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Move Include/eval.h content into Include/ceval.h and Include/cpython/ceval.h, and remove Include/eval.h.
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ReStructuredText
283 lines
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.. highlight:: none
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.. _windows-faq:
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=====================
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Python on Windows FAQ
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=====================
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.. only:: html
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.. contents::
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.. XXX need review for Python 3.
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XXX need review for Windows Vista/Seven?
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.. _faq-run-program-under-windows:
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How do I run a Python program under Windows?
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--------------------------------------------
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This is not necessarily a straightforward question. If you are already familiar
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with running programs from the Windows command line then everything will seem
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obvious; otherwise, you might need a little more guidance.
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Unless you use some sort of integrated development environment, you will end up
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*typing* Windows commands into what is variously referred to as a "DOS window"
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or "Command prompt window". Usually you can create such a window from your
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search bar by searching for ``cmd``. You should be able to recognize
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when you have started such a window because you will see a Windows "command
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prompt", which usually looks like this:
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.. code-block:: doscon
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C:\>
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The letter may be different, and there might be other things after it, so you
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might just as easily see something like:
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.. code-block:: doscon
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D:\YourName\Projects\Python>
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depending on how your computer has been set up and what else you have recently
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done with it. Once you have started such a window, you are well on the way to
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running Python programs.
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You need to realize that your Python scripts have to be processed by another
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program called the Python *interpreter*. The interpreter reads your script,
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compiles it into bytecodes, and then executes the bytecodes to run your
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program. So, how do you arrange for the interpreter to handle your Python?
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First, you need to make sure that your command window recognises the word
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"py" as an instruction to start the interpreter. If you have opened a
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command window, you should try entering the command ``py`` and hitting
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return:
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.. code-block:: doscon
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C:\Users\YourName> py
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You should then see something like:
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.. code-block:: pycon
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Python 3.6.4 (v3.6.4:d48eceb, Dec 19 2017, 06:04:45) [MSC v.1900 32 bit (Intel)] on win32
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Type "help", "copyright", "credits" or "license" for more information.
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>>>
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You have started the interpreter in "interactive mode". That means you can enter
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Python statements or expressions interactively and have them executed or
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evaluated while you wait. This is one of Python's strongest features. Check it
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by entering a few expressions of your choice and seeing the results:
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.. code-block:: pycon
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>>> print("Hello")
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Hello
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>>> "Hello" * 3
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'HelloHelloHello'
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Many people use the interactive mode as a convenient yet highly programmable
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calculator. When you want to end your interactive Python session,
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call the :func:`exit` function or hold the :kbd:`Ctrl` key down
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while you enter a :kbd:`Z`, then hit the ":kbd:`Enter`" key to get
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back to your Windows command prompt.
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You may also find that you have a Start-menu entry such as :menuselection:`Start
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--> Programs --> Python 3.x --> Python (command line)` that results in you
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seeing the ``>>>`` prompt in a new window. If so, the window will disappear
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after you call the :func:`exit` function or enter the :kbd:`Ctrl-Z`
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character; Windows is running a single "python"
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command in the window, and closes it when you terminate the interpreter.
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Now that we know the ``py`` command is recognized, you can give your
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Python script to it. You'll have to give either an absolute or a
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relative path to the Python script. Let's say your Python script is
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located in your desktop and is named ``hello.py``, and your command
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prompt is nicely opened in your home directory so you're seeing something
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similar to::
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C:\Users\YourName>
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So now you'll ask the ``py`` command to give your script to Python by
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typing ``py`` followed by your script path::
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C:\Users\YourName> py Desktop\hello.py
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hello
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How do I make Python scripts executable?
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----------------------------------------
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On Windows, the standard Python installer already associates the .py
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extension with a file type (Python.File) and gives that file type an open
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command that runs the interpreter (``D:\Program Files\Python\python.exe "%1"
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%*``). This is enough to make scripts executable from the command prompt as
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'foo.py'. If you'd rather be able to execute the script by simple typing 'foo'
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with no extension you need to add .py to the PATHEXT environment variable.
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Why does Python sometimes take so long to start?
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------------------------------------------------
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Usually Python starts very quickly on Windows, but occasionally there are bug
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reports that Python suddenly begins to take a long time to start up. This is
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made even more puzzling because Python will work fine on other Windows systems
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which appear to be configured identically.
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The problem may be caused by a misconfiguration of virus checking software on
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the problem machine. Some virus scanners have been known to introduce startup
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overhead of two orders of magnitude when the scanner is configured to monitor
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all reads from the filesystem. Try checking the configuration of virus scanning
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software on your systems to ensure that they are indeed configured identically.
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McAfee, when configured to scan all file system read activity, is a particular
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offender.
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How do I make an executable from a Python script?
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-------------------------------------------------
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See :ref:`faq-create-standalone-binary` for a list of tools that can be used to
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make executables.
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Is a ``*.pyd`` file the same as a DLL?
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--------------------------------------
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Yes, .pyd files are dll's, but there are a few differences. If you have a DLL
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named ``foo.pyd``, then it must have a function ``PyInit_foo()``. You can then
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write Python "import foo", and Python will search for foo.pyd (as well as
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foo.py, foo.pyc) and if it finds it, will attempt to call ``PyInit_foo()`` to
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initialize it. You do not link your .exe with foo.lib, as that would cause
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Windows to require the DLL to be present.
