mirror of
https://github.com/dart-lang/sdk
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Add documentation on Future
and Stream
showing async
programming.
The documentation on `Future` and `Stream` was only showing the class API, not `async` programming. Added examples of using `async`, `async*`, `await`, `await for`, `yield` and `yield*`. Fixes #47082 Bug: http://dartbug.com/47082 Change-Id: Ib8b4e8642412073e9e6124429d66747c277f89a6 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/212470 Commit-Queue: Lasse R.H. Nielsen <lrn@google.com> Reviewed-by: Nate Bosch <nbosch@google.com>
This commit is contained in:
parent
29ee321627
commit
e4f12438a4
3 changed files with 183 additions and 49 deletions
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@ -28,19 +28,19 @@ static method main() → dynamic
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Extra constant evaluation status:
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:639:13 -> SymbolConstant(#catchError)
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Evaluated: ListLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:639:13 -> ListConstant(const <Type*>[])
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:639:13 -> SymbolConstant(#test)
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:675:13 -> SymbolConstant(#whenComplete)
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Evaluated: ListLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:675:13 -> ListConstant(const <Type*>[])
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Evaluated: MapLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:675:13 -> MapConstant(const <Symbol*, dynamic>{})
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:698:13 -> SymbolConstant(#timeout)
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Evaluated: ListLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:698:13 -> ListConstant(const <Type*>[])
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:698:13 -> SymbolConstant(#onTimeout)
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:602:13 -> SymbolConstant(#then)
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:602:13 -> SymbolConstant(#onError)
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:684:13 -> SymbolConstant(#asStream)
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Evaluated: ListLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:684:13 -> ListConstant(const <Type*>[])
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Evaluated: ListLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:684:13 -> ListConstant(const <dynamic>[])
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Evaluated: MapLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:684:13 -> MapConstant(const <Symbol*, dynamic>{})
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:717:13 -> SymbolConstant(#catchError)
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Evaluated: ListLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:717:13 -> ListConstant(const <Type*>[])
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:717:13 -> SymbolConstant(#test)
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:753:13 -> SymbolConstant(#whenComplete)
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Evaluated: ListLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:753:13 -> ListConstant(const <Type*>[])
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Evaluated: MapLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:753:13 -> MapConstant(const <Symbol*, dynamic>{})
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:776:13 -> SymbolConstant(#timeout)
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Evaluated: ListLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:776:13 -> ListConstant(const <Type*>[])
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:776:13 -> SymbolConstant(#onTimeout)
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:680:13 -> SymbolConstant(#then)
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:680:13 -> SymbolConstant(#onError)
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Evaluated: SymbolLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:762:13 -> SymbolConstant(#asStream)
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Evaluated: ListLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:762:13 -> ListConstant(const <Type*>[])
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Evaluated: ListLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:762:13 -> ListConstant(const <dynamic>[])
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Evaluated: MapLiteral @ org-dartlang-sdk:///sdk/lib/async/future.dart:762:13 -> MapConstant(const <Symbol*, dynamic>{})
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Extra constant evaluation: evaluated: 61, effectively constant: 15
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@ -7,8 +7,8 @@ part of dart.async;
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/// A type representing values that are either `Future<T>` or `T`.
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///
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/// This class declaration is a public stand-in for an internal
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/// future-or-value generic type. References to this class are resolved to the
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/// internal type.
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/// future-or-value generic type, which is not a class type.
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/// References to this class are resolved to the internal type.
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///
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/// It is a compile-time error for any class to extend, mix in or implement
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/// `FutureOr`.
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}
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}
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/// An object representing a delayed computation.
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/// The result of an asynchronous computation.
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///
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/// A [Future] is used to represent a potential value, or error,
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/// that will be available at some time in the future.
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/// Receivers of a [Future] can register callbacks
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/// that handle the value or error once it is available.
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/// An _asynchronous computation_ cannot provide a result immediately
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/// when it is started, unlike a synchronous computation which does compute
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/// a result immediately by either returning a value or by throwing.
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/// An asynchronous computation may need to wait for something external
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/// to the program (reading a file, querying a database, fetching a web page)
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/// which takes time.
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/// Instead of blocking all computation until the result is available,
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/// the asynchronous computation immediately returns a `Future`
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/// which will *eventually* "complete" with the result.
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///
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/// ### Asynchronous programming
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///
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/// To perform an asynchronous computation, you use an `async` function
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/// which always produces a future.
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/// Inside such an asynchronous function, you can use the `await` operation
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/// to delay execution until another asyncronous computation has a result.
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/// While execution of the awaiting function is delayed,
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/// the program is not blocked, and can continue doing other things.
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///
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/// Example:
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/// ```dart
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/// import "dart:io";
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/// Future<bool> fileContains(String path, String needle) async {
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/// var haystack = await File(path).readAsString();
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/// return haystack.contains(needle);
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/// }
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/// ```
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/// Here the `File.readAsString` method from `dart:io` is an asychronous
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/// function returning a `Future<String>`.
