mods by Andrew Kuchling to implement

pow(x,y,z) == pow(x,y)%z, but without incurring overflow
Correct problems found by THINK C 6.0
This commit is contained in:
Guido van Rossum 1994-08-29 12:48:32 +00:00
parent eb1fafcec1
commit bf8c0e336f

View file

@ -1,5 +1,5 @@
/***********************************************************
Copyright 1991, 1992, 1993 by Stichting Mathematisch Centrum,
Copyright 1991, 1992, 1993, 1994 by Stichting Mathematisch Centrum,
Amsterdam, The Netherlands.
All Rights Reserved
@ -27,7 +27,7 @@ OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "allobjects.h"
#include "modsupport.h"
#ifdef __STDC__
#ifdef HAVE_LIMITS_H
#include <limits.h>
#endif
@ -168,12 +168,31 @@ long
getintvalue(op)
register object *op;
{
if (!is_intobject(op)) {
err_badcall();
number_methods *nb;
intobject *io;
long val;
if (op && is_intobject(op))
return GETINTVALUE((intobject*) op);
if (op == NULL || (nb = op->ob_type->tp_as_number) == NULL ||
nb->nb_int == NULL) {
err_badarg();
return -1;
}
else
return ((intobject *)op) -> ob_ival;
io = (intobject*) (*nb->nb_int) (op);
if (io == NULL)
return -1;
if (!is_intobject(io)) {
err_setstr(TypeError, "nb_int should return int object");
return -1;
}
val = GETINTVALUE(io);
DECREF(io);
return val;
}
/* Methods */
@ -245,19 +264,134 @@ int_sub(v, w)
return newintobject(x);
}
/*
Integer overflow checking used to be done using a double, but on 64
bit machines (where both long and double are 64 bit) this fails
because the double doesn't have enouvg precision. John Tromp suggests
the following algorithm:
Suppose again we normalize a and b to be nonnegative.
Let ah and al (bh and bl) be the high and low 32 bits of a (b, resp.).
Now we test ah and bh against zero and get essentially 3 possible outcomes.
1) both ah and bh > 0 : then report overflow
2) both ah and bh = 0 : then compute a*b and report overflow if it comes out
negative
3) ah > 0 and bh = 0 : compute ah*bl and report overflow if it's >= 2^31
compute al*bl and report overflow if it's negative
add (ah*bl)<<32 to al*bl and report overflow if
it's negative
In case of no overflow the result is then negated if necessary.
The majority of cases will be 2), in which case this method is the same as
what I suggested before. If multiplication is expensive enough, then the
other method is faster on case 3), but also more work to program, so I
guess the above is the preferred solution.
*/
static object *
int_mul(v, w)
intobject *v;
intobject *w;
{
register long a, b;
double x;
long a, b, ah, bh, x, y;
int s = 1;
a = v->ob_ival;
b = w->ob_ival;
x = (double)a * (double)b;
if (x > LONG_MAX || x < (double) (long) (LONG_MIN))
ah = a >> (LONG_BIT/2);
bh = b >> (LONG_BIT/2);
/* Quick test for common case: two small positive ints */
if (ah == 0 && bh == 0) {
x = a*b;
if (x < 0)
goto bad;
return newintobject(x);
}
/* Arrange that a >= b >= 0 */
if (a < 0) {
a = -a;
if (a < 0) {
/* Largest negative */
if (b == 0 || b == 1) {
x = a*b;
goto ok;
}
else
goto bad;
}
s = -s;
ah = a >> (LONG_BIT/2);
}
if (b < 0) {
b = -b;
if (b < 0) {
/* Largest negative */
if (a == 0 || a == 1 && s == 1) {
x = a*b;
goto ok;
}
else
goto bad;
}
s = -s;
bh = b >> (LONG_BIT/2);
}
/* 1) both ah and bh > 0 : then report overflow */
if (ah != 0 && bh != 0)
goto bad;
/* 2) both ah and bh = 0 : then compute a*b and report
overflow if it comes out negative */
if (ah == 0 && bh == 0) {
x = a*b;
if (x < 0)
goto bad;
return newintobject(x*s);
}
if (a < b) {
/* Swap */
x = a;
a = b;
b = x;
ah = bh;
/* bh not used beyond this point */
}
/* 3) ah > 0 and bh = 0 : compute ah*bl and report overflow if
it's >= 2^31
compute al*bl and report overflow if it's negative
add (ah*bl)<<32 to al*bl and report overflow if
it's negative
(NB b == bl in this case, and we make a = al) */
y = ah*b;
if (y >= (1L << (LONG_BIT/2)))
goto bad;
a &= (1L << (LONG_BIT/2)) - 1;
x = a*b;
if (x < 0)
goto bad;
x += y << LONG_BIT/2;
