mirror of
https://github.com/python/cpython
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850 lines
26 KiB
Python
850 lines
26 KiB
Python
# Copyright (c) 1998-2002 John Aycock
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#
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# Permission is hereby granted, free of charge, to any person obtaining
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# a copy of this software and associated documentation files (the
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# "Software"), to deal in the Software without restriction, including
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# without limitation the rights to use, copy, modify, merge, publish,
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# distribute, sublicense, and/or sell copies of the Software, and to
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# permit persons to whom the Software is furnished to do so, subject to
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# the following conditions:
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#
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# The above copyright notice and this permission notice shall be
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# included in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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# IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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# CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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__version__ = 'SPARK-0.7 (pre-alpha-5)'
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import re
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# Compatibility with older pythons.
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def output(string='', end='\n'):
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sys.stdout.write(string + end)
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try:
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sorted
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except NameError:
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def sorted(seq):
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seq2 = seq[:]
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seq2.sort()
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return seq2
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def _namelist(instance):
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namelist, namedict, classlist = [], {}, [instance.__class__]
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for c in classlist:
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for b in c.__bases__:
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classlist.append(b)
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for name in c.__dict__.keys():
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if name not in namedict:
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namelist.append(name)
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namedict[name] = 1
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return namelist
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class GenericScanner:
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def __init__(self, flags=0):
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pattern = self.reflect()
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self.re = re.compile(pattern, re.VERBOSE|flags)
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self.index2func = {}
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for name, number in self.re.groupindex.items():
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self.index2func[number-1] = getattr(self, 't_' + name)
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def makeRE(self, name):
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doc = getattr(self, name).__doc__
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rv = '(?P<%s>%s)' % (name[2:], doc)
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return rv
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def reflect(self):
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rv = []
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for name in _namelist(self):
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if name[:2] == 't_' and name != 't_default':
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rv.append(self.makeRE(name))
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rv.append(self.makeRE('t_default'))
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return '|'.join(rv)
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def error(self, s, pos):
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output("Lexical error at position %s" % pos)
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raise SystemExit
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def tokenize(self, s):
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pos = 0
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n = len(s)
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while pos < n:
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m = self.re.match(s, pos)
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if m is None:
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self.error(s, pos)
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groups = m.groups()
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for i in range(len(groups)):
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if groups[i] and i in self.index2func:
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self.index2func[i](groups[i])
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pos = m.end()
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def t_default(self, s):
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r'( . | \n )+'
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output("Specification error: unmatched input")
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raise SystemExit
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#
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# Extracted from GenericParser and made global so that [un]picking works.
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#
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class _State:
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def __init__(self, stateno, items):
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self.T, self.complete, self.items = [], [], items
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self.stateno = stateno
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class GenericParser:
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#
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# An Earley parser, as per J. Earley, "An Efficient Context-Free
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# Parsing Algorithm", CACM 13(2), pp. 94-102. Also J. C. Earley,
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# "An Efficient Context-Free Parsing Algorithm", Ph.D. thesis,
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# Carnegie-Mellon University, August 1968. New formulation of
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# the parser according to J. Aycock, "Practical Earley Parsing
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# and the SPARK Toolkit", Ph.D. thesis, University of Victoria,
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# 2001, and J. Aycock and R. N. Horspool, "Practical Earley
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# Parsing", unpublished paper, 2001.
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#
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def __init__(self, start):
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self.rules = {}
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self.rule2func = {}
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self.rule2name = {}
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self.collectRules()
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self.augment(start)
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self.ruleschanged = 1
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_NULLABLE = '\e_'
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_START = 'START'
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_BOF = '|-'
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#
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# When pickling, take the time to generate the full state machine;
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# some information is then extraneous, too. Unfortunately we
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# can't save the rule2func map.
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#
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def __getstate__(self):
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if self.ruleschanged:
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#
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# XXX - duplicated from parse()
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#
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self.computeNull()
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self.newrules = {}
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self.new2old = {}
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self.makeNewRules()
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self.ruleschanged = 0
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self.edges, self.cores = {}, {}
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self.states = { 0: self.makeState0() }
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self.makeState(0, self._BOF)
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#
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# XXX - should find a better way to do this..
