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1859ce46c3
In switch statements, ‘continue L’ jumps can refer to a label that the compiler hasn’t seen yet. The label is tentatively to be in the innermost switch statement, but may later be moved to an outer switch statement. The compiler must make sure that the correct finally blocks are inlined in front of these jumps. BUG=26577, 25310 R=regis@google.com Review URL: https://codereview.chromium.org/2030763002 .
387 lines
13 KiB
C++
387 lines
13 KiB
C++
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#ifndef VM_SCOPES_H_
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#define VM_SCOPES_H_
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#include "platform/assert.h"
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#include "platform/globals.h"
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#include "vm/allocation.h"
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#include "vm/growable_array.h"
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#include "vm/object.h"
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#include "vm/raw_object.h"
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#include "vm/symbols.h"
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#include "vm/token.h"
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namespace dart {
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class LocalScope;
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class LocalVariable : public ZoneAllocated {
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public:
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LocalVariable(TokenPosition token_pos,
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const String& name,
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const AbstractType& type)
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: token_pos_(token_pos),
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name_(name),
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owner_(NULL),
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type_(type),
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const_value_(NULL),
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is_final_(false),
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is_captured_(false),
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is_invisible_(false),
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is_captured_parameter_(false),
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index_(LocalVariable::kUninitializedIndex) {
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ASSERT(type.IsZoneHandle() || type.IsReadOnlyHandle());
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ASSERT(type.IsFinalized());
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ASSERT(name.IsSymbol());
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}
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TokenPosition token_pos() const { return token_pos_; }
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const String& name() const { return name_; }
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LocalScope* owner() const { return owner_; }
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void set_owner(LocalScope* owner) {
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ASSERT(owner_ == NULL);
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owner_ = owner;
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}
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const AbstractType& type() const { return type_; }
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bool is_final() const { return is_final_; }
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void set_is_final() { is_final_ = true; }
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bool is_captured() const { return is_captured_; }
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void set_is_captured() { is_captured_ = true; }
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bool HasIndex() const {
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return index_ != kUninitializedIndex;
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}
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int index() const {
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ASSERT(HasIndex());
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return index_;
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}
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// Assign an index to a local.
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void set_index(int index) {
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ASSERT(index != kUninitializedIndex);
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index_ = index;
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}
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void set_invisible(bool value) {
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is_invisible_ = value;
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}
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bool is_invisible() const { return is_invisible_; }
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bool is_captured_parameter() const { return is_captured_parameter_; }
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void set_is_captured_parameter(bool value) {
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is_captured_parameter_ = value;
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}
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// By convention, internal variables start with a colon.
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bool IsInternal() const {
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return name_.CharAt(0) == ':';
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}
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bool IsConst() const {
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return const_value_ != NULL;
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}
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void SetConstValue(const Instance& value) {
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ASSERT(value.IsZoneHandle() || value.IsReadOnlyHandle());
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const_value_ = &value;
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}
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const Instance* ConstValue() const {
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ASSERT(IsConst());
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return const_value_;
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}
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bool Equals(const LocalVariable& other) const;
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// Map the frame index to a bit-vector index. Assumes the variable is
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// allocated to the frame.
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// var_count is the total number of stack-allocated variables including
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// all parameters.
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int BitIndexIn(intptr_t var_count) const;
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private:
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static const int kUninitializedIndex = INT_MIN;
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const TokenPosition token_pos_;
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const String& name_;
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LocalScope* owner_; // Local scope declaring this variable.
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const AbstractType& type_; // Declaration type of local variable.
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const Instance* const_value_; // NULL or compile-time const value.
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bool is_final_; // If true, this variable is readonly.
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bool is_captured_; // If true, this variable lives in the context, otherwise
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// in the stack frame.
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bool is_invisible_;
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bool is_captured_parameter_;
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int index_; // Allocation index in words relative to frame pointer (if not
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// captured), or relative to the context pointer (if captured).
