7cceaebd49
Refactor `JSStringImpl` to use the js-string-builtins API[1]. When the module `WebAssembly.String` is not available we define a "polyfill" with the previous imports, so this change is backwards compatible. Also updates some of the methods to use avoid multiple `this.length` calls (which do an FFI call), and use unchecked getters when possible. A new library `dart:_error_utils` is introduced for faster range and index checks when the length (or max value) is known to be positive (e.g. when it's the length of a string). For now only `JSStringImpl` and `operator []` and `operator []=` of `JSArrayImpl` are updated to use the new range and index checks. Rest of the libraries will be updated separately. [1]: https://github.com/WebAssembly/js-string-builtins CoreLibraryReviewExempt: dart2wasm specific library change. Change-Id: I9436def0cfe59c631f6f4e15ea06cc18a47a738e Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/335043 Reviewed-by: Martin Kustermann <kustermann@google.com> Commit-Queue: Ömer Ağacan <omersa@google.com> |
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benchmarks | ||
build | ||
docs | ||
pkg | ||
runtime | ||
samples | ||
sdk | ||
tests | ||
third_party | ||
tools | ||
utils | ||
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.gitconfig | ||
.gitignore | ||
.gn | ||
.mailmap | ||
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.vpython | ||
AUTHORS | ||
BUILD.gn | ||
CHANGELOG.md | ||
codereview.settings | ||
CONTRIBUTING.md | ||
DEPS | ||
LICENSE | ||
OWNERS | ||
PATENT_GRANT | ||
PRESUBMIT.py | ||
README.dart-sdk | ||
README.md | ||
sdk.code-workspace | ||
sdk_args.gni | ||
SECURITY.md | ||
WATCHLISTS |
Dart
A client-optimized language for fast apps on any platform
Dart is:
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Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.
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Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.
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Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
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Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
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Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
License & patents
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Using Dart
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
Building Dart
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents on our wiki.
Contributing to Dart
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.