dart-sdk/runtime/vm/os_thread_win.cc
Zachary Anderson f97e11f624 [Fuchsia] Safestack fix for exceptions
The safestack stack pointer is cached when invoking Dart code, and
manually restored when jumping over C++ frames for Dart exceptions
in Exceptions::JumpToFrame().

fixes #31356

Change-Id: I71c2e86d1d4f24571dd618a5db06fd1277339ebc
Reviewed-on: https://dart-review.googlesource.com/23141
Commit-Queue: Zach Anderson <zra@google.com>
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
2017-11-22 19:27:54 +00:00

720 lines
23 KiB
C++

// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "platform/globals.h" // NOLINT
#if defined(HOST_OS_WINDOWS)
#include "vm/growable_array.h"
#include "vm/lockers.h"
#include "vm/os_thread.h"
#include <process.h> // NOLINT
#include "platform/address_sanitizer.h"
#include "platform/assert.h"
#include "platform/safe_stack.h"
namespace dart {
// This flag is flipped by platform_win.cc when the process is exiting.
// TODO(zra): Remove once VM shuts down cleanly.
bool private_flag_windows_run_tls_destructors = true;
class ThreadStartData {
public:
ThreadStartData(const char* name,
OSThread::ThreadStartFunction function,
uword parameter)
: name_(name), function_(function), parameter_(parameter) {}
const char* name() const { return name_; }
OSThread::ThreadStartFunction function() const { return function_; }
uword parameter() const { return parameter_; }
private:
const char* name_;
OSThread::ThreadStartFunction function_;
uword parameter_;
DISALLOW_COPY_AND_ASSIGN(ThreadStartData);
};
// Dispatch to the thread start function provided by the caller. This trampoline
// is used to ensure that the thread is properly destroyed if the thread just
// exits.
static unsigned int __stdcall ThreadEntry(void* data_ptr) {
ThreadStartData* data = reinterpret_cast<ThreadStartData*>(data_ptr);
const char* name = data->name();
OSThread::ThreadStartFunction function = data->function();
uword parameter = data->parameter();
delete data;
MonitorData::GetMonitorWaitDataForThread();
// Create new OSThread object and set as TLS for new thread.
OSThread* thread = OSThread::CreateOSThread();
if (thread != NULL) {
OSThread::SetCurrent(thread);
thread->set_name(name);
// Call the supplied thread start function handing it its parameters.
function(parameter);
}
// Clean up the monitor wait data for this thread.
MonitorWaitData::ThreadExit();
return 0;
}
int OSThread::Start(const char* name,
ThreadStartFunction function,
uword parameter) {
ThreadStartData* start_data = new ThreadStartData(name, function, parameter);
uint32_t tid;
uintptr_t thread = _beginthreadex(NULL, OSThread::GetMaxStackSize(),
ThreadEntry, start_data, 0, &tid);
if (thread == -1L || thread == 0) {
#ifdef DEBUG
fprintf(stderr, "_beginthreadex error: %d (%s)\n", errno, strerror(errno));
#endif
return errno;
}
// Close the handle, so we don't leak the thread object.
CloseHandle(reinterpret_cast<HANDLE>(thread));
return 0;
}
const ThreadId OSThread::kInvalidThreadId = 0;
const ThreadJoinId OSThread::kInvalidThreadJoinId = NULL;
ThreadLocalKey OSThread::CreateThreadLocal(ThreadDestructor destructor) {
ThreadLocalKey key = TlsAlloc();
if (key == kUnsetThreadLocalKey) {
FATAL1("TlsAlloc failed %d", GetLastError());
}
ThreadLocalData::AddThreadLocal(key, destructor);
return key;
}
void OSThread::DeleteThreadLocal(ThreadLocalKey key) {
ASSERT(key != kUnsetThreadLocalKey);
BOOL result = TlsFree(key);
if (!result) {
FATAL1("TlsFree failed %d", GetLastError());
}
ThreadLocalData::RemoveThreadLocal(key);
}
intptr_t OSThread::GetMaxStackSize() {
const int kStackSize = (128 * kWordSize * KB);
return kStackSize;
}
ThreadId OSThread::GetCurrentThreadId() {
return ::GetCurrentThreadId();
}
#ifndef PRODUCT
ThreadId OSThread::GetCurrentThreadTraceId() {
return ::GetCurrentThreadId();
}
#endif // PRODUCT
ThreadJoinId OSThread::GetCurrentThreadJoinId(OSThread* thread) {
ASSERT(thread != NULL);
// Make sure we're filling in the join id for the current thread.