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#
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changes = 1
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while changes:
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changes = 0
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for k, v in self.edges.items():
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if v is None:
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state, sym = k
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if state in self.states:
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self.goto(state, sym)
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changes = 1
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rv = self.__dict__.copy()
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for s in self.states.values():
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del s.items
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del rv['rule2func']
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del rv['nullable']
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del rv['cores']
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return rv
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def __setstate__(self, D):
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self.rules = {}
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self.rule2func = {}
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self.rule2name = {}
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self.collectRules()
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start = D['rules'][self._START][0][1][1] # Blech.
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self.augment(start)
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D['rule2func'] = self.rule2func
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D['makeSet'] = self.makeSet_fast
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self.__dict__ = D
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#
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# A hook for GenericASTBuilder and GenericASTMatcher. Mess
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# thee not with this; nor shall thee toucheth the _preprocess
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# argument to addRule.
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#
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def preprocess(self, rule, func): return rule, func
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def addRule(self, doc, func, _preprocess=1):
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fn = func
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rules = doc.split()
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index = []
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for i in range(len(rules)):
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if rules[i] == '::=':
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index.append(i-1)
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index.append(len(rules))
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for i in range(len(index)-1):
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lhs = rules[index[i]]
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rhs = rules[index[i]+2:index[i+1]]
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rule = (lhs, tuple(rhs))
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if _preprocess:
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rule, fn = self.preprocess(rule, func)
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if lhs in self.rules:
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self.rules[lhs].append(rule)
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else:
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self.rules[lhs] = [ rule ]
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self.rule2func[rule] = fn
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self.rule2name[rule] = func.__name__[2:]
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self.ruleschanged = 1
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def collectRules(self):
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for name in _namelist(self):
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if name[:2] == 'p_':
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func = getattr(self, name)
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doc = func.__doc__
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self.addRule(doc, func)
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def augment(self, start):
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rule = '%s ::= %s %s' % (self._START, self._BOF, start)
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self.addRule(rule, lambda args: args[1], 0)
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def computeNull(self):
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self.nullable = {}
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tbd = []
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for rulelist in self.rules.values():
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lhs = rulelist[0][0]
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self.nullable[lhs] = 0
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for rule in rulelist:
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rhs = rule[1]
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if len(rhs) == 0:
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self.nullable[lhs] = 1
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continue
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#
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# We only need to consider rules which
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# consist entirely of nonterminal symbols.
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# This should be a savings on typical
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# grammars.
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#
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for sym in rhs:
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if sym not in self.rules:
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break
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else:
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tbd.append(rule)
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changes = 1
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while changes:
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changes = 0
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for lhs, rhs in tbd:
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if self.nullable[lhs]:
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continue
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for sym in rhs:
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if not self.nullable[sym]:
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break
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else:
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self.nullable[lhs] = 1
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changes = 1
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def makeState0(self):
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s0 = _State(0, [])
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for rule in self.newrules[self._START]:
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s0.items.append((rule, 0))
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return s0
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def finalState(self, tokens):
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#
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# Yuck.
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#
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if len(self.newrules[self._START]) == 2 and len(tokens) == 0:
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return 1
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start = self.rules[self._START][0][1][1]
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return self.goto(1, start)
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def makeNewRules(self):
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worklist = []
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for rulelist in self.rules.values():
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for rule in rulelist:
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worklist.append((rule, 0, 1, rule))
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for rule, i, candidate, oldrule in worklist:
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lhs, rhs = rule
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n = len(rhs)
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while i < n:
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sym = rhs[i]
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if sym not in self.rules or \
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not self.nullable[sym]:
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candidate = 0
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i = i + 1
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continue
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newrhs = list(rhs)
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newrhs[i] = self._NULLABLE+sym
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newrule = (lhs, tuple(newrhs))
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worklist.append((newrule, i+1,
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candidate, oldrule))
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candidate = 0
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i = i + 1
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else:
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if candidate:
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lhs = self._NULLABLE+lhs
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rule = (lhs, rhs)
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if lhs in self.newrules:
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self.newrules[lhs].append(rule)
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else:
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self.newrules[lhs] = [ rule ]
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self.new2old[rule] = oldrule
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def typestring(self, token):
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return None
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def error(self, token):
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output("Syntax error at or near `%s' token" % token)
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raise SystemExit
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def parse(self, tokens):
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sets = [ [(1,0), (2,0)] ]
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self.links = {}
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if self.ruleschanged:
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self.computeNull()
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self.newrules = {}
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self.new2old = {}
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self.makeNewRules()
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self.ruleschanged = 0
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self.edges, self.cores = {}, {}
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self.states = { 0: self.makeState0() }
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self.makeState(0, self._BOF)
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for i in range(len(tokens)):
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sets.append([])
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if sets[i] == []:
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break
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self.makeSet(tokens[i], sets, i)
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else:
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sets.append([])
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self.makeSet(None, sets, len(tokens))
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#_dump(tokens, sets, self.states)
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finalitem = (self.finalState(tokens), 0)
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if finalitem not in sets[-2]:
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if len(tokens) > 0:
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self.error(tokens[i-1])
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else:
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self.error(None)
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return self.buildTree(self._START, finalitem,
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tokens, len(sets)-2)
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def isnullable(self, sym):
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#
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# For symbols in G_e only. If we weren't supporting 1.5,
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# could just use sym.startswith().
