cpython/PC/config.c
Max Bachmann c6858d1e7f
gh-102255: Improve build support for Windows API partitions (GH-102256)
Add `MS_WINDOWS_DESKTOP`, `MS_WINDOWS_APPS`, `MS_WINDOWS_SYSTEM` and `MS_WINDOWS_GAMES` preprocessor definitions to allow switching off functionality missing from particular API partitions ("partitions" are used in Windows to identify overlapping subsets of APIs).
CPython only officially supports `MS_WINDOWS_DESKTOP` and `MS_WINDOWS_SYSTEM` (APPS is included by normal desktop builds, but APPS without DESKTOP is not covered). Other configurations are a convenience for people building their own runtimes.
`MS_WINDOWS_GAMES` is for the Xbox subset of the Windows API, which is also available on client OS, but is restricted compared to `MS_WINDOWS_DESKTOP`. These restrictions may change over time, as they relate to the build headers rather than the OS support, and so we assume that Xbox builds will use the latest available version of the GDK.
2023-03-09 21:09:12 +00:00

184 lines
5.9 KiB
C

/* Module configuration */
/* This file contains the table of built-in modules.
See create_builtin() in import.c. */
#include "Python.h"
extern PyObject* PyInit__abc(void);
extern PyObject* PyInit_array(void);
extern PyObject* PyInit_audioop(void);
extern PyObject* PyInit_binascii(void);
extern PyObject* PyInit_cmath(void);
extern PyObject* PyInit_errno(void);
extern PyObject* PyInit_faulthandler(void);
extern PyObject* PyInit__tracemalloc(void);
extern PyObject* PyInit_gc(void);
extern PyObject* PyInit_math(void);
extern PyObject* PyInit__md5(void);
extern PyObject* PyInit_nt(void);
extern PyObject* PyInit__operator(void);
extern PyObject* PyInit__signal(void);
extern PyObject* PyInit__sha1(void);
extern PyObject* PyInit__sha2(void);
extern PyObject* PyInit__sha3(void);
extern PyObject* PyInit__statistics(void);
extern PyObject* PyInit__typing(void);
extern PyObject* PyInit__blake2(void);
extern PyObject* PyInit_time(void);
extern PyObject* PyInit__thread(void);
#ifdef WIN32
extern PyObject* PyInit_msvcrt(void);
extern PyObject* PyInit__locale(void);
#endif
extern PyObject* PyInit__codecs(void);
extern PyObject* PyInit__weakref(void);
/* XXX: These two should really be extracted to standalone extensions. */
extern PyObject* PyInit_xxsubtype(void);
extern PyObject* PyInit__xxsubinterpreters(void);
extern PyObject* PyInit__xxinterpchannels(void);
extern PyObject* PyInit__random(void);
extern PyObject* PyInit_itertools(void);
extern PyObject* PyInit__collections(void);
extern PyObject* PyInit__heapq(void);
extern PyObject* PyInit__bisect(void);
extern PyObject* PyInit__symtable(void);
#if defined(MS_WINDOWS_DESKTOP) || defined(MS_WINDOWS_GAMES)
extern PyObject* PyInit_mmap(void);
#endif
extern PyObject* PyInit__csv(void);
extern PyObject* PyInit__sre(void);
#if defined(MS_WINDOWS_DESKTOP) || defined(MS_WINDOWS_SYSTEM) || defined(MS_WINDOWS_GAMES)
extern PyObject* PyInit_winreg(void);
#endif
extern PyObject* PyInit__struct(void);
extern PyObject* PyInit__datetime(void);
extern PyObject* PyInit__functools(void);
extern PyObject* PyInit__json(void);
#ifdef _Py_HAVE_ZLIB
extern PyObject* PyInit_zlib(void);
#endif
extern PyObject* PyInit__multibytecodec(void);
extern PyObject* PyInit__codecs_cn(void);
extern PyObject* PyInit__codecs_hk(void);
extern PyObject* PyInit__codecs_iso2022(void);
