dart-sdk/runtime/vm/debugger.cc
Vyacheslav Egorov 4a4eedd860 [vm] Clean up ClassTable
* Merge ClassTable and SharedClassTable back together;
* Simplify handling of multiple arrays growing in sync;
* Refactor how reload deals with ClassTable.

The last change is the most important because it makes it
much easier to reason about the code. We move away from
copying bits and pieces of the class table and shared
class table into reload contexts.

Having two class table fields in the isolate group makes
it easier to reason about. One field contains program
class table (one modified by kernel loader and accessed
by various program structure cid lookups) and heap
walk class table (used by GC visitors). Normally these
two fields point to the same class table, but during
hot reload we temporary split them apart: original
class table is kept as a heap walk class table, while
program class table is replaced by a clone and updated
by reload.

If reload succeeds we drop original class table and
set program class table as heap walk one.

If reload fails we drop the program class table and
restore original one from heap walk table.

TEST=ci

Cq-Include-Trybots: luci.dart.try:vm-kernel-reload-linux-release-x64-try,vm-kernel-reload-linux-debug-x64-try,vm-kernel-reload-rollback-linux-debug-x64-try,vm-kernel-reload-rollback-linux-release-x64-try,vm-kernel-linux-debug-x64-try,vm-kernel-precomp-tsan-linux-release-x64-try,vm-kernel-tsan-linux-release-x64-try,vm-kernel-precomp-asan-linux-release-x64-try,vm-kernel-asan-linux-release-x64-try
Change-Id: I8b66259fcc474dea7dd2af063e4772df99be06c4
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/258361
Commit-Queue: Slava Egorov <vegorov@google.com>
Reviewed-by: Ryan Macnak <rmacnak@google.com>
2022-09-10 15:12:35 +00:00

4465 lines
156 KiB
C++

// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/debugger.h"
#include "include/dart_api.h"
#include "vm/closure_functions_cache.h"
#include "vm/code_descriptors.h"
#include "vm/code_patcher.h"
#include "vm/compiler/api/deopt_id.h"
#include "vm/compiler/assembler/disassembler.h"
#include "vm/compiler/jit/compiler.h"
#include "vm/dart_entry.h"
#include "vm/flags.h"
#include "vm/globals.h"
#include "vm/isolate_reload.h"
#include "vm/json_stream.h"
#include "vm/kernel.h"
#include "vm/longjump.h"
#include "vm/message_handler.h"
#include "vm/object.h"
#include "vm/object_store.h"
#include "vm/os.h"
#include "vm/parser.h"
#include "vm/port.h"
#include "vm/runtime_entry.h"
#include "vm/service.h"
#include "vm/service_event.h"
#include "vm/service_isolate.h"
#include "vm/stack_frame.h"
#include "vm/stack_trace.h"
#include "vm/stub_code.h"
#include "vm/symbols.h"
#include "vm/thread_interrupter.h"
#include "vm/timeline.h"
#include "vm/token_position.h"
#include "vm/visitor.h"
#if !defined(DART_PRECOMPILED_RUNTIME)
#include "vm/deopt_instructions.h"
#endif // !defined(DART_PRECOMPILED_RUNTIME)
namespace dart {
DEFINE_FLAG(bool,
trace_debugger_stacktrace,
false,
"Trace debugger stacktrace collection");
DEFINE_FLAG(bool, trace_rewind, false, "Trace frame rewind");
DEFINE_FLAG(bool, verbose_debug, false, "Verbose debugger messages");
DECLARE_FLAG(bool, trace_deoptimization);
DECLARE_FLAG(bool, warn_on_pause_with_no_debugger);
#ifndef PRODUCT
// Create an unresolved breakpoint in given token range and script.
BreakpointLocation::BreakpointLocation(
Debugger* debugger,
const GrowableHandlePtrArray<const Script>& scripts,
TokenPosition token_pos,
TokenPosition end_token_pos,
intptr_t requested_line_number,
intptr_t requested_column_number)
: debugger_(debugger),
scripts_(MallocGrowableArray<ScriptPtr>(scripts.length())),
url_(scripts.At(0).url()),
line_number_lock_(new SafepointRwLock()),
line_number_(-1), // lazily computed
token_pos_(token_pos),
end_token_pos_(end_token_pos),
next_(NULL),
conditions_(NULL),
requested_line_number_(requested_line_number),
requested_column_number_(requested_column_number),
code_token_pos_(TokenPosition::kNoSource) {
ASSERT(scripts.length() > 0);
ASSERT(token_pos.IsReal());
for (intptr_t i = 0; i < scripts.length(); ++i) {
scripts_.Add(scripts.At(i).ptr());
}
}
// Create a latent breakpoint at given url and line number.
BreakpointLocation::BreakpointLocation(Debugger* debugger,
const String& url,
intptr_t requested_line_number,
intptr_t requested_column_number)
: debugger_(debugger),
scripts_(MallocGrowableArray<ScriptPtr>(0)),
url_(url.ptr()),
line_number_lock_(new SafepointRwLock()),
line_number_(-1), // lazily computed
token_pos_(TokenPosition::kNoSource),
end_token_pos_(TokenPosition::kNoSource),
next_(NULL),
conditions_(NULL),
requested_line_number_(requested_line_number),
requested_column_number_(requested_column_number),
code_token_pos_(TokenPosition::kNoSource) {
ASSERT(requested_line_number_ >= 0);
}
BreakpointLocation::~BreakpointLocation() {
Breakpoint* bpt = breakpoints();
while (bpt != NULL) {
Breakpoint* temp = bpt;
bpt = bpt->next();
delete temp;
}
}
bool BreakpointLocation::AnyEnabled() const {
Breakpoint* bpt = breakpoints();
while (bpt != nullptr) {
if (bpt->is_enabled()) {
return true;
}
bpt = bpt->next();
}
return false;
}
void BreakpointLocation::SetResolved(const Function& func,
TokenPosition token_pos) {
#if defined(DEBUG)
const Script& func_script = Script::Handle(func.script());
const String& func_url = String::Handle(func_script.url());
const String& script_url = String::Handle(url_);
ASSERT(script_url.Equals(func_url));
#endif // defined(DEBUG)
ASSERT(!IsLatent());
ASSERT(token_pos.IsWithin(func.token_pos(), func.end_token_pos()));
ASSERT(func.is_debuggable());
token_pos_.store(token_pos);
end_token_pos_.store(token_pos);
code_token_pos_ = token_pos;
}
void BreakpointLocation::GetCodeLocation(Script* script,
TokenPosition* pos) const {
if (IsLatent()) {
*script = Script::null();
*pos = TokenPosition::kNoSource;
} else {
*script = this->script();
*pos = token_pos_;
}
}
intptr_t BreakpointLocation::line_number() {
// Compute line number lazily since it causes scanning of the script.
{
SafepointReadRwLocker sl(Thread::Current(), line_number_lock());
if (line_number_ >= 0) {
return line_number_;
}
}
SafepointWriteRwLocker sl(Thread::Current(), line_number_lock());
if (line_number_ < 0) {
Script::Handle(script()).GetTokenLocation(token_pos(), &line_number_);
}
return line_number_;
}
void Breakpoint::set_bpt_location(BreakpointLocation* new_bpt_location) {
// Only latent breakpoints can be moved.
ASSERT((new_bpt_location == NULL) || bpt_location_->IsLatent());
bpt_location_ = new_bpt_location;
}
void Breakpoint::VisitObjectPointers(ObjectPointerVisitor* visitor) {
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&closure_));
}
void BreakpointLocation::VisitObjectPointers(ObjectPointerVisitor* visitor) {
for (intptr_t i = 0; i < scripts_.length(); ++i) {
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&scripts_.data()[i]));
}
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&url_));
Breakpoint* bpt = conditions_;
while (bpt != NULL) {
bpt->VisitObjectPointers(visitor);
bpt = bpt->next();
}
}
void Breakpoint::PrintJSON(JSONStream* stream) {
JSONObject jsobj(stream);
jsobj.AddProperty("type", "Breakpoint");
jsobj.AddFixedServiceId("breakpoints/%" Pd "", id());
jsobj.AddProperty("enabled", enabled_);
jsobj.AddProperty("breakpointNumber", id());
if (is_synthetic_async()) {
jsobj.AddProperty("isSyntheticAsyncContinuation", is_synthetic_async());
}
jsobj.AddProperty("resolved", bpt_location_->IsResolved());
if (bpt_location_->IsResolved()) {
jsobj.AddLocation(bpt_location_);
} else {
jsobj.AddUnresolvedLocation(bpt_location_);
}
}
void CodeBreakpoint::VisitObjectPointers(ObjectPointerVisitor* visitor) {
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&code_));
visitor->VisitPointer(reinterpret_cast<ObjectPtr*>(&saved_value_));
}
const char* CodeBreakpoint::ToCString() const {
if (breakpoint_locations_.length() == 0) {
return "unlinked breakpoint";
}
char buffer[1024];
BufferFormatter f(buffer, sizeof(buffer));
// Pick the first, all other should have same script/line number.
BreakpointLocation* breakpoint_location = breakpoint_locations_.At(0);
String& source_url = String::Handle(breakpoint_location->url());
intptr_t line_number = breakpoint_location->line_number();
f.Printf("breakpoint at %s:%" Pd, source_url.ToCString(), line_number);
return Thread::Current()->zone()->MakeCopyOfString(buffer);
}
ActivationFrame::ActivationFrame(uword pc,
uword fp,
uword sp,
const Code& code,
const Array& deopt_frame,
intptr_t deopt_frame_offset,
ActivationFrame::Kind kind)
: pc_(pc),
fp_(fp),
sp_(sp),
ctx_(Context::ZoneHandle()),
code_(Code::ZoneHandle(code.ptr())),
function_(Function::ZoneHandle(code.function())),
live_frame_((kind == kRegular) || (kind == kAsyncActivation)),
token_pos_initialized_(false),
token_pos_(TokenPosition::kNoSource),
try_index_(-1),
deopt_id_(DeoptId::kNone),
line_number_(-1),
column_number_(-1),
context_level_(-1),
deopt_frame_(Array::ZoneHandle(deopt_frame.ptr())),
deopt_frame_offset_(deopt_frame_offset),
kind_(kind),
vars_initialized_(false),
var_descriptors_(LocalVarDescriptors::ZoneHandle()),
desc_indices_(8),
pc_desc_(PcDescriptors::ZoneHandle()) {
ASSERT(!function_.IsNull());
}
ActivationFrame::ActivationFrame(Kind kind)
: pc_(0),
fp_(0),
sp_(0),
ctx_(Context::ZoneHandle()),
code_(Code::ZoneHandle()),
function_(Function::ZoneHandle()),
live_frame_(kind == kRegular),
token_pos_initialized_(false),
token_pos_(TokenPosition::kNoSource),
try_index_(-1),
deopt_id_(DeoptId::kNone),
line_number_(-1),
column_number_(-1),
context_level_(-1),
deopt_frame_(Array::ZoneHandle()),
deopt_frame_offset_(0),
kind_(kind),
vars_initialized_(false),
var_descriptors_(LocalVarDescriptors::ZoneHandle()),
desc_indices_(8),
pc_desc_(PcDescriptors::ZoneHandle()) {}
ActivationFrame::ActivationFrame(const Closure& async_activation,
CallerClosureFinder* caller_closure_finder)
: pc_(0),
fp_(0),
sp_(0),
ctx_(Context::ZoneHandle()),
code_(Code::ZoneHandle()),
function_(Function::ZoneHandle()),
live_frame_(false),
token_pos_initialized_(false),
token_pos_(TokenPosition::kNoSource),
try_index_(-1),
deopt_id_(DeoptId::kNone),
line_number_(-1),
column_number_(-1),
context_level_(-1),
deopt_frame_(Array::ZoneHandle()),
deopt_frame_offset_(0),
kind_(kAsyncActivation),
vars_initialized_(false),
var_descriptors_(LocalVarDescriptors::ZoneHandle()),
desc_indices_(8),
pc_desc_(PcDescriptors::ZoneHandle()) {
// Extract the function and the code from the asynchronous activation.
function_ = async_activation.function();
if (caller_closure_finder->IsAsyncCallback(function_)) {
const auto& suspend_state = SuspendState::Handle(
caller_closure_finder->GetSuspendStateFromAsyncCallback(
async_activation));
if (suspend_state.pc() != 0) {
pc_ = suspend_state.pc();
code_ = suspend_state.GetCodeObject();
function_ = code_.function();
return;
}
}
// Force-optimize functions should not be debuggable.
ASSERT(!function_.ForceOptimize());
function_.EnsureHasCompiledUnoptimizedCode();
code_ = function_.unoptimized_code();
ctx_ = async_activation.context();
ASSERT(fp_ == 0);
ASSERT(!ctx_.IsNull());
}
bool Debugger::NeedsIsolateEvents() {
return !Isolate::IsSystemIsolate(isolate_) &&
Service::isolate_stream.enabled();
}
bool Debugger::NeedsDebugEvents() {
ASSERT(!Isolate::IsSystemIsolate(isolate_));
return FLAG_warn_on_pause_with_no_debugger || Service::debug_stream.enabled();
}
static void InvokeEventHandler(ServiceEvent* event) {
ASSERT(!event->IsPause()); // For pause events, call Pause instead.
Service::HandleEvent(event, /*enter_safepoint*/ false);
}
ErrorPtr Debugger::PauseInterrupted() {
return PauseRequest(ServiceEvent::kPauseInterrupted);
}
ErrorPtr Debugger::PausePostRequest() {
return PauseRequest(ServiceEvent::kPausePostRequest);
}
ErrorPtr Debugger::PauseRequest(ServiceEvent::EventKind kind) {
if (ignore_breakpoints_ || IsPaused()) {
// We don't let the isolate get interrupted if we are already
// paused or ignoring breakpoints.
return Thread::Current()->StealStickyError();
}
ServiceEvent event(isolate_, kind);
DebuggerStackTrace* trace = DebuggerStackTrace::Collect();
if (trace->Length() > 0) {
event.set_top_frame(trace->FrameAt(0));
}
CacheStackTraces(trace, DebuggerStackTrace::CollectAsyncCausal(),
DebuggerStackTrace::CollectAwaiterReturn());
set_resume_action(kContinue);
Pause(&event);
HandleSteppingRequest(trace);
ClearCachedStackTraces();
// If any error occurred while in the debug message loop, return it here.
NoSafepointScope no_safepoint;
ErrorPtr error = Thread::Current()->StealStickyError();
ASSERT((error == Error::null()) || error->IsUnwindError());
return error;
}
void Debugger::SendBreakpointEvent(ServiceEvent::EventKind kind,
Breakpoint* bpt) {
if (NeedsDebugEvents()) {
// TODO(turnidge): Currently we send single-shot breakpoint events
// to the vm service. Do we want to change this?
ServiceEvent event(isolate_, kind);
event.set_breakpoint(bpt);
InvokeEventHandler(&event);
}
}
void BreakpointLocation::AddBreakpoint(Breakpoint* bpt, Debugger* dbg) {
bpt->set_next(breakpoints());
set_breakpoints(bpt);
bpt->Enable();
dbg->group_debugger()->SyncBreakpointLocation(this);
dbg->SendBreakpointEvent(ServiceEvent::kBreakpointAdded, bpt);
}
Breakpoint* BreakpointLocation::AddRepeated(Debugger* dbg) {
Breakpoint* bpt = breakpoints();
while (bpt != NULL) {
if (bpt->IsRepeated()) break;
bpt = bpt->next();
}
if (bpt == NULL) {
bpt = new Breakpoint(dbg->nextId(), this);
bpt->SetIsRepeated();
AddBreakpoint(bpt, dbg);
}
return bpt;
}
Breakpoint* BreakpointLocation::AddSingleShot(Debugger* dbg) {
Breakpoint* bpt = breakpoints();
while (bpt != NULL) {
if (bpt->IsSingleShot()) break;
bpt = bpt->next();
}
if (bpt == NULL) {
bpt = new Breakpoint(dbg->nextId(), this);
bpt->SetIsSingleShot();
AddBreakpoint(bpt, dbg);
}
return bpt;
}
Breakpoint* BreakpointLocation::AddPerClosure(Debugger* dbg,
const Instance& closure,
bool for_over_await) {
Breakpoint* bpt = NULL;
// Do not reuse existing breakpoints for stepping over await clauses.
// A second async step-over command will set a new breakpoint before
// the existing one gets deleted when first async step-over resumes.
if (!for_over_await) {
bpt = breakpoints();
while (bpt != NULL) {
if (bpt->IsPerClosure() && (bpt->closure() == closure.ptr())) break;
bpt = bpt->next();
}
}
if (bpt == NULL) {
bpt = new Breakpoint(dbg->nextId(), this);
bpt->SetIsPerClosure(closure);
bpt->set_is_synthetic_async(for_over_await);
AddBreakpoint(bpt, dbg);
}
return bpt;
}
static const char* QualifiedFunctionName(const Function& func) {
const String& func_name = String::Handle(func.name());
Class& func_class = Class::Handle(func.Owner());
String& class_name = String::Handle(func_class.Name());
return OS::SCreate(Thread::Current()->zone(), "%s%s%s",
func_class.IsTopLevel() ? "" : class_name.ToCString(),
func_class.IsTopLevel() ? "" : ".", func_name.ToCString());
}
// Returns true if the function |func| overlaps the token range
// [|token_pos|, |end_token_pos|] in |script|.
static bool FunctionOverlaps(const Function& func,
const String& script_url,
TokenPosition token_pos,
TokenPosition end_token_pos) {
const TokenPosition& func_start = func.token_pos();
if (token_pos.IsWithin(func_start, func.end_token_pos()) ||
func_start.IsWithin(token_pos, end_token_pos)) {
// Check script equality last because it allocates handles as a side effect.
