Adding a new project: pythonw, or WinMain.c, containing a main program

that doesn't have a console window attached.  stdout/stderr are lost.
This is handy though for things like grail.
This commit is contained in:
Guido van Rossum 1997-12-10 05:50:18 +00:00
parent 736fe5e918
commit d666eae55a
3 changed files with 131 additions and 4 deletions

15
PC/WinMain.c Normal file
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@ -0,0 +1,15 @@
/* Minimal main program -- everything is loaded from the library */
#include <windows.h>
extern int Py_Main();
int WINAPI WinMain(
HINSTANCE hInstance, // handle to current instance
HINSTANCE hPrevInstance, // handle to previous instance
LPSTR lpCmdLine, // pointer to command line
int nCmdShow // show state of window
)
{
return Py_Main(__argc, __argv);
}

View file

@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 5.00
###############################################################################
Project: "_tkinter"=.\_tkinter.dsp - Package Owner=<4>
Project: "_tkinter"=".\_tkinter.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -15,7 +15,7 @@ Package=<4>
###############################################################################
Project: "parser"=.\parser.dsp - Package Owner=<4>
Project: "parser"=".\parser.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -27,7 +27,7 @@ Package=<4>
###############################################################################
Project: "python"=.\python.dsp - Package Owner=<4>
Project: "python"=".\python.dsp" - Package Owner=<4>
Package=<5>
{{{
@ -39,7 +39,19 @@ Package=<4>
###############################################################################
Project: "python15"=.\python15.dsp - Package Owner=<4>
Project: "python15"=".\python15.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "pythonw"=".\pythonw.dsp" - Package Owner=<4>
Package=<5>
{{{

100
PC/vc5x/pythonw.dsp Normal file
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@ -0,0 +1,100 @@
# Microsoft Developer Studio Project File - Name="pythonw" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=pythonw - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "pythonw.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "pythonw.mak" CFG="pythonw - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "pythonw - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "pythonw - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "pythonw - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib python15.lib /nologo /subsystem:windows /machine:I386 /libpath:"Release"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "pythonw - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib python15.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"Debug"
# SUBTRACT LINK32 /pdb:none
!ENDIF
# Begin Target
# Name "pythonw - Win32 Release"
# Name "pythonw - Win32 Debug"
# Begin Source File
SOURCE=..\PC\python_exe.rc
# End Source File
# Begin Source File
SOURCE=..\PC\WinMain.c
# End Source File
# End Target
# End Project