ThreadId id = GetCurrentThreadId();
ASSERT(thread->id() == id);
// Make sure the join_id_ hasn't been set, yet.
DEBUG_ASSERT(thread->join_id_ == kInvalidThreadJoinId);
HANDLE handle = OpenThread(SYNCHRONIZE, false, id);
ASSERT(handle != NULL);
#if defined(DEBUG)
thread->join_id_ = handle;
#endif
return handle;
}
void OSThread::Join(ThreadJoinId id) {
HANDLE handle = static_cast<HANDLE>(id);
ASSERT(handle != NULL);
DWORD res = WaitForSingleObject(handle, INFINITE);
CloseHandle(handle);
ASSERT(res == WAIT_OBJECT_0);
}
intptr_t OSThread::ThreadIdToIntPtr(ThreadId id) {
ASSERT(sizeof(id) <= sizeof(intptr_t));
return static_cast<intptr_t>(id);
}
ThreadId OSThread::ThreadIdFromIntPtr(intptr_t id) {
return static_cast<ThreadId>(id);
}
bool OSThread::Compare(ThreadId a, ThreadId b) {
return a == b;
}
bool OSThread::GetCurrentStackBounds(uword* lower, uword* upper) {
// On Windows stack limits for the current thread are available in
// the thread information block (TIB). Its fields can be accessed through
// FS segment register on x86 and GS segment register on x86_64.
#ifdef _WIN64
*upper = static_cast<uword>(__readgsqword(offsetof(NT_TIB64, StackBase)));
#else
*upper = static_cast<uword>(__readfsdword(offsetof(NT_TIB, StackBase)));
#endif
// Notice that we cannot use the TIB's StackLimit for the stack end, as it
// tracks the end of the committed range. We're after the end of the reserved
// stack area (most of which will be uncommitted, most times).
MEMORY_BASIC_INFORMATION stack_info;
memset(&stack_info, 0, sizeof(MEMORY_BASIC_INFORMATION));
size_t result_size =
VirtualQuery(&stack_info, &stack_info, sizeof(MEMORY_BASIC_INFORMATION));
ASSERT(result_size >= sizeof(MEMORY_BASIC_INFORMATION));
*lower = reinterpret_cast<uword>(stack_info.AllocationBase);
ASSERT(*upper > *lower);
// When the third last page of the reserved stack is accessed as a
// guard page, the second last page will be committed (along with removing
// the guard bit on the third last) _and_ a stack overflow exception
// is raised.
//
// http://blogs.msdn.com/b/satyem/archive/2012/08/13/thread-s-stack-memory-management.aspx
// explains the details.
ASSERT((*upper - *lower) >= (4u * 0x1000));
*lower += 4 * 0x1000;
return true;
}
#if defined(USING_SAFE_STACK)
NO_SANITIZE_ADDRESS
NO_SANITIZE_SAFE_STACK
uword OSThread::GetCurrentSafestackPointer() {
#error "SAFE_STACK is unsupported on this platform"
return 0;
}
NO_SANITIZE_ADDRESS
NO_SANITIZE_SAFE_STACK
void OSThread::SetCurrentSafestackPointer(uword ssp) {
#error "SAFE_STACK is unsupported on this platform"
}
#endif
void OSThread::SetThreadLocal(ThreadLocalKey key, uword value) {
ASSERT(key != kUnsetThreadLocalKey);
BOOL result = TlsSetValue(key, reinterpret_cast<void*>(value));
if (!result) {
FATAL1("TlsSetValue failed %d", GetLastError());
}
}
Mutex::Mutex(NOT_IN_PRODUCT(const char* name))
#if !defined(PRODUCT)
: name_(name)
#endif
{
// Allocate unnamed semaphore with initial count 1 and max count 1.
data_.semaphore_ = CreateSemaphore(NULL, 1, 1, NULL);
if (data_.semaphore_ == NULL) {
#if defined(PRODUCT)
FATAL1("Mutex allocation failed %d", GetLastError());
#else
FATAL2("[%s] Mutex allocation failed %d", name_, GetLastError());
#endif
}
#if defined(DEBUG)
// When running with assertions enabled we do track the owner.
owner_ = OSThread::kInvalidThreadId;
#endif // defined(DEBUG)
}
Mutex::~Mutex() {
CloseHandle(data_.semaphore_);
#if defined(DEBUG)
// When running with assertions enabled we do track the owner.