Script& func_script = Script::Handle(func.script());
String& url = String::Handle(func_script.url());
return script_url.Equals(url);
}
return false;
}
static bool IsImplicitFunction(const Function& func) {
switch (func.kind()) {
case UntaggedFunction::kImplicitGetter:
case UntaggedFunction::kImplicitSetter:
case UntaggedFunction::kImplicitStaticGetter:
case UntaggedFunction::kFieldInitializer:
case UntaggedFunction::kMethodExtractor:
case UntaggedFunction::kNoSuchMethodDispatcher:
case UntaggedFunction::kInvokeFieldDispatcher:
case UntaggedFunction::kIrregexpFunction:
return true;
default:
if (func.token_pos() == func.end_token_pos()) {
// |func| could be an implicit constructor for example.
return true;
}
}
return false;
}
bool GroupDebugger::HasCodeBreakpointInFunction(const Function& func) {
auto thread = Thread::Current();
return RunUnderReadLockIfNeeded(thread, code_breakpoints_lock(), [&]() {
CodeBreakpoint* cbpt = code_breakpoints_;
while (cbpt != NULL) {
if (func.ptr() == cbpt->function()) {
return true;
}
cbpt = cbpt->next_;
}
return false;
});
}
bool GroupDebugger::HasBreakpointInCode(const Code& code) {
auto thread = Thread::Current();
return RunUnderReadLockIfNeeded(thread, code_breakpoints_lock(), [&]() {
CodeBreakpoint* cbpt = code_breakpoints_;
while (cbpt != NULL) {
if (code.ptr() == cbpt->code_) {
return true;
}
cbpt = cbpt->next_;
}
return false;
});
}
void Debugger::PrintBreakpointsToJSONArray(JSONArray* jsarr) const {
PrintBreakpointsListToJSONArray(breakpoint_locations_, jsarr);
PrintBreakpointsListToJSONArray(latent_locations_, jsarr);
}
void Debugger::PrintBreakpointsListToJSONArray(BreakpointLocation* sbpt,
JSONArray* jsarr) const {
while (sbpt != NULL) {
Breakpoint* bpt = sbpt->breakpoints();
while (bpt != NULL) {
jsarr->AddValue(bpt);
bpt = bpt->next();
}
sbpt = sbpt->next_;
}
}
void Debugger::PrintSettingsToJSONObject(JSONObject* jsobj) const {
// This won't cut it when we support filtering by class, etc.
switch (GetExceptionPauseInfo()) {
case kNoPauseOnExceptions:
jsobj->AddProperty("_exceptions", "none");
break;
case kPauseOnAllExceptions:
jsobj->AddProperty("_exceptions", "all");
break;
case kPauseOnUnhandledExceptions:
jsobj->AddProperty("_exceptions", "unhandled");
break;
default:
UNREACHABLE();
}
}
ActivationFrame::Relation ActivationFrame::CompareTo(uword other_fp) const {
if (fp() == other_fp) {
return kSelf;
}
return IsCalleeFrameOf(other_fp, fp()) ? kCallee : kCaller;
}
StringPtr ActivationFrame::QualifiedFunctionName() {
return String::New(::dart::QualifiedFunctionName(function()));
}
StringPtr ActivationFrame::SourceUrl() {
const Script& script = Script::Handle(SourceScript());
return script.url();
}
ScriptPtr ActivationFrame::SourceScript() {
return function().script();
}
LibraryPtr ActivationFrame::Library() {
const Class& cls = Class::Handle(function().origin());
return cls.library();
}
void ActivationFrame::GetPcDescriptors() {
if (pc_desc_.IsNull()) {
pc_desc_ = code().pc_descriptors();
ASSERT(!pc_desc_.IsNull());
}
}
// If not token_pos_initialized_, compute token_pos_, try_index_ and
// deopt_id_.
TokenPosition ActivationFrame::TokenPos() {
if (!token_pos_initialized_) {
token_pos_initialized_ = true;
token_pos_ = TokenPosition::kNoSource;
GetPcDescriptors();
PcDescriptors::Iterator iter(pc_desc_, UntaggedPcDescriptors::kAnyKind);
const uword pc_offset = pc_ - code().PayloadStart();
while (iter.MoveNext()) {
if (iter.PcOffset() == pc_offset) {
try_index_ = iter.TryIndex();
token_pos_ = iter.TokenPos();
deopt_id_ = iter.DeoptId();
break;
}
}
}
return token_pos_;
}
intptr_t ActivationFrame::TryIndex() {
if (!token_pos_initialized_) {
TokenPos(); // Side effect: computes token_pos_initialized_, try_index_.
}
return try_index_;
}
intptr_t ActivationFrame::DeoptId() {
if (!token_pos_initialized_) {
TokenPos(); // Side effect: computes token_pos_initialized_, try_index_.
}
return deopt_id_;
}
intptr_t ActivationFrame::LineNumber() {
// Compute line number lazily since it causes scanning of the script.
const TokenPosition& token_pos = TokenPos();
if ((line_number_ < 0) && token_pos.IsReal()) {
const Script& script = Script::Handle(SourceScript());
script.GetTokenLocation(token_pos, &line_number_, &column_number_);
}
return line_number_;
}
intptr_t ActivationFrame::ColumnNumber() {
// Compute column number lazily since it causes scanning of the script.
const TokenPosition& token_pos = TokenPos();
if ((column_number_ < 0) && token_pos.IsReal()) {
const Script& script = Script::Handle(SourceScript());
script.GetTokenLocation(token_pos, &line_number_, &column_number_);
}
return column_number_;
}
void ActivationFrame::GetVarDescriptors() {
if (var_descriptors_.IsNull()) {
Code& unoptimized_code = Code::Handle(function().unoptimized_code());
if (unoptimized_code.IsNull()) {
Thread* thread = Thread::Current();
Zone* zone = thread->zone();
const Error& error = Error::Handle(
zone, Compiler::EnsureUnoptimizedCode(thread, function()));
if (!error.IsNull()) {
Exceptions::PropagateError(error);
}
unoptimized_code = function().unoptimized_code();
}
ASSERT(!unoptimized_code.IsNull());
var_descriptors_ = unoptimized_code.GetLocalVarDescriptors();
ASSERT(!var_descriptors_.IsNull());
}
}
bool ActivationFrame::IsDebuggable() const {
ASSERT(!function().IsNull());
return Debugger::IsDebuggable(function());
}
void ActivationFrame::PrintDescriptorsError(const char* message) {
OS::PrintErr("Bad descriptors: %s\n", message);
OS::PrintErr("function %s\n", function().ToQualifiedCString());
OS::PrintErr("pc_ %" Px "\n", pc_);
OS::PrintErr("deopt_id_ %" Px "\n", deopt_id_);
OS::PrintErr("context_level_ %" Px "\n", context_level_);
OS::PrintErr("token_pos_ %s\n", token_pos_.ToCString());
{
DisassembleToStdout formatter;
code().Disassemble(&formatter);
PcDescriptors::Handle(code().pc_descriptors()).Print();
}
StackFrameIterator frames(ValidationPolicy::kDontValidateFrames,
Thread::Current(),
StackFrameIterator::kNoCrossThreadIteration);
StackFrame* frame = frames.NextFrame();
while (frame != NULL) {
OS::PrintErr("%s\n", frame->ToCString());
frame = frames.NextFrame();
}
OS::Abort();
}
// Calculate the context level at the current pc of the frame.
intptr_t ActivationFrame::ContextLevel() {
ASSERT(live_frame_);
const Context& ctx = GetSavedCurrentContext();
if (context_level_ < 0 && !ctx.IsNull()) {
ASSERT(!code_.is_optimized());
GetVarDescriptors();
intptr_t deopt_id = DeoptId();
if (deopt_id == DeoptId::kNone) {
PrintDescriptorsError("Missing deopt id");
}
intptr_t var_desc_len = var_descriptors_.Length();
bool found = false;
// We store the deopt ids as real token positions.
const auto to_compare = TokenPosition::Deserialize(deopt_id);
for (intptr_t cur_idx = 0; cur_idx < var_desc_len; cur_idx++) {
UntaggedLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(cur_idx, &var_info);
const int8_t kind = var_info.kind();
if ((kind == UntaggedLocalVarDescriptors::kContextLevel) &&
to_compare.IsWithin(var_info.begin_pos, var_info.end_pos)) {
context_level_ = var_info.index();
found = true;
break;
}
}
if (!found) {
PrintDescriptorsError("Missing context level in var descriptors");
}
ASSERT(context_level_ >= 0);
}
return context_level_;
}
ObjectPtr ActivationFrame::GetAsyncAwaiter(
CallerClosureFinder* caller_closure_finder) {
if (fp() != 0 && !function_.IsNull()) {
if (function_.IsAsyncFunction() || function_.IsAsyncGenerator()) {
const auto& suspend_state = Object::Handle(GetSuspendStateVar());
if (caller_closure_finder->WasPreviouslySuspended(function_,
suspend_state)) {
return caller_closure_finder->FindCallerFromSuspendState(
SuspendState::Cast(suspend_state));
}
}
}
return Object::null();
}
bool ActivationFrame::HandlesException(const Instance& exc_obj) {
if ((kind_ == kAsyncSuspensionMarker) || (kind_ == kAsyncCausal)) {
// These frames are historical.
return false;
}
intptr_t try_index = TryIndex();
const auto& handlers = ExceptionHandlers::Handle(code().exception_handlers());
ASSERT(!handlers.IsNull());
if ((try_index < 0) && !handlers.has_async_handler()) {
return false;
}
Array& handled_types = Array::Handle();
AbstractType& type = Type::Handle();
intptr_t num_handlers_checked = 0;
while (try_index != kInvalidTryIndex) {
// Detect circles in the exception handler data.
num_handlers_checked++;
ASSERT(num_handlers_checked <= handlers.num_entries());
// Only consider user written handlers and ignore synthesized try/catch in
// async methods as well as synthetic try/catch hiding inside try/finally.
if (!handlers.IsGenerated(try_index)) {
handled_types = handlers.GetHandledTypes(try_index);
const intptr_t num_types = handled_types.Length();
for (intptr_t k = 0; k < num_types; k++) {
type ^= handled_types.At(k);
ASSERT(!type.IsNull());
// Uninstantiated types are not added to ExceptionHandlers data.
ASSERT(type.IsInstantiated());
if (type.IsDynamicType()) {
return true;
}
if (exc_obj.IsInstanceOf(type, Object::null_type_arguments(),
Object::null_type_arguments())) {
return true;
}
}
}
try_index = handlers.OuterTryIndex(try_index);
}
// Async functions might have indirect exception handlers in the form of
// `Future.catchError`. Check _FutureListeners.
if ((fp() != 0) && function().IsAsyncFunction()) {
CallerClosureFinder caller_closure_finder(Thread::Current()->zone());
auto& suspend_state = Object::Handle(GetSuspendStateVar());
if (!caller_closure_finder.WasPreviouslySuspended(function(),
suspend_state)) {
return false;
}
Object& futureOrListener =
Object::Handle(SuspendState::Cast(suspend_state).function_data());
futureOrListener =
caller_closure_finder.GetFutureFutureListener(futureOrListener);
return caller_closure_finder.HasCatchError(futureOrListener);
}
return false;
}
bool ActivationFrame::IsAsyncMachinery() const {
ASSERT(!function_.IsNull());
auto isolate_group = IsolateGroup::Current();
if (function_.Owner() ==
isolate_group->object_store()->async_star_stream_controller()) {
// We are inside the async* stream controller code.
return true;
}
return false;
}
// Get the saved current context of this activation.
const Context& ActivationFrame::GetSavedCurrentContext() {
if (!ctx_.IsNull()) return ctx_;
GetVarDescriptors();
intptr_t var_desc_len = var_descriptors_.Length();
Object& obj = Object::Handle();
for (intptr_t i = 0; i < var_desc_len; i++) {
UntaggedLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(i, &var_info);
const int8_t kind = var_info.kind();
if (kind == UntaggedLocalVarDescriptors::kSavedCurrentContext) {
if (FLAG_trace_debugger_stacktrace) {
OS::PrintErr("\tFound saved current ctx at index %d\n",
var_info.index());
}
const auto variable_index = VariableIndex(var_info.index());
obj = GetStackVar(variable_index);
if (obj.IsClosure()) {
ASSERT(function().name() == Symbols::Call().ptr());
ASSERT(function().IsInvokeFieldDispatcher());
// Closure.call frames.
ctx_ = Closure::Cast(obj).context();
} else if (obj.IsContext()) {
ctx_ = Context::Cast(obj).ptr();
} else {
ASSERT(obj.IsNull() || obj.ptr() == Symbols::OptimizedOut().ptr());
ctx_ = Context::null();
}
return ctx_;
}
}
return ctx_;
}
ActivationFrame* DebuggerStackTrace::GetHandlerFrame(
const Instance& exc_obj) const {
for (intptr_t frame_index = 0; frame_index < Length(); frame_index++) {
ActivationFrame* frame = FrameAt(frame_index);
if (FLAG_trace_debugger_stacktrace) {
OS::PrintErr("GetHandlerFrame: #%04" Pd " %s", frame_index,
frame->ToCString());
}
if (frame->HandlesException(exc_obj)) {
return frame;
}
}
return NULL;
}
void ActivationFrame::GetDescIndices() {
if (vars_initialized_) {
return;
}
GetVarDescriptors();
TokenPosition activation_token_pos = TokenPos();
if (!activation_token_pos.IsDebugPause() || !live_frame_) {
// We don't have a token position for this frame, so can't determine
// which variables are visible.
vars_initialized_ = true;
return;
}
GrowableArray<String*> var_names(8);
intptr_t var_desc_len = var_descriptors_.Length();
for (intptr_t cur_idx = 0; cur_idx < var_desc_len; cur_idx++) {
ASSERT(var_names.length() == desc_indices_.length());
UntaggedLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(cur_idx, &var_info);
const int8_t kind = var_info.kind();
if ((kind != UntaggedLocalVarDescriptors::kStackVar) &&
(kind != UntaggedLocalVarDescriptors::kContextVar)) {
continue;
}
if (!activation_token_pos.IsWithin(var_info.begin_pos, var_info.end_pos)) {
continue;
}
if ((kind == UntaggedLocalVarDescriptors::kContextVar) &&
(ContextLevel() < var_info.scope_id)) {
// The variable is textually in scope but the context level
// at the activation frame's PC is lower than the context
// level of the variable. The context containing the variable
// has already been removed from the chain. This can happen when we
// break at a return statement, since the contexts get discarded
// before the debugger gets called.
continue;
}
// The current variable is textually in scope. Now check whether
// there is another local variable with the same name that shadows
// or is shadowed by this variable.
String& var_name = String::Handle(var_descriptors_.GetName(cur_idx));
intptr_t indices_len = desc_indices_.length();
bool name_match_found = false;
for (intptr_t i = 0; i < indices_len; i++) {
if (var_name.Equals(*var_names[i])) {
// Found two local variables with the same name. Now determine
// which one is shadowed.
name_match_found = true;
UntaggedLocalVarDescriptors::VarInfo i_var_info;
var_descriptors_.GetInfo(desc_indices_[i], &i_var_info);
if (i_var_info.begin_pos < var_info.begin_pos) {
// The variable we found earlier is in an outer scope
// and is shadowed by the current variable. Replace the
// descriptor index of the previously found variable
// with the descriptor index of the current variable.
desc_indices_[i] = cur_idx;
} else {
// The variable we found earlier is in an inner scope
// and shadows the current variable. Skip the current
// variable. (Nothing to do.)
}
break; // Stop looking for name matches.
}
}
if (!name_match_found) {
// No duplicate name found. Add the current descriptor index to the
// list of visible variables.
desc_indices_.Add(cur_idx);
var_names.Add(&var_name);
}
}
vars_initialized_ = true;
}
intptr_t ActivationFrame::NumLocalVariables() {
GetDescIndices();
return desc_indices_.length();
}
DART_FORCE_INLINE static ObjectPtr GetVariableValue(uword addr) {
return *reinterpret_cast<ObjectPtr*>(addr);
}
// Caution: GetParameter only works for fixed parameters.
ObjectPtr ActivationFrame::GetParameter(intptr_t index) {
intptr_t num_parameters = function().num_fixed_parameters();
ASSERT(0 <= index && index < num_parameters);
// fp will be a nullptr if the frame isn't active on the stack.
if (fp() == 0) {
return Object::null();
}
if (function().MakesCopyOfParameters()) {
// Function parameters are copied to a fixed place in the callee's frame.
if (function().IsSuspendableFunction()) {
++index; // Skip slot reserved for :suspend_state variable.
}
return GetVariableValue(LocalVarAddress(
fp(), runtime_frame_layout.FrameSlotForVariableIndex(-index)));
} else {
intptr_t reverse_index = num_parameters - index;
return GetVariableValue(ParamAddress(fp(), reverse_index));
}
}
ClosurePtr ActivationFrame::GetClosure() {
ASSERT(function().IsClosureFunction());
Object& param = Object::Handle(GetParameter(0));
ASSERT(param.IsInstance());
ASSERT(Instance::Cast(param).IsClosure());
return Closure::Cast(param).ptr();
}
ObjectPtr ActivationFrame::GetSuspendStateVar() {
ASSERT(function().IsSuspendableFunction());
return GetStackVar(VariableIndex(SuspendState::kSuspendStateVarIndex));
}
ObjectPtr ActivationFrame::GetSuspendableFunctionData() {
Object& suspend_state = Object::Handle(GetSuspendStateVar());
if (suspend_state.IsSuspendState()) {
return SuspendState::Cast(suspend_state).function_data();
}
return suspend_state.ptr();
}
ObjectPtr ActivationFrame::GetStackVar(VariableIndex variable_index) {
const intptr_t slot_index =
runtime_frame_layout.FrameSlotForVariableIndex(variable_index.value());
if (deopt_frame_.IsNull()) {
return GetVariableValue(LocalVarAddress(fp(), slot_index));
} else {
return deopt_frame_.At(LocalVarIndex(deopt_frame_offset_, slot_index));
}
}
bool ActivationFrame::IsRewindable() const {
if (deopt_frame_.IsNull()) {
return true;
}
// TODO(turnidge): This is conservative. It looks at all values in
// the deopt_frame_ even though some of them may correspond to other
// inlined frames.
Object& obj = Object::Handle();
for (int i = 0; i < deopt_frame_.Length(); i++) {
obj = deopt_frame_.At(i);
if (obj.ptr() == Symbols::OptimizedOut().ptr()) {
return false;
}
}
return true;
}
void ActivationFrame::PrintContextMismatchError(intptr_t ctx_slot,
intptr_t frame_ctx_level,
intptr_t var_ctx_level) {
OS::PrintErr(
"-------------------------\n"
"Encountered context mismatch\n"
"\tctx_slot: %" Pd
"\n"
"\tframe_ctx_level: %" Pd
"\n"
"\tvar_ctx_level: %" Pd "\n\n",
ctx_slot, frame_ctx_level, var_ctx_level);
OS::PrintErr(
"-------------------------\n"
"Current frame:\n%s\n",
this->ToCString());
OS::PrintErr(
"-------------------------\n"
"Context contents:\n");
const Context& ctx = GetSavedCurrentContext();
ctx.Dump(8);
OS::PrintErr(
"-------------------------\n"
"Debugger stack trace...\n\n");
DebuggerStackTrace* stack = Isolate::Current()->debugger()->StackTrace();
intptr_t num_frames = stack->Length();
for (intptr_t i = 0; i < num_frames; i++) {
ActivationFrame* frame = stack->FrameAt(i);
OS::PrintErr("#%04" Pd " %s", i, frame->ToCString());
}
OS::PrintErr(
"-------------------------\n"
"All frames...\n\n");
StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames,
Thread::Current(),
StackFrameIterator::kNoCrossThreadIteration);
StackFrame* frame = iterator.NextFrame();
intptr_t num = 0;
while ((frame != NULL)) {
OS::PrintErr("#%04" Pd " %s\n", num++, frame->ToCString());
frame = iterator.NextFrame();
}
}
void ActivationFrame::VariableAt(intptr_t i,
String* name,
TokenPosition* declaration_token_pos,
TokenPosition* visible_start_token_pos,
TokenPosition* visible_end_token_pos,
Object* value) {
GetDescIndices();
ASSERT(i < desc_indices_.length());
intptr_t desc_index = desc_indices_[i];
ASSERT(name != NULL);
*name = var_descriptors_.GetName(desc_index);
UntaggedLocalVarDescriptors::VarInfo var_info;
var_descriptors_.GetInfo(desc_index, &var_info);
ASSERT(declaration_token_pos != NULL);
*declaration_token_pos = var_info.declaration_pos;
ASSERT(visible_start_token_pos != NULL);
*visible_start_token_pos = var_info.begin_pos;
ASSERT(visible_end_token_pos != NULL);
*visible_end_token_pos = var_info.end_pos;
ASSERT(value != NULL);
const int8_t kind = var_info.kind();
const auto variable_index = VariableIndex(var_info.index());
if (kind == UntaggedLocalVarDescriptors::kStackVar) {
*value = GetStackVar(variable_index);
} else {
ASSERT(kind == UntaggedLocalVarDescriptors::kContextVar);
*value = GetContextVar(var_info.scope_id, variable_index.value());
}
}
ObjectPtr ActivationFrame::GetContextVar(intptr_t var_ctx_level,
intptr_t ctx_slot) {
// The context level at the PC/token index of this activation frame.
