mirror of
https://github.com/dart-lang/sdk
synced 2024-11-02 12:24:24 +00:00
b85a7fecd0
Mark some profiler tests on Windows as failing. Bug: https://github.com/dart-lang/sdk/issues/31137 Change-Id: I46a5d4838443e5cfdac6043ea8dcfeb3d05d4823 Reviewed-on: https://dart-review.googlesource.com/14920 Reviewed-by: Zach Anderson <zra@google.com>
486 lines
12 KiB
C++
486 lines
12 KiB
C++
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#include "vm/thread_pool.h"
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#include "vm/dart.h"
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#include "vm/flags.h"
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#include "vm/lockers.h"
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namespace dart {
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DEFINE_FLAG(int,
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worker_timeout_millis,
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5000,
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"Free workers when they have been idle for this amount of time.");
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ThreadPool::ThreadPool()
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: shutting_down_(false),
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all_workers_(NULL),
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idle_workers_(NULL),
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count_started_(0),
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count_stopped_(0),
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count_running_(0),
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count_idle_(0),
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shutting_down_workers_(NULL),
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join_list_(NULL) {}
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ThreadPool::~ThreadPool() {
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Shutdown();
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}
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bool ThreadPool::Run(Task* task) {
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Worker* worker = NULL;
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bool new_worker = false;
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{
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// We need ThreadPool::mutex_ to access worker lists and other
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// ThreadPool state.
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MutexLocker ml(&mutex_);
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if (shutting_down_) {
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return false;
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}
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if (idle_workers_ == NULL) {
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worker = new Worker(this);
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ASSERT(worker != NULL);
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new_worker = true;
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count_started_++;
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// Add worker to the all_workers_ list.
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worker->all_next_ = all_workers_;
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all_workers_ = worker;
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worker->owned_ = true;
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count_running_++;
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} else {
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// Get the first worker from the idle worker list.
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worker = idle_workers_;
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idle_workers_ = worker->idle_next_;
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worker->idle_next_ = NULL;
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count_idle_--;
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count_running_++;
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}
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}
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// Release ThreadPool::mutex_ before calling Worker functions.
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ASSERT(worker != NULL);
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worker->SetTask(task);
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if (new_worker) {
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// Call StartThread after we've assigned the first task.
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worker->StartThread();
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}
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return true;
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}
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void ThreadPool::Shutdown() {
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Worker* saved = NULL;
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{
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MutexLocker ml(&mutex_);
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shutting_down_ = true;
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saved = all_workers_;
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all_workers_ = NULL;
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idle_workers_ = NULL;
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Worker* current = saved;
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while (current != NULL) {
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Worker* next = current->all_next_;
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current->idle_next_ = NULL;
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current->owned_ = false;
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current = next;
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count_stopped_++;
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}
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count_idle_ = 0;
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count_running_ = 0;
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ASSERT(count_started_ == count_stopped_);
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}
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// Release ThreadPool::mutex_ before calling Worker functions.
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{
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MonitorLocker eml(&exit_monitor_);
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// First tell all the workers to shut down.
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Worker* current = saved;
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OSThread* os_thread = OSThread::Current();
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ASSERT(os_thread != NULL);
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ThreadId id = os_thread->id();
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while (current != NULL) {
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Worker* next = current->all_next_;
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ThreadId currentId = current->id();
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if (currentId != id) {
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AddWorkerToShutdownList(current);
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}
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current->Shutdown();
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current = next;
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}
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saved = NULL;
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// Wait until all workers will exit.
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while (shutting_down_workers_ != NULL) {
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// Here, we are waiting for workers to exit. When a worker exits we will
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// be notified.
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eml.Wait();
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}
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}
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// Extract the join list, and join on the threads.
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JoinList* list = NULL;
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{
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MutexLocker ml(&mutex_);
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list = join_list_;
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join_list_ = NULL;
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}
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// Join non-idle threads.
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JoinList::Join(&list);
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#if defined(DEBUG)
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{
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MutexLocker ml(&mutex_);
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ASSERT(join_list_ == NULL);
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}
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#endif
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}
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bool ThreadPool::IsIdle(Worker* worker) {
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ASSERT(worker != NULL && worker->owned_);
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for (Worker* current = idle_workers_; current != NULL;
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current = current->idle_next_) {
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if (current == worker) {
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return true;
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}
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}
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return false;
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}
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bool ThreadPool::RemoveWorkerFromIdleList(Worker* worker) {
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ASSERT(worker != NULL && worker->owned_);
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if (idle_workers_ == NULL) {
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return false;
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}
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// Special case head of list.
