![]() Since none of the subparts of the base method share any local state, make the base method virtual and override it in all of the subclasses with the subclass-specific functionality. Also add an `ASSERT(IsNull());` check to all base implementations to cause an error in DEBUG mode when forgetting to override in a subclass, and then perform what should happen in the null case (if anything). This way, in DEBUG mode, it's easier to distinguish an accidental null slipping through vs. a lack of overriding. TEST=Pure refactoring, so existing tests. Change-Id: I57a669e5eb34119443d84bf1208ce7232a0e4c6c Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/262347 Reviewed-by: Daco Harkes <dacoharkes@google.com> Commit-Queue: Tess Strickland <sstrickl@google.com> |
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benchmarks | ||
build | ||
docs | ||
pkg | ||
runtime | ||
samples | ||
sdk | ||
tests | ||
third_party | ||
tools | ||
utils | ||
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AUTHORS | ||
BUILD.gn | ||
CHANGELOG.md | ||
codereview.settings | ||
CONTRIBUTING.md | ||
DEPS | ||
LICENSE | ||
OWNERS | ||
PATENT_GRANT | ||
PRESUBMIT.py | ||
README.dart-sdk | ||
README.md | ||
sdk_args.gni | ||
SECURITY.md | ||
WATCHLISTS |
Dart
A client-optimized language for fast apps on any platform
Dart is:
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Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.
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Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.
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Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
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Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
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Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
License & patents
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Using Dart
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
Building Dart
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents on our wiki.
Contributing to Dart
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.