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[vm/ffi] Fix native assets resolution in iOS release
TEST=Manually tested in local engine build for Flutter. Bug: https://github.com/dart-lang/sdk/issues/50565 Change-Id: I281f2e3b2fb65091a73fc33d01c0e5e7f79beac3 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/312908 Commit-Queue: Daco Harkes <dacoharkes@google.com> Reviewed-by: Hossein Yousefi <yousefi@google.com>
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@ -47,7 +47,7 @@ ArrayPtr GetNativeAssetsMap(Thread* thread) {
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// It is generated by: pkg/vm/lib/native_assets/synthesizer.dart
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const auto& abi_map = Map::Cast(pragma);
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const auto& current_abi = String::Handle(
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zone, String::NewFormatted("%s_%s", kHostOperatingSystemName,
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zone, String::NewFormatted("%s_%s", kTargetOperatingSystemName,
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kTargetArchitectureName));
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Map::Iterator abi_iterator(abi_map);
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auto& abi = String::Handle(zone);
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