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4491ea144d
All output streams now supports writeString which takes the encoding to be used when transforming the string into a sequence of bytes. This change also introduces an Encoding interface and Encodings class as a repository for the supported encodings. Currently this is only UTF-8, ISO-8859-1 and ASCII. All methods in dart:io which previously used a String to represent the encoding now uses objects implementing Encoding. In this change dart:io is still using the internal UTF-8 encoder used by the HTTP implementation. I will look into using the one in dart:utf in a separate change. R=ager@google.com BUG= TEST= Review URL: https://chromiumcodereview.appspot.com//9653026 git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@5231 260f80e4-7a28-3924-810f-c04153c831b5
87 lines
3.2 KiB
Dart
87 lines
3.2 KiB
Dart
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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/**
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* Output streams are used to write data sequentially to a data
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* destination e.g. a connected socket or an open file.
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*
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* An output stream provides internal buffering of the data written
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* through all calls to [write] and [writeFrom] if data cannot be
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* written immediately to the communication channel. The callback set
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* through [onNoPendingWrites] can be used to to keep the rate of
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* writing in sync with the rate the system can actually write data to
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* the underlying communication channel.
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*/
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interface OutputStream {
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/**
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* Writes the content of [buffer] to the stream. If [copyBuffer] is
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* false ownership of the specified buffer is passed to the system
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* and the caller should not change it afterwards. The default value
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* for [copyBuffer] is true.
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*
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* Returns true if the data could be written to the underlying
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* communication channel immediately. Otherwise the data is buffered
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* by the output stream and will be sent as soon as possible.
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*/
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bool write(List<int> buffer, [bool copyBuffer]);
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/**
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* Writes [len] bytes from buffer [buffer] starting at offset
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* [offset] to the output stream. If [offset] is not specified the
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* default is 0. If [len] is not specified the default is the length
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* of the buffer minus [offset] (i.e. writing from offset to the end
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* of the buffer). The system will copy the data to be written so
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* the caller can safely change [buffer] afterwards.
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*
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* Returns true if the data could be written to the underlying
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* communication channel immediately. Otherwise the data is buffered
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* by the output stream and will be sent as soon as possible.
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*/
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bool writeFrom(List<int> buffer, [int offset, int len]);
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/**
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* Write a string to the stream using the given [encoding].The
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* default encoding is UTF-8 - [:Encoding.UTF_8:].
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*
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* Returns true if the data could be written to the underlying
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* communication channel immediately. Otherwise the data is buffered
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* by the output stream and will be sent as soon as possible.
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*/
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bool writeString(String string, [Encoding encoding]);
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/**
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* Indicate that all data has been written to the output
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* stream. When all data has been written to the communication
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* channel it will be closed.
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*/
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void close();
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/**
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* Close the communication channel immediately ignoring any buffered
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* data.
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*/
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void destroy();
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/**
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* Sets the handler that gets called when the internal OS buffers
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* have been flushed. This callback can be used to keep the rate of
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* writing in sync with the rate the system can write data to the
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* underlying communication channel.
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*/
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void set onNoPendingWrites(void callback());
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/**
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* Sets the handler that gets called when the underlying
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* communication channel has been closed and no more data can be
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* send.
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*/
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void set onClosed(void callback());
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/**
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* Sets the handler that gets called when the underlying
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* communication channel gets into some kind of error situation.
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*/
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void set onError(void callback());
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}
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