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https://github.com/dart-lang/sdk
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9bae50bf47
The problem with these changes was that closed ports still continue to receive messages and as a result we start using dead peer objects. Fixing that would require more intrusive changes into message handler implementation - so instead we are reverting the changes and restoring manual PORT -> PEER mapping. BUG= R=erikcorry@google.com Review-Url: https://codereview.chromium.org/2666063002 .
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
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// for details. All rights reserved. Use of this source code is governed by a
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// BSD-style license that can be found in the LICENSE file.
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#ifndef RUNTIME_VM_NATIVE_MESSAGE_HANDLER_H_
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#define RUNTIME_VM_NATIVE_MESSAGE_HANDLER_H_
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#include "include/dart_api.h"
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#include "include/dart_native_api.h"
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#include "vm/message_handler.h"
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namespace dart {
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// A NativeMessageHandler accepts messages and dispatches them to
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// native C handlers.
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class NativeMessageHandler : public MessageHandler {
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public:
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NativeMessageHandler(const char* name, Dart_NativeMessageHandler func);
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~NativeMessageHandler();
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const char* name() const { return name_; }
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Dart_NativeMessageHandler func() const { return func_; }
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MessageStatus HandleMessage(Message* message);
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#if defined(DEBUG)
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// Check that it is safe to access this handler.
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void CheckAccess();
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#endif
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// Delete this handlers when its last live port is closed.
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virtual bool OwnedByPortMap() const { return true; }
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private:
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char* name_;
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Dart_NativeMessageHandler func_;
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};
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} // namespace dart
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#endif // RUNTIME_VM_NATIVE_MESSAGE_HANDLER_H_
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