intptr_t frame_ctx_level = ContextLevel();
return GetRelativeContextVar(var_ctx_level, ctx_slot, frame_ctx_level);
}
ObjectPtr ActivationFrame::GetRelativeContextVar(intptr_t var_ctx_level,
intptr_t ctx_slot,
intptr_t frame_ctx_level) {
const Context& ctx = GetSavedCurrentContext();
// It's possible that ctx was optimized out as no locals were captured by the
// context. See issue #38182.
if (ctx.IsNull()) {
return Symbols::OptimizedOut().ptr();
}
intptr_t level_diff = frame_ctx_level - var_ctx_level;
if (level_diff == 0) {
if ((ctx_slot < 0) || (ctx_slot >= ctx.num_variables())) {
PrintContextMismatchError(ctx_slot, frame_ctx_level, var_ctx_level);
}
ASSERT((ctx_slot >= 0) && (ctx_slot < ctx.num_variables()));
return ctx.At(ctx_slot);
} else if (level_diff > 0) {
Context& var_ctx = Context::Handle(ctx.ptr());
while (level_diff > 0 && !var_ctx.IsNull()) {
level_diff--;
var_ctx = var_ctx.parent();
}
if (var_ctx.IsNull() || (ctx_slot < 0) ||
(ctx_slot >= var_ctx.num_variables())) {
PrintContextMismatchError(ctx_slot, frame_ctx_level, var_ctx_level);
}
ASSERT(!var_ctx.IsNull());
ASSERT((ctx_slot >= 0) && (ctx_slot < var_ctx.num_variables()));
return var_ctx.At(ctx_slot);
} else {
PrintContextMismatchError(ctx_slot, frame_ctx_level, var_ctx_level);
return Object::null();
}
}
ArrayPtr ActivationFrame::GetLocalVariables() {
GetDescIndices();
intptr_t num_variables = desc_indices_.length();
String& var_name = String::Handle();
Object& value = Instance::Handle();
const Array& list = Array::Handle(Array::New(2 * num_variables));
for (intptr_t i = 0; i < num_variables; i++) {
TokenPosition ignore = TokenPosition::kNoSource;
VariableAt(i, &var_name, &ignore, &ignore, &ignore, &value);
list.SetAt(2 * i, var_name);
list.SetAt((2 * i) + 1, value);
}
return list.ptr();
}
ObjectPtr ActivationFrame::GetReceiver() {
GetDescIndices();
intptr_t num_variables = desc_indices_.length();
String& var_name = String::Handle();
Instance& value = Instance::Handle();
for (intptr_t i = 0; i < num_variables; i++) {
TokenPosition ignore = TokenPosition::kNoSource;
VariableAt(i, &var_name, &ignore, &ignore, &ignore, &value);
if (var_name.Equals(Symbols::This())) {
return value.ptr();
}
}
return Symbols::OptimizedOut().ptr();
}
static bool IsSyntheticVariableName(const String& var_name) {
return (var_name.Length() >= 1) && (var_name.CharAt(0) == ':');
}
static bool IsPrivateVariableName(const String& var_name) {
return (var_name.Length() >= 1) && (var_name.CharAt(0) == '_');
}
ObjectPtr ActivationFrame::EvaluateCompiledExpression(
const ExternalTypedData& kernel_buffer,
const Array& type_definitions,
const Array& arguments,
const TypeArguments& type_arguments) {
if (function().is_static()) {
const Class& cls = Class::Handle(function().Owner());
return cls.EvaluateCompiledExpression(kernel_buffer, type_definitions,
arguments, type_arguments);
} else {
const Object& receiver = Object::Handle(GetReceiver());
const Class& method_cls = Class::Handle(function().origin());
ASSERT(receiver.IsInstance() || receiver.IsNull());
if (!(receiver.IsInstance() || receiver.IsNull())) {
return Object::null();
}
const Instance& inst = Instance::Cast(receiver);
return inst.EvaluateCompiledExpression(
method_cls, kernel_buffer, type_definitions, arguments, type_arguments);
}
}
TypeArgumentsPtr ActivationFrame::BuildParameters(
const GrowableObjectArray& param_names,
const GrowableObjectArray& param_values,
const GrowableObjectArray& type_params_names,
const GrowableObjectArray& type_params_bounds,
const GrowableObjectArray& type_params_defaults) {
GetDescIndices();
bool type_arguments_available = false;
String& name = String::Handle();
String& existing_name = String::Handle();
Object& value = Instance::Handle();
TypeArguments& type_arguments = TypeArguments::Handle();
intptr_t num_variables = desc_indices_.length();
for (intptr_t i = 0; i < num_variables; i++) {
TokenPosition ignore = TokenPosition::kNoSource;
VariableAt(i, &name, &ignore, &ignore, &ignore, &value);
if (name.Equals(Symbols::FunctionTypeArgumentsVar())) {
type_arguments_available = true;
type_arguments ^= value.ptr();
} else if (!name.Equals(Symbols::This()) &&
!IsSyntheticVariableName(name)) {
if (IsPrivateVariableName(name)) {
name = Symbols::New(Thread::Current(), String::ScrubName(name));
}
bool conflict = false;
for (intptr_t j = 0; j < param_names.Length(); j++) {
existing_name ^= param_names.At(j);
if (name.Equals(existing_name)) {
conflict = true;
break;
}
}
// If local has the same name as a binding in the incoming scope, prefer
// the one from the incoming scope, since it is logically a child scope
// of the activation's current scope.
if (!conflict) {
param_names.Add(name);
param_values.Add(value);
}
}
}
if ((function().IsGeneric() || function().HasGenericParent()) &&
type_arguments_available) {
intptr_t num_vars = function().NumTypeArguments();
type_params_names.Grow(num_vars);
type_params_names.SetLength(num_vars);
type_params_bounds.Grow(num_vars);
type_params_bounds.SetLength(num_vars);
type_params_defaults.Grow(num_vars);
type_params_defaults.SetLength(num_vars);
AbstractType& bound = AbstractType::Handle();
AbstractType& defaultType = AbstractType::Handle();
TypeParameters& type_params = TypeParameters::Handle();
Function& current = Function::Handle(function().ptr());
intptr_t mapping_offset = num_vars;
for (; !current.IsNull(); current = current.parent_function()) {
type_params = current.type_parameters();
if (type_params.IsNull()) continue;
intptr_t size = current.NumTypeParameters();
ASSERT(size > 0 && type_params.Length() == size);
ASSERT(mapping_offset >= size);
mapping_offset -= size;
for (intptr_t j = 0; j < size; ++j) {
name = type_params.NameAt(j);
bound = type_params.BoundAt(j);
defaultType = type_params.DefaultAt(j);
// Write the names in backwards in terms of chain of functions.
// But keep the order of names within the same function. so they
// match up with the order of the types in 'type_arguments'.
// Index:0 1 2 3 ...
// |Names in Grandparent| |Names in Parent| ..|Names in Child|
type_params_names.SetAt(mapping_offset + j, name);
type_params_bounds.SetAt(mapping_offset + j, bound);
type_params_defaults.SetAt(mapping_offset + j, defaultType);
}
}
if (!type_arguments.IsNull()) {
if (type_arguments.Length() == 0) {
for (intptr_t i = 0; i < num_vars; ++i) {
type_arguments.SetTypeAt(i, Object::dynamic_type());
}
}
ASSERT(type_arguments.Length() == num_vars);
}
}
return type_arguments.ptr();
}
const char* ActivationFrame::ToCString() {
if (function().IsNull()) {
return Thread::Current()->zone()->PrintToString("[ Frame kind: %s]\n",
KindToCString(kind_));
}
const String& url = String::Handle(SourceUrl());
intptr_t line = LineNumber();
const char* func_name = function().ToFullyQualifiedCString();
if (live_frame_) {
return Thread::Current()->zone()->PrintToString(
"[ Frame pc(0x%" Px " code offset:0x%" Px ") fp(0x%" Px ") sp(0x%" Px
")\n"
"\tfunction = %s\n"
"\turl = %s\n"
"\tline = %" Pd
"\n"
"\tcontext = %s\n"
"\tcontext level = %" Pd " ]\n",
pc(), pc() - code().PayloadStart(), fp(), sp(), func_name,
url.ToCString(), line, ctx_.ToCString(), ContextLevel());
} else {
return Thread::Current()->zone()->PrintToString(
"[ Frame code function = %s\n"
"\turl = %s\n"
"\tline = %" Pd
"\n"
"\tcontext = %s]\n",
func_name, url.ToCString(), line, ctx_.ToCString());
}
}
void ActivationFrame::PrintToJSONObject(JSONObject* jsobj) {
if (kind_ == kRegular || kind_ == kAsyncActivation) {
PrintToJSONObjectRegular(jsobj);
} else if (kind_ == kAsyncCausal) {
PrintToJSONObjectAsyncCausal(jsobj);
} else if (kind_ == kAsyncSuspensionMarker) {
PrintToJSONObjectAsyncSuspensionMarker(jsobj);
} else {
UNIMPLEMENTED();
}
}
void ActivationFrame::PrintToJSONObjectRegular(JSONObject* jsobj) {
const Script& script = Script::Handle(SourceScript());
jsobj->AddProperty("type", "Frame");
jsobj->AddProperty("kind", KindToCString(kind_));
const TokenPosition& pos = TokenPos();
jsobj->AddLocation(script, pos);
jsobj->AddProperty("function", function());
jsobj->AddProperty("code", code());
{
JSONArray jsvars(jsobj, "vars");
const int num_vars = NumLocalVariables();
for (intptr_t v = 0; v < num_vars; v++) {
String& var_name = String::Handle();
Instance& var_value = Instance::Handle();
TokenPosition declaration_token_pos = TokenPosition::kNoSource;
TokenPosition visible_start_token_pos = TokenPosition::kNoSource;
TokenPosition visible_end_token_pos = TokenPosition::kNoSource;
VariableAt(v, &var_name, &declaration_token_pos, &visible_start_token_pos,
&visible_end_token_pos, &var_value);
if (!IsSyntheticVariableName(var_name)) {
JSONObject jsvar(&jsvars);
jsvar.AddProperty("type", "BoundVariable");
const char* scrubbed_var_name = String::ScrubName(var_name);
jsvar.AddProperty("name", scrubbed_var_name);
jsvar.AddProperty("value", var_value);
// Where was the variable declared?
jsvar.AddProperty("declarationTokenPos", declaration_token_pos);
// When the variable becomes visible to the scope.
jsvar.AddProperty("scopeStartTokenPos", visible_start_token_pos);
// When the variable stops being visible to the scope.
jsvar.AddProperty("scopeEndTokenPos", visible_end_token_pos);
}
}
}
}
void ActivationFrame::PrintToJSONObjectAsyncCausal(JSONObject* jsobj) {
jsobj->AddProperty("type", "Frame");
jsobj->AddProperty("kind", KindToCString(kind_));
const Script& script = Script::Handle(SourceScript());
const TokenPosition& pos = TokenPos();
jsobj->AddLocation(script, pos);
jsobj->AddProperty("function", function());
jsobj->AddProperty("code", code());
}
void ActivationFrame::PrintToJSONObjectAsyncSuspensionMarker(
JSONObject* jsobj) {
jsobj->AddProperty("type", "Frame");
jsobj->AddProperty("kind", KindToCString(kind_));
jsobj->AddProperty("marker", "AsynchronousSuspension");
}
static bool IsFunctionVisible(const Function& function) {
return FLAG_show_invisible_frames || function.is_visible();
}
void DebuggerStackTrace::AddActivation(ActivationFrame* frame) {
if (IsFunctionVisible(frame->function())) {
trace_.Add(frame);
}
}
void DebuggerStackTrace::AddMarker(ActivationFrame::Kind marker) {
ASSERT(marker == ActivationFrame::kAsyncSuspensionMarker);
trace_.Add(new ActivationFrame(marker));
}
void DebuggerStackTrace::AddAsyncCausalFrame(uword pc, const Code& code) {
trace_.Add(new ActivationFrame(pc, 0, 0, code, Array::Handle(), 0,
ActivationFrame::kAsyncCausal));
}
const uint8_t kSafepointKind = UntaggedPcDescriptors::kIcCall |
UntaggedPcDescriptors::kUnoptStaticCall |
UntaggedPcDescriptors::kRuntimeCall;
CodeBreakpoint::CodeBreakpoint(const Code& code,
BreakpointLocation* breakpoint_location,
uword pc,
UntaggedPcDescriptors::Kind kind)
: code_(code.ptr()),
pc_(pc),
enabled_count_(0),
next_(NULL),
breakpoint_kind_(kind),
saved_value_(Code::null()) {
ASSERT(!code.IsNull());
ASSERT(pc_ != 0);
ASSERT((breakpoint_kind_ & kSafepointKind) != 0);
AddBreakpointLocation(breakpoint_location);
ASSERT(breakpoint_location->token_pos().IsReal());
}
CodeBreakpoint::~CodeBreakpoint() {
// Make sure we don't leave patched code behind.
ASSERT(!IsEnabled());
// Poison the data so we catch use after free errors.
#ifdef DEBUG
code_ = Code::null();
pc_ = 0ul;
next_ = NULL;
breakpoint_kind_ = UntaggedPcDescriptors::kOther;
#endif
}
void CodeBreakpoint::Enable() {
if (enabled_count_ == 0) {
PatchCode();
}
++enabled_count_;
}
void CodeBreakpoint::Disable() {
if (enabled_count_ == 1) {
RestoreCode();
}
--enabled_count_;
}
bool CodeBreakpoint::HasBreakpointLocation(
BreakpointLocation* breakpoint_location) {
for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) {
if (breakpoint_locations_[i] == breakpoint_location) {
return true;
}
}
return false;
}
bool CodeBreakpoint::FindAndDeleteBreakpointLocation(
BreakpointLocation* breakpoint_location) {
for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) {
if (breakpoint_locations_[i] == breakpoint_location) {
breakpoint_locations_.EraseAt(i);
return true;
}
}
return false;
}
BreakpointLocation* CodeBreakpoint::FindBreakpointForDebugger(
Debugger* debugger) {
for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) {
if (breakpoint_locations_[i]->debugger() == debugger) {
return breakpoint_locations_[i];
}
}
return nullptr;
}
GroupDebugger::GroupDebugger(IsolateGroup* isolate_group)
: isolate_group_(isolate_group),
code_breakpoints_lock_(new SafepointRwLock()),
code_breakpoints_(nullptr),
breakpoint_locations_lock_(new SafepointRwLock()),
single_stepping_set_lock_(new SafepointRwLock()),
needs_breakpoint_cleanup_(false) {}
GroupDebugger::~GroupDebugger() {
while (code_breakpoints_ != nullptr) {
CodeBreakpoint* cbpt = code_breakpoints_;
code_breakpoints_ = code_breakpoints_->next();
ASSERT(!cbpt->IsEnabled());
delete cbpt;
}
}
Debugger::Debugger(Isolate* isolate)
: isolate_(isolate),
next_id_(1),
latent_locations_(NULL),
breakpoint_locations_(NULL),
resume_action_(kContinue),
resume_frame_index_(-1),
post_deopt_frame_index_(-1),
ignore_breakpoints_(false),
pause_event_(NULL),
stack_trace_(NULL),
async_causal_stack_trace_(NULL),
awaiter_stack_trace_(NULL),
stepping_fp_(0),
last_stepping_fp_(0),
last_stepping_pos_(TokenPosition::kNoSource),
skip_next_step_(false),
synthetic_async_breakpoint_(NULL),
exc_pause_info_(kNoPauseOnExceptions) {}
Debugger::~Debugger() {
ASSERT(!IsPaused());
ASSERT(latent_locations_ == NULL);
ASSERT(breakpoint_locations_ == NULL);
ASSERT(stack_trace_ == NULL);
ASSERT(async_causal_stack_trace_ == NULL);
ASSERT(synthetic_async_breakpoint_ == NULL);
}
void Debugger::Shutdown() {
// TODO(johnmccutchan): Do not create a debugger for isolates that don't need
// them. Then, assert here that isolate_ is not one of those isolates.
if (Isolate::IsSystemIsolate(isolate_)) {
return;
}
{
SafepointWriteRwLocker sl(Thread::Current(),
group_debugger()->breakpoint_locations_lock());
while (breakpoint_locations_ != nullptr) {
BreakpointLocation* loc = breakpoint_locations_;
group_debugger()->UnlinkCodeBreakpoints(loc);
group_debugger()->UnregisterBreakpointLocation(loc);
breakpoint_locations_ = breakpoint_locations_->next();
delete loc;
}
while (latent_locations_ != nullptr) {
BreakpointLocation* loc = latent_locations_;
group_debugger()->UnlinkCodeBreakpoints(loc);
group_debugger()->UnregisterBreakpointLocation(loc);
latent_locations_ = latent_locations_->next();
delete loc;
}
}
if (NeedsIsolateEvents()) {
ServiceEvent event(isolate_, ServiceEvent::kIsolateExit);
InvokeEventHandler(&event);
}
}
static ActivationFrame* TopDartFrame();
static bool IsAtAsyncJump(ActivationFrame* top_frame);
bool Debugger::SetupStepOverAsyncSuspension(const char** error) {
ActivationFrame* top_frame = TopDartFrame();
if (!IsAtAsyncJump(top_frame)) {
// Not at an async operation.
if (error != nullptr) {
*error = "Isolate must be paused at an async suspension point";
}
return false;
}
ASSERT(top_frame->function().IsAsyncFunction() ||
top_frame->function().IsAsyncGenerator());
const auto& function_data =
Object::Handle(top_frame->GetSuspendableFunctionData());
SetBreakpointAtResumption(function_data);
return true;
}
static bool CanRewindFrame(intptr_t frame_index, const char** error);
bool Debugger::SetResumeAction(ResumeAction action,
intptr_t frame_index,
const char** error) {
if (error != nullptr) {
*error = NULL;
}
resume_frame_index_ = -1;
switch (action) {
case kStepInto:
case kStepOver:
case kStepOut:
case kContinue:
set_resume_action(action);
return true;
case kStepRewind:
if (!CanRewindFrame(frame_index, error)) {
return false;
}
set_resume_action(kStepRewind);
resume_frame_index_ = frame_index;
return true;
case kStepOverAsyncSuspension:
return SetupStepOverAsyncSuspension(error);
default:
UNREACHABLE();
return false;
}
}
// Deoptimize all functions in the isolate.
// TODO(hausner): Actually we only need to deoptimize those functions
// that inline the function that contains the newly created breakpoint.
// We currently don't have this info so we deoptimize all functions.
void Debugger::DeoptimizeWorld() {
#if defined(DART_PRECOMPILED_RUNTIME)
UNREACHABLE();
#else
NoBackgroundCompilerScope no_bg_compiler(Thread::Current());
if (FLAG_trace_deoptimization) {
THR_Print("Deopt for debugger\n");
}
isolate_->set_has_attempted_stepping(true);
DeoptimizeFunctionsOnStack();
// Iterate over all classes, deoptimize functions.
// TODO(hausner): Could possibly be combined with RemoveOptimizedCode()
const ClassTable& class_table = *isolate_->group()->class_table();
auto thread = Thread::Current();
auto isolate_group = thread->isolate_group();
auto zone = thread->zone();
CallSiteResetter resetter(zone);
Class& cls = Class::Handle(zone);
Array& functions = Array::Handle(zone);
Function& function = Function::Handle(zone);
Code& code = Code::Handle(zone);
const intptr_t num_classes = class_table.NumCids();
const intptr_t num_tlc_classes = class_table.NumTopLevelCids();
// TODO(dartbug.com/36097): Need to stop other mutators running in same IG
// before deoptimizing the world.
