never hold monitor_ when blocking for safepoint.
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TransitionVMToBlocked transition(thread);
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const bool ok = TryEnterRead(/*can_block=*/true, &acquired_read_lock);
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RELEASE_ASSERT(ok);
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RELEASE_ASSERT(acquired_read_lock);
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}
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return acquired_read_lock;
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}
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bool SafepointRwLock::TryEnterRead(bool can_block, bool* acquired_read_lock) {
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MonitorLocker ml(&monitor_);
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if (IsCurrentThreadWriter()) {
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*acquired_read_lock = false;
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return true;
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}
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if (can_block) {
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while (state_ < 0) {
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ml.Wait();
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}
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}
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if (state_ >= 0) {
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++state_;
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DEBUG_ONLY(readers_ids_.Add(OSThread::GetCurrentThreadId()));
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*acquired_read_lock = true;
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return true;
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}
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return false;
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}
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void SafepointRwLock::LeaveRead() {
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MonitorLocker ml(&monitor_);
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ASSERT(state_ > 0);
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#if defined(DEBUG)
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{
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intptr_t i = readers_ids_.length() - 1;
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ThreadId id = OSThread::GetCurrentThreadId();
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while (i >= 0) {
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if (readers_ids_.At(i) == id) {
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readers_ids_.RemoveAt(i);
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break;
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}
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i--;
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}
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ASSERT(i >= 0);
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}
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#endif
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if (--state_ == 0) {
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ml.NotifyAll();
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}
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}
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void SafepointRwLock::EnterWrite() {
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// No need to safepoint if the current thread is not attached.
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auto thread = Thread::Current();
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// Attempt to acquire a lock while owning a safepoint could lead to a deadlock
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// (some other thread might be forced to a safepoint while holding this lock).
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//
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// Though if the lock was already acquired by this thread before entering a
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// safepoint, we do allow the nested acquire (which is a NOP).
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DEBUG_ASSERT(thread == nullptr || thread->CanAcquireSafepointLocks() ||
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IsCurrentThreadWriter());
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const bool can_block_without_safepoint = thread == nullptr;
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if (!TryEnterWrite(can_block_without_safepoint)) {
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// Important: must never hold monitor_ when blocking for safepoint.
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TransitionVMToBlocked transition(thread);
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const bool ok = TryEnterWrite(/*can_block=*/true);
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RELEASE_ASSERT(ok);
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}
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}
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bool SafepointRwLock::TryEnterWrite(bool can_block) {
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MonitorLocker ml(&monitor_);
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if (IsCurrentThreadWriter()) {
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state_--;
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return true;
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}
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if (can_block) {
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while (state_ != 0) {
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ml.Wait();
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}
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}
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if (state_ == 0) {
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writer_id_ = OSThread::GetCurrentThreadId();
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state_ = -1;
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return true;
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}
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return false;
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}
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void SafepointRwLock::LeaveWrite() {
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MonitorLocker ml(&monitor_);
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ASSERT(state_ < 0);
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if (++state_ < 0) {
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return;
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}
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writer_id_ = OSThread::kInvalidThreadId;
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ml.NotifyAll();
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}
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} // namespace dart
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