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Update documentation around Isolate capabilities.
BUG= http://dartbug.com/28003 R=floitsch@google.com Review URL: https://codereview.chromium.org/2549363003 .
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1 changed files with 56 additions and 29 deletions
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@ -50,13 +50,16 @@ class IsolateSpawnException implements Exception {
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* for example by pausing the isolate or by getting events when the isolate
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* for example by pausing the isolate or by getting events when the isolate
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* has an uncaught error.
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* has an uncaught error.
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*
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*
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* The [controlPort] gives access to controlling the isolate, and the
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* The [controlPort] identifies and gives access to controlling the isolate,
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* [pauseCapability] and [terminateCapability] guard access to some control
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* and the [pauseCapability] and [terminateCapability] guard access
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* operations.
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* to some control operations.
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* For example, calling [pause] on an `Isolate` object created without a
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* [pauseCapability], has no effect.
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*
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* The `Isolate` object provided by a spawn operation will have the
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* The `Isolate` object provided by a spawn operation will have the
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* control port and capabilities needed to control the isolate.
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* control port and capabilities needed to control the isolate.
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* New isolates objects can be created without some of these capabilities
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* New isolate objects can be created without some of these capabilities
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* if necessary.
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* if necessary, using the [Isolate.Isolate] constructor.
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*
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*
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* An `Isolate` object cannot be sent over a `SendPort`, but the control port
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* An `Isolate` object cannot be sent over a `SendPort`, but the control port
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* and capabilities can be sent, and can be used to create a new functioning
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* and capabilities can be sent, and can be used to create a new functioning
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@ -71,22 +74,26 @@ class Isolate {
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/**
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/**
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* Control port used to send control messages to the isolate.
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* Control port used to send control messages to the isolate.
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*
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*
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* This class provides helper functions that sends control messages
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* to the control port.
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*
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* The control port identifies the isolate.
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* The control port identifies the isolate.
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*
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* An `Isolate` object allows sending control messages
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* through the control port.
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*
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* Some control messages require a specific capability to be passed along
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* with the message (see [pauseCapability] and [terminateCapaibility]),
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* otherwise the message is ignored by the isolate.
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*/
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*/
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final SendPort controlPort;
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final SendPort controlPort;
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/**
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/**
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* Capability granting the ability to pause the isolate.
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* Capability granting the ability to pause the isolate.
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*
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*
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* This capability is used by [pause].
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* This capability is required by [pause].
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* If the capability is not the correct pause capability of the isolate,
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* If the capability is `null`, or if it is not the correct pause capability
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* including if the capability is `null`, then calls to `pause` will have no
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* of the isolate identified by [controlPort],
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* effect.
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* then calls to [pause] will have no effect.
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*
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*
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* If the isolate is started in a paused state, use this capability as
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* If the isolate is spawned in a paused state, use this capability as
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* argument to [resume] to resume the isolate.
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* argument to [resume] to resume the isolate.
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*/
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*/
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final Capability pauseCapability;
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final Capability pauseCapability;
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@ -94,10 +101,10 @@ class Isolate {
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/**
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/**
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* Capability granting the ability to terminate the isolate.
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* Capability granting the ability to terminate the isolate.
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*
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*
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* This capability is used by [kill] and [setErrorsFatal].
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* This capability is required by [kill] and [setErrorsFatal].
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* If the capability is not the correct termination capability of the isolate,
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* If the capability is `null`, or if it is not the correct termination
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* including if the capability is `null`, then calls to those methods will
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* capability of the isolate identified by [controlPort],
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* have no effect.
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* then calls to those methods will have no effect.
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*/
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*/
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final Capability terminateCapability;
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final Capability terminateCapability;
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@ -113,10 +120,18 @@ class Isolate {
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* anywhere else, so the capabilities should come from the same isolate as
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* anywhere else, so the capabilities should come from the same isolate as
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* the control port.
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* the control port.
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*
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*
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* If all the available capabilities are included,
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* Can also be used to create an [Isolate] object from a control port, and
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* there is no reason to create a new object,
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* any available capabilities, that have been sent through a [SendPort].
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* since the behavior is defined entirely
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*
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* by the control port and capabilities.
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* Example:
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* ```dart
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* Isolate isolate = findSomeIsolate();
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* Isolate restrictedIsolate = new Isolate(isolate.controlPort);
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* untrustedCode(restrictedIsolate);
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* ```
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* This example creates a new `Isolate` object that cannot be used to
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* pause or terminate the isolate. All the untrusted code can do is to
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* inspect the isolate and see uncaught errors or when it terminates.