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friend class LocalScope;
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DISALLOW_COPY_AND_ASSIGN(LocalVariable);
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};
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class NameReference : public ZoneAllocated {
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public:
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NameReference(TokenPosition token_pos, const String& name)
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: token_pos_(token_pos),
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name_(name) {
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ASSERT(name.IsSymbol());
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}
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const String& name() const { return name_; }
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TokenPosition token_pos() const { return token_pos_; }
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void set_token_pos(TokenPosition value) { token_pos_ = value; }
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private:
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TokenPosition token_pos_;
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const String& name_;
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};
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class SourceLabel : public ZoneAllocated {
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public:
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enum Kind {
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kFor,
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kWhile,
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kDoWhile,
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kSwitch,
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kCase,
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kTry,
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kCatch,
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kForward,
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kStatement // Any statement other than the above
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};
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SourceLabel(TokenPosition token_pos, const String& name, Kind kind)
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: token_pos_(token_pos),
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name_(name),
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owner_(NULL),
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kind_(kind) {
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ASSERT(name.IsSymbol());
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}
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static SourceLabel* New(TokenPosition token_pos, String* name, Kind kind) {
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if (name != NULL) {
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return new SourceLabel(token_pos, *name, kind);
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} else {
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return new SourceLabel(token_pos,
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Symbols::DefaultLabel(),
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kind);
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}
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}
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TokenPosition token_pos() const { return token_pos_; }
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const String& name() const { return name_; }
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LocalScope* owner() const { return owner_; }
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void set_owner(LocalScope* owner) {
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owner_ = owner;
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}
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Kind kind() const { return kind_; }
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// Returns the function level of the scope in which the label is defined.
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int FunctionLevel() const;
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bool IsUnresolved() { return kind_ == kForward; }
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void ResolveForwardReference() { kind_ = kCase; }
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private:
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const TokenPosition token_pos_;
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const String& name_;
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LocalScope* owner_; // Local scope declaring this label.
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Kind kind_;
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DISALLOW_COPY_AND_ASSIGN(SourceLabel);
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};
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class LocalScope : public ZoneAllocated {
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public:
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LocalScope(LocalScope* parent, int function_level, int loop_level);
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LocalScope* parent() const { return parent_; }
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LocalScope* child() const { return child_; }
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LocalScope* sibling() const { return sibling_; }
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int function_level() const { return function_level_; }
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int loop_level() const { return loop_level_; }
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// Check if this scope is nested within the passed in scope.
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bool IsNestedWithin(LocalScope* scope) const;
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// The context level is only set in a scope that is either the owner scope of
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// a captured variable or that is the owner scope of a context.
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bool HasContextLevel() const {
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return context_level_ != kUnitializedContextLevel;
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}
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int context_level() const {
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ASSERT(HasContextLevel());
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return context_level_;
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}
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void set_context_level(int context_level) {
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ASSERT(!HasContextLevel());
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ASSERT(context_level != kUnitializedContextLevel);
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context_level_ = context_level;
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}
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TokenPosition begin_token_pos() const { return begin_token_pos_; }
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void set_begin_token_pos(TokenPosition value) { begin_token_pos_ = value; }
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TokenPosition end_token_pos() const { return end_token_pos_; }
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void set_end_token_pos(TokenPosition value) { end_token_pos_ = value; }
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// The number of variables allocated in the context and belonging to this
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// scope and to its children at the same loop level.
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int num_context_variables() const { return num_context_variables_; }
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// Add a variable to the scope. Returns false if a variable with the
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// same name is already present.
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bool AddVariable(LocalVariable* variable);
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// Insert a formal parameter variable to the scope at the given position,
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// possibly in front of aliases already added with AddVariable.
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// Returns false if a variable with the same name is already present.
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bool InsertParameterAt(intptr_t pos, LocalVariable* parameter);
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// Add a label to the scope. Returns false if a label with the same name
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// is already present.
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bool AddLabel(SourceLabel* label);
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// Move an unresolved label of a switch case label to an outer switch.
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void MoveLabel(SourceLabel* label);
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// Lookup a variable in this scope only.
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LocalVariable* LocalLookupVariable(const String& name) const;
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// Lookup a label in this scope only.
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SourceLabel* LocalLookupLabel(const String& name) const;
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// Lookup a variable in this scope and its parents. If the variable
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// is found in a parent scope and 'test_only' is not true, we insert
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// aliases of the variable in the current and intermediate scopes up to
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// the declaration scope in order to detect "used before declared" errors.
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// We mark a variable as 'captured' when applicable.
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LocalVariable* LookupVariable(const String& name, bool test_only);
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// Lookup a label in this scope and its parents.