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if (idle_workers_ == worker) {
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idle_workers_ = worker->idle_next_;
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worker->idle_next_ = NULL;
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return true;
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}
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for (Worker* current = idle_workers_; current->idle_next_ != NULL;
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current = current->idle_next_) {
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if (current->idle_next_ == worker) {
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current->idle_next_ = worker->idle_next_;
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worker->idle_next_ = NULL;
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return true;
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}
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}
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return false;
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}
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bool ThreadPool::RemoveWorkerFromAllList(Worker* worker) {
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ASSERT(worker != NULL && worker->owned_);
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if (all_workers_ == NULL) {
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return false;
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}
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// Special case head of list.
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if (all_workers_ == worker) {
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all_workers_ = worker->all_next_;
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worker->all_next_ = NULL;
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worker->owned_ = false;
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worker->done_ = true;
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return true;
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}
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for (Worker* current = all_workers_; current->all_next_ != NULL;
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current = current->all_next_) {
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if (current->all_next_ == worker) {
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current->all_next_ = worker->all_next_;
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worker->all_next_ = NULL;
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worker->owned_ = false;
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return true;
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}
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}
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return false;
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}
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void ThreadPool::SetIdleLocked(Worker* worker) {
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ASSERT(mutex_.IsOwnedByCurrentThread());
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ASSERT(worker->owned_ && !IsIdle(worker));
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worker->idle_next_ = idle_workers_;
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idle_workers_ = worker;
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count_idle_++;
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count_running_--;
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}
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void ThreadPool::SetIdleAndReapExited(Worker* worker) {
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JoinList* list = NULL;
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{
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MutexLocker ml(&mutex_);
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if (shutting_down_) {
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return;
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}
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if (join_list_ == NULL) {
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// Nothing to join, add to the idle list and return.
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SetIdleLocked(worker);
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return;
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}
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// There is something to join. Grab the join list, drop the lock, do the
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// join, then grab the lock again and add to the idle list.
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list = join_list_;
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join_list_ = NULL;
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}
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JoinList::Join(&list);
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{
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MutexLocker ml(&mutex_);
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if (shutting_down_) {
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return;
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}
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SetIdleLocked(worker);
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}
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}
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bool ThreadPool::ReleaseIdleWorker(Worker* worker) {
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MutexLocker ml(&mutex_);
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if (shutting_down_) {
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return false;
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}
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// Remove from idle list.
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if (!RemoveWorkerFromIdleList(worker)) {
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return false;
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}
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// Remove from all list.
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bool found = RemoveWorkerFromAllList(worker);
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ASSERT(found);
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// The thread for worker will exit. Add its ThreadId to the join_list_
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// so that we can join on it at the next opportunity.
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OSThread* os_thread = OSThread::Current();
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ASSERT(os_thread != NULL);
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ThreadJoinId join_id = OSThread::GetCurrentThreadJoinId(os_thread);
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JoinList::AddLocked(join_id, &join_list_);
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count_stopped_++;
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count_idle_--;
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return true;
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}
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// Only call while holding the exit_monitor_
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void ThreadPool::AddWorkerToShutdownList(Worker* worker) {
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ASSERT(exit_monitor_.IsOwnedByCurrentThread());
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worker->shutdown_next_ = shutting_down_workers_;
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shutting_down_workers_ = worker;
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}
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// Only call while holding the exit_monitor_
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bool ThreadPool::RemoveWorkerFromShutdownList(Worker* worker) {
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ASSERT(worker != NULL);
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ASSERT(shutting_down_workers_ != NULL);
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ASSERT(exit_monitor_.IsOwnedByCurrentThread());
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// Special case head of list.
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if (shutting_down_workers_ == worker) {
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shutting_down_workers_ = worker->shutdown_next_;
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worker->shutdown_next_ = NULL;
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return true;
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}
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for (Worker* current = shutting_down_workers_;
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current->shutdown_next_ != NULL; current = current->shutdown_next_) {
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if (current->shutdown_next_ == worker) {
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current->shutdown_next_ = worker->shutdown_next_;
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worker->shutdown_next_ = NULL;
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return true;
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}
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}
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return false;
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}
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void ThreadPool::JoinList::AddLocked(ThreadJoinId id, JoinList** list) {
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*list = new JoinList(id, *list);
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}
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void ThreadPool::JoinList::Join(JoinList** list) {
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while (*list != NULL) {
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JoinList* current = *list;
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*list = current->next();
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OSThread::Join(current->id());
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delete current;
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}
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}
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ThreadPool::Task::Task() {}
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ThreadPool::Task::~Task() {}
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ThreadPool::Worker::Worker(ThreadPool* pool)
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: pool_(pool),
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task_(NULL),
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id_(OSThread::kInvalidThreadId),
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done_(false),
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owned_(false),
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all_next_(NULL),
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idle_next_(NULL),
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shutdown_next_(NULL) {}
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ThreadId ThreadPool::Worker::id() {
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MonitorLocker ml(&monitor_);
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return id_;
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}
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void ThreadPool::Worker::StartThread() {
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#if defined(DEBUG)
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// Must call SetTask before StartThread.