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*/
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*/
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Isolate(this.controlPort, {this.pauseCapability,
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Isolate(this.controlPort, {this.pauseCapability,
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this.terminateCapability});
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this.terminateCapability});
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@ -305,17 +320,18 @@ class Isolate {
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* When the isolate receives the pause command, it stops
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* When the isolate receives the pause command, it stops
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* processing events from the event loop queue.
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* processing events from the event loop queue.
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* It may still add new events to the queue in response to, e.g., timers
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* It may still add new events to the queue in response to, e.g., timers
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* or receive-port messages. When the isolate is resumed, it handles
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* or receive-port messages. When the isolate is resumed,
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* the already enqueued events.
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* it starts handling the already enqueued events.
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*
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*
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* The pause request is sent through the isolate's command port,
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* The pause request is sent through the isolate's command port,
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* which bypasses the receiving isolate's event loop.
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* which bypasses the receiving isolate's event loop.
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* The pause takes effect when it is received, pausing the event loop
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* The pause takes effect when it is received, pausing the event loop
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* as it is at that time.
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* as it is at that time.
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*
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*
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* If [resumeCapability] is provided, it is used to identity the pause,
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* The [resumeCapability] is used to identity the pause,
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* and must be used again to end the pause using [resume].
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* and must be used again to end the pause using [resume].
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* Otherwise a new resume capability is created and returned.
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* If [resumeCapability] is omitted, a new capability object is created
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* and used instead.
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*
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*
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* If an isolate is paused more than once using the same capability,
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* If an isolate is paused more than once using the same capability,
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* only one resume with that capability is needed to end the pause.
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* only one resume with that capability is needed to end the pause.
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@ -324,6 +340,12 @@ class Isolate {
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* each pause must be individually ended before the isolate resumes.
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* each pause must be individually ended before the isolate resumes.
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*
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*
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* Returns the capability that must be used to end the pause.
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* Returns the capability that must be used to end the pause.
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* This is either [resumeCapability], or a new capability when
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* [resumeCapability] is omitted.
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*
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* If [pauseCapability] is `null`, or it's not the pause capability
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* of the isolate identified by [controlPort],
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* the pause request is ignored by the receiving isolate.
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*/
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*/
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Capability pause([Capability resumeCapability]) {
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Capability pause([Capability resumeCapability]) {
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resumeCapability ??= new Capability();
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resumeCapability ??= new Capability();
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@ -338,13 +360,14 @@ class Isolate {
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* Resumes a paused isolate.
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* Resumes a paused isolate.
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*
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*
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* Sends a message to an isolate requesting that it ends a pause
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* Sends a message to an isolate requesting that it ends a pause
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* that was requested using the [resumeCapability].
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* that was previously requested.
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*
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*
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* When all active pause requests have been cancelled, the isolate
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* When all active pause requests have been cancelled, the isolate
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* will continue processing events and handling normal messages.
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* will continue processing events and handling normal messages.
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*
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*
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* The capability must be one returned by a call to [pause] on this
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* If the [resumeCapability] is not one that has previously been used
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* isolate, otherwise the resume call does nothing.
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* to pause the isolate, or it has already been used to resume from
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* that pause, the resume call has no effect.
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*/
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*/
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external void resume(Capability resumeCapability);
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external void resume(Capability resumeCapability);
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@ -393,7 +416,7 @@ class Isolate {
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* event loop and shut down the isolate.
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* event loop and shut down the isolate.
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*
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*
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* This call requires the [terminateCapability] for the isolate.
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* This call requires the [terminateCapability] for the isolate.
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* If the capability is not correct, no change is made.
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* If the capability absent or wrong, no change is made.
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*
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*
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* Since isolates run concurrently, it's possible for it to exit due to an
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* Since isolates run concurrently, it's possible for it to exit due to an
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* error before errors are set non-fatal.
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* error before errors are set non-fatal.
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@ -423,6 +446,10 @@ class Isolate {
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* control returns to the event loop of the receiving isolate,
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* control returns to the event loop of the receiving isolate,
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* after the current event, and any already scheduled control events,
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* after the current event, and any already scheduled control events,
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* are completed.
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* are completed.
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*
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* If [terminateCapability] is `null`, or it's not the terminate capability
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* of the isolate identified by [controlPort],
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* the kill request is ignored by the receiving isolate.
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*/
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*/
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external void kill({int priority: BEFORE_NEXT_EVENT});
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external void kill({int priority: BEFORE_NEXT_EVENT});
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