ASSERT(owner_ == OSThread::kInvalidThreadId);
#endif // defined(DEBUG)
}
void Mutex::Lock() {
DWORD result = WaitForSingleObject(data_.semaphore_, INFINITE);
if (result != WAIT_OBJECT_0) {
FATAL1("Mutex lock failed %d", GetLastError());
}
#if defined(DEBUG)
// When running with assertions enabled we do track the owner.
owner_ = OSThread::GetCurrentThreadId();
#endif // defined(DEBUG)
}
bool Mutex::TryLock() {
// Attempt to pass the semaphore but return immediately.
DWORD result = WaitForSingleObject(data_.semaphore_, 0);
if (result == WAIT_OBJECT_0) {
#if defined(DEBUG)
// When running with assertions enabled we do track the owner.
owner_ = OSThread::GetCurrentThreadId();
#endif // defined(DEBUG)
return true;
}
if (result == WAIT_ABANDONED || result == WAIT_FAILED) {
FATAL1("Mutex try lock failed %d", GetLastError());
}
ASSERT(result == WAIT_TIMEOUT);
return false;
}
void Mutex::Unlock() {
#if defined(DEBUG)
// When running with assertions enabled we do track the owner.
ASSERT(IsOwnedByCurrentThread());
owner_ = OSThread::kInvalidThreadId;
#endif // defined(DEBUG)
BOOL result = ReleaseSemaphore(data_.semaphore_, 1, NULL);
if (result == 0) {
FATAL1("Mutex unlock failed %d", GetLastError());
}
}
ThreadLocalKey MonitorWaitData::monitor_wait_data_key_ = kUnsetThreadLocalKey;
Monitor::Monitor() {
InitializeCriticalSection(&data_.cs_);
InitializeCriticalSection(&data_.waiters_cs_);
data_.waiters_head_ = NULL;
data_.waiters_tail_ = NULL;
#if defined(DEBUG)
// When running with assertions enabled we track the owner.
owner_ = OSThread::kInvalidThreadId;
#endif // defined(DEBUG)
}
Monitor::~Monitor() {
#if defined(DEBUG)
// When running with assertions enabled we track the owner.
ASSERT(owner_ == OSThread::kInvalidThreadId);
#endif // defined(DEBUG)
DeleteCriticalSection(&data_.cs_);
DeleteCriticalSection(&data_.waiters_cs_);
}
bool Monitor::TryEnter() {
// Attempt to pass the semaphore but return immediately.
BOOL result = TryEnterCriticalSection(&data_.cs_);
if (!result) {
return false;
}
#if defined(DEBUG)
// When running with assertions enabled we do track the owner.
ASSERT(owner_ == OSThread::kInvalidThreadId);
owner_ = OSThread::GetCurrentThreadId();
#endif // defined(DEBUG)
return true;
}
void Monitor::Enter() {
EnterCriticalSection(&data_.cs_);
#if defined(DEBUG)
// When running with assertions enabled we track the owner.
ASSERT(owner_ == OSThread::kInvalidThreadId);
owner_ = OSThread::GetCurrentThreadId();
#endif // defined(DEBUG)
}
void Monitor::Exit() {
#if defined(DEBUG)
// When running with assertions enabled we track the owner.
ASSERT(IsOwnedByCurrentThread());
owner_ = OSThread::kInvalidThreadId;
#endif // defined(DEBUG)
LeaveCriticalSection(&data_.cs_);
}
void MonitorWaitData::ThreadExit() {
if (MonitorWaitData::monitor_wait_data_key_ != kUnsetThreadLocalKey) {
uword raw_wait_data =
OSThread::GetThreadLocal(MonitorWaitData::monitor_wait_data_key_);
// Clear in case this is called a second time.
OSThread::SetThreadLocal(MonitorWaitData::monitor_wait_data_key_, 0);
if (raw_wait_data != 0) {
MonitorWaitData* wait_data =
reinterpret_cast<MonitorWaitData*>(raw_wait_data);
delete wait_data;
}
}
}
void MonitorData::AddWaiter(MonitorWaitData* wait_data) {
// Add the MonitorWaitData object to the list of objects waiting for
// this monitor.
