2917c1cb8f
The WebSocket abstract class was changed to allow an optional parameter called customClient that takes in a HTTPClient and passes it to the WebSocket Implementation. The WebSocket implementation takes the customClient, checks if its null, if its not null, it uses the customClient in place of the static HTTPClient that the WebSocket Implementation offers. This custom client does not override the static HTTPClient, so all previous functionality remains the same when the customClient is not present. TEST=testStaticClientUserAgentStaysTheSame() in web_socket_test.dart in standalone_2/standalone TEST=new SecurityConfiguration(secure: true).runTests(); in web_socket_error_test.dart and web_socket_test.dart in standalone_2/standalone Bug: https://github.com/dart-lang/sdk/issues/34284 Closes https://github.com/dart-lang/sdk/pull/46040 https://github.com/dart-lang/sdk/pull/46040 GitOrigin-RevId: 58fed38baa606a8a492d3729190afa5009cc2409 Change-Id: I042b1e3fa7a4effed076c0deeec1f86af0dfe26d Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/200262 Reviewed-by: Alexander Aprelev <aam@google.com> Reviewed-by: Siva Annamalai <asiva@google.com> Commit-Queue: Alexander Aprelev <aam@google.com> |
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.github | ||
benchmarks | ||
build | ||
client | ||
docs | ||
pkg | ||
runtime | ||
samples | ||
samples-dev/swarm | ||
samples_2 | ||
sdk | ||
tests | ||
third_party | ||
tools | ||
utils | ||
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.gitattributes | ||
.gitconfig | ||
.gitignore | ||
.gn | ||
.mailmap | ||
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.style.yapf | ||
.vpython | ||
AUTHORS | ||
BUILD.gn | ||
CHANGELOG.md | ||
codereview.settings | ||
CONTRIBUTING.md | ||
DEPS | ||
LICENSE | ||
PATENT_GRANT | ||
PRESUBMIT.py | ||
README.dart-sdk | ||
README.md | ||
sdk_args.gni | ||
WATCHLISTS |
Dart
A client-optimized language for fast apps on any platform
Dart is:
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Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.
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Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.
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Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
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Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
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Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
License & patents
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Using Dart
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
Building Dart
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents on our wiki.
Contributing to Dart
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.