619f46cd19
* Rename values and methods like kElementTypePos or element_type() to corresponding names like kTypeArgumentsPos or type_arguments() (since the input to CreateArrayInstr is the type arguments vector for the array, not just the type of the element.) * Create a AllocateArrayABI struct for the input and output registers of the AllocateArray stub and use those where applicable. * Explicitly list what registers are clobbered in the AllocateArray stubs in their documentation comment. * Avoid clobbering the type arguments input register in the arm64 version of AllocateArrayInstr, so all input registers are preserved across all architectures. TEST=Refactoring, so existing tests. Cq-Include-Trybots: luci.dart.try:vm-kernel-linux-debug-ia32-try,vm-kernel-linux-debug-x64-try,vm-kernel-linux-debug-x64c-try,vm-kernel-linux-debug-simarm64c-try,vm-kernel-nnbd-linux-debug-ia32-try,vm-kernel-nnbd-linux-debug-x64-try,vm-kernel-precomp-linux-debug-simarm64c-try,vm-kernel-precomp-linux-debug-simarm_x64-try,vm-kernel-precomp-linux-debug-x64-try,vm-kernel-precomp-linux-debug-x64c-try,vm-kernel-precomp-nnbd-linux-debug-simarm_x64-try,vm-kernel-precomp-nnbd-linux-debug-x64-try,vm-kernel-linux-release-simarm-try,vm-kernel-linux-release-simarm64-try,vm-kernel-nnbd-linux-release-simarm-try,vm-kernel-nnbd-linux-release-simarm64-try,vm-kernel-precomp-linux-release-simarm-try,vm-kernel-precomp-linux-release-simarm64-try,vm-kernel-precomp-nnbd-linux-release-simarm64-try Change-Id: I3a7c2b6afdd307c26f8d4f97a4c8bd7684e7b242 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/201183 Reviewed-by: Daco Harkes <dacoharkes@google.com> Reviewed-by: Clement Skau <cskau@google.com> |
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benchmarks | ||
build | ||
client | ||
docs | ||
pkg | ||
runtime | ||
samples | ||
samples-dev/swarm | ||
samples_2 | ||
sdk | ||
tests | ||
third_party | ||
tools | ||
utils | ||
.clang-format | ||
.gitattributes | ||
.gitconfig | ||
.gitignore | ||
.gn | ||
.mailmap | ||
.packages | ||
.style.yapf | ||
.vpython | ||
AUTHORS | ||
BUILD.gn | ||
CHANGELOG.md | ||
codereview.settings | ||
CONTRIBUTING.md | ||
DEPS | ||
LICENSE | ||
PATENT_GRANT | ||
PRESUBMIT.py | ||
README.dart-sdk | ||
README.md | ||
sdk_args.gni | ||
WATCHLISTS |
Dart
A client-optimized language for fast apps on any platform
Dart is:
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Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.
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Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.
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Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
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Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
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Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
License & patents
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Using Dart
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
Building Dart
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents on our wiki.
Contributing to Dart
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.