32f6f94ab5
In dependent CL, const maps and sets can be shared between isolates in the same isolate group before the index is lazily populated. To prevent one isolate from seeing a non-null index pointer, while not all writes to the index itself are visible to the isolate (the mutator thread of that isolate), we use a store release barrier on arm architectures. This CL adds a store release barrier option to the StoreInstanceField instruction to be used in the dependent CL. Even though there is no barrier on x64 and ia32, we still also use the option on these architectures because on x64 we signal the barrier to TSAN. The stlr instruction on arm64 does not feature an address operand. Therefore we need to branch in the assembler on whether we're using a store-release before we construct an Address. Design doc: go/dart-vm-const-maps TEST=Dependent CL, split off for ease of reviewing. Bug: https://github.com/dart-lang/sdk/issues/45908 Change-Id: I6563aa3c813319a23e815b862ca5caabb805dc9e Cq-Include-Trybots: luci.dart.try:analyzer-nnbd-linux-release-try,app-kernel-linux-debug-x64-try,dart-sdk-linux-try,front-end-nnbd-linux-release-x64-try,pkg-linux-debug-try,vm-canary-linux-debug-try,vm-kernel-asan-linux-release-x64-try,vm-kernel-checked-linux-release-x64-try,vm-kernel-linux-debug-x64c-try,vm-kernel-linux-debug-x64-try,vm-kernel-linux-debug-simarm64c-try,vm-kernel-nnbd-linux-release-simarm-try,vm-kernel-optcounter-threshold-linux-release-x64-try,vm-kernel-precomp-android-release-arm_x64-try,vm-kernel-precomp-linux-debug-x64-try,vm-kernel-precomp-linux-debug-x64c-try,vm-kernel-reload-linux-debug-x64-try,vm-kernel-reload-rollback-linux-debug-x64-try,vm-precomp-ffi-qemu-linux-release-arm-try,vm-kernel-precomp-linux-debug-simarm_x64-try,vm-kernel-precomp-linux-debug-x64-try,vm-kernel-precomp-tsan-linux-release-x64-try,vm-kernel-tsan-linux-release-x64-try Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/210726 Reviewed-by: Martin Kustermann <kustermann@google.com> Reviewed-by: Tess Strickland <sstrickl@google.com> |
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.dart_tool | ||
.github | ||
benchmarks | ||
build | ||
client | ||
docs | ||
pkg | ||
runtime | ||
samples | ||
samples-dev/swarm | ||
samples_2 | ||
sdk | ||
tests | ||
third_party | ||
tools | ||
utils | ||
.clang-format | ||
.gitattributes | ||
.gitconfig | ||
.gitignore | ||
.gn | ||
.mailmap | ||
.packages | ||
.style.yapf | ||
.vpython | ||
AUTHORS | ||
BUILD.gn | ||
CHANGELOG.md | ||
codereview.settings | ||
CONTRIBUTING.md | ||
DEPS | ||
LICENSE | ||
PATENT_GRANT | ||
PRESUBMIT.py | ||
README.dart-sdk | ||
README.md | ||
sdk_args.gni | ||
WATCHLISTS |
Dart
A client-optimized language for fast apps on any platform
Dart is:
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Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.
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Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.
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Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
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Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
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Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
License & patents
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Using Dart
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
Building Dart
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents on our wiki.
Contributing to Dart
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.