extern PyObject* PyInit__codecs_jp(void);
extern PyObject* PyInit__codecs_kr(void);
extern PyObject* PyInit__codecs_tw(void);
extern PyObject* PyInit__winapi(void);
extern PyObject* PyInit__lsprof(void);
extern PyObject* PyInit__ast(void);
extern PyObject* PyInit__io(void);
extern PyObject* PyInit__pickle(void);
extern PyObject* PyInit_atexit(void);
extern PyObject* _PyWarnings_Init(void);
extern PyObject* PyInit__string(void);
extern PyObject* PyInit__stat(void);
extern PyObject* PyInit__opcode(void);
extern PyObject* PyInit__contextvars(void);
extern PyObject* PyInit__tokenize(void);
/* tools/freeze/makeconfig.py marker for additional "extern" */
/* -- ADDMODULE MARKER 1 -- */
extern PyObject* PyMarshal_Init(void);
extern PyObject* PyInit__imp(void);
struct _inittab _PyImport_Inittab[] = {
{"_abc", PyInit__abc},
{"array", PyInit_array},
{"_ast", PyInit__ast},
{"audioop", PyInit_audioop},
{"binascii", PyInit_binascii},
{"cmath", PyInit_cmath},
{"errno", PyInit_errno},
{"faulthandler", PyInit_faulthandler},
{"gc", PyInit_gc},
{"math", PyInit_math},
{"nt", PyInit_nt}, /* Use the NT os functions, not posix */
{"_operator", PyInit__operator},
{"_signal", PyInit__signal},
{"_md5", PyInit__md5},
{"_sha1", PyInit__sha1},
{"_sha2", PyInit__sha2},
{"_sha3", PyInit__sha3},
{"_blake2", PyInit__blake2},
{"time", PyInit_time},
{"_thread", PyInit__thread},
{"_tokenize", PyInit__tokenize},
{"_typing", PyInit__typing},
{"_statistics", PyInit__statistics},
#ifdef WIN32
{"msvcrt", PyInit_msvcrt},
{"_locale", PyInit__locale},
#endif
{"_tracemalloc", PyInit__tracemalloc},
/* XXX Should _winapi go in a WIN32 block? not WIN64? */
{"_winapi", PyInit__winapi},
{"_codecs", PyInit__codecs},
{"_weakref", PyInit__weakref},
{"_random", PyInit__random},
{"_bisect", PyInit__bisect},
{"_heapq", PyInit__heapq},
{"_lsprof", PyInit__lsprof},
{"itertools", PyInit_itertools},
{"_collections", PyInit__collections},
{"_symtable", PyInit__symtable},
#if defined(MS_WINDOWS_DESKTOP) || defined(MS_WINDOWS_GAMES)
{"mmap", PyInit_mmap},
#endif
{"_csv", PyInit__csv},
{"_sre", PyInit__sre},
#if defined(MS_WINDOWS_DESKTOP) || defined(MS_WINDOWS_SYSTEM) || defined(MS_WINDOWS_GAMES)
{"winreg", PyInit_winreg},
#endif
{"_struct", PyInit__struct},
{"_datetime", PyInit__datetime},
{"_functools", PyInit__functools},
{"_json", PyInit__json},
{"xxsubtype", PyInit_xxsubtype},
{"_xxsubinterpreters", PyInit__xxsubinterpreters},
{"_xxinterpchannels", PyInit__xxinterpchannels},
#ifdef _Py_HAVE_ZLIB
{"zlib", PyInit_zlib},
#endif
/* CJK codecs */
{"_multibytecodec", PyInit__multibytecodec},
{"_codecs_cn", PyInit__codecs_cn},
{"_codecs_hk", PyInit__codecs_hk},
{"_codecs_iso2022", PyInit__codecs_iso2022},
{"_codecs_jp", PyInit__codecs_jp},
{"_codecs_kr", PyInit__codecs_kr},
{"_codecs_tw", PyInit__codecs_tw},
/* tools/freeze/makeconfig.py marker for additional "_inittab" entries */
/* -- ADDMODULE MARKER 2 -- */
/* This module "lives in" with marshal.c */
{"marshal", PyMarshal_Init},
/* This lives it with import.c */
{"_imp", PyInit__imp},
/* These entries are here for sys.builtin_module_names */
{"builtins", NULL},
{"sys", NULL},
{"_warnings", _PyWarnings_Init},
{"_string", PyInit__string},
{"_io", PyInit__io},
{"_pickle", PyInit__pickle},
{"atexit", PyInit_atexit},
{"_stat", PyInit__stat},
{"_opcode", PyInit__opcode},
{"_contextvars", PyInit__contextvars},
/* Sentinel */
{0, 0}
};