SafepointWriteRwLocker ml(thread, isolate_group->program_lock());
for (intptr_t i = 1; i < num_classes + num_tlc_classes; i++) {
const intptr_t cid =
i < num_classes ? i : ClassTable::CidFromTopLevelIndex(i - num_classes);
if (class_table.HasValidClassAt(cid)) {
cls = class_table.At(cid);
// Disable optimized functions.
functions = cls.functions();
if (!functions.IsNull()) {
intptr_t num_functions = functions.Length();
for (intptr_t pos = 0; pos < num_functions; pos++) {
function ^= functions.At(pos);
ASSERT(!function.IsNull());
// Force-optimized functions don't have unoptimized code and can't
// deoptimize. Their optimized codes are still valid.
if (function.ForceOptimize()) {
ASSERT(!function.HasImplicitClosureFunction());
continue;
}
if (function.HasOptimizedCode()) {
function.SwitchToUnoptimizedCode();
}
code = function.unoptimized_code();
if (!code.IsNull()) {
resetter.ResetSwitchableCalls(code);
}
// Also disable any optimized implicit closure functions.
if (function.HasImplicitClosureFunction()) {
function = function.ImplicitClosureFunction();
if (function.HasOptimizedCode()) {
function.SwitchToUnoptimizedCode();
}
code = function.unoptimized_code();
if (!code.IsNull()) {
resetter.ResetSwitchableCalls(code);
}
}
}
}
}
}
// Disable optimized closure functions.
ClosureFunctionsCache::ForAllClosureFunctions([&](const Function& function) {
if (function.HasOptimizedCode()) {
function.SwitchToUnoptimizedCode();
}
code = function.unoptimized_code();
if (!code.IsNull()) {
resetter.ResetSwitchableCalls(code);
}
return true; // Continue iteration.
});
#endif // defined(DART_PRECOMPILED_RUNTIME)
}
void Debugger::NotifySingleStepping(bool value) const {
isolate_->set_single_step(value);
}
static ActivationFrame* CollectDartFrame(
Isolate* isolate,
uword pc,
StackFrame* frame,
const Code& code,
const Array& deopt_frame,
intptr_t deopt_frame_offset,
ActivationFrame::Kind kind = ActivationFrame::kRegular) {
ASSERT(code.ContainsInstructionAt(pc));
ActivationFrame* activation =
new ActivationFrame(pc, frame->fp(), frame->sp(), code, deopt_frame,
deopt_frame_offset, kind);
if (FLAG_trace_debugger_stacktrace) {
const Context& ctx = activation->GetSavedCurrentContext();
OS::PrintErr("\tUsing saved context: %s\n", ctx.ToCString());
OS::PrintErr("\tLine number: %" Pd "\n", activation->LineNumber());
}
return activation;
}
#if !defined(DART_PRECOMPILED_RUNTIME)
static ArrayPtr DeoptimizeToArray(Thread* thread,
StackFrame* frame,
const Code& code) {
ASSERT(code.is_optimized() && !code.is_force_optimized());
Isolate* isolate = thread->isolate();
// Create the DeoptContext for this deoptimization.
DeoptContext* deopt_context =
new DeoptContext(frame, code, DeoptContext::kDestIsAllocated, NULL, NULL,
true, false /* deoptimizing_code */);
isolate->set_deopt_context(deopt_context);
deopt_context->FillDestFrame();
deopt_context->MaterializeDeferredObjects();
const Array& dest_frame =
Array::Handle(thread->zone(), deopt_context->DestFrameAsArray());
isolate->set_deopt_context(NULL);
delete deopt_context;
return dest_frame.ptr();
}
#endif // !defined(DART_PRECOMPILED_RUNTIME)
DebuggerStackTrace* DebuggerStackTrace::Collect() {
Thread* thread = Thread::Current();
Zone* zone = thread->zone();
Isolate* isolate = thread->isolate();
DebuggerStackTrace* stack_trace = new DebuggerStackTrace(8);
StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames,
Thread::Current(),
StackFrameIterator::kNoCrossThreadIteration);
Code& code = Code::Handle(zone);
Code& inlined_code = Code::Handle(zone);
Array& deopt_frame = Array::Handle(zone);
for (StackFrame* frame = iterator.NextFrame(); frame != NULL;
frame = iterator.NextFrame()) {
ASSERT(frame->IsValid());
if (FLAG_trace_debugger_stacktrace) {
OS::PrintErr("CollectStackTrace: visiting frame:\n\t%s\n",
frame->ToCString());
}
if (frame->IsDartFrame()) {
code = frame->LookupDartCode();
stack_trace->AppendCodeFrames(thread, isolate, zone, frame, &code,
&inlined_code, &deopt_frame);
}
}
return stack_trace;
}
// Appends at least one stack frame. Multiple frames will be appended
// if |code| at the frame's pc contains inlined functions.
void DebuggerStackTrace::AppendCodeFrames(Thread* thread,
Isolate* isolate,
Zone* zone,
StackFrame* frame,
Code* code,
Code* inlined_code,
Array* deopt_frame) {
#if !defined(DART_PRECOMPILED_RUNTIME)
if (code->is_optimized()) {
if (code->is_force_optimized()) {
if (FLAG_trace_debugger_stacktrace) {
const Function& function = Function::Handle(zone, code->function());
ASSERT(!function.IsNull());
OS::PrintErr(
"CollectStackTrace: skipping force-optimized function: %s\n",
function.ToFullyQualifiedCString());
}
return; // Skip frame of force-optimized (and non-debuggable) function.
}
// TODO(rmacnak): Use CodeSourceMap
*deopt_frame = DeoptimizeToArray(thread, frame, *code);
for (InlinedFunctionsIterator it(*code, frame->pc()); !it.Done();
it.Advance()) {
*inlined_code = it.code();
if (FLAG_trace_debugger_stacktrace) {
const Function& function = Function::Handle(zone, it.function());
ASSERT(!function.IsNull());
OS::PrintErr("CollectStackTrace: visiting inlined function: %s\n",
function.ToFullyQualifiedCString());
}
intptr_t deopt_frame_offset = it.GetDeoptFpOffset();
AddActivation(CollectDartFrame(isolate, it.pc(), frame, *inlined_code,
*deopt_frame, deopt_frame_offset));
}
return;
}
#endif // !defined(DART_PRECOMPILED_RUNTIME)
AddActivation(CollectDartFrame(isolate, frame->pc(), frame, *code,
Object::null_array(), 0));
}
DebuggerStackTrace* DebuggerStackTrace::CollectAsyncCausal() {
Thread* thread = Thread::Current();
Zone* zone = thread->zone();
Isolate* isolate = thread->isolate();
Code& code = Code::Handle(zone);
Code& inlined_code = Code::Handle(zone);
Array& deopt_frame = Array::Handle(zone);
Function& function = Function::Handle(zone);
constexpr intptr_t kDefaultStackAllocation = 8;
auto stack_trace = new DebuggerStackTrace(kDefaultStackAllocation);
const auto& code_array = GrowableObjectArray::ZoneHandle(
zone, GrowableObjectArray::New(kDefaultStackAllocation));
GrowableArray<uword> pc_offset_array(kDefaultStackAllocation);
bool has_async = false;
std::function<void(StackFrame*)> on_sync_frame = [&](StackFrame* frame) {
code = frame->LookupDartCode();
stack_trace->AppendCodeFrames(thread, isolate, zone, frame, &code,
&inlined_code, &deopt_frame);
};
StackTraceUtils::CollectFrames(thread, code_array, &pc_offset_array,
/*skip_frames=*/0, &on_sync_frame, &has_async);
// If the entire stack is sync, return no (async) trace.
if (!has_async) {
return nullptr;
}
const intptr_t length = code_array.Length();
bool async_frames = false;
bool skip_next_gap_marker = false;
for (intptr_t i = 0; i < length; ++i) {
code ^= code_array.At(i);
if (code.ptr() == StubCode::AsynchronousGapMarker().ptr()) {
if (!skip_next_gap_marker) {
stack_trace->AddMarker(ActivationFrame::kAsyncSuspensionMarker);
}
skip_next_gap_marker = false;
// Once we reach a gap, the rest is async.
async_frames = true;
continue;
}
// Skip the sync frames since they've been added (and un-inlined) above.
if (!async_frames) {
continue;
}
if (!code.IsFunctionCode()) {
continue;
}
// Skip invisible function frames.
function ^= code.function();
if (!function.is_visible()) {
skip_next_gap_marker = true;
continue;
}
const uword pc_offset = pc_offset_array[i];
const uword absolute_pc = code.PayloadStart() + pc_offset;
stack_trace->AddAsyncCausalFrame(absolute_pc, code);
}
return stack_trace;
}
DebuggerStackTrace* DebuggerStackTrace::CollectAwaiterReturn() {
#if defined(DART_PRECOMPILED_RUNTIME)
// AOT does not support debugging.
ASSERT(!FLAG_async_debugger);
return nullptr;
#else
if (!FLAG_async_debugger) {
return nullptr;
}
Thread* thread = Thread::Current();
Zone* zone = thread->zone();
Isolate* isolate = thread->isolate();
DebuggerStackTrace* stack_trace = new DebuggerStackTrace(8);
StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames,
Thread::Current(),
StackFrameIterator::kNoCrossThreadIteration);
Code& code = Code::Handle(zone);
Function& function = Function::Handle(zone);
Code& inlined_code = Code::Handle(zone);
Closure& async_activation = Closure::Handle(zone);
Array& deopt_frame = Array::Handle(zone);
bool stack_has_async_function = false;
CallerClosureFinder caller_closure_finder(zone);
for (StackFrame* frame = iterator.NextFrame(); frame != nullptr;
frame = iterator.NextFrame()) {
ASSERT(frame->IsValid());
if (FLAG_trace_debugger_stacktrace) {
OS::PrintErr("CollectAwaiterReturnStackTrace: visiting frame:\n\t%s\n",
frame->ToCString());
}
if (!frame->IsDartFrame()) {
continue;
}
code = frame->LookupDartCode();
// Simple frame. Just add the one.
if (!code.is_optimized()) {
function = code.function();
if (function.IsAsyncFunction() || function.IsAsyncGenerator()) {
ActivationFrame* activation = CollectDartFrame(
isolate, frame->pc(), frame, code, Object::null_array(), 0,
ActivationFrame::kAsyncActivation);
ASSERT(activation != nullptr);
stack_trace->AddActivation(activation);
stack_has_async_function = true;
// Grab the awaiter.
async_activation ^= activation->GetAsyncAwaiter(&caller_closure_finder);
// Bail if we've reach the end of sync execution stack.
if (caller_closure_finder.WasPreviouslySuspended(
function, Object::Handle(activation->GetSuspendStateVar()))) {
break;
}
} else {
stack_trace->AddActivation(CollectDartFrame(
isolate, frame->pc(), frame, code, Object::null_array(), 0));
}
continue;
}
if (code.is_force_optimized()) {
if (FLAG_trace_debugger_stacktrace) {
function = code.function();
ASSERT(!function.IsNull());
OS::PrintErr(
"CollectAwaiterReturnStackTrace: "
"skipping force-optimized function: %s\n",
function.ToFullyQualifiedCString());
}
// Skip frame of force-optimized (and non-debuggable) function.
continue;
}
deopt_frame = DeoptimizeToArray(thread, frame, code);
bool found_async_awaiter = false;
for (InlinedFunctionsIterator it(code, frame->pc()); !it.Done();
it.Advance()) {
inlined_code = it.code();
function = it.function();
if (FLAG_trace_debugger_stacktrace) {
ASSERT(!function.IsNull());
OS::PrintErr(
"CollectAwaiterReturnStackTrace: "
"visiting inlined function: %s\n ",
function.ToFullyQualifiedCString());
}
intptr_t deopt_frame_offset = it.GetDeoptFpOffset();
if (function.IsAsyncFunction() || function.IsAsyncGenerator()) {
ActivationFrame* activation = CollectDartFrame(
isolate, it.pc(), frame, inlined_code, deopt_frame,
deopt_frame_offset, ActivationFrame::kAsyncActivation);
ASSERT(activation != NULL);
stack_trace->AddActivation(activation);
stack_has_async_function = true;
// Grab the awaiter.
async_activation ^= activation->GetAsyncAwaiter(&caller_closure_finder);
found_async_awaiter = true;
} else {
stack_trace->AddActivation(CollectDartFrame(isolate, it.pc(), frame,
inlined_code, deopt_frame,
deopt_frame_offset));
}
}
// Break out of outer loop.
if (found_async_awaiter) {
break;
}
}
// If the stack doesn't have any async functions on it, return nullptr.
if (!stack_has_async_function) {
return nullptr;
}
// Append the awaiter return call stack.
while (!async_activation.IsNull() &&
async_activation.context() != Object::null()) {
ActivationFrame* activation =
new (zone) ActivationFrame(async_activation, &caller_closure_finder);
stack_trace->AddActivation(activation);
if (FLAG_trace_debugger_stacktrace) {
OS::PrintErr(
"CollectAwaiterReturnStackTrace: visiting awaiter return "
"closures:\n\t%s\n",
activation->function().ToFullyQualifiedCString());
}
async_activation = caller_closure_finder.FindCaller(async_activation);
}
return stack_trace;
#endif // defined(DART_PRECOMPILED_RUNTIME)
}
static ActivationFrame* TopDartFrame() {
StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames,
Thread::Current(),
StackFrameIterator::kNoCrossThreadIteration);
StackFrame* frame;
while (true) {
frame = iterator.NextFrame();
RELEASE_ASSERT(frame != nullptr);
if (!frame->IsDartFrame()) {
continue;
}
Code& code = Code::Handle(frame->LookupDartCode());
ActivationFrame* activation = new ActivationFrame(
frame->pc(), frame->fp(), frame->sp(), code, Object::null_array(), 0);
return activation;
}
}
DebuggerStackTrace* Debugger::StackTrace() {
return (stack_trace_ != NULL) ? stack_trace_ : DebuggerStackTrace::Collect();
}
DebuggerStackTrace* Debugger::AsyncCausalStackTrace() {
return (async_causal_stack_trace_ != NULL)
? async_causal_stack_trace_
: DebuggerStackTrace::CollectAsyncCausal();
}
DebuggerStackTrace* Debugger::AwaiterStackTrace() {
return (awaiter_stack_trace_ != NULL)
? awaiter_stack_trace_
: DebuggerStackTrace::CollectAwaiterReturn();
}
DebuggerStackTrace* DebuggerStackTrace::From(const class StackTrace& ex_trace) {
DebuggerStackTrace* stack_trace = new DebuggerStackTrace(8);
Function& function = Function::Handle();
Object& code_object = Object::Handle();
Code& code = Code::Handle();
const uword fp = 0;
const uword sp = 0;
const Array& deopt_frame = Array::Handle();
const intptr_t deopt_frame_offset = -1;
for (intptr_t i = 0; i < ex_trace.Length(); i++) {
code_object = ex_trace.CodeAtFrame(i);
// Pre-allocated StackTraces may include empty slots, either (a) to indicate
// where frames were omitted in the case a stack has more frames than the
// pre-allocated trace (such as a stack overflow) or (b) because a stack has
// fewer frames that the pre-allocated trace (such as memory exhaustion with
// a shallow stack).
if (!code_object.IsNull()) {
code ^= code_object.ptr();
ASSERT(code.IsFunctionCode());
function = code.function();
if (function.is_visible()) {
ASSERT(function.ptr() == code.function());
uword pc = code.PayloadStart() + ex_trace.PcOffsetAtFrame(i);
if (code.is_optimized() && ex_trace.expand_inlined()) {
// Traverse inlined frames.
for (InlinedFunctionsIterator it(code, pc); !it.Done();
it.Advance()) {
function = it.function();
code = it.code();
ASSERT(function.ptr() == code.function());
uword pc = it.pc();
ASSERT(pc != 0);
ASSERT(code.PayloadStart() <= pc);
ASSERT(pc < (code.PayloadStart() + code.Size()));
ActivationFrame* activation = new ActivationFrame(
pc, fp, sp, code, deopt_frame, deopt_frame_offset);
stack_trace->AddActivation(activation);
}
} else {
ActivationFrame* activation = new ActivationFrame(
pc, fp, sp, code, deopt_frame, deopt_frame_offset);
stack_trace->AddActivation(activation);
}
}
}
}
return stack_trace;
}
void Debugger::SetExceptionPauseInfo(Dart_ExceptionPauseInfo pause_info) {
ASSERT((pause_info == kNoPauseOnExceptions) ||
(pause_info == kPauseOnUnhandledExceptions) ||
(pause_info == kPauseOnAllExceptions));
exc_pause_info_ = pause_info;
}
Dart_ExceptionPauseInfo Debugger::GetExceptionPauseInfo() const {
return exc_pause_info_;
}
bool Debugger::ShouldPauseOnException(DebuggerStackTrace* stack_trace,
const Instance& exception) {
if (exc_pause_info_ == kNoPauseOnExceptions) {
return false;
}
if (exc_pause_info_ == kPauseOnAllExceptions) {
return true;
}
ASSERT(exc_pause_info_ == kPauseOnUnhandledExceptions);
// Exceptions coming from invalid token positions should be skipped
ActivationFrame* top_frame = stack_trace->FrameAt(0);
if (!top_frame->TokenPos().IsReal() && top_frame->TryIndex() != -1) {
return false;
}
ActivationFrame* handler_frame = stack_trace->GetHandlerFrame(exception);
if (handler_frame == nullptr) {
// Did not find an exception handler that catches this exception.
// Note that this check is not precise, since we can't check
// uninstantiated types, i.e. types containing type parameters.
// Thus, we may report an exception as unhandled when in fact
// it will be caught once we unwind the stack.
return true;
}
auto& handler_function = Function::Handle(handler_frame->function().ptr());
// If handler_frame's function is annotated with
// @pragma('vm:notify-debugger-on-exception'), we specifically want to notify
// the debugger of this otherwise ignored exception.
if (Library::FindPragma(Thread::Current(), /*only_core=*/false,
handler_function,
Symbols::vm_notify_debugger_on_exception())) {
return true;
}
return false;
}
void Debugger::PauseException(const Instance& exc) {
if (FLAG_stress_async_stacks) {
DebuggerStackTrace::CollectAwaiterReturn();
}
// We ignore this exception event when the VM is executing code invoked
// by the debugger to evaluate variables values, when we see a nested
// breakpoint or exception event, or if the debugger is not
// interested in exception events.
if (ignore_breakpoints_ || IsPaused() ||
(exc_pause_info_ == kNoPauseOnExceptions)) {
return;
}
DebuggerStackTrace* awaiter_stack_trace =
DebuggerStackTrace::CollectAwaiterReturn();
DebuggerStackTrace* stack_trace = DebuggerStackTrace::Collect();
if (awaiter_stack_trace != NULL) {
if (!ShouldPauseOnException(awaiter_stack_trace, exc)) {
return;
}
} else {
if (!ShouldPauseOnException(stack_trace, exc)) {
return;
}
}
ServiceEvent event(isolate_, ServiceEvent::kPauseException);
event.set_exception(&exc);
if (stack_trace->Length() > 0) {
event.set_top_frame(stack_trace->FrameAt(0));
}
CacheStackTraces(stack_trace, DebuggerStackTrace::CollectAsyncCausal(),
DebuggerStackTrace::CollectAwaiterReturn());
Pause(&event);
HandleSteppingRequest(stack_trace_); // we may get a rewind request
ClearCachedStackTraces();
}
// Helper to refine the resolved token pos.
static void RefineBreakpointPos(const Script& script,
TokenPosition pos,
TokenPosition next_closest_token_position,
TokenPosition requested_token_pos,
TokenPosition last_token_pos,
intptr_t requested_column,
TokenPosition exact_token_pos,
TokenPosition* best_fit_pos,
intptr_t* best_column,
intptr_t* best_line,
TokenPosition* best_token_pos) {
intptr_t token_start_column = -1;
intptr_t token_line = -1;
if (requested_column >= 0) {
TokenPosition ignored = TokenPosition::kNoSource;
TokenPosition end_of_line_pos = TokenPosition::kNoSource;
script.GetTokenLocation(pos, &token_line, &token_start_column);
script.TokenRangeAtLine(token_line, &ignored, &end_of_line_pos);
TokenPosition token_end_pos =
TokenPosition::Min(next_closest_token_position, end_of_line_pos);
if ((token_end_pos.IsReal() && exact_token_pos.IsReal() &&
(token_end_pos < exact_token_pos)) ||
(token_start_column > *best_column)) {
// Prefer the token with the lowest column number compatible
// with the requested column.
return;
}
}
// Prefer the lowest (first) token pos.
if (pos < *best_fit_pos) {
*best_fit_pos = pos;
*best_line = token_line;
*best_column = token_start_column;
// best_token_pos should only be real when the column number is specified.
if (requested_column >= 0 && exact_token_pos.IsReal()) {
*best_token_pos = TokenPosition::Deserialize(
exact_token_pos.Pos() - (requested_column - *best_column));
}
}
}
// Returns the best fit token position for a breakpoint.