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/// The `fileContains` function is marked with `async` right before its body,
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/// which means that you can use `await` insider it,
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/// and that it must return a future.
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/// The call to `File(path).readAsString()` initiates reading the file into
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/// a string and produces a `Future<String>` which will eventually contain the
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/// result.
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/// The `await` then waits for that future to complete with a string
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/// (or an error, if reading the file fails).
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/// While waiting, the program can do other things.
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/// When the future completes with a string, the `fileContains` function
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/// computes a boolean and returns it, which then completes the original
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/// future that it returned when first called.
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///
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/// If a future completes with an *error*, awaiting that future will
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/// (re-)throw that error. In the example here, we can add error checking:
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/// ```dart
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/// import "dart:io";
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/// Future<bool> fileContains(String path, String needle) async {
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/// try {
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/// var haystack = await File(path).readAsString();
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/// return haystack.contains(needle);
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/// } on FileSystemException catch (exception, stack) {
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/// _myLog.logError(exception, stack);
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/// return false;
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/// }
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/// }
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/// ```
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/// You use a normal `try`/`catch` to catch the failures of awaited
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/// asynchronous computations.
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///
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/// In general, when writing asynchronous code, you should always await a
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/// future when it is produced, and not wait until after another asynchronous
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/// delay. That ensures that you are ready to receive any error that the
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/// future might produce, which is important because an asynchronous error
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/// that no-one is awaiting is an *uncaught* error and may terminate
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/// the running program.
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///
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/// ### Programming with the `Future` API.
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///
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/// The `Future` class also provides a more direct, low-level functionality
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/// for accessing the result that it completes with.
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/// The `async` and `await` language features are built on top of this
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/// functionality, and it sometimes makes sense to use it directly.
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/// There are things that you cannot do by just `await`ing one future at
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/// a time.
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///
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/// With a [Future], you can manually register callbacks
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/// that handle the value, or error, once it is available.
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/// For example:
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/// ```dart
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/// Future<int> future = getFuture();
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/// future.then((value) => handleValue(value))
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/// .catchError((error) => handleError(error));
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/// ```
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/// A [Future] can be completed in two ways:
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/// with a value ("the future succeeds")
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/// or with an error ("the future fails").
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/// Users can install callbacks for each case.
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/// Since a [Future] can be completed in two ways,
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/// either with a value (if the asynchronous computation succeeded)
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/// or with an error (if the computation failed),
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/// you can install callbacks for either or both cases.
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///
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/// In some cases we say that a future is completed with another future.
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/// In some cases we say that a future is completed *with another future*.
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/// This is a short way of stating that the future is completed in the same way,
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/// with the same value or error,
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/// as the other future once that completes.
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/// Whenever a function in the core library may complete a future
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/// as the other future once that other future itself completes.
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/// Most functions in the platform libraries that complete a future
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/// (for example [Completer.complete] or [Future.value]),
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/// then it also accepts another future and does this work for the developer.
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/// also accepts another future, and automatically handles forwarding
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/// the result to the future being completed.
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///
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/// The result of registering a pair of callbacks is a Future (the
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/// "successor") which in turn is completed with the result of invoking the
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/// corresponding callback.
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/// The successor is completed with an error if the invoked callback throws.
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/// The result of registering callbacks is itself a `Future`,
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/// which in turn is completed with the result of invoking the
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/// corresponding callback with the original future's result.
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/// The new future is completed with an error if the invoked callback throws.
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/// For example:
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/// ```dart
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/// Future<int> successor = future.then((int value) {
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/// });
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/// ```
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///
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/// If a future does not have a successor when it completes with an error,
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/// it forwards the error message to an uncaught-error handler.
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/// This behavior makes sure that no error is silently dropped.
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/// If a future does not have any registered handler when it completes
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/// with an error, it forwards the error to an "uncaught-error handler".
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/// This behavior ensures that no error is silently dropped.
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/// However, it also means that error handlers should be installed early,
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/// so that they are present as soon as a future is completed with an error.
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/// The following example demonstrates this potential bug:
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///
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/// Equivalent asynchronous code, based on futures:
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/// ```dart
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/// Future<int> future = Future(foo); // Result of foo() as a future.
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/// future.then((int value) => bar(value))
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/// .catchError((e) => 499);
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/// Future<int> asyncValue = Future(foo); // Result of foo() as a future.
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/// asyncValue.then((int value) {
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/// return bar(value);
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/// }).catchError((e) {
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/// return 499;
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/// });
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/// ```
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///
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/// Similar to the synchronous code, the error handler (registered with
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/// treated independently and is handled as if it was the only successor.
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///
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/// A future may also fail to ever complete. In that case, no callbacks are
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/// called.