EnterCriticalSection(&waiters_cs_);
if (waiters_tail_ == NULL) {
ASSERT(waiters_head_ == NULL);
waiters_head_ = waiters_tail_ = wait_data;
} else {
waiters_tail_->next_ = wait_data;
waiters_tail_ = wait_data;
}
LeaveCriticalSection(&waiters_cs_);
}
void MonitorData::RemoveWaiter(MonitorWaitData* wait_data) {
// Remove the MonitorWaitData object from the list of objects
// waiting for this monitor.
EnterCriticalSection(&waiters_cs_);
MonitorWaitData* previous = NULL;
MonitorWaitData* current = waiters_head_;
while (current != NULL) {
if (current == wait_data) {
if (waiters_head_ == waiters_tail_) {
waiters_head_ = waiters_tail_ = NULL;
} else if (current == waiters_head_) {
waiters_head_ = waiters_head_->next_;
} else if (current == waiters_tail_) {
ASSERT(previous != NULL);
waiters_tail_ = previous;
previous->next_ = NULL;
} else {
ASSERT(previous != NULL);
previous->next_ = current->next_;
}
// Clear next.
wait_data->next_ = NULL;
break;
}
previous = current;
current = current->next_;
}
LeaveCriticalSection(&waiters_cs_);
}
void MonitorData::SignalAndRemoveFirstWaiter() {
EnterCriticalSection(&waiters_cs_);
MonitorWaitData* first = waiters_head_;
if (first != NULL) {
// Remove from list.
if (waiters_head_ == waiters_tail_) {
waiters_tail_ = waiters_head_ = NULL;
} else {
waiters_head_ = waiters_head_->next_;
}
// Clear next.
first->next_ = NULL;
// Signal event.
BOOL result = SetEvent(first->event_);
if (result == 0) {
FATAL1("Monitor::Notify failed to signal event %d", GetLastError());
}
}
LeaveCriticalSection(&waiters_cs_);
}
void MonitorData::SignalAndRemoveAllWaiters() {
EnterCriticalSection(&waiters_cs_);
// Extract list to signal.
MonitorWaitData* current = waiters_head_;
// Clear list.
waiters_head_ = waiters_tail_ = NULL;
// Iterate and signal all events.
while (current != NULL) {
// Copy next.
MonitorWaitData* next = current->next_;
// Clear next.
current->next_ = NULL;
// Signal event.
BOOL result = SetEvent(current->event_);
if (result == 0) {
FATAL1("Failed to set event for NotifyAll %d", GetLastError());
}
current = next;
}
LeaveCriticalSection(&waiters_cs_);
}
MonitorWaitData* MonitorData::GetMonitorWaitDataForThread() {
// Ensure that the thread local key for monitor wait data objects is
// initialized.
ASSERT(MonitorWaitData::monitor_wait_data_key_ != kUnsetThreadLocalKey);
// Get the MonitorWaitData object containing the event for this
// thread from thread local storage. Create it if it does not exist.
uword raw_wait_data =
OSThread::GetThreadLocal(MonitorWaitData::monitor_wait_data_key_);
MonitorWaitData* wait_data = NULL;
if (raw_wait_data == 0) {
HANDLE event = CreateEvent(NULL, FALSE, FALSE, NULL);
wait_data = new MonitorWaitData(event);
OSThread::SetThreadLocal(MonitorWaitData::monitor_wait_data_key_,
reinterpret_cast<uword>(wait_data));
} else {
wait_data = reinterpret_cast<MonitorWaitData*>(raw_wait_data);
ASSERT(wait_data->next_ == NULL);
}
return wait_data;
}
Monitor::WaitResult Monitor::Wait(int64_t millis) {
#if defined(DEBUG)
// When running with assertions enabled we track the owner.
ASSERT(IsOwnedByCurrentThread());
ThreadId saved_owner = owner_;
owner_ = OSThread::kInvalidThreadId;
#endif // defined(DEBUG)
Monitor::WaitResult retval = kNotified;
// Get the wait data object containing the event to wait for.
MonitorWaitData* wait_data = MonitorData::GetMonitorWaitDataForThread();
// Start waiting by adding the MonitorWaitData to the list of
// waiters.
data_.AddWaiter(wait_data);
// Leave the monitor critical section while waiting.
LeaveCriticalSection(&data_.cs_);
// Perform the actual wait on the event.