//
// Takes a range of tokens [requested_token_pos, last_token_pos] and
// an optional column (requested_column). The range of tokens usually
// represents one line of the program text, but can represent a larger
// range on recursive calls.
//
// The best fit is found in two passes.
//
// The first pass finds a candidate token which:
//
// - is a safepoint,
// - has the lowest column number compatible with the requested column
// if a column has been specified,
// and:
// - has the lowest token position number which satisfies the above.
//
// When we consider a column number, we look for the token which
// intersects the desired column. For example:
//
// 1 2 3
// 12345678901234567890 0
//
// var x = function(function(y));
// ^
//
// If we request a breakpoint at column 14, the lowest column number
// compatible with that would for column 11 (beginning of the
// 'function' token) in the example above.
//
// Once this candidate token from the first pass is found, we then
// have a second pass which considers only those tokens on the same
// line as the candidate token.
//
// The second pass finds a best fit token which:
//
// - is a safepoint,
// - has the same column number as the candidate token (perhaps
// more than one token has the same column number),
// and:
// - has the lowest code address in the generated code.
//
// We prefer the lowest compiled code address, because this tends to
// select the first subexpression on a line. For example in a line
// with nested function calls f(g(x)), the call to g() will have a
// lower compiled code address than the call to f().
//
// If no best fit token can be found, the search is expanded,
// searching through the rest of the current function by calling this
// function recursively.
//
// TODO(turnidge): Given that we usually call this function with a
// token range restricted to a single line, this could be a one-pass
// algorithm, which would be simpler. I believe that it only needs
// two passes to support the recursive try-the-whole-function case.
// Rewrite this later, once there are more tests in place.
static TokenPosition ResolveBreakpointPos(const Function& func,
TokenPosition requested_token_pos,
TokenPosition last_token_pos,
intptr_t requested_column,
TokenPosition exact_token_pos) {
ASSERT(!func.HasOptimizedCode());
requested_token_pos =
TokenPosition::Max(requested_token_pos, func.token_pos());
last_token_pos = TokenPosition::Min(last_token_pos, func.end_token_pos());
Zone* zone = Thread::Current()->zone();
Script& script = Script::Handle(zone, func.script());
Code& code = Code::Handle(zone);
PcDescriptors& desc = PcDescriptors::Handle(zone);
ASSERT(func.HasCode());
code = func.unoptimized_code();
ASSERT(!code.IsNull());
desc = code.pc_descriptors();
// First pass: find the safe point which is closest to the beginning
// of the given token range.
TokenPosition best_fit_pos = TokenPosition::kMaxSource;
intptr_t best_column = INT_MAX;
intptr_t best_line = INT_MAX;
// best_token_pos is only set to a real position if a real exact_token_pos
// and a column number are provided.
TokenPosition best_token_pos = TokenPosition::kNoSource;
PcDescriptors::Iterator iter(desc, kSafepointKind);
while (iter.MoveNext()) {
const TokenPosition& pos = iter.TokenPos();
if (pos.IsSynthetic() && pos == requested_token_pos) {
// if there's a safepoint for a synthetic function start and the start
// was requested, we're done.
return pos;
}
if (!pos.IsWithin(requested_token_pos, last_token_pos)) {
// Token is not in the target range.
continue;
}
TokenPosition next_closest_token_position = TokenPosition::kMaxSource;
if (requested_column >= 0) {
// Find next closest safepoint
PcDescriptors::Iterator iter2(desc, kSafepointKind);
while (iter2.MoveNext()) {
const TokenPosition& next = iter2.TokenPos();
if (!next.IsReal()) continue;
if ((pos < next) && (next < next_closest_token_position)) {
next_closest_token_position = next;
}
}
}
RefineBreakpointPos(script, pos, next_closest_token_position,
requested_token_pos, last_token_pos, requested_column,
exact_token_pos, &best_fit_pos, &best_column,
&best_line, &best_token_pos);
}
// Second pass (if we found a safe point in the first pass). Find
// the token on the line which is at the best fit column (if column
// was specified) and has the lowest code address.
if (best_fit_pos != TokenPosition::kMaxSource) {
ASSERT(best_fit_pos.IsReal());
const Script& script = Script::Handle(zone, func.script());
const TokenPosition begin_pos = best_fit_pos;
TokenPosition end_of_line_pos = TokenPosition::kNoSource;
if (best_line < 0) {
script.GetTokenLocation(begin_pos, &best_line);
}
ASSERT(best_line > 0);
TokenPosition ignored = TokenPosition::kNoSource;
script.TokenRangeAtLine(best_line, &ignored, &end_of_line_pos);
end_of_line_pos = TokenPosition::Max(end_of_line_pos, begin_pos);
uword lowest_pc_offset = kUwordMax;
PcDescriptors::Iterator iter(desc, kSafepointKind);
while (iter.MoveNext()) {
const TokenPosition& pos = iter.TokenPos();
if (best_token_pos.IsReal()) {
if (pos != best_token_pos) {
// Not an match for the requested column.
continue;
}
} else if (!pos.IsWithin(begin_pos, end_of_line_pos)) {
// Token is not on same line as best fit.
continue;
}
// Prefer the lowest pc offset.
if (iter.PcOffset() < lowest_pc_offset) {
lowest_pc_offset = iter.PcOffset();
best_fit_pos = pos;
}
}
return best_fit_pos;
}
// We didn't find a safe point in the given token range. Try and
// find a safe point in the remaining source code of the function.
// Since we have moved to the next line of the function, we no
// longer are requesting a specific column number.
if (last_token_pos < func.end_token_pos()) {
return ResolveBreakpointPos(func, last_token_pos, func.end_token_pos(),
-1 /* no column */, TokenPosition::kNoSource);
}
return TokenPosition::kNoSource;
}
bool BreakpointLocation::EnsureIsResolved(const Function& target_function,
TokenPosition exact_token_pos) {
if (IsResolved()) {
return true;
}
// Resolve source breakpoint in the newly compiled function.
TokenPosition resolved_pos =
ResolveBreakpointPos(target_function, token_pos(), end_token_pos(),
requested_column_number(), exact_token_pos);
if (!resolved_pos.IsDebugPause()) {
if (FLAG_verbose_debug) {
OS::PrintErr("Failed resolving breakpoint for function '%s'\n",
target_function.ToFullyQualifiedCString());
}
return false;
}
TokenPosition requested_pos = token_pos();
TokenPosition requested_end_pos = end_token_pos();
SetResolved(target_function, resolved_pos);
Breakpoint* breakpoint = breakpoints();
while (breakpoint != nullptr) {
if (FLAG_verbose_debug) {
OS::PrintErr("Resolved breakpoint %" Pd
" to pos %s, function '%s' (requested range %s-%s, "
"requested col %" Pd ")\n",
breakpoint->id(), token_pos().ToCString(),
target_function.ToFullyQualifiedCString(),
requested_pos.ToCString(), requested_end_pos.ToCString(),
requested_column_number());
}
debugger()->SendBreakpointEvent(ServiceEvent::kBreakpointResolved,
breakpoint);
breakpoint = breakpoint->next();
}
return true;
}
void GroupDebugger::MakeCodeBreakpointAt(const Function& func,
BreakpointLocation* loc) {
ASSERT(loc->token_pos().IsReal());
ASSERT((loc != NULL) && loc->IsResolved());
ASSERT(!func.HasOptimizedCode());
ASSERT(func.HasCode());
Code& code = Code::Handle(func.unoptimized_code());
ASSERT(!code.IsNull());
PcDescriptors& desc = PcDescriptors::Handle(code.pc_descriptors());
uword lowest_pc_offset = kUwordMax;
UntaggedPcDescriptors::Kind lowest_kind = UntaggedPcDescriptors::kAnyKind;
// Find the safe point with the lowest compiled code address
// that maps to the token position of the source breakpoint.
PcDescriptors::Iterator iter(desc, kSafepointKind);
while (iter.MoveNext()) {
if (iter.TokenPos() == loc->token_pos_) {
if (iter.PcOffset() < lowest_pc_offset) {
lowest_pc_offset = iter.PcOffset();
lowest_kind = iter.Kind();
}
}
}
if (lowest_pc_offset == kUwordMax) {
return;
}
uword lowest_pc = code.PayloadStart() + lowest_pc_offset;
SafepointWriteRwLocker sl(Thread::Current(), code_breakpoints_lock());
CodeBreakpoint* code_bpt = GetCodeBreakpoint(lowest_pc);
if (code_bpt == nullptr) {
// No code breakpoint for this code exists; create one.
code_bpt = new CodeBreakpoint(code, loc, lowest_pc, lowest_kind);
if (FLAG_verbose_debug) {
OS::PrintErr("Setting code breakpoint at pos %s pc %#" Px " offset %#" Px
"\n",
loc->token_pos().ToCString(), lowest_pc,
lowest_pc - code.PayloadStart());
}
RegisterCodeBreakpoint(code_bpt);
} else {
if (FLAG_verbose_debug) {
OS::PrintErr(
"Adding location to existing code breakpoint at pos %s pc %#" Px
" offset %#" Px "\n",
loc->token_pos().ToCString(), lowest_pc,
lowest_pc - code.PayloadStart());
}
if (!code_bpt->HasBreakpointLocation(loc)) {
code_bpt->AddBreakpointLocation(loc);
}
}
if (loc->AnyEnabled()) {
code_bpt->Enable();
}
}
void Debugger::FindCompiledFunctions(
const GrowableHandlePtrArray<const Script>& scripts,
TokenPosition start_pos,
TokenPosition end_pos,
GrowableObjectArray* code_function_list) {
auto thread = Thread::Current();
auto zone = thread->zone();
Script& script = Script::Handle(zone);
for (intptr_t i = 0; i < scripts.length(); ++i) {
script = scripts.At(i).ptr();
ClosureFunctionsCache::ForAllClosureFunctions(
[&](const Function& function) {
ASSERT(!function.IsNull());
if ((function.token_pos() == start_pos) &&
(function.end_token_pos() == end_pos) &&
(function.script() == script.ptr())) {
if (function.is_debuggable() && function.HasCode()) {
code_function_list->Add(function);
}
ASSERT(!function.HasImplicitClosureFunction());
}
return true; // Continue iteration.
});
Class& cls = Class::Handle(zone);
Function& function = Function::Handle(zone);
Array& functions = Array::Handle(zone);
const ClassTable& class_table = *isolate_->group()->class_table();
const intptr_t num_classes = class_table.NumCids();
const intptr_t num_tlc_classes = class_table.NumTopLevelCids();
for (intptr_t i = 1; i < num_classes + num_tlc_classes; i++) {
const intptr_t cid =
i < num_classes ? i
: ClassTable::CidFromTopLevelIndex(i - num_classes);
if (class_table.HasValidClassAt(cid)) {
cls = class_table.At(cid);
// If the class is not finalized, e.g. if it hasn't been parsed
// yet entirely, we can ignore it. If it contains a function with
// an unresolved breakpoint, we will detect it if and when the
// function gets compiled.
if (!cls.is_finalized()) {
continue;
}
// Note: we need to check the functions of this class even if
// the class is defined in a different 'script'. There could
// be mixin functions from the given script in this class.
functions = cls.current_functions();
if (!functions.IsNull()) {
const intptr_t num_functions = functions.Length();
for (intptr_t pos = 0; pos < num_functions; pos++) {
function ^= functions.At(pos);
ASSERT(!function.IsNull());
bool function_added = false;
if (function.is_debuggable() && function.HasCode() &&
function.token_pos() == start_pos &&
function.end_token_pos() == end_pos &&
function.script() == script.ptr()) {
code_function_list->Add(function);
function_added = true;
}
if (function_added && function.HasImplicitClosureFunction()) {
function = function.ImplicitClosureFunction();
if (function.is_debuggable() && function.HasCode()) {
code_function_list->Add(function);
}
}
}
}
}
}
}
}
static void UpdateBestFit(Function* best_fit, const Function& func) {
if (best_fit->IsNull()) {
*best_fit = func.ptr();
} else if ((best_fit->token_pos().IsSynthetic() ||
func.token_pos().IsSynthetic() ||
(best_fit->token_pos() < func.token_pos())) &&
(func.end_token_pos() <= best_fit->end_token_pos())) {
*best_fit = func.ptr();
}
}
// Returns true if a best fit is found. A best fit can either be a function
// or a field. If it is a function, then the best fit function is returned
// in |best_fit|. If a best fit is a field, it means that a latent
// breakpoint can be set in the range |token_pos| to |last_token_pos|.
bool Debugger::FindBestFit(const Script& script,
TokenPosition token_pos,
TokenPosition last_token_pos,
Function* best_fit) {
auto thread = Thread::Current();
auto isolate_group = thread->isolate_group();
Zone* zone = thread->zone();
Class& cls = Class::Handle(zone);
// A single script can belong to several libraries because of mixins.
// Go through all libraries and for each that contains the script, try to find
// a fit there.
// Return the first fit found, but if a library doesn't contain a fit,
// process the next one.
const GrowableObjectArray& libs = GrowableObjectArray::Handle(
zone, isolate_group->object_store()->libraries());
Library& lib = Library::Handle(zone);
for (int i = 0; i < libs.Length(); i++) {
lib ^= libs.At(i);
ASSERT(!lib.IsNull());
const Array& scripts = Array::Handle(zone, lib.LoadedScripts());
bool lib_has_script = false;
for (intptr_t j = 0; j < scripts.Length(); j++) {
if (scripts.At(j) == script.ptr()) {
lib_has_script = true;
break;
}
}
if (!lib_has_script) {
continue;
}
if (!lib.IsDebuggable()) {
if (FLAG_verbose_debug) {
OS::PrintErr("Library '%s' has been marked as non-debuggable\n",
lib.ToCString());
}
continue;
}
const String& script_url = String::Handle(zone, script.url());
ClosureFunctionsCache::ForAllClosureFunctions([&](const Function& fun) {
if (FunctionOverlaps(fun, script_url, token_pos, last_token_pos)) {
// Select the inner most closure.
UpdateBestFit(best_fit, fun);
}
return true; // Continue iteration
});
if (!best_fit->IsNull()) {
// The inner most closure found will be the best fit. Going
// over class functions below will not help in any further
// narrowing.
return true;
}
Array& functions = Array::Handle(zone);
Function& function = Function::Handle(zone);
Array& fields = Array::Handle(zone);
Field& field = Field::Handle(zone);
Error& error = Error::Handle(zone);
const ClassTable& class_table = *isolate_->group()->class_table();
const intptr_t num_classes = class_table.NumCids();
const intptr_t num_tlc_classes = class_table.NumTopLevelCids();
for (intptr_t i = 1; i < num_classes + num_tlc_classes; i++) {
const intptr_t cid =
i < num_classes ? i
: ClassTable::CidFromTopLevelIndex(i - num_classes);
if (!class_table.HasValidClassAt(cid)) {
continue;
}
cls = class_table.At(cid);
// This class is relevant to us only if it belongs to the
// library to which |script| belongs.
if (cls.library() != lib.ptr()) {
continue;
}
// Parse class definition if not done yet.
error = cls.EnsureIsFinalized(Thread::Current());
if (!error.IsNull()) {
// Ignore functions in this class.
// TODO(hausner): Should we propagate this error? How?
// EnsureIsFinalized only returns an error object if there
// is no longjump base on the stack.
continue;
}
functions = cls.current_functions();
if (!functions.IsNull()) {
const intptr_t num_functions = functions.Length();
for (intptr_t pos = 0; pos < num_functions; pos++) {
function ^= functions.At(pos);
ASSERT(!function.IsNull());
if (IsImplicitFunction(function)) {
// Implicit functions do not have a user specifiable source
// location.
continue;
}
if (FunctionOverlaps(function, script_url, token_pos,
last_token_pos)) {
// Closures and inner functions within a class method are not
// present in the functions of a class. Hence, we can return
// right away as looking through other functions of a class
// will not narrow down to any inner function/closure.
*best_fit = function.ptr();
return true;
}
}
}
// If none of the functions in the class contain token_pos, then we
// check if it falls within a function literal initializer of a field
// that has not been initialized yet. If the field (and hence the
// function literal initializer) has already been initialized, then
// it would have been found above in the object store as a closure.
fields = cls.fields();
if (!fields.IsNull()) {
const intptr_t num_fields = fields.Length();
for (intptr_t pos = 0; pos < num_fields; pos++) {
TokenPosition start = TokenPosition::kNoSource;
TokenPosition end = TokenPosition::kNoSource;
field ^= fields.At(pos);
ASSERT(!field.IsNull());
if (field.Script() != script.ptr()) {
// The field should be defined in the script we want to set
// the breakpoint in.
continue;
}
if (!field.has_nontrivial_initializer()) {
continue;
}
start = field.token_pos();
end = field.end_token_pos();
if (token_pos.IsWithin(start, end) ||
start.IsWithin(token_pos, last_token_pos)) {
return true;
}
}
}
}
}
return false;
}
BreakpointLocation* Debugger::SetCodeBreakpoints(
const GrowableHandlePtrArray<const Script>& scripts,
TokenPosition token_pos,
TokenPosition last_token_pos,
intptr_t requested_line,
intptr_t requested_column,
TokenPosition exact_token_pos,
const GrowableObjectArray& functions) {
Function& function = Function::Handle();
function ^= functions.At(0);
TokenPosition breakpoint_pos = ResolveBreakpointPos(
function, token_pos, last_token_pos, requested_column, exact_token_pos);
if (!breakpoint_pos.IsReal()) {
return nullptr;
}
const String& script_url = String::Handle(scripts.At(0).url());
BreakpointLocation* loc =
GetResolvedBreakpointLocation(script_url, breakpoint_pos);
if (loc == nullptr) {
// Find an existing unresolved breakpoint location.
loc = GetBreakpointLocation(script_url, token_pos, requested_line,
requested_column);
}
if (loc == nullptr) {
loc = new BreakpointLocation(this, scripts, breakpoint_pos, breakpoint_pos,
requested_line, requested_column);
RegisterBreakpointLocation(loc);
}
// A source breakpoint for this location may already exists, but it may
// not yet be resolved in code.
if (loc->IsResolved()) {
return loc;
}
loc->SetResolved(function, breakpoint_pos);
// Create code breakpoints for all compiled functions we found.