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#
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return self._NULLABLE == sym[0:len(self._NULLABLE)]
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def skip(self, hs, pos=0):
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n = len(hs[1])
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while pos < n:
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if not self.isnullable(hs[1][pos]):
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break
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pos = pos + 1
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return pos
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def makeState(self, state, sym):
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assert sym is not None
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#
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# Compute \epsilon-kernel state's core and see if
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# it exists already.
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#
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kitems = []
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for rule, pos in self.states[state].items:
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lhs, rhs = rule
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if rhs[pos:pos+1] == (sym,):
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kitems.append((rule, self.skip(rule, pos+1)))
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core = kitems
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core.sort()
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tcore = tuple(core)
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if tcore in self.cores:
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return self.cores[tcore]
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#
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# Nope, doesn't exist. Compute it and the associated
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# \epsilon-nonkernel state together; we'll need it right away.
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#
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k = self.cores[tcore] = len(self.states)
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K, NK = _State(k, kitems), _State(k+1, [])
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self.states[k] = K
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predicted = {}
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edges = self.edges
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rules = self.newrules
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for X in K, NK:
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worklist = X.items
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for item in worklist:
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rule, pos = item
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lhs, rhs = rule
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if pos == len(rhs):
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X.complete.append(rule)
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continue
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nextSym = rhs[pos]
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key = (X.stateno, nextSym)
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if nextSym not in rules:
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if key not in edges:
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edges[key] = None
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X.T.append(nextSym)
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else:
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edges[key] = None
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if nextSym not in predicted:
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predicted[nextSym] = 1
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for prule in rules[nextSym]:
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ppos = self.skip(prule)
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new = (prule, ppos)
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NK.items.append(new)
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#
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# Problem: we know K needs generating, but we
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# don't yet know about NK. Can't commit anything
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# regarding NK to self.edges until we're sure. Should
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# we delay committing on both K and NK to avoid this
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# hacky code? This creates other problems..
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#
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if X is K:
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edges = {}
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if NK.items == []:
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return k
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#
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# Check for \epsilon-nonkernel's core. Unfortunately we
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# need to know the entire set of predicted nonterminals
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# to do this without accidentally duplicating states.
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#
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core = sorted(predicted.keys())
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tcore = tuple(core)
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if tcore in self.cores:
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self.edges[(k, None)] = self.cores[tcore]
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return k
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nk = self.cores[tcore] = self.edges[(k, None)] = NK.stateno
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self.edges.update(edges)
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self.states[nk] = NK
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return k
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def goto(self, state, sym):
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key = (state, sym)
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if key not in self.edges:
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#
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# No transitions from state on sym.
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#
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return None
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rv = self.edges[key]
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if rv is None:
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#
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# Target state isn't generated yet. Remedy this.