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SourceLabel* LookupLabel(const String& name);
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// Lookup the "innermost" label that labels a for, while, do, or switch
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// statement.
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SourceLabel* LookupInnermostLabel(Token::Kind jump_kind);
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// Lookup scope of outer switch statement at same function level.
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// Returns NULL if this scope is not embedded in a switch.
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LocalScope* LookupSwitchScope();
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// Mark this variable as captured by this scope.
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void CaptureVariable(LocalVariable* variable);
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// Look for unresolved forward references to labels in this scope.
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// If there are any, propagate the forward reference to the next
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// outer scope of a switch statement. If there is no outer switch
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// statement, return the first unresolved label found.
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SourceLabel* CheckUnresolvedLabels();
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// Accessing the variables in the scope.
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intptr_t num_variables() const { return variables_.length(); }
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LocalVariable* VariableAt(intptr_t index) const {
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ASSERT((index >= 0) && (index < variables_.length()));
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return variables_[index];
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}
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// Count the captured variables belonging to outer scopes and referenced in
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// this local scope.
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int NumCapturedVariables() const;
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// Add a reference to the given name into this scope and the enclosing
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// scopes that do not have a local variable declaration for this name
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// already.
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void AddReferencedName(TokenPosition token_pos, const String& name);
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TokenPosition PreviousReferencePos(const String& name) const;
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// Allocate both captured and non-captured variables declared in this scope
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// and in its children scopes of the same function level. Allocating means
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// assigning a frame slot index or a context slot index.
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// Parameters to be allocated in the frame must all appear in the top scope
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// and not in its children (we do not yet handle register parameters).
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// Locals must be listed after parameters in top scope and in its children.
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// Two locals in different sibling scopes may share the same frame slot.
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// Return the index of the next available frame slot.
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int AllocateVariables(int first_parameter_index,
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int num_parameters,
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int first_frame_index,
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LocalScope* context_owner,
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bool* found_captured_variables);
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// Creates variable info for the scope and all its nested scopes.
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// Must be called after AllocateVariables() has been called.
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RawLocalVarDescriptors* GetVarDescriptors(const Function& func);
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// Create a ContextScope object describing all captured variables referenced
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// from this scope and belonging to outer scopes.
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RawContextScope* PreserveOuterScope(int current_context_level) const;
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// Mark all local variables that are accessible from this scope up to
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// top_scope (included) as captured.
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void CaptureLocalVariables(LocalScope* top_scope);
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// Creates a LocalScope representing the outer scope of a local function to be
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// compiled. This outer scope contains the variables captured by the function
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// as specified by the given ContextScope, which was created during the
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// compilation of the enclosing function.
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static LocalScope* RestoreOuterScope(const ContextScope& context_scope);
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// Create a ContextScope object which will capture "this" for an implicit
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// closure object.
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static RawContextScope* CreateImplicitClosureScope(const Function& func);
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private:
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struct VarDesc {
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const String* name;
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RawLocalVarDescriptors::VarInfo info;
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};
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// Allocate the variable in the current context, possibly updating the current
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// context owner scope, if the variable is the first one to be allocated at
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// this loop level.
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// The variable may belong to this scope or to any of its children, but at the
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// same loop level.
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void AllocateContextVariable(LocalVariable* variable,
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LocalScope** context_owner);
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void CollectLocalVariables(GrowableArray<VarDesc>* vars, int16_t* scope_id);
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NameReference* FindReference(const String& name) const;
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static const int kUnitializedContextLevel = INT_MIN;
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LocalScope* parent_;
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LocalScope* child_;
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LocalScope* sibling_;
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int function_level_; // Reflects the nesting level of local functions.
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int loop_level_; // Reflects the loop nesting level.
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int context_level_; // Reflects the level of the runtime context.
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int num_context_variables_; // Only set if this scope is a context owner.
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TokenPosition begin_token_pos_; // Token index of beginning of scope.
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TokenPosition end_token_pos_; // Token index of end of scope.
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GrowableArray<LocalVariable*> variables_;
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GrowableArray<SourceLabel*> labels_;
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// List of names referenced in this scope and its children that
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// are not resolved to local variables.
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GrowableArray<NameReference*> referenced_;
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DISALLOW_COPY_AND_ASSIGN(LocalScope);
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};
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} // namespace dart
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#endif // VM_SCOPES_H_
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