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Really really fix the build...
BUG= Review URL: https://codereview.chromium.org//144283010 git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@32598 260f80e4-7a28-3924-810f-c04153c831b5
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@ -242,7 +242,7 @@ class FSEventsWatcher {
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static void StopCallback(CFRunLoopTimerRef timer, void* info) {
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FSEventsWatcher* watcher = reinterpret_cast<FSEventsWatcher*>(info);
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ASSERT(Thread::Compare(node->watcher_->threadId_,
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ASSERT(Thread::Compare(watcher->threadId_,
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Thread::GetCurrentThreadId()));
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CFRunLoopStop(watcher->run_loop_);
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}
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@ -279,7 +279,7 @@ class FSEventsWatcher {
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const FSEventStreamEventFlags event_flags[],
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const FSEventStreamEventId event_ids[]) {
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Node* node = reinterpret_cast<Node*>(client);
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ASSERT(Thread::Compare(node->watcher_->threadId_,
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ASSERT(Thread::Compare(node->watcher()->threadId_,
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Thread::GetCurrentThreadId()));
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// `ready` is set on same thread as this callback is invoked, so we don't
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// need to lock here.
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