dart-sdk/tests/lib/async/periodic_timer4_test.dart
Sigmund Cherem 51fa4aaac8 [tests] follow up comments on peridic_timer tests
Address comments from Lasse in
https://dart-review.googlesource.com/c/sdk/+/331210. Namely:

* Use 100ms for the interval, so avoid overlap with the safety-margin of 40ms
* Rewrite comment to only discuss the safety margin in terms of an early
  dispatch
* Only use the safety margin on web backends. Unlike timer_test, I am
  using the presence of `dart.library.js` instead. Going forward it's
  possible that dart2wasm hits this issue if it relies on browser's
  timers.

I also copied the changes to lib_2 since flakiness is seen there too.

Change-Id: I71b6365346cccc7667dbe3da809b1bfd192ff38a
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/333057
Reviewed-by: Lasse Nielsen <lrn@google.com>
Commit-Queue: Sigmund Cherem <sigmund@google.com>
2023-11-07 17:47:20 +00:00

55 lines
1.7 KiB
Dart

// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
library timer_test;
import 'dart:async';
import 'package:expect/expect.dart';
import 'package:async_helper/async_helper.dart';
const ms = const Duration(milliseconds: 1);
expectGTE(min, actual, msg) {
if (actual >= min) return;
Expect.fail(msg.replaceAll('{0}', "$min").replaceAll('{1}', "$actual"));
}
main() {
int interval = 100;
// Most browsers can trigger timers too early. Test data shows instances where
// timers fire even 15ms early. We add a safety margin to prevent flakiness
// when running this test on affected platforms.
int safetyMargin = const bool.fromEnvironment('dart.library.js') ? 40 : 0;
asyncStart();
var sw = new Stopwatch()..start();
int nextTick = 1;
bool running = true;
var timer = new Timer.periodic(ms * interval, (t) {
expectGTE(nextTick, t.tick, "tick {1} before expect next tick {0}.");
nextTick += 1;
int time = sw.elapsedMilliseconds;
int minTime = interval * t.tick - safetyMargin;
expectGTE(minTime, time, "Actual time {1} before {0} at tick ${t.tick}");
if (t.tick > 20) {
running = false;
t.cancel();
asyncEnd();
}
});
/// Test that ticks still happen when the rest of the system is slow.
delay() {
int time = new DateTime.now().millisecondsSinceEpoch;
int limit = time + 3 * interval;
while (new DateTime.now().millisecondsSinceEpoch < limit) {
// Idle.
}
nextTick = timer.tick + 2; // At least increment by two, probably more.
if (running) Timer.run(delay);
}
Timer.run(delay);
}