![]() Instead of hand-written assembly to instantiate various different kinds of type constants, we simply lower type constants to `InstanceConstant`s for which we already have code generation. This lowering also means that types that are considered to be different on the kernel `DartType` level may end up being lowered to the same `InstanceConstant`. => We canonicalize them now where we didn't before => We reduce code size. An example where this happens the `TypeParameterType`: On the kernel level two such types are different if they refer to a different class. But in the RTT data structure we do not care about what class they refer to, only the index is important (as RTT knows which class it belongs to). Issue https://github.com/dart-lang/sdk/issues/55516 Change-Id: I7ebd68b2c48c752f6d074a7981da75fbbfbcf00f Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/369480 Reviewed-by: Srujan Gaddam <srujzs@google.com> Commit-Queue: Martin Kustermann <kustermann@google.com> |
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benchmarks | ||
build | ||
docs | ||
pkg | ||
runtime | ||
samples | ||
sdk | ||
tests | ||
third_party | ||
tools | ||
utils | ||
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.gitattributes | ||
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.gitignore | ||
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AUTHORS | ||
BUILD.gn | ||
CHANGELOG.md | ||
codereview.settings | ||
CONTRIBUTING.md | ||
DEPS | ||
LICENSE | ||
OWNERS | ||
PATENT_GRANT | ||
PRESUBMIT.py | ||
README.dart-sdk | ||
README.md | ||
sdk.code-workspace | ||
sdk_args.gni | ||
sdk_packages.yaml | ||
SECURITY.md | ||
WATCHLISTS |
Dart
An approachable, portable, and productive language for high-quality apps on any platform
Dart is:
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Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.
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Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.
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Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
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Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
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Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
License & patents
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Using Dart
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
Building Dart
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents in our repo at docs.
Contributing to Dart
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.
Roadmap
Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.