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{ // NOLINT
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MonitorLocker ml(&monitor_);
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ASSERT(task_ != NULL);
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}
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#endif
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int result = OSThread::Start("Dart ThreadPool Worker", &Worker::Main,
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reinterpret_cast<uword>(this));
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if (result != 0) {
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FATAL1("Could not start worker thread: result = %d.", result);
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}
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}
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void ThreadPool::Worker::SetTask(Task* task) {
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MonitorLocker ml(&monitor_);
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ASSERT(task_ == NULL);
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task_ = task;
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ml.Notify();
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}
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static int64_t ComputeTimeout(int64_t idle_start) {
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int64_t worker_timeout_micros =
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FLAG_worker_timeout_millis * kMicrosecondsPerMillisecond;
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if (worker_timeout_micros <= 0) {
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// No timeout.
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return 0;
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} else {
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int64_t waited = OS::GetCurrentMonotonicMicros() - idle_start;
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if (waited >= worker_timeout_micros) {
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// We must have gotten a spurious wakeup just before we timed
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// out. Give the worker one last desperate chance to live. We
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// are merciful.
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return 1;
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} else {
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return worker_timeout_micros - waited;
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}
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}
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}
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bool ThreadPool::Worker::Loop() {
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MonitorLocker ml(&monitor_);
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int64_t idle_start;
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while (true) {
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ASSERT(task_ != NULL);
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Task* task = task_;
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task_ = NULL;
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// Release monitor while handling the task.
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ml.Exit();
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task->Run();
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ASSERT(Isolate::Current() == NULL);
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delete task;
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ml.Enter();
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ASSERT(task_ == NULL);
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if (IsDone()) {
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return false;
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}
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ASSERT(!done_);
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pool_->SetIdleAndReapExited(this);
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idle_start = OS::GetCurrentMonotonicMicros();
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while (true) {
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Monitor::WaitResult result = ml.WaitMicros(ComputeTimeout(idle_start));
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if (task_ != NULL) {
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// We've found a task. Process it, regardless of whether the
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// worker is done_.
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break;
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}
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if (IsDone()) {
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return false;
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}
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if ((result == Monitor::kTimedOut) && pool_->ReleaseIdleWorker(this)) {
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return true;
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}
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}
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}
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UNREACHABLE();
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return false;
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}
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void ThreadPool::Worker::Shutdown() {
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MonitorLocker ml(&monitor_);
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done_ = true;
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ml.Notify();
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}
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// static
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void ThreadPool::Worker::Main(uword args) {
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Worker* worker = reinterpret_cast<Worker*>(args);
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OSThread* os_thread = OSThread::Current();
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ASSERT(os_thread != NULL);
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ThreadId id = os_thread->id();
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ThreadPool* pool;
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// Set the thread's stack_base based on the current stack pointer.
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os_thread->RefineStackBoundsFromSP(Thread::GetCurrentStackPointer());
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{
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MonitorLocker ml(&worker->monitor_);
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ASSERT(worker->task_);
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worker->id_ = id;
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pool = worker->pool_;
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}
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bool released = worker->Loop();
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// It should be okay to access these unlocked here in this assert.
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// worker->all_next_ is retained by the pool for shutdown monitoring.
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ASSERT(!worker->owned_ && (worker->idle_next_ == NULL));
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if (!released) {
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// This worker is exiting because the thread pool is being shut down.
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// Inform the thread pool that we are exiting. We remove this worker from
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// shutting_down_workers_ list because there will be no need for the
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// ThreadPool to take action for this worker.
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ThreadJoinId join_id = OSThread::GetCurrentThreadJoinId(os_thread);
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{
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MutexLocker ml(&pool->mutex_);
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JoinList::AddLocked(join_id, &pool->join_list_);
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}
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// worker->id_ should never be read again, so set to invalid in debug mode
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// for asserts.
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#if defined(DEBUG)
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{
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MonitorLocker ml(&worker->monitor_);
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worker->id_ = OSThread::kInvalidThreadId;
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}
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#endif
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// Remove from the shutdown list, delete, and notify the thread pool.
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{
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MonitorLocker eml(&pool->exit_monitor_);
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pool->RemoveWorkerFromShutdownList(worker);
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delete worker;
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eml.Notify();
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}
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} else {
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// This worker is going down because it was idle for too long. This case
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// is not due to a ThreadPool Shutdown. Thus, we simply delete the worker.
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// The worker's id is added to the thread pool's join list by
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// ReleaseIdleWorker, so in the case that the thread pool begins shutting
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// down immediately after returning from worker->Loop() above, we still
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// wait for the thread to exit by joining on it in Shutdown().
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delete worker;
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}
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// Call the thread exit hook here to notify the embedder that the
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// thread pool thread is exiting.
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if (Dart::thread_exit_callback() != NULL) {
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(*Dart::thread_exit_callback())();
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}
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}
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} // namespace dart
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