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#
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rv = self.makeState(state, sym)
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self.edges[key] = rv
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return rv
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def gotoT(self, state, t):
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return [self.goto(state, t)]
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def gotoST(self, state, st):
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rv = []
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for t in self.states[state].T:
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if st == t:
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rv.append(self.goto(state, t))
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return rv
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def add(self, set, item, i=None, predecessor=None, causal=None):
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if predecessor is None:
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if item not in set:
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set.append(item)
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else:
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key = (item, i)
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if item not in set:
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self.links[key] = []
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set.append(item)
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self.links[key].append((predecessor, causal))
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def makeSet(self, token, sets, i):
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cur, next = sets[i], sets[i+1]
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ttype = token is not None and self.typestring(token) or None
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if ttype is not None:
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fn, arg = self.gotoT, ttype
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else:
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fn, arg = self.gotoST, token
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for item in cur:
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ptr = (item, i)
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state, parent = item
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add = fn(state, arg)
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for k in add:
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if k is not None:
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self.add(next, (k, parent), i+1, ptr)
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nk = self.goto(k, None)
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if nk is not None:
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self.add(next, (nk, i+1))
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if parent == i:
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continue
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for rule in self.states[state].complete:
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lhs, rhs = rule
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for pitem in sets[parent]:
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pstate, pparent = pitem
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k = self.goto(pstate, lhs)
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if k is not None:
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why = (item, i, rule)
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pptr = (pitem, parent)
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self.add(cur, (k, pparent),
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i, pptr, why)
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nk = self.goto(k, None)
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if nk is not None:
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self.add(cur, (nk, i))
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def makeSet_fast(self, token, sets, i):
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#
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# Call *only* when the entire state machine has been built!
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# It relies on self.edges being filled in completely, and
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# then duplicates and inlines code to boost speed at the
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# cost of extreme ugliness.
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#
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cur, next = sets[i], sets[i+1]
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ttype = token is not None and self.typestring(token) or None
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for item in cur:
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ptr = (item, i)
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state, parent = item
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if ttype is not None:
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k = self.edges.get((state, ttype), None)
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if k is not None:
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#self.add(next, (k, parent), i+1, ptr)