DWORD result = WAIT_FAILED;
if (millis == 0) {
// Wait forever for a Notify or a NotifyAll event.
result = WaitForSingleObject(wait_data->event_, INFINITE);
if (result == WAIT_FAILED) {
FATAL1("Monitor::Wait failed %d", GetLastError());
}
} else {
// Wait for the given period of time for a Notify or a NotifyAll
// event.
result = WaitForSingleObject(wait_data->event_, millis);
if (result == WAIT_FAILED) {
FATAL1("Monitor::Wait with timeout failed %d", GetLastError());
}
if (result == WAIT_TIMEOUT) {
// No longer waiting. Remove from the list of waiters.
data_.RemoveWaiter(wait_data);
// Caveat: wait_data->event_ might have been signaled between
// WaitForSingleObject and RemoveWaiter because we are not in any critical
// section here. Leaving it in a signaled state would break invariants
// that Monitor::Wait code relies on. We assume that when
// WaitForSingleObject(wait_data->event_, ...) returns successfully then
// corresponding wait_data is not on the waiters list anymore.
// This is guaranteed because we only signal these events from
// SignalAndRemoveAllWaiters/SignalAndRemoveFirstWaiter which
// simultaneously remove MonitorWaitData from the list.
// Now imagine that wait_data->event_ is left signaled here. In this case
// the next WaitForSingleObject(wait_data->event_, ...) will immediately
// return while wait_data is still on the waiters list. This would
// leave waiters list in the inconsistent state.
// To prevent this from happening simply reset the event.
// Note: wait_data is no longer on the waiters list so it can't be
// signaled anymore at this point so there is no race possible from
// this point onward.
ResetEvent(wait_data->event_);
retval = kTimedOut;
}
}
// Reacquire the monitor critical section before continuing.
EnterCriticalSection(&data_.cs_);
#if defined(DEBUG)
// When running with assertions enabled we track the owner.
ASSERT(owner_ == OSThread::kInvalidThreadId);
owner_ = OSThread::GetCurrentThreadId();
ASSERT(owner_ == saved_owner);
#endif // defined(DEBUG)
return retval;
}
Monitor::WaitResult Monitor::WaitMicros(int64_t micros) {
// TODO(johnmccutchan): Investigate sub-millisecond sleep times on Windows.
int64_t millis = micros / kMicrosecondsPerMillisecond;
if ((millis * kMicrosecondsPerMillisecond) < micros) {
// We've been asked to sleep for a fraction of a millisecond,
// this isn't supported on Windows. Bumps milliseconds up by one
// so that we never return too early. We likely return late though.
millis += 1;
}
return Wait(millis);
}
void Monitor::Notify() {
// When running with assertions enabled we track the owner.
ASSERT(IsOwnedByCurrentThread());
data_.SignalAndRemoveFirstWaiter();
}
void Monitor::NotifyAll() {
// When running with assertions enabled we track the owner.
ASSERT(IsOwnedByCurrentThread());
// If one of the objects in the list of waiters wakes because of a
// timeout before we signal it, that object will get an extra
// signal. This will be treated as a spurious wake-up and is OK
// since all uses of monitors should recheck the condition after a
// Wait.
data_.SignalAndRemoveAllWaiters();
}
void ThreadLocalData::AddThreadLocal(ThreadLocalKey key,
ThreadDestructor destructor) {
ASSERT(thread_locals_ != NULL);
if (destructor == NULL) {
// We only care about thread locals with destructors.
return;
}
MutexLocker ml(mutex_, false);
#if defined(DEBUG)
// Verify that we aren't added twice.
for (intptr_t i = 0; i < thread_locals_->length(); i++) {
const ThreadLocalEntry& entry = thread_locals_->At(i);
ASSERT(entry.key() != key);
}
#endif
// Add to list.
thread_locals_->Add(ThreadLocalEntry(key, destructor));
}
void ThreadLocalData::RemoveThreadLocal(ThreadLocalKey key) {
ASSERT(thread_locals_ != NULL);
MutexLocker ml(mutex_, false);
intptr_t i = 0;
for (; i < thread_locals_->length(); i++) {
const ThreadLocalEntry& entry = thread_locals_->At(i);
if (entry.key() == key) {
break;
}
}
if (i == thread_locals_->length()) {
// Not found.
return;
}
thread_locals_->RemoveAt(i);
}
// This function is executed on the thread that is exiting. It is invoked
// by |OnDartThreadExit| (see below for notes on TLS destructors on Windows).