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Note that the search path for foo.pyd is PYTHONPATH, not the same as the path
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that Windows uses to search for foo.dll. Also, foo.pyd need not be present to
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run your program, whereas if you linked your program with a dll, the dll is
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required. Of course, foo.pyd is required if you want to say ``import foo``. In
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a DLL, linkage is declared in the source code with ``__declspec(dllexport)``.
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In a .pyd, linkage is defined in a list of available functions.
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How can I embed Python into a Windows application?
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--------------------------------------------------
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Embedding the Python interpreter in a Windows app can be summarized as follows:
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1. Do _not_ build Python into your .exe file directly. On Windows, Python must
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be a DLL to handle importing modules that are themselves DLL's. (This is the
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first key undocumented fact.) Instead, link to :file:`python{NN}.dll`; it is
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typically installed in ``C:\Windows\System``. *NN* is the Python version, a
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number such as "33" for Python 3.3.
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You can link to Python in two different ways. Load-time linking means
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linking against :file:`python{NN}.lib`, while run-time linking means linking
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against :file:`python{NN}.dll`. (General note: :file:`python{NN}.lib` is the
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so-called "import lib" corresponding to :file:`python{NN}.dll`. It merely
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defines symbols for the linker.)
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Run-time linking greatly simplifies link options; everything happens at run
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time. Your code must load :file:`python{NN}.dll` using the Windows
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``LoadLibraryEx()`` routine. The code must also use access routines and data
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in :file:`python{NN}.dll` (that is, Python's C API's) using pointers obtained
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by the Windows ``GetProcAddress()`` routine. Macros can make using these
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pointers transparent to any C code that calls routines in Python's C API.
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Borland note: convert :file:`python{NN}.lib` to OMF format using Coff2Omf.exe
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first.
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.. XXX what about static linking?
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2. If you use SWIG, it is easy to create a Python "extension module" that will
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make the app's data and methods available to Python. SWIG will handle just
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about all the grungy details for you. The result is C code that you link
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*into* your .exe file (!) You do _not_ have to create a DLL file, and this
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also simplifies linking.
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3. SWIG will create an init function (a C function) whose name depends on the
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name of the extension module. For example, if the name of the module is leo,
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the init function will be called initleo(). If you use SWIG shadow classes,
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as you should, the init function will be called initleoc(). This initializes
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a mostly hidden helper class used by the shadow class.
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The reason you can link the C code in step 2 into your .exe file is that
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calling the initialization function is equivalent to importing the module
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into Python! (This is the second key undocumented fact.)
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4. In short, you can use the following code to initialize the Python interpreter
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with your extension module.
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.. code-block:: c
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#include <Python.h>
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...
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Py_Initialize(); // Initialize Python.
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initmyAppc(); // Initialize (import) the helper class.
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PyRun_SimpleString("import myApp"); // Import the shadow class.
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5. There are two problems with Python's C API which will become apparent if you
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use a compiler other than MSVC, the compiler used to build pythonNN.dll.
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Problem 1: The so-called "Very High Level" functions that take FILE *
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arguments will not work in a multi-compiler environment because each
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compiler's notion of a struct FILE will be different. From an implementation
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standpoint these are very _low_ level functions.
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Problem 2: SWIG generates the following code when generating wrappers to void
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functions:
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.. code-block:: c
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Py_INCREF(Py_None);
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_resultobj = Py_None;
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return _resultobj;
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Alas, Py_None is a macro that expands to a reference to a complex data
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structure called _Py_NoneStruct inside pythonNN.dll. Again, this code will
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fail in a mult-compiler environment. Replace such code by:
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.. code-block:: c
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return Py_BuildValue("");
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It may be possible to use SWIG's ``%typemap`` command to make the change
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automatically, though I have not been able to get this to work (I'm a
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complete SWIG newbie).
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6. Using a Python shell script to put up a Python interpreter window from inside
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your Windows app is not a good idea; the resulting window will be independent
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of your app's windowing system. Rather, you (or the wxPythonWindow class)
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should create a "native" interpreter window. It is easy to connect that
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window to the Python interpreter. You can redirect Python's i/o to _any_
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object that supports read and write, so all you need is a Python object
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(defined in your extension module) that contains read() and write() methods.
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How do I keep editors from inserting tabs into my Python source?
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----------------------------------------------------------------
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The FAQ does not recommend using tabs, and the Python style guide, :pep:`8`,
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recommends 4 spaces for distributed Python code; this is also the Emacs
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python-mode default.
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Under any editor, mixing tabs and spaces is a bad idea. MSVC is no different in
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this respect, and is easily configured to use spaces: Take :menuselection:`Tools
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--> Options --> Tabs`, and for file type "Default" set "Tab size" and "Indent
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size" to 4, and select the "Insert spaces" radio button.
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Python raises :exc:`IndentationError` or :exc:`TabError` if mixed tabs
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and spaces are causing problems in leading whitespace.
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You may also run the :mod:`tabnanny` module to check a directory tree
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in batch mode.
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How do I check for a keypress without blocking?
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-----------------------------------------------
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Use the :mod:`msvcrt` module. This is a standard Windows-specific extension module.
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It defines a function ``kbhit()`` which checks whether a keyboard hit is
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present, and ``getch()`` which gets one character without echoing it.
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