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/// called. That situation should generally be avoided if possible, unless
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/// it's very clearly documented.
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abstract class Future<T> {
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/// A `Future<Null>` completed with `null`.
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///
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/// When a stream has emitted all its event,
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/// a single "done" event will notify the listener that the end has been reached.
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///
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/// You [listen] on a stream to make it start generating events,
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/// and to set up listeners that receive the events.
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/// When you listen, you receive a [StreamSubscription] object
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/// You produce a stream by calling an `async*` function, which then returns
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/// a stream. Consuming that stream will lead the function to emit events
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/// until it ends, and the stream closes.
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/// You consume a stream either using an `await for` loop, which is available
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/// inside an `async` or `async*` function, or forwards its events directly
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/// using `yield*` inside an `async*` function.
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/// Example:
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/// ```dart
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/// Stream<T> optionalMap<T>(
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/// Stream<T> source , [T Function(T)? convert]) async* {
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/// if (convert == null) {
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/// yield* source;
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/// } else {
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/// await for (var event in source) {
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/// yield convert(event);
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/// }
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/// }
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/// }
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/// ```
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/// When this function is called, it immediately returns a `Stream<T>` object.
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/// Then nothing further happens until someone tries to consume that stream.
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/// At that point, the body of the `async*` function starts running.
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/// If the `convert` function was omitted, the `yield*` will listen to the
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/// `source` stream and forward all events, date and errors, to the returned
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/// stream. When the `source` stream closes, the `yield*` is done,
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/// and the `optionalMap` function body ends too. This closes the returned
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/// stream.
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/// If a `convert` *is* supplied, the function instead listens on the source
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/// stream and enters an `await for` loop which
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/// repeatedly waits for the next data event.
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/// On a data event, it calls `convert` with the value and emits the result
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/// on the returned stream.
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/// If no error events are emitted by the `source` stream,
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/// the loop ends when the `source` stream does,
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/// then the `optionalMap` function body completes,
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/// which closes the returned stream.
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/// On an error event from the `source` stream,
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/// the `await for` that error is (re-)thrown which breaks the loop.
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/// The error then reaches the end of the `optionalMap` function body,
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/// since it's not caught.
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/// That makes the error be emitted on the returned stream, which then closes.
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///
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/// The `Stream` class also provides functionality which allows you to
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/// manually listen for events from a stream, or to convert a stream
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/// into another stream or into a future.
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///
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/// The [forEach] function corresponds to the `await for` loop,
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/// just as [Iterable.forEach] corresponds to a normal `for`/`in` loop.
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/// Like the loop, it will call a function for each data event and break on an
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/// error.
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///
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/// The more low-level [listen] method is what every other method is based on.
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/// You call `listen` on a stream to tell it that you want to receive
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/// events, and to registers the callbacks which will receive those events.
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/// When you call `listen`, you receive a [StreamSubscription] object
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/// which is the active object providing the events,
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/// and which can be used to stop listening again,
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/// or to temporarily pause events from the subscription.
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/// It doesn't start generating events until it has a listener,
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/// and it stops sending events when the listener is unsubscribed,
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/// even if the source of events could still provide more.
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/// The stream created by an `async*` function is a single-subscription stream,
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/// but each call to the function creates a new such stream.
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///
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/// Listening twice on a single-subscription stream is not allowed, even after
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/// the first subscription has been canceled.
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///
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/// Single-subscription streams are generally used for streaming chunks of
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/// larger contiguous data like file I/O.
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/// larger contiguous data, like file I/O.
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///
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/// *A broadcast stream* allows any number of listeners, and it fires
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/// its events when they are ready, whether there are listeners or not.
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///
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/// Broadcast streams are used for independent events/observers.
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///
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/// If several listeners want to listen to a single subscription stream,
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/// If several listeners want to listen to a single-subscription stream,
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/// use [asBroadcastStream] to create a broadcast stream on top of the
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/// non-broadcast stream.
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///
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///
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/// The default implementation of [isBroadcast] returns false.
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/// A broadcast stream inheriting from [Stream] must override [isBroadcast]
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/// to return `true`.
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/// to return `true` if it wants to signal that it behaves like a broadcast
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/// stream.
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abstract class Stream<T> {
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Stream();
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///
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/// If mixins become compatible with const constructors, we may use a
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/// stream mixin instead of extending Stream from a const class.
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/// (They now are compatible. We still consider, but it's not urgent.)
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const Stream._internal();
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/// Creates an empty broadcast stream.
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/// when it's listened to.
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const factory Stream.empty() = _EmptyStream<T>;
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/// Creates a stream which emits a single data event before completing.
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/// Creates a stream which emits a single data event before closing.
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///
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/// This stream emits a single data event of [value]
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/// and then completes with a done event.
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/// and then closes with a done event.
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///
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/// Example:
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/// ```dart
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