dart-sdk/runtime/vm/allocation.h

79 lines
2.5 KiB
C
Raw Normal View History

// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#ifndef RUNTIME_VM_ALLOCATION_H_
#define RUNTIME_VM_ALLOCATION_H_
#include "platform/allocation.h"
#include "platform/assert.h"
#include "vm/globals.h"
namespace dart {
// Forward declarations.
class ThreadState;
[vm] Decouple assemblers from runtime. This is the next step towards preventing compiler from directly peeking into runtime and instead interact with runtime through a well defined surface. The goal of the refactoring to locate all places where compiler accesses some runtime information and partion those accesses into two categories: - creating objects in the host runtime (e.g. allocating strings, numbers, etc) during compilation; - accessing properties of the target runtime (e.g. offsets of fields) to embed those into the generated code; This change introduces dart::compiler and dart::compiler::target namespaces. All code in the compiler will gradually be moved into dart::compiler namespace. One of the motivations for this change is to be able to prevent access to globally defined host constants like kWordSize by shadowing them in the dart::compiler namespace. The nested namespace dart::compiler::target hosts all information about target runtime that compiler could access, e.g. compiler::target::kWordSize defines word size of the target which will eventually be made different from the host kWordSize (defined by dart::kWordSize). The API for compiler to runtime interaction is placed into compiler_api.h. Note that we still permit runtime to access compiler internals directly - this is not going to be decoupled as part of this work. Issue https://github.com/dart-lang/sdk/issues/31709 Change-Id: If4396d295879391becfa6c38d4802bbff81f5b20 Reviewed-on: https://dart-review.googlesource.com/c/90242 Commit-Queue: Vyacheslav Egorov <vegorov@google.com> Reviewed-by: Martin Kustermann <kustermann@google.com>
2019-01-25 16:45:13 +00:00
class Zone;
// Stack resources subclass from this base class. The VM will ensure that the
// destructors of these objects are called before the stack is unwound past the
// objects location on the stack. Use stack resource objects if objects
// need to be destroyed even in the case of exceptions when a Longjump is done
// to a stack frame above the frame where these objects were allocated.
class StackResource {
public:
explicit StackResource(ThreadState* thread) : thread_(NULL), previous_(NULL) {
Init(thread);
}
virtual ~StackResource();
// The thread that owns this resource.
ThreadState* thread() const { return thread_; }
// Destroy stack resources of thread until top exit frame.
static void Unwind(ThreadState* thread) { UnwindAbove(thread, NULL); }
// Destroy stack resources of thread above new_top, exclusive.
static void UnwindAbove(ThreadState* thread, StackResource* new_top);
private:
void Init(ThreadState* thread);
ThreadState* thread_;
StackResource* previous_;
DISALLOW_ALLOCATION();
DISALLOW_IMPLICIT_CONSTRUCTORS(StackResource);
};
// Zone allocated objects cannot be individually deallocated, but have
// to rely on the destructor of Zone which is called when the Zone
// goes out of scope to reclaim memory.
class ZoneAllocated {
public:
ZoneAllocated() {}
// Implicitly allocate the object in the current zone.
void* operator new(uword size);
// Allocate the object in the given zone, which must be the current zone.
void* operator new(uword size, Zone* zone);
// Ideally, the delete operator should be protected instead of
// public, but unfortunately the compiler sometimes synthesizes
// (unused) destructors for classes derived from ZoneObject, which
// require the operator to be visible. MSVC requires the delete
// operator to be public.
// Disallow explicit deallocation of nodes. Nodes can only be
// deallocated by invoking DeleteAll() on the zone they live in.
void operator delete(void* pointer) { UNREACHABLE(); }
private:
DISALLOW_COPY_AND_ASSIGN(ZoneAllocated);
};
} // namespace dart
#endif // RUNTIME_VM_ALLOCATION_H_