Function& func = Function::Handle();
const intptr_t num_functions = functions.Length();
for (intptr_t i = 0; i < num_functions; i++) {
func ^= functions.At(i);
ASSERT(func.HasCode());
group_debugger()->MakeCodeBreakpointAt(func, loc);
}
if (FLAG_verbose_debug) {
intptr_t line_number = -1;
intptr_t column_number = -1;
scripts.At(0).GetTokenLocation(breakpoint_pos, &line_number,
&column_number);
OS::PrintErr("Resolved code breakpoint for function '%s' at line %" Pd
" col %" Pd "\n",
func.ToFullyQualifiedCString(), line_number, column_number);
}
return loc;
}
#if !defined(DART_PRECOMPILED_RUNTIME)
static TokenPosition FindExactTokenPosition(const Script& script,
TokenPosition start_of_line,
intptr_t column_number);
#endif // !defined(DART_PRECOMPILED_RUNTIME)
BreakpointLocation* Debugger::SetBreakpoint(const Script& script,
TokenPosition token_pos,
TokenPosition last_token_pos,
intptr_t requested_line,
intptr_t requested_column,
const Function& function) {
GrowableHandlePtrArray<const Script> scripts(Thread::Current()->zone(), 1);
scripts.Add(script);
return SetBreakpoint(scripts, token_pos, last_token_pos, requested_line,
requested_column, function);
}
BreakpointLocation* Debugger::SetBreakpoint(
const GrowableHandlePtrArray<const Script>& scripts,
TokenPosition token_pos,
TokenPosition last_token_pos,
intptr_t requested_line,
intptr_t requested_column,
const Function& function) {
Function& func = Function::Handle();
const Script& script = scripts.At(0);
if (function.IsNull()) {
if (!FindBestFit(script, token_pos, last_token_pos, &func)) {
return NULL;
}
// If func was not set (still Null), the best fit is a field.
} else {
func = function.ptr();
if (!func.token_pos().IsReal()) {
return NULL; // Missing source positions?
}
}
if (!func.IsNull()) {
// There may be more than one function object for a given function
// in source code. There may be implicit closure functions, and
// there may be copies of mixin functions. Collect all compiled
// functions whose source code range matches exactly the best fit
// function we found.
GrowableObjectArray& code_functions =
GrowableObjectArray::Handle(GrowableObjectArray::New());
FindCompiledFunctions(scripts, func.token_pos(), func.end_token_pos(),
&code_functions);
if (code_functions.Length() > 0) {
// One or more function object containing this breakpoint location
// have already been compiled. We can resolve the breakpoint now.
// If requested_column is larger than zero, [token_pos, last_token_pos]
// governs one single line of code.
TokenPosition exact_token_pos = TokenPosition::kNoSource;
if (token_pos != last_token_pos && requested_column >= 0) {
#if !defined(DART_PRECOMPILED_RUNTIME)
exact_token_pos =
FindExactTokenPosition(script, token_pos, requested_column);
#endif // !defined(DART_PRECOMPILED_RUNTIME)
}
DeoptimizeWorld();
BreakpointLocation* loc =
SetCodeBreakpoints(scripts, token_pos, last_token_pos, requested_line,
requested_column, exact_token_pos, code_functions);
if (loc != NULL) {
return loc;
}
}
}
// There is either an uncompiled function, or an uncompiled function literal
// initializer of a field at |token_pos|. Hence, Register an unresolved
// breakpoint.
if (FLAG_verbose_debug) {
intptr_t line_number = -1;
intptr_t column_number = -1;
script.GetTokenLocation(token_pos, &line_number, &column_number);
if (func.IsNull()) {
OS::PrintErr(
"Registering pending breakpoint for "
"an uncompiled function literal at line %" Pd " col %" Pd "\n",
line_number, column_number);
} else {
OS::PrintErr(
"Registering pending breakpoint for "
"uncompiled function '%s' at line %" Pd " col %" Pd "\n",
func.ToFullyQualifiedCString(), line_number, column_number);
}
}
const String& script_url = String::Handle(script.url());
BreakpointLocation* loc =
GetBreakpointLocation(script_url, token_pos, -1, requested_column);
if (loc == NULL) {
loc = new BreakpointLocation(this, scripts, token_pos, last_token_pos,
requested_line, requested_column);
RegisterBreakpointLocation(loc);
}
return loc;
}
// Synchronize the enabled/disabled state of all code breakpoints
// associated with the breakpoint location loc.
void GroupDebugger::SyncBreakpointLocation(BreakpointLocation* loc) {
bool any_enabled = loc->AnyEnabled();
SafepointWriteRwLocker sl(Thread::Current(), code_breakpoints_lock());
CodeBreakpoint* cbpt = code_breakpoints_;
while (cbpt != NULL) {
if (cbpt->HasBreakpointLocation(loc)) {
if (any_enabled) {
cbpt->Enable();
} else {
cbpt->Disable();
}
}
cbpt = cbpt->next();
}
}
Breakpoint* Debugger::SetBreakpointAtEntry(const Function& target_function,
bool single_shot) {
ASSERT(!target_function.IsNull());
if (!target_function.is_debuggable()) {
return NULL;
}
const Script& script = Script::Handle(target_function.script());
BreakpointLocation* bpt_location = SetBreakpoint(
script, target_function.token_pos(), target_function.end_token_pos(), -1,
-1 /* no requested line/col */, target_function);
if (bpt_location == NULL) {
return NULL;
}
if (single_shot) {
return bpt_location->AddSingleShot(this);
} else {
return bpt_location->AddRepeated(this);
}
}
Breakpoint* Debugger::SetBreakpointAtActivation(const Instance& closure,
bool for_over_await) {
if (!closure.IsClosure()) {
return NULL;
}
const Function& func = Function::Handle(Closure::Cast(closure).function());
const Script& script = Script::Handle(func.script());
BreakpointLocation* bpt_location =
SetBreakpoint(script, func.token_pos(), func.end_token_pos(), -1,
-1 /* no line/col */, func);
return bpt_location->AddPerClosure(this, closure, for_over_await);
}
Breakpoint* Debugger::BreakpointAtActivation(const Instance& closure) {
if (!closure.IsClosure()) {
return NULL;
}
BreakpointLocation* loc = breakpoint_locations_;
while (loc != NULL) {
Breakpoint* bpt = loc->breakpoints();
while (bpt != NULL) {
if (bpt->IsPerClosure()) {
if (closure.ptr() == bpt->closure()) {
return bpt;
}
}
bpt = bpt->next();
}
loc = loc->next();
}
return NULL;
}
void Debugger::SetBreakpointAtResumption(const Object& function_data) {
ASSERT(!function_data.IsNull());
ASSERT(function_data.IsInstance());
breakpoints_at_resumption_.Add(function_data.ptr());
isolate_->set_has_resumption_breakpoints(true);
}
void Debugger::ResumptionBreakpoint() {
ASSERT(!breakpoints_at_resumption_.is_empty());
ASSERT(isolate_->has_resumption_breakpoints());
ActivationFrame* top_frame = TopDartFrame();
ASSERT(top_frame->function().IsSuspendableFunction());
const auto& function_data =
Object::Handle(top_frame->GetSuspendableFunctionData());
for (intptr_t i = 0, n = breakpoints_at_resumption_.length(); i < n; ++i) {
if (breakpoints_at_resumption_[i] == function_data.ptr()) {
breakpoints_at_resumption_.RemoveAt(i);
if (breakpoints_at_resumption_.is_empty()) {
isolate_->set_has_resumption_breakpoints(false);
}
if (FLAG_verbose_debug) {
OS::PrintErr(
"ResumptionBreakpoint - hit a breakpoint, continue single "
"stepping\n");
}
EnterSingleStepMode();
return;
}
}
}
Breakpoint* Debugger::SetBreakpointAtLine(const String& script_url,
intptr_t line_number) {
// Prevent future tests from calling this function in the wrong
// execution state. If you hit this assert, consider using
// Dart_SetBreakpoint instead.
ASSERT(Thread::Current()->execution_state() == Thread::kThreadInVM);
BreakpointLocation* loc =
BreakpointLocationAtLineCol(script_url, line_number, -1 /* no column */);
if (loc != NULL) {
return loc->AddRepeated(this);
}
return NULL;
}
Breakpoint* Debugger::SetBreakpointAtLineCol(const String& script_url,
intptr_t line_number,
intptr_t column_number) {
// Prevent future tests from calling this function in the wrong
// execution state. If you hit this assert, consider using
// Dart_SetBreakpoint instead.
ASSERT(Thread::Current()->execution_state() == Thread::kThreadInVM);
BreakpointLocation* loc =
BreakpointLocationAtLineCol(script_url, line_number, column_number);
if (loc != NULL) {
return loc->AddRepeated(this);
}
return NULL;
}
BreakpointLocation* Debugger::BreakpointLocationAtLineCol(
const String& script_url,
intptr_t line_number,
intptr_t column_number) {
Zone* zone = Thread::Current()->zone();
Library& lib = Library::Handle(zone);
GrowableHandlePtrArray<const Script> scripts(zone, 1);
const GrowableObjectArray& libs = GrowableObjectArray::Handle(
isolate_->group()->object_store()->libraries());
bool is_package = script_url.StartsWith(Symbols::PackageScheme());
bool is_dart_colon = script_url.StartsWith(Symbols::DartScheme());
Script& script_for_lib = Script::Handle(zone);
for (intptr_t i = 0; i < libs.Length(); i++) {
lib ^= libs.At(i);
// Ensure that all top-level members are loaded so their scripts
// are available for look up. When certain script only contains
// top level functions, scripts could still be loaded correctly.
lib.EnsureTopLevelClassIsFinalized();
bool useResolvedUri = !is_package && !is_dart_colon;
script_for_lib = lib.LookupScript(script_url, useResolvedUri);
if (!script_for_lib.IsNull()) {
scripts.Add(script_for_lib);
}
}
if (scripts.length() == 0) {
// No script found with given url. Create a latent breakpoint which
// will be set if the url is loaded later.
BreakpointLocation* latent_bpt =
GetLatentBreakpoint(script_url, line_number, column_number);
if (FLAG_verbose_debug) {
OS::PrintErr(
"Set latent breakpoint in url '%s' at "
"line %" Pd " col %" Pd "\n",
script_url.ToCString(), line_number, column_number);
}
return latent_bpt;
}
TokenPosition first_token_idx = TokenPosition::kNoSource;
TokenPosition last_token_idx = TokenPosition::kNoSource;
// Assume all scripts with the same URL have the same token positions.
scripts.At(0).TokenRangeAtLine(line_number, &first_token_idx,
&last_token_idx);
if (!first_token_idx.IsReal()) {
// Script does not contain the given line number.
if (FLAG_verbose_debug) {
OS::PrintErr("Script '%s' does not contain line number %" Pd "\n",
script_url.ToCString(), line_number);
}
return NULL;
} else if (!last_token_idx.IsReal()) {
// Line does not contain any tokens.
if (FLAG_verbose_debug) {
OS::PrintErr("No executable code at line %" Pd " in '%s'\n", line_number,
script_url.ToCString());
}
return NULL;
}
BreakpointLocation* loc = NULL;
ASSERT(first_token_idx <= last_token_idx);
while ((loc == NULL) && (first_token_idx <= last_token_idx)) {
loc = SetBreakpoint(scripts, first_token_idx, last_token_idx, line_number,
column_number, Function::Handle());
first_token_idx = first_token_idx.Next();
}
if ((loc == NULL) && FLAG_verbose_debug) {
OS::PrintErr("No executable code at line %" Pd " in '%s'\n", line_number,
script_url.ToCString());
}
return loc;
}
// Return innermost closure contained in 'function' that contains
// the given token position.
static FunctionPtr FindInnermostClosure(Zone* zone,
const Function& function,
TokenPosition token_pos) {
ASSERT(function.end_token_pos().IsReal());
const TokenPosition& func_start = function.token_pos();
const Script& outer_origin = Script::Handle(zone, function.script());
Function& best_fit = Function::Handle(zone);
ClosureFunctionsCache::ForAllClosureFunctions([&](const Function& closure) {
const TokenPosition& closure_start = closure.token_pos();
const TokenPosition& closure_end = closure.end_token_pos();
// We're only interested in closures that have real ending token positions.
// The starting token position can be synthetic.
if (closure_end.IsReal() && (function.end_token_pos() > closure_end) &&
(!closure_start.IsReal() || !func_start.IsReal() ||
(closure_start > func_start)) &&
token_pos.IsWithin(closure_start, closure_end) &&
(closure.script() == outer_origin.ptr())) {
UpdateBestFit(&best_fit, closure);
}
return true; // Continue iteration.
});
return best_fit.ptr();
}
bool GroupDebugger::EnsureLocationIsInFunction(Zone* zone,
const Function& function,
BreakpointLocation* location) {
const String& url = String::Handle(zone, location->url());
if (!FunctionOverlaps(function, url, location->token_pos(),
location->end_token_pos())) {
return false;
}
TokenPosition token_pos = location->token_pos();
#if !defined(DART_PRECOMPILED_RUNTIME)
TokenPosition end_token_pos = location->end_token_pos();
if (token_pos != end_token_pos && location->requested_column_number() >= 0) {
// Narrow down the token position range to a single value
// if requested column number is provided so that inner
// Closure won't be missed.
const Script& script = Script::Handle(location->script());
token_pos = FindExactTokenPosition(script, token_pos,
location->requested_column_number());
}
#endif // !defined(DART_PRECOMPILED_RUNTIME)
const Function& inner_function =
Function::Handle(zone, FindInnermostClosure(zone, function, token_pos));
if (!inner_function.IsNull()) {
if (FLAG_verbose_debug) {
OS::PrintErr(
"Pending breakpoint remains unresolved in "
"inner function '%s'\n",
inner_function.ToFullyQualifiedCString());
}
return false;
}
// There is no local function within function that contains the
// breakpoint token position.
return true;
}
void GroupDebugger::NotifyCompilation(const Function& function) {
if (!function.is_debuggable()) {
return;
}
Function& resolved_function = Function::Handle(function.ptr());
auto thread = Thread::Current();
auto zone = thread->zone();
// Going through BreakpointLocations of all isolates and debuggers looking
// for those that can be resolved and added code breakpoints at now.
//
// The check below is used instead of breakpoint_locations_lock acquisition.
// We don't need to acquire the lock if always run with stopped mutators.
// We can't acquire the lock if we run with stopped mutators as that could
// result in deadlock.
RELEASE_ASSERT(thread->IsInStoppedMutatorsScope());
for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) {
BreakpointLocation* location = breakpoint_locations_.At(i);
if (EnsureLocationIsInFunction(zone, resolved_function, location)) {
// Ensure the location is resolved for the original function.
location->EnsureIsResolved(function, location->token_pos());
if (FLAG_verbose_debug) {
Breakpoint* bpt = location->breakpoints();
while (bpt != NULL) {
OS::PrintErr("Setting breakpoint %" Pd " for %s '%s'\n", bpt->id(),
function.IsClosureFunction() ? "closure" : "function",
function.ToFullyQualifiedCString());
bpt = bpt->next();
}
}
MakeCodeBreakpointAt(function, location);
}
}
}
void GroupDebugger::VisitObjectPointers(ObjectPointerVisitor* visitor) {
CodeBreakpoint* cbpt = code_breakpoints_;
while (cbpt != nullptr) {
cbpt->VisitObjectPointers(visitor);
cbpt = cbpt->next();
}
}
// static
void Debugger::VisitObjectPointers(ObjectPointerVisitor* visitor) {
ASSERT(visitor != NULL);
BreakpointLocation* loc = breakpoint_locations_;
while (loc != NULL) {
loc->VisitObjectPointers(visitor);
loc = loc->next();
}
loc = latent_locations_;
while (loc != NULL) {
loc->VisitObjectPointers(visitor);
loc = loc->next();
}
for (intptr_t i = 0, n = breakpoints_at_resumption_.length(); i < n; ++i) {
visitor->VisitPointer(&breakpoints_at_resumption_[i]);
}
}
void Debugger::Pause(ServiceEvent* event) {
ASSERT(event->IsPause()); // Should call InvokeEventHandler instead.
ASSERT(!ignore_breakpoints_); // We shouldn't get here when ignoring bpts.
ASSERT(!IsPaused()); // No recursive pausing.
pause_event_ = event;
pause_event_->UpdateTimestamp();
// We are about to invoke the debugger's event handler. Disable
// interrupts for this thread while waiting for debug commands over
// the service protocol.
{
Thread* thread = Thread::Current();
DisableThreadInterruptsScope dtis(thread);
TIMELINE_DURATION(thread, Debugger, "Debugger Pause");
// Send the pause event.
Service::HandleEvent(event);
{
TransitionVMToNative transition(thread);
isolate_->PauseEventHandler();
}
// Notify the service that we have resumed.
const Error& error = Error::Handle(Thread::Current()->sticky_error());
ASSERT(error.IsNull() || error.IsUnwindError() ||
error.IsUnhandledException());
// Only send a resume event when the isolate is not unwinding.
if (!error.IsUnwindError()) {
ServiceEvent resume_event(event->isolate(), ServiceEvent::kResume);
resume_event.set_top_frame(event->top_frame());
Service::HandleEvent(&resume_event);
}
}
group_debugger()->Pause();
pause_event_ = nullptr;
}
void GroupDebugger::Pause() {
SafepointWriteRwLocker sl(Thread::Current(), code_breakpoints_lock());
if (needs_breakpoint_cleanup_) {
RemoveUnlinkedCodeBreakpoints();
}
}
void Debugger::EnterSingleStepMode() {
ResetSteppingFramePointer();
DeoptimizeWorld();
NotifySingleStepping(true);
}
void Debugger::ResetSteppingFramePointer() {
stepping_fp_ = 0;
}
bool Debugger::SteppedForSyntheticAsyncBreakpoint() const {
return synthetic_async_breakpoint_ != NULL;
}
void Debugger::CleanupSyntheticAsyncBreakpoint() {
if (synthetic_async_breakpoint_ != NULL) {
RemoveBreakpoint(synthetic_async_breakpoint_->id());
synthetic_async_breakpoint_ = NULL;
}
}
void Debugger::SetSyncSteppingFramePointer(DebuggerStackTrace* stack_trace) {
if (stack_trace->Length() > 0) {
stepping_fp_ = stack_trace->FrameAt(0)->fp();
} else {
stepping_fp_ = 0;
}
}
void Debugger::HandleSteppingRequest(DebuggerStackTrace* stack_trace,
bool skip_next_step) {
ResetSteppingFramePointer();
if (resume_action_ == kStepInto) {
// When single stepping, we need to deoptimize because we might be
// stepping into optimized code. This happens in particular if
// the isolate has been interrupted, but can happen in other cases
// as well. We need to deoptimize the world in case we are about
// to call an optimized function.
DeoptimizeWorld();
NotifySingleStepping(true);
skip_next_step_ = skip_next_step;
if (FLAG_verbose_debug) {
OS::PrintErr("HandleSteppingRequest- kStepInto\n");
}
} else if (resume_action_ == kStepOver) {
DeoptimizeWorld();
NotifySingleStepping(true);
skip_next_step_ = skip_next_step;
SetSyncSteppingFramePointer(stack_trace);
if (FLAG_verbose_debug) {
OS::PrintErr("HandleSteppingRequest- kStepOver %" Px "\n", stepping_fp_);
}
} else if (resume_action_ == kStepOut) {
if (FLAG_async_debugger) {
if (stack_trace->FrameAt(0)->function().IsAsyncFunction() ||
stack_trace->FrameAt(0)->function().IsAsyncGenerator()) {
CallerClosureFinder caller_closure_finder(Thread::Current()->zone());
// Request to step out of an async/async* closure.
const Object& async_op = Object::Handle(
stack_trace->FrameAt(0)->GetAsyncAwaiter(&caller_closure_finder));
if (!async_op.IsNull()) {
// Step out to the awaiter.