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#INLINED --v
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new = (k, parent)
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key = (new, i+1)
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if new not in next:
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self.links[key] = []
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next.append(new)
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self.links[key].append((ptr, None))
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#INLINED --^
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#nk = self.goto(k, None)
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nk = self.edges.get((k, None), None)
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if nk is not None:
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|
#self.add(next, (nk, i+1))
|
|
#INLINED --v
|
|
new = (nk, i+1)
|
|
if new not in next:
|
|
next.append(new)
|
|
#INLINED --^
|
|
else:
|
|
add = self.gotoST(state, token)
|
|
for k in add:
|
|
if k is not None:
|
|
self.add(next, (k, parent), i+1, ptr)
|
|
#nk = self.goto(k, None)
|
|
nk = self.edges.get((k, None), None)
|
|
if nk is not None:
|
|
self.add(next, (nk, i+1))
|
|
|
|
if parent == i:
|
|
continue
|
|
|
|
for rule in self.states[state].complete:
|
|
lhs, rhs = rule
|
|
for pitem in sets[parent]:
|
|
pstate, pparent = pitem
|
|
#k = self.goto(pstate, lhs)
|
|
k = self.edges.get((pstate, lhs), None)
|
|
if k is not None:
|
|
why = (item, i, rule)
|
|
pptr = (pitem, parent)
|
|
#self.add(cur, (k, pparent),
|
|
# i, pptr, why)
|
|
#INLINED --v
|
|
new = (k, pparent)
|
|
key = (new, i)
|
|
if new not in cur:
|
|
self.links[key] = []
|
|
cur.append(new)
|
|
self.links[key].append((pptr, why))
|
|
#INLINED --^
|
|
#nk = self.goto(k, None)
|
|
nk = self.edges.get((k, None), None)
|
|
if nk is not None:
|
|
#self.add(cur, (nk, i))
|
|
#INLINED --v
|
|
new = (nk, i)
|
|
if new not in cur:
|
|
cur.append(new)
|
|
#INLINED --^
|
|
|
|
def predecessor(self, key, causal):
|
|
for p, c in self.links[key]:
|
|
if c == causal:
|
|
return p
|
|
assert 0
|
|
|
|
def causal(self, key):
|
|
links = self.links[key]
|
|
if len(links) == 1:
|
|
return links[0][1]
|
|
choices = []
|
|
rule2cause = {}
|
|
for p, c in links:
|
|
rule = c[2]
|
|
choices.append(rule)
|
|
rule2cause[rule] = c
|
|
return rule2cause[self.ambiguity(choices)]
|
|
|
|
def deriveEpsilon(self, nt):
|
|
if len(self.newrules[nt]) > 1:
|
|
rule = self.ambiguity(self.newrules[nt])
|
|
else:
|
|
rule = self.newrules[nt][0]
|
|
#output(rule)
|
|
|
|
rhs = rule[1]
|
|
attr = [None] * len(rhs)
|
|
|
|
for i in range(len(rhs)-1, -1, -1):
|
|
attr[i] = self.deriveEpsilon(rhs[i])
|
|
return self.rule2func[self.new2old[rule]](attr)
|
|
|
|
def buildTree(self, nt, item, tokens, k):
|
|
state, parent = item
|
|
|
|
choices = []
|
|
for rule in self.states[state].complete:
|
|
if rule[0] == nt:
|
|
choices.append(rule)
|
|
rule = choices[0]
|
|
if len(choices) > 1:
|
|
rule = self.ambiguity(choices)
|
|
#output(rule)
|
|
|
|
rhs = rule[1]
|
|
attr = [None] * len(rhs)
|
|
|
|
for i in range(len(rhs)-1, -1, -1):
|
|
sym = rhs[i]
|
|
if sym not in self.newrules:
|
|
if sym != self._BOF:
|
|
attr[i] = tokens[k-1]
|
|
key = (item, k)
|
|
item, k = self.predecessor(key, None)
|
|
#elif self.isnullable(sym):
|
|
elif self._NULLABLE == sym[0:len(self._NULLABLE)]:
|
|
attr[i] = self.deriveEpsilon(sym)
|
|
else:
|
|
key = (item, k)
|
|
why = self.causal(key)
|
|
attr[i] = self.buildTree(sym, why[0],
|
|
tokens, why[1])
|
|
item, k = self.predecessor(key, why)
|
|
return self.rule2func[self.new2old[rule]](attr)
|
|
|
|
def ambiguity(self, rules):
|
|
#
|
|
# XXX - problem here and in collectRules() if the same rule
|
|
# appears in >1 method. Also undefined results if rules
|
|
# causing the ambiguity appear in the same method.
|
|
#
|
|
sortlist = []
|
|
name2index = {}
|
|
for i in range(len(rules)):
|
|
lhs, rhs = rule = rules[i]
|
|
name = self.rule2name[self.new2old[rule]]
|
|
sortlist.append((len(rhs), name))
|
|
name2index[name] = i
|
|
sortlist.sort()
|
|
list = [b for a, b in sortlist]
|
|
return rules[name2index[self.resolve(list)]]
|
|
|
|
def resolve(self, list):
|
|
#
|
|
# Resolve ambiguity in favor of the shortest RHS.
|
|
# Since we walk the tree from the top down, this
|
|
# should effectively resolve in favor of a "shift".
|
|
#
|
|
return list[0]
|
|
|
|
#
|
|
# GenericASTBuilder automagically constructs a concrete/abstract syntax tree
|
|
# for a given input. The extra argument is a class (not an instance!)
|
|
# which supports the "__setslice__" and "__len__" methods.
|
|
#
|
|
# XXX - silently overrides any user code in methods.
|
|
#
|
|
|
|
class GenericASTBuilder(GenericParser):
|
|
def __init__(self, AST, start):
|
|
GenericParser.__init__(self, start)
|
|
self.AST = AST
|
|
|
|
def preprocess(self, rule, func):
|
|
rebind = lambda lhs, self=self: \
|
|
lambda args, lhs=lhs, self=self: \
|
|
self.buildASTNode(args, lhs)
|
|
lhs, rhs = rule
|
|
return rule, rebind(lhs)
|
|
|
|
def buildASTNode(self, args, lhs):
|
|
children = []
|
|
for arg in args:
|
|
if isinstance(arg, self.AST):
|
|
children.append(arg)
|
|
else:
|
|
children.append(self.terminal(arg))
|
|
return self.nonterminal(lhs, children)
|
|
|
|
def terminal(self, token): return token
|
|
|
|
def nonterminal(self, type, args):
|
|
rv = self.AST(type)
