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Issue #28066: Fix include search directory logic for out-of-tree builds
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@ -322,6 +322,9 @@ Windows
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Build
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-----
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- Issue #28066: Fix the logic that searches build directories for generated
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include files when building outside the source tree.
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- Issue #27566: Fix clean target in freeze makefile (patch by Lisa Roach)
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- Issue #27705: Update message in validate_ucrtbase.py
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2
configure
vendored
2
configure
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@ -2820,7 +2820,7 @@ ac_compiler_gnu=$ac_cv_c_compiler_gnu
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if test "$abs_srcdir" != "$abs_builddir"; then
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if test "$srcdir" != . -a "$srcdir" != "$(pwd)"; then
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# If we're building out-of-tree, we need to make sure the following
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# resources get picked up before their $srcdir counterparts.
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# Objects/ -> typeslots.inc
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@ -10,7 +10,7 @@ AC_PREREQ(2.65)
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AC_INIT(python, PYTHON_VERSION, https://bugs.python.org/)
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AC_SUBST(BASECPPFLAGS)
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if test "$abs_srcdir" != "$abs_builddir"; then
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if test "$srcdir" != . -a "$srcdir" != "$(pwd)"; then
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# If we're building out-of-tree, we need to make sure the following
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# resources get picked up before their $srcdir counterparts.
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# Objects/ -> typeslots.inc
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