ASSERT(async_op.IsClosure());
AsyncStepInto(Closure::Cast(async_op));
if (FLAG_verbose_debug) {
OS::PrintErr("HandleSteppingRequest- kContinue to async_op %s\n",
Function::Handle(Closure::Cast(async_op).function())
.ToFullyQualifiedCString());
}
return;
}
}
}
// Fall through to synchronous stepping.
DeoptimizeWorld();
NotifySingleStepping(true);
// Find topmost caller that is debuggable.
for (intptr_t i = 1; i < stack_trace->Length(); i++) {
ActivationFrame* frame = stack_trace->FrameAt(i);
if (frame->IsDebuggable()) {
stepping_fp_ = frame->fp();
break;
}
}
if (FLAG_verbose_debug) {
OS::PrintErr("HandleSteppingRequest- kStepOut %" Px "\n", stepping_fp_);
}
} else if (resume_action_ == kStepRewind) {
if (FLAG_trace_rewind) {
OS::PrintErr("Rewinding to frame %" Pd "\n", resume_frame_index_);
OS::PrintErr(
"-------------------------\n"
"All frames...\n\n");
StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames,
Thread::Current(),
StackFrameIterator::kNoCrossThreadIteration);
StackFrame* frame = iterator.NextFrame();
intptr_t num = 0;
while ((frame != NULL)) {
OS::PrintErr("#%04" Pd " %s\n", num++, frame->ToCString());
frame = iterator.NextFrame();
}
}
RewindToFrame(resume_frame_index_);
UNREACHABLE();
}
}
void Debugger::CacheStackTraces(DebuggerStackTrace* stack_trace,
DebuggerStackTrace* async_causal_stack_trace,
DebuggerStackTrace* awaiter_stack_trace) {
ASSERT(stack_trace_ == NULL);
stack_trace_ = stack_trace;
ASSERT(async_causal_stack_trace_ == NULL);
async_causal_stack_trace_ = async_causal_stack_trace;
ASSERT(awaiter_stack_trace_ == NULL);
awaiter_stack_trace_ = awaiter_stack_trace;
}
void Debugger::ClearCachedStackTraces() {
stack_trace_ = NULL;
async_causal_stack_trace_ = NULL;
awaiter_stack_trace_ = NULL;
}
static intptr_t FindNextRewindFrameIndex(DebuggerStackTrace* stack,
intptr_t frame_index) {
for (intptr_t i = frame_index + 1; i < stack->Length(); i++) {
ActivationFrame* frame = stack->FrameAt(i);
if (frame->IsRewindable()) {
return i;
}
}
return -1;
}
// Can we rewind to the indicated frame?
static bool CanRewindFrame(intptr_t frame_index, const char** error) {
// check rewind pc is found
DebuggerStackTrace* stack = Isolate::Current()->debugger()->StackTrace();
intptr_t num_frames = stack->Length();
if (frame_index < 1 || frame_index >= num_frames) {
if (error != nullptr) {
*error = Thread::Current()->zone()->PrintToString(
"Frame must be in bounds [1..%" Pd
"]: "
"saw %" Pd "",
num_frames - 1, frame_index);
}
return false;
}
ActivationFrame* frame = stack->FrameAt(frame_index);
if (!frame->IsRewindable()) {
intptr_t next_index = FindNextRewindFrameIndex(stack, frame_index);
if (next_index > 0) {
*error = Thread::Current()->zone()->PrintToString(
"Cannot rewind to frame %" Pd
" due to conflicting compiler "
"optimizations. "
"Run the vm with --no-prune-dead-locals to disallow these "
"optimizations. "
"Next valid rewind frame is %" Pd ".",
frame_index, next_index);
} else {
*error = Thread::Current()->zone()->PrintToString(
"Cannot rewind to frame %" Pd
" due to conflicting compiler "
"optimizations. "
"Run the vm with --no-prune-dead-locals to disallow these "
"optimizations.",
frame_index);
}
return false;
}
return true;
}
// Given a return address, find the "rewind" pc, which is the pc
// before the corresponding call.
static uword LookupRewindPc(const Code& code, uword return_address) {
ASSERT(!code.is_optimized());
ASSERT(code.ContainsInstructionAt(return_address));
uword pc_offset = return_address - code.PayloadStart();
const PcDescriptors& descriptors =
PcDescriptors::Handle(code.pc_descriptors());
PcDescriptors::Iterator iter(descriptors,
UntaggedPcDescriptors::kRewind |
UntaggedPcDescriptors::kIcCall |
UntaggedPcDescriptors::kUnoptStaticCall);
intptr_t rewind_deopt_id = -1;
uword rewind_pc = 0;
while (iter.MoveNext()) {
if (iter.Kind() == UntaggedPcDescriptors::kRewind) {
// Remember the last rewind so we don't need to iterator twice.
rewind_pc = code.PayloadStart() + iter.PcOffset();
rewind_deopt_id = iter.DeoptId();
}
if ((pc_offset == iter.PcOffset()) && (iter.DeoptId() == rewind_deopt_id)) {
return rewind_pc;
}
}
return 0;
}
void Debugger::RewindToFrame(intptr_t frame_index) {
Thread* thread = Thread::Current();
Zone* zone = thread->zone();
Code& code = Code::Handle(zone);
Function& function = Function::Handle(zone);
// Find the requested frame.
StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames,
Thread::Current(),
StackFrameIterator::kNoCrossThreadIteration);
intptr_t current_frame = 0;
for (StackFrame* frame = iterator.NextFrame(); frame != NULL;
frame = iterator.NextFrame()) {
ASSERT(frame->IsValid());
if (frame->IsDartFrame()) {
code = frame->LookupDartCode();
function = code.function();
if (!IsFunctionVisible(function)) {
continue;
}
if (code.is_optimized()) {
intptr_t sub_index = 0;
for (InlinedFunctionsIterator it(code, frame->pc()); !it.Done();
it.Advance()) {
if (current_frame == frame_index) {
RewindToOptimizedFrame(frame, code, sub_index);
UNREACHABLE();
}
current_frame++;
sub_index++;
}
} else {
if (current_frame == frame_index) {
// We are rewinding to an unoptimized frame.
RewindToUnoptimizedFrame(frame, code);
UNREACHABLE();
}
current_frame++;
}
}
}
UNIMPLEMENTED();
}
void Debugger::RewindToUnoptimizedFrame(StackFrame* frame, const Code& code) {
// We will be jumping out of the debugger rather than exiting this
// function, so prepare the debugger state.
ClearCachedStackTraces();
set_resume_action(kContinue);
resume_frame_index_ = -1;
EnterSingleStepMode();
uword rewind_pc = LookupRewindPc(code, frame->pc());
if (FLAG_trace_rewind && rewind_pc == 0) {
OS::PrintErr("Unable to find rewind pc for pc(%" Px ")\n", frame->pc());
}
ASSERT(rewind_pc != 0);
if (FLAG_trace_rewind) {
OS::PrintErr(
"===============================\n"
"Rewinding to unoptimized frame:\n"
" rewind_pc(0x%" Px " offset:0x%" Px ") sp(0x%" Px ") fp(0x%" Px
")\n"
"===============================\n",
rewind_pc, rewind_pc - code.PayloadStart(), frame->sp(), frame->fp());
}
Exceptions::JumpToFrame(Thread::Current(), rewind_pc, frame->sp(),
frame->fp(), true /* clear lazy deopt at target */);
UNREACHABLE();
}
void Debugger::RewindToOptimizedFrame(StackFrame* frame,
const Code& optimized_code,
intptr_t sub_index) {
post_deopt_frame_index_ = sub_index;
// We will be jumping out of the debugger rather than exiting this
// function, so prepare the debugger state.
ClearCachedStackTraces();
set_resume_action(kContinue);
resume_frame_index_ = -1;
EnterSingleStepMode();
if (FLAG_trace_rewind) {
OS::PrintErr(
"===============================\n"
"Deoptimizing frame for rewind:\n"
" deopt_pc(0x%" Px ") sp(0x%" Px ") fp(0x%" Px
")\n"
"===============================\n",
frame->pc(), frame->sp(), frame->fp());
}
Thread* thread = Thread::Current();
thread->set_resume_pc(frame->pc());
uword deopt_stub_pc = StubCode::DeoptForRewind().EntryPoint();
Exceptions::JumpToFrame(thread, deopt_stub_pc, frame->sp(), frame->fp(),
true /* clear lazy deopt at target */);
UNREACHABLE();
}
void Debugger::RewindPostDeopt() {
intptr_t rewind_frame = post_deopt_frame_index_;
post_deopt_frame_index_ = -1;
if (FLAG_trace_rewind) {
OS::PrintErr("Post deopt, jumping to frame %" Pd "\n", rewind_frame);
OS::PrintErr(
"-------------------------\n"
"All frames...\n\n");
StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames,
Thread::Current(),
StackFrameIterator::kNoCrossThreadIteration);
StackFrame* frame = iterator.NextFrame();
intptr_t num = 0;
while ((frame != NULL)) {
OS::PrintErr("#%04" Pd " %s\n", num++, frame->ToCString());
frame = iterator.NextFrame();
}
}
Thread* thread = Thread::Current();
Zone* zone = thread->zone();
Code& code = Code::Handle(zone);
StackFrameIterator iterator(ValidationPolicy::kDontValidateFrames,
Thread::Current(),
StackFrameIterator::kNoCrossThreadIteration);
intptr_t current_frame = 0;
for (StackFrame* frame = iterator.NextFrame(); frame != NULL;
frame = iterator.NextFrame()) {
ASSERT(frame->IsValid());
if (frame->IsDartFrame()) {
code = frame->LookupDartCode();
ASSERT(!code.is_optimized());
if (current_frame == rewind_frame) {
RewindToUnoptimizedFrame(frame, code);
UNREACHABLE();
}
current_frame++;
}
}
}
// static
bool Debugger::IsDebuggable(const Function& func) {
if (!func.is_debuggable()) {
return false;
}
const Class& cls = Class::Handle(func.Owner());
const Library& lib = Library::Handle(cls.library());
return lib.IsDebuggable();
}
void GroupDebugger::RegisterSingleSteppingDebugger(Thread* thread,
const Debugger* debugger) {
ASSERT(single_stepping_set_lock()->IsCurrentThreadWriter());
single_stepping_set_.Insert(debugger);
}
void GroupDebugger::UnregisterSingleSteppingDebugger(Thread* thread,
const Debugger* debugger) {
ASSERT(single_stepping_set_lock()->IsCurrentThreadWriter());
single_stepping_set_.Remove(debugger);
}
bool GroupDebugger::RunUnderReadLockIfNeededCallable(Thread* thread,
SafepointRwLock* rw_lock,
BoolCallable* callable) {
if (thread->IsInStoppedMutatorsScope()) {
return callable->Call();
}
SafepointReadRwLocker sl(thread, rw_lock);
return callable->Call();
}
bool GroupDebugger::HasBreakpoint(Thread* thread, const Function& function) {
if (RunUnderReadLockIfNeeded(thread, breakpoint_locations_lock(), [&]() {
// Check if function has any breakpoints.
String& url = String::Handle(thread->zone());
for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) {
BreakpointLocation* location = breakpoint_locations_.At(i);
url = location->url();
if (FunctionOverlaps(function, url, location->token_pos(),
location->end_token_pos())) {
return true;
}
}
return false;
})) {
return true;
}
// TODO(aam): do we have to iterate over both code breakpoints and
// breakpoint locations? Wouldn't be sufficient to iterate over only
// one list? Could you have a CodeBreakpoint without corresponding
// BreakpointLocation?
if (HasCodeBreakpointInFunction(function)) {
return true;
}
return false;
}
bool GroupDebugger::IsDebugging(Thread* thread, const Function& function) {
if (!RunUnderReadLockIfNeeded(thread, single_stepping_set_lock(), [&]() {
return single_stepping_set_.IsEmpty();
})) {
return true;
}
return HasBreakpoint(thread, function);
}
void Debugger::set_resume_action(ResumeAction resume_action) {
auto thread = Thread::Current();
SafepointWriteRwLocker sl(thread,
group_debugger()->single_stepping_set_lock());
if (resume_action == kContinue) {
group_debugger()->UnregisterSingleSteppingDebugger(thread, this);
} else {
group_debugger()->RegisterSingleSteppingDebugger(thread, this);
}
resume_action_ = resume_action;
}
void Debugger::SignalPausedEvent(ActivationFrame* top_frame, Breakpoint* bpt) {
set_resume_action(kContinue);
ResetSteppingFramePointer();
NotifySingleStepping(false);
ASSERT(!IsPaused());
if ((bpt != NULL) && bpt->IsSingleShot()) {
RemoveBreakpoint(bpt->id());
bpt = NULL;
}
ServiceEvent event(isolate_, ServiceEvent::kPauseBreakpoint);
event.set_top_frame(top_frame);
event.set_breakpoint(bpt);
event.set_at_async_jump(IsAtAsyncJump(top_frame));
Pause(&event);
}
static bool IsAtAsyncJump(ActivationFrame* top_frame) {
Zone* zone = Thread::Current()->zone();
if (!top_frame->function().IsAsyncFunction() &&
!top_frame->function().IsAsyncGenerator()) {
return false;
}
const auto& pc_descriptors =
PcDescriptors::Handle(zone, top_frame->code().pc_descriptors());
if (pc_descriptors.IsNull()) {
return false;
}
const TokenPosition looking_for = top_frame->TokenPos();
PcDescriptors::Iterator it(pc_descriptors, UntaggedPcDescriptors::kOther);
while (it.MoveNext()) {
if (it.TokenPos() == looking_for &&
it.YieldIndex() != UntaggedPcDescriptors::kInvalidYieldIndex) {
return true;
}
}
return false;
}
ErrorPtr Debugger::PauseStepping() {
ASSERT(isolate_->single_step());
// Don't pause recursively.
if (IsPaused()) {
return Error::null();
}
if (skip_next_step_) {
skip_next_step_ = false;
return Error::null();
}
// Check whether we are in a Dart function that the user is
// interested in. If we saved the frame pointer of a stack frame
// the user is interested in, we ignore the single step if we are
// in a callee of that frame. Note that we assume that the stack
// grows towards lower addresses.
ActivationFrame* frame = TopDartFrame();
ASSERT(frame != NULL);
if (stepping_fp_ != 0) {
// There is an "interesting frame" set. Only pause at appropriate
// locations in this frame.
const ActivationFrame::Relation relation = frame->CompareTo(stepping_fp_);
if (relation == ActivationFrame::kCallee) {
// We are in a callee of the frame we're interested in.
// Ignore this stepping break.
return Error::null();
} else if (relation == ActivationFrame::kCaller) {
// We returned from the "interesting frame", there can be no more
// stepping breaks for it. Pause at the next appropriate location
// and let the user set the "interesting" frame again.
ResetSteppingFramePointer();
}
}
if (!frame->IsDebuggable()) {
return Error::null();
}
if (!frame->TokenPos().IsDebugPause()) {
return Error::null();
}
if (frame->fp() == last_stepping_fp_ &&
frame->TokenPos() == last_stepping_pos_) {
// Do not stop multiple times for the same token position.
// Several 'debug checked' opcodes may be issued in the same token range.
return Error::null();
}
// TODO(dartbug.com/48378): Consider aligning async/async* functions
// with regular function wrt the first stop in the function prologue.
if ((frame->function().IsAsyncFunction() ||
frame->function().IsAsyncGenerator()) &&
frame->GetSuspendStateVar() == Object::null()) {
return Error::null();
}
// We are stopping in this frame at the token pos.
last_stepping_fp_ = frame->fp();
last_stepping_pos_ = frame->TokenPos();
// If there is an active breakpoint at this pc, then we should have
// already bailed out of this function in the skip_next_step_ test
// above.
ASSERT(!group_debugger()->HasActiveBreakpoint(frame->pc()));
if (FLAG_verbose_debug) {
OS::PrintErr(">>> single step break at %s:%" Pd ":%" Pd
" (func %s token %s address %#" Px " offset %#" Px ")\n",
String::Handle(frame->SourceUrl()).ToCString(),
frame->LineNumber(), frame->ColumnNumber(),
String::Handle(frame->QualifiedFunctionName()).ToCString(),
frame->TokenPos().ToCString(), frame->pc(),
frame->pc() - frame->code().PayloadStart());
}
CacheStackTraces(DebuggerStackTrace::Collect(),
DebuggerStackTrace::CollectAsyncCausal(),
DebuggerStackTrace::CollectAwaiterReturn());
if (SteppedForSyntheticAsyncBreakpoint()) {
CleanupSyntheticAsyncBreakpoint();
}
SignalPausedEvent(frame, NULL);
HandleSteppingRequest(stack_trace_);
ClearCachedStackTraces();
// If any error occurred while in the debug message loop, return it here.
return Thread::Current()->StealStickyError();
}
ErrorPtr Debugger::PauseBreakpoint() {
// We ignore this breakpoint when the VM is executing code invoked
// by the debugger to evaluate variables values, or when we see a nested
// breakpoint or exception event.
if (ignore_breakpoints_ || IsPaused()) {
return Error::null();
}
DebuggerStackTrace* stack_trace = DebuggerStackTrace::Collect();
ASSERT(stack_trace->Length() > 0);
ActivationFrame* top_frame = stack_trace->FrameAt(0);
ASSERT(top_frame != nullptr);
if (!Library::Handle(top_frame->Library()).IsDebuggable()) {
return Error::null();
}
BreakpointLocation* bpt_location = nullptr;
const char* cbpt_tostring = nullptr;
{
SafepointReadRwLocker cbl(Thread::Current(),
group_debugger()->code_breakpoints_lock());
CodeBreakpoint* cbpt = nullptr;
bpt_location = group_debugger()->GetBreakpointLocationFor(
this, top_frame->pc(), &cbpt);
if (bpt_location == nullptr) {
// There might be no breakpoint locations for this isolate/debugger.
return Error::null();
}
ASSERT(cbpt != nullptr);
if (FLAG_verbose_debug) {
cbpt_tostring = cbpt->ToCString();
}
}
Breakpoint* bpt_hit = bpt_location->FindHitBreakpoint(top_frame);
if (bpt_hit == nullptr) {
return Error::null();
}
if (bpt_hit->is_synthetic_async()) {
DebuggerStackTrace* stack_trace = DebuggerStackTrace::Collect();
ASSERT(stack_trace->Length() > 0);
CacheStackTraces(stack_trace, DebuggerStackTrace::CollectAsyncCausal(),
DebuggerStackTrace::CollectAwaiterReturn());
// Hit a synthetic async breakpoint.
if (FLAG_verbose_debug) {
OS::PrintErr(
">>> hit synthetic %s"
" (func %s token %s address %#" Px " offset %#" Px ")\n",
cbpt_tostring,
String::Handle(top_frame->QualifiedFunctionName()).ToCString(),
bpt_location->token_pos().ToCString(), top_frame->pc(),
top_frame->pc() - top_frame->code().PayloadStart());
}
ASSERT(synthetic_async_breakpoint_ == nullptr);
synthetic_async_breakpoint_ = bpt_hit;
bpt_hit = nullptr;
// We are at the entry of an async function.
// We issue a step over to resume at the point after the await statement.