void ThreadLocalData::RunDestructors() {
ASSERT(thread_locals_ != NULL);
ASSERT(mutex_ != NULL);
MutexLocker ml(mutex_, false);
for (intptr_t i = 0; i < thread_locals_->length(); i++) {
const ThreadLocalEntry& entry = thread_locals_->At(i);
// We access the exiting thread's TLS variable here.
void* p = reinterpret_cast<void*>(OSThread::GetThreadLocal(entry.key()));
// We invoke the constructor here.
entry.destructor()(p);
}
}
Mutex* ThreadLocalData::mutex_ = NULL;
MallocGrowableArray<ThreadLocalEntry>* ThreadLocalData::thread_locals_ = NULL;
void ThreadLocalData::InitOnce() {
mutex_ = new Mutex();
thread_locals_ = new MallocGrowableArray<ThreadLocalEntry>();
}
void ThreadLocalData::Shutdown() {
if (mutex_ != NULL) {
delete mutex_;
mutex_ = NULL;
}
if (thread_locals_ != NULL) {
delete thread_locals_;
thread_locals_ = NULL;
}
}
} // namespace dart
// The following was adapted from Chromium:
// src/base/threading/thread_local_storage_win.cc
// Thread Termination Callbacks.
// Windows doesn't support a per-thread destructor with its
// TLS primitives. So, we build it manually by inserting a
// function to be called on each thread's exit.
// This magic is from http://www.codeproject.com/threads/tls.asp
// and it works for VC++ 7.0 and later.
// Force a reference to _tls_used to make the linker create the TLS directory
// if it's not already there. (e.g. if __declspec(thread) is not used).
// Force a reference to p_thread_callback_dart to prevent whole program
// optimization from discarding the variable.
#ifdef _WIN64
#pragma comment(linker, "/INCLUDE:_tls_used")
#pragma comment(linker, "/INCLUDE:p_thread_callback_dart")
#else // _WIN64
#pragma comment(linker, "/INCLUDE:__tls_used")
#pragma comment(linker, "/INCLUDE:_p_thread_callback_dart")
#endif // _WIN64
// Static callback function to call with each thread termination.
void NTAPI OnDartThreadExit(PVOID module, DWORD reason, PVOID reserved) {
if (!dart::private_flag_windows_run_tls_destructors) {
return;
}
// On XP SP0 & SP1, the DLL_PROCESS_ATTACH is never seen. It is sent on SP2+
// and on W2K and W2K3. So don't assume it is sent.
if (DLL_THREAD_DETACH == reason || DLL_PROCESS_DETACH == reason) {
dart::ThreadLocalData::RunDestructors();
dart::MonitorWaitData::ThreadExit();
}
}
// .CRT$XLA to .CRT$XLZ is an array of PIMAGE_TLS_CALLBACK pointers that are
// called automatically by the OS loader code (not the CRT) when the module is
// loaded and on thread creation. They are NOT called if the module has been
// loaded by a LoadLibrary() call. It must have implicitly been loaded at
// process startup.
// By implicitly loaded, I mean that it is directly referenced by the main EXE
// or by one of its dependent DLLs. Delay-loaded DLL doesn't count as being
// implicitly loaded.
//
// See VC\crt\src\tlssup.c for reference.
// extern "C" suppresses C++ name mangling so we know the symbol name for the
// linker /INCLUDE:symbol pragma above.
extern "C" {
// The linker must not discard p_thread_callback_dart. (We force a reference
// to this variable with a linker /INCLUDE:symbol pragma to ensure that.) If
// this variable is discarded, the OnDartThreadExit function will never be
// called.
#ifdef _WIN64
// .CRT section is merged with .rdata on x64 so it must be constant data.
#pragma const_seg(".CRT$XLB")
// When defining a const variable, it must have external linkage to be sure the
// linker doesn't discard it.
extern const PIMAGE_TLS_CALLBACK p_thread_callback_dart;
const PIMAGE_TLS_CALLBACK p_thread_callback_dart = OnDartThreadExit;
// Reset the default section.
#pragma const_seg()
#else // _WIN64
#pragma data_seg(".CRT$XLB")
PIMAGE_TLS_CALLBACK p_thread_callback_dart = OnDartThreadExit;
// Reset the default section.
#pragma data_seg()
#endif // _WIN64
} // extern "C"
#endif // defined(HOST_OS_WINDOWS)