Really really fix the build...

BUG=

Review URL: https://codereview.chromium.org//144283010

git-svn-id: https://dart.googlecode.com/svn/branches/bleeding_edge/dart@32598 260f80e4-7a28-3924-810f-c04153c831b5
This commit is contained in:
ajohnsen@google.com 2014-02-12 09:28:55 +00:00
parent 9afc9cac70
commit 76368bfa29

View file

@ -242,7 +242,7 @@ class FSEventsWatcher {
static void StopCallback(CFRunLoopTimerRef timer, void* info) {
FSEventsWatcher* watcher = reinterpret_cast<FSEventsWatcher*>(info);
ASSERT(Thread::Compare(node->watcher_->threadId_,
ASSERT(Thread::Compare(watcher->threadId_,
Thread::GetCurrentThreadId()));
CFRunLoopStop(watcher->run_loop_);
}
@ -279,7 +279,7 @@ class FSEventsWatcher {
const FSEventStreamEventFlags event_flags[],
const FSEventStreamEventId event_ids[]) {
Node* node = reinterpret_cast<Node*>(client);
ASSERT(Thread::Compare(node->watcher_->threadId_,
ASSERT(Thread::Compare(node->watcher()->threadId_,
Thread::GetCurrentThreadId()));
// `ready` is set on same thread as this callback is invoked, so we don't
// need to lock here.