|
|
rv[:len(args)] = args
|
|
return rv
|
|
|
|
#
|
|
# GenericASTTraversal is a Visitor pattern according to Design Patterns. For
|
|
# each node it attempts to invoke the method n_<node type>, falling
|
|
# back onto the default() method if the n_* can't be found. The preorder
|
|
# traversal also looks for an exit hook named n_<node type>_exit (no default
|
|
# routine is called if it's not found). To prematurely halt traversal
|
|
# of a subtree, call the prune() method -- this only makes sense for a
|
|
# preorder traversal. Node type is determined via the typestring() method.
|
|
#
|
|
|
|
class GenericASTTraversalPruningException:
|
|
pass
|
|
|
|
class GenericASTTraversal:
|
|
def __init__(self, ast):
|
|
self.ast = ast
|
|
|
|
def typestring(self, node):
|
|
return node.type
|
|
|
|
def prune(self):
|
|
raise GenericASTTraversalPruningException
|
|
|
|
def preorder(self, node=None):
|
|
if node is None:
|
|
node = self.ast
|
|
|
|
try:
|
|
name = 'n_' + self.typestring(node)
|
|
if hasattr(self, name):
|
|
func = getattr(self, name)
|
|
func(node)
|
|
else:
|
|
self.default(node)
|
|
except GenericASTTraversalPruningException:
|
|
return
|
|
|
|
for kid in node:
|
|
self.preorder(kid)
|
|
|
|
name = name + '_exit'
|
|
if hasattr(self, name):
|
|
func = getattr(self, name)
|
|
func(node)
|
|
|
|
def postorder(self, node=None):
|
|
if node is None:
|
|
node = self.ast
|
|
|
|
for kid in node:
|
|
self.postorder(kid)
|
|
|
|
name = 'n_' + self.typestring(node)
|
|
if hasattr(self, name):
|
|
func = getattr(self, name)
|
|
func(node)
|
|
else:
|
|
self.default(node)
|
|
|
|
|
|
def default(self, node):
|
|
pass
|
|
|
|
#
|
|
# GenericASTMatcher. AST nodes must have "__getitem__" and "__cmp__"
|
|
# implemented.
|
|
#
|
|
# XXX - makes assumptions about how GenericParser walks the parse tree.
|
|
#
|
|
|
|
class GenericASTMatcher(GenericParser):
|
|
def __init__(self, start, ast):
|
|
GenericParser.__init__(self, start)
|
|
self.ast = ast
|
|
|
|
def preprocess(self, rule, func):
|
|
rebind = lambda func, self=self: \
|
|
lambda args, func=func, self=self: \
|
|
self.foundMatch(args, func)
|
|
lhs, rhs = rule
|
|
rhslist = list(rhs)
|
|
rhslist.reverse()
|
|
|
|
return (lhs, tuple(rhslist)), rebind(func)
|
|
|
|
def foundMatch(self, args, func):
|
|
func(args[-1])
|
|
return args[-1]
|
|
|
|
def match_r(self, node):
|
|
self.input.insert(0, node)
|
|
children = 0
|
|
|
|
for child in node:
|
|
if children == 0:
|
|
self.input.insert(0, '(')
|
|
children = children + 1
|
|
self.match_r(child)
|
|
|
|
if children > 0:
|
|
self.input.insert(0, ')')
|
|
|
|
def match(self, ast=None):
|
|
if ast is None:
|
|
ast = self.ast
|
|
self.input = []
|
|
|
|
self.match_r(ast)
|
|
self.parse(self.input)
|
|
|
|
def resolve(self, list):
|
|
#
|
|
# Resolve ambiguity in favor of the longest RHS.
|
|
#
|
|
return list[-1]
|
|
|
|
def _dump(tokens, sets, states):
|
|
for i in range(len(sets)):
|
|
output('set %d' % i)
|
|
for item in sets[i]:
|
|
output('\t', item)
|
|
for (lhs, rhs), pos in states[item[0]].items:
|
|
output('\t\t', lhs, '::=', end='')
|
|
output(' '.join(rhs[:pos]), end='')
|
|
output('.', end='')
|
|
output(' '.join(rhs[pos:]))
|
|
if i < len(tokens):
|
|
output()
|
|
output('token %s' % str(tokens[i]))
|
|
output()
|