SetResumeAction(kStepOver);
// When we single step from a user breakpoint, our next stepping
// point will be at the exact same pc. Skip it.
HandleSteppingRequest(stack_trace_, true /* skip next step */);
ClearCachedStackTraces();
return Error::null();
}
if (FLAG_verbose_debug) {
OS::PrintErr(">>> hit %" Pd
" %s"
" (func %s token %s address %#" Px " offset %#" Px ")\n",
bpt_hit->id(), cbpt_tostring,
String::Handle(top_frame->QualifiedFunctionName()).ToCString(),
bpt_location->token_pos().ToCString(), top_frame->pc(),
top_frame->pc() - top_frame->code().PayloadStart());
}
CacheStackTraces(stack_trace, DebuggerStackTrace::CollectAsyncCausal(),
DebuggerStackTrace::CollectAwaiterReturn());
SignalPausedEvent(top_frame, bpt_hit);
// When we single step from a user breakpoint, our next stepping
// point will be at the exact same pc. Skip it.
HandleSteppingRequest(stack_trace_, true /* skip next step */);
ClearCachedStackTraces();
// If any error occurred while in the debug message loop, return it here.
return Thread::Current()->StealStickyError();
}
Breakpoint* BreakpointLocation::FindHitBreakpoint(ActivationFrame* top_frame) {
// There may be more than one applicable breakpoint at this location, but we
// will report only one as reached. If there is a single-shot breakpoint, we
// favor it; then a closure-specific breakpoint ; then an general breakpoint.
// First check for a single-shot breakpoint.
Breakpoint* bpt = breakpoints();
while (bpt != NULL) {
if (bpt->IsSingleShot()) {
return bpt;
}
bpt = bpt->next();
}
// Now check for a closure-specific breakpoint.
bpt = breakpoints();
while (bpt != NULL) {
if (bpt->IsPerClosure()) {
Closure& closure = Closure::Handle(top_frame->GetClosure());
if (closure.ptr() == bpt->closure()) {
return bpt;
}
}
bpt = bpt->next();
}
// Finally, check for a general breakpoint.
bpt = breakpoints();
while (bpt != NULL) {
if (bpt->IsRepeated()) {
return bpt;
}
bpt = bpt->next();
}
return NULL;
}
void Debugger::PauseDeveloper(const String& msg) {
// We ignore this breakpoint when the VM is executing code invoked
// by the debugger to evaluate variables values, or when we see a nested
// breakpoint or exception event.
if (ignore_breakpoints_ || IsPaused()) {
return;
}
DebuggerStackTrace* stack_trace = DebuggerStackTrace::Collect();
ASSERT(stack_trace->Length() > 0);
CacheStackTraces(stack_trace, DebuggerStackTrace::CollectAsyncCausal(),
DebuggerStackTrace::CollectAwaiterReturn());
// TODO(johnmccutchan): Send |msg| to Observatory.
// We are in the native call to Developer_debugger. the developer
// gets a better experience by not seeing this call. To accomplish
// this, we continue execution until the call exits (step out).
SetResumeAction(kStepOut);
HandleSteppingRequest(stack_trace_);
ClearCachedStackTraces();
}
void Debugger::NotifyIsolateCreated() {
if (NeedsIsolateEvents()) {
ServiceEvent event(isolate_, ServiceEvent::kIsolateStart);
InvokeEventHandler(&event);
}
}
#if !defined(DART_PRECOMPILED_RUNTIME)
// On single line of code with given column number,
// Calculate exact tokenPosition
static TokenPosition FindExactTokenPosition(const Script& script,
TokenPosition start_of_line,
intptr_t column_number) {
intptr_t line;
intptr_t col;
if (script.GetTokenLocation(start_of_line, &line, &col)) {
return TokenPosition::Deserialize(start_of_line.Pos() +
(column_number - col));
}
return TokenPosition::kNoSource;
}
#endif // !defined(DART_PRECOMPILED_RUNTIME)
void Debugger::NotifyDoneLoading() {
if (latent_locations_ == NULL) {
// Common, fast path.
return;
}
auto thread = Thread::Current();
auto isolate_group = thread->isolate_group();
auto zone = thread->zone();
Library& lib = Library::Handle(zone);
Script& script = Script::Handle(zone);
String& url = String::Handle(zone);
BreakpointLocation* loc = latent_locations_;
BreakpointLocation* prev_loc = NULL;
const GrowableObjectArray& libs =
GrowableObjectArray::Handle(isolate_group->object_store()->libraries());
GrowableHandlePtrArray<const Script> scripts(zone, 1);
while (loc != NULL) {
url = loc->url();
bool found_match = false;
bool is_package = url.StartsWith(Symbols::PackageScheme());
for (intptr_t i = 0; i < libs.Length(); i++) {
lib ^= libs.At(i);
script = lib.LookupScript(url, !is_package);
if (!script.IsNull()) {
scripts.Add(script);
}
}
if (scripts.length() > 0) {
// Found a script with matching url for this latent breakpoint.
// Unlink the latent breakpoint from the list.
found_match = true;
BreakpointLocation* matched_loc = loc;
loc = loc->next();
if (prev_loc == NULL) {
latent_locations_ = loc;
} else {
prev_loc->set_next(loc);
}
// Now find the token range at the requested line and make a
// new unresolved source breakpoint.
intptr_t line_number = matched_loc->requested_line_number();
intptr_t column_number = matched_loc->requested_column_number();
ASSERT(line_number >= 0);
TokenPosition first_token_pos = TokenPosition::kNoSource;
TokenPosition last_token_pos = TokenPosition::kNoSource;
scripts.At(0).TokenRangeAtLine(line_number, &first_token_pos,
&last_token_pos);
if (!first_token_pos.IsDebugPause() || !last_token_pos.IsDebugPause()) {
// Script does not contain the given line number or there are no
// tokens on the line. Drop the breakpoint silently.
Breakpoint* bpt = matched_loc->breakpoints();
while (bpt != NULL) {
if (FLAG_verbose_debug) {
OS::PrintErr("No code found at line %" Pd
": "
"dropping latent breakpoint %" Pd " in '%s'\n",
line_number, bpt->id(), url.ToCString());
}
Breakpoint* prev = bpt;
bpt = bpt->next();
delete prev;
}
delete matched_loc;
} else {
// We don't expect to already have a breakpoint for this location.
// If there is one, assert in debug build but silently drop
// the latent breakpoint in release build.
BreakpointLocation* existing_loc =
GetBreakpointLocation(url, first_token_pos, -1, column_number);
ASSERT(existing_loc == NULL);
if (existing_loc == NULL) {
// Create and register a new source breakpoint for the
// latent breakpoint.
BreakpointLocation* unresolved_loc = new BreakpointLocation(
this, scripts, first_token_pos, last_token_pos, line_number,
column_number);
RegisterBreakpointLocation(unresolved_loc);
// Move breakpoints over.
Breakpoint* bpt = matched_loc->breakpoints();
unresolved_loc->set_breakpoints(bpt);
matched_loc->set_breakpoints(NULL);
while (bpt != NULL) {
bpt->set_bpt_location(unresolved_loc);
if (FLAG_verbose_debug) {
OS::PrintErr(
"Converted latent breakpoint "
"%" Pd " in '%s' at line %" Pd " col %" Pd "\n",
bpt->id(), url.ToCString(), line_number, column_number);
}
bpt = bpt->next();
}
group_debugger()->SyncBreakpointLocation(unresolved_loc);
}
delete matched_loc;
// Break out of the iteration over loaded libraries. If the
// same url has been loaded into more than one library, we
// only set a breakpoint in the first one.
// TODO(hausner): There is one possible pitfall here.
// If the user sets a latent breakpoint using a partial url that
// ends up matching more than one script, the breakpoint might
// get set in the wrong script.
// It would be better if we could warn the user if multiple
// scripts are matching.
break;
}
}
if (!found_match) {
// No matching url found in any of the libraries.
if (FLAG_verbose_debug) {
Breakpoint* bpt = loc->breakpoints();
while (bpt != NULL) {
OS::PrintErr(
"No match found for latent breakpoint id "
"%" Pd " with url '%s'\n",
bpt->id(), url.ToCString());
bpt = bpt->next();
}
}
loc = loc->next();
}
}
}
// TODO(hausner): Could potentially make this faster by checking
// whether the call target at pc is a debugger stub.
bool GroupDebugger::HasActiveBreakpoint(uword pc) {
SafepointReadRwLocker sl(Thread::Current(), code_breakpoints_lock());
CodeBreakpoint* cbpt = GetCodeBreakpoint(pc);
return (cbpt != nullptr) && (cbpt->IsEnabled());
}
CodeBreakpoint* GroupDebugger::GetCodeBreakpoint(uword breakpoint_address) {
CodeBreakpoint* cbpt = code_breakpoints_;
while (cbpt != NULL) {
if (cbpt->pc() == breakpoint_address) {
return cbpt;
}
cbpt = cbpt->next();
}
return nullptr;
}
BreakpointLocation* GroupDebugger::GetBreakpointLocationFor(
Debugger* debugger,
uword breakpoint_address,
CodeBreakpoint** pcbpt) {
ASSERT(pcbpt != nullptr);
SafepointReadRwLocker sl(Thread::Current(), code_breakpoints_lock());
*pcbpt = code_breakpoints_;
while (*pcbpt != nullptr) {
if ((*pcbpt)->pc() == breakpoint_address) {
return (*pcbpt)->FindBreakpointForDebugger(debugger);
}
*pcbpt = (*pcbpt)->next();
}
return nullptr;
}
void GroupDebugger::RegisterCodeBreakpoint(CodeBreakpoint* cbpt) {
ASSERT(cbpt->next() == NULL);
DEBUG_ASSERT(code_breakpoints_lock()->IsCurrentThreadWriter());
cbpt->set_next(code_breakpoints_);
code_breakpoints_ = cbpt;
}
CodePtr GroupDebugger::GetPatchedStubAddress(uword breakpoint_address) {
SafepointReadRwLocker sl(Thread::Current(), code_breakpoints_lock());
CodeBreakpoint* cbpt = GetCodeBreakpoint(breakpoint_address);
if (cbpt != NULL) {
return cbpt->OrigStubAddress();
}
UNREACHABLE();
return Code::null();
}
bool Debugger::SetBreakpointState(Breakpoint* bpt, bool enable) {
SafepointWriteRwLocker sl(Thread::Current(),
group_debugger()->breakpoint_locations_lock());
if (bpt->is_enabled() != enable) {
if (FLAG_verbose_debug) {
OS::PrintErr("Setting breakpoint %" Pd " to state: %s\n", bpt->id(),
enable ? "enabled" : "disabled");
}
enable ? bpt->Enable() : bpt->Disable();
group_debugger()->SyncBreakpointLocation(bpt->bpt_location());
return true;
}
return false;
}
// Remove and delete the source breakpoint bpt and its associated
// code breakpoints.
void Debugger::RemoveBreakpoint(intptr_t bp_id) {
SafepointWriteRwLocker sl(Thread::Current(),
group_debugger()->breakpoint_locations_lock());
if (RemoveBreakpointFromTheList(bp_id, &breakpoint_locations_)) {
return;
}
RemoveBreakpointFromTheList(bp_id, &latent_locations_);
}
// Remove and delete the source breakpoint bpt and its associated
// code breakpoints. Returns true, if breakpoint was found and removed,
// returns false, if breakpoint was not found.
bool Debugger::RemoveBreakpointFromTheList(intptr_t bp_id,
BreakpointLocation** list) {
BreakpointLocation* prev_loc = NULL;
BreakpointLocation* curr_loc = *list;
while (curr_loc != NULL) {
Breakpoint* prev_bpt = NULL;
Breakpoint* curr_bpt = curr_loc->breakpoints();
while (curr_bpt != NULL) {
if (curr_bpt->id() == bp_id) {
if (prev_bpt == NULL) {
curr_loc->set_breakpoints(curr_bpt->next());
} else {
prev_bpt->set_next(curr_bpt->next());
}
// Send event to client before the breakpoint's fields are
// poisoned and deleted.
SendBreakpointEvent(ServiceEvent::kBreakpointRemoved, curr_bpt);
curr_bpt->set_next(NULL);
curr_bpt->set_bpt_location(NULL);
// Remove possible references to the breakpoint.
if (pause_event_ != NULL && pause_event_->breakpoint() == curr_bpt) {
pause_event_->set_breakpoint(NULL);
}
if (synthetic_async_breakpoint_ == curr_bpt) {
synthetic_async_breakpoint_ = NULL;
}
delete curr_bpt;
curr_bpt = NULL;
// Delete the breakpoint location object if there are no more
// breakpoints at that location.
if (curr_loc->breakpoints() == NULL) {
if (prev_loc == NULL) {
*list = curr_loc->next();
} else {
prev_loc->set_next(curr_loc->next());
}
if (!curr_loc->IsLatent()) {
// Remove references from code breakpoints to this breakpoint
// location and disable them.
// Latent breakpoint locations won't have code breakpoints.
group_debugger()->UnlinkCodeBreakpoints(curr_loc);
}
group_debugger()->UnregisterBreakpointLocation(curr_loc);
BreakpointLocation* next_loc = curr_loc->next();
delete curr_loc;
curr_loc = next_loc;
}
// The code breakpoints will be deleted when the VM resumes
// after the pause event.
return true;
}
prev_bpt = curr_bpt;
curr_bpt = curr_bpt->next();
}
prev_loc = curr_loc;
curr_loc = curr_loc->next();
}
// breakpoint with bp_id does not exist, nothing to do.
return false;
}
void GroupDebugger::RegisterBreakpointLocation(BreakpointLocation* location) {
ASSERT(breakpoint_locations_lock()->IsCurrentThreadWriter());
breakpoint_locations_.Add(location);
}
void GroupDebugger::UnregisterBreakpointLocation(BreakpointLocation* location) {
ASSERT(breakpoint_locations_lock()->IsCurrentThreadWriter());
for (intptr_t i = 0; i < breakpoint_locations_.length(); i++) {
if (breakpoint_locations_.At(i) == location) {
breakpoint_locations_.EraseAt(i);
return;
}
}
}
// Unlink code breakpoints from the given breakpoint location.
// They will later be deleted when control returns from the pause event
// callback. Also, disable the breakpoint so it no longer fires if it
// should be hit before it gets deleted.
void GroupDebugger::UnlinkCodeBreakpoints(BreakpointLocation* bpt_location) {
ASSERT(bpt_location != nullptr);
SafepointWriteRwLocker sl(Thread::Current(), code_breakpoints_lock());
CodeBreakpoint* curr_bpt = code_breakpoints_;
while (curr_bpt != nullptr) {
if (curr_bpt->FindAndDeleteBreakpointLocation(bpt_location)) {
curr_bpt->Disable();
needs_breakpoint_cleanup_ = true;
}
curr_bpt = curr_bpt->next();
}
}
// Remove and delete unlinked code breakpoints, i.e. breakpoints that
// are not associated with a breakpoint location.
void GroupDebugger::RemoveUnlinkedCodeBreakpoints() {
ASSERT(code_breakpoints_lock()->IsCurrentThreadWriter());
CodeBreakpoint* prev_bpt = nullptr;
CodeBreakpoint* curr_bpt = code_breakpoints_;
while (curr_bpt != nullptr) {
if (curr_bpt->HasNoBreakpointLocations()) {
if (prev_bpt == nullptr) {
code_breakpoints_ = code_breakpoints_->next();
} else {
prev_bpt->set_next(curr_bpt->next());
}
CodeBreakpoint* temp_bpt = curr_bpt;
curr_bpt = curr_bpt->next();
delete temp_bpt;
} else {
prev_bpt = curr_bpt;
curr_bpt = curr_bpt->next();
}
}
needs_breakpoint_cleanup_ = false;
}
BreakpointLocation* Debugger::GetResolvedBreakpointLocation(
const String& script_url,
TokenPosition code_token_pos) {
BreakpointLocation* loc = breakpoint_locations_;
String& loc_url = String::Handle();
while (loc != nullptr) {
loc_url = loc->url();
if (script_url.Equals(loc_url) && loc->code_token_pos_ == code_token_pos) {
return loc;
}
loc = loc->next();
}
return nullptr;
}
BreakpointLocation* Debugger::GetBreakpointLocation(
const String& script_url,
TokenPosition token_pos,
intptr_t requested_line,
intptr_t requested_column,
TokenPosition code_token_pos) {
BreakpointLocation* loc = breakpoint_locations_;
String& loc_url = String::Handle();
while (loc != NULL) {
loc_url = loc->url();
if (script_url.Equals(loc_url) &&
(!token_pos.IsReal() || (loc->token_pos() == token_pos)) &&
((requested_line == -1) ||
(loc->requested_line_number_ == requested_line)) &&
((requested_column == -1) ||
(loc->requested_column_number_ == requested_column)) &&
(!code_token_pos.IsReal() ||
(loc->code_token_pos_ == code_token_pos))) {
return loc;
}
loc = loc->next();
}
return NULL;
}
Breakpoint* Debugger::GetBreakpointById(intptr_t id) {
Breakpoint* bpt = GetBreakpointByIdInTheList(id, breakpoint_locations_);
if (bpt != NULL) {
return bpt;
}
return GetBreakpointByIdInTheList(id, latent_locations_);
}
Breakpoint* Debugger::GetBreakpointByIdInTheList(intptr_t id,
BreakpointLocation* list) {
BreakpointLocation* loc = list;
while (loc != NULL) {
Breakpoint* bpt = loc->breakpoints();
while (bpt != NULL) {
if (bpt->id() == id) {
return bpt;
}
bpt = bpt->next();
}
loc = loc->next();
}
return NULL;
}
void Debugger::MaybeAsyncStepInto(const Closure& async_op) {
if (FLAG_async_debugger && IsSingleStepping()) {
// We are single stepping, set a breakpoint on the closure activation
// and resume execution so we can hit the breakpoint.
AsyncStepInto(async_op);
}
}
void Debugger::AsyncStepInto(const Closure& async_op) {
Zone* zone = Thread::Current()->zone();
CallerClosureFinder caller_closure_finder(zone);
if (caller_closure_finder.IsAsyncCallback(
Function::Handle(zone, async_op.function()))) {
const auto& suspend_state = SuspendState::Handle(
zone, caller_closure_finder.GetSuspendStateFromAsyncCallback(async_op));
const auto& function_data =
Object::Handle(zone, suspend_state.function_data());
SetBreakpointAtResumption(function_data);
} else {
SetBreakpointAtActivation(async_op, true);
}
Continue();
}
void Debugger::Continue() {
SetResumeAction(kContinue);
ResetSteppingFramePointer();
NotifySingleStepping(false);
}
BreakpointLocation* Debugger::GetLatentBreakpoint(const String& url,
intptr_t line,
intptr_t column) {
BreakpointLocation* loc = latent_locations_;
String& bpt_url = String::Handle();
while (loc != NULL) {
bpt_url = loc->url();
if (bpt_url.Equals(url) && (loc->requested_line_number() == line) &&
(loc->requested_column_number() == column)) {
return loc;
}
loc = loc->next();
}
// No breakpoint for this location requested. Allocate new one.
loc = new BreakpointLocation(this, url, line, column);
loc->set_next(latent_locations_);
latent_locations_ = loc;
return loc;
}
void Debugger::RegisterBreakpointLocation(BreakpointLocation* loc) {
SafepointWriteRwLocker sl(Thread::Current(),
group_debugger()->breakpoint_locations_lock());
ASSERT(loc->next() == NULL);
loc->set_next(breakpoint_locations_);
breakpoint_locations_ = loc;
group_debugger()->RegisterBreakpointLocation(loc);
}
#endif // !PRODUCT
} // namespace dart