if (x < 0)
goto bad;
ok:
return newintobject(x * s);
bad:
return err_ovf("integer multiplication");
return newintobject(a * b);
}
static int
@ -330,10 +464,70 @@ int_divmod(x, y)
}
static object *
int_pow(v, w)
int_pow(v, w, z)
intobject *v;
intobject *w;
intobject *z;
{
#if 1
register long iv, iw, iz, ix, temp, prev;
int zset = 0;
iv = v->ob_ival;
iw = w->ob_ival;
if (iw < 0) {
err_setstr(ValueError, "integer to the negative power");
return NULL;
}
if ((object *)z != None) {
iz = z->ob_ival;
zset = 1;
}
/*
* XXX: The original exponentiation code stopped looping
* when temp hit zero; this code will continue onwards
* unnecessarily, but at least it won't cause any errors.
* Hopefully the speed improvement from the fast exponentiation
* will compensate for the slight inefficiency.
* XXX: Better handling of overflows is desperately needed.
*/
temp = iv;
ix = 1;
while (iw > 0) {
prev = ix; /* Save value for overflow check */
if (iw & 1) {
ix = ix*temp;
if (temp == 0)
break; /* Avoid ix / 0 */
if (ix / temp != prev)
return err_ovf("integer pow()");
}
iw >>= 1; /* Shift exponent down by 1 bit */
if (iw==0) break;
prev = temp;
temp *= temp; /* Square the value of temp */
if (prev!=0 && temp/prev!=prev)
return err_ovf("integer pow()");
if (zset) {
/* If we did a multiplication, perform a modulo */
ix = ix % iz;
temp = temp % iz;
}
}
if (zset) {
object *t1, *t2;
long int div, mod;
t1=newintobject(ix);
t2=newintobject(iz);
if (t1==NULL || t2==NULL ||
i_divmod((intobject *)t1, (intobject *)t2, &div, &mod)<0) {
XDECREF(t1);
XDECREF(t2);
return(NULL);
}
ix=mod;
}
return newintobject(ix);
#else
register long iv, iw, ix;
iv = v->ob_ival;
iw = w->ob_ival;
@ -341,6 +535,10 @@ int_pow(v, w)
err_setstr(ValueError, "integer to the negative power");
return NULL;
}
if ((object *)z != None) {
err_setstr(TypeError, "pow(int, int, int) not yet supported");
return NULL;
}
ix = 1;
while (--iw >= 0) {
long prev = ix;
@ -351,6 +549,7 @@ int_pow(v, w)
return err_ovf("integer pow()");
}
return newintobject(ix);
#endif
}
static object *
@ -535,29 +734,29 @@ int_hex(v)
}
static number_methods int_as_number = {
int_add, /*nb_add*/
int_sub, /*nb_subtract*/
int_mul, /*nb_multiply*/
int_div, /*nb_divide*/
int_mod, /*nb_remainder*/
int_divmod, /*nb_divmod*/
int_pow, /*nb_power*/
int_neg, /*nb_negative*/
int_pos, /*nb_positive*/
int_abs, /*nb_absolute*/
int_nonzero, /*nb_nonzero*/
int_invert, /*nb_invert*/
int_lshift, /*nb_lshift*/
int_rshift, /*nb_rshift*/
int_and, /*nb_and*/
int_xor, /*nb_xor*/
int_or, /*nb_or*/
(binaryfunc)int_add, /*nb_add*/
(binaryfunc)int_sub, /*nb_subtract*/
(binaryfunc)int_mul, /*nb_multiply*/
(binaryfunc)int_div, /*nb_divide*/
(binaryfunc)int_mod, /*nb_remainder*/
(binaryfunc)int_divmod, /*nb_divmod*/
(ternaryfunc)int_pow, /*nb_power*/
(unaryfunc)int_neg, /*nb_negative*/
(unaryfunc)int_pos, /*nb_positive*/
(unaryfunc)int_abs, /*nb_absolute*/
(inquiry)int_nonzero, /*nb_nonzero*/
(unaryfunc)int_invert, /*nb_invert*/
(binaryfunc)int_lshift, /*nb_lshift*/
(binaryfunc)int_rshift, /*nb_rshift*/
(binaryfunc)int_and, /*nb_and*/
(binaryfunc)int_xor, /*nb_xor*/
(binaryfunc)int_or, /*nb_or*/
0, /*nb_coerce*/
int_int, /*nb_int*/
int_long, /*nb_long*/
int_float, /*nb_float*/
int_oct, /*nb_oct*/
int_hex, /*nb_hex*/
(unaryfunc)int_int, /*nb_int*/
(unaryfunc)int_long, /*nb_long*/
(unaryfunc)int_float, /*nb_float*/
(unaryfunc)int_oct, /*nb_oct*/
(unaryfunc)int_hex, /*nb_hex*/
};
typeobject Inttype = {
@ -566,14 +765,14 @@ typeobject Inttype = {
"int",
sizeof(intobject),
0,
int_dealloc, /*tp_dealloc*/
int_print, /*tp_print*/
(destructor)int_dealloc, /*tp_dealloc*/
(printfunc)int_print, /*tp_print*/
0, /*tp_getattr*/
0, /*tp_setattr*/
int_compare, /*tp_compare*/
int_repr, /*tp_repr*/
(cmpfunc)int_compare, /*tp_compare*/
(reprfunc)int_repr, /*tp_repr*/
&int_as_number, /*tp_as_number*/
0, /*tp_as_sequence*/
0, /*tp_as_mapping*/
int_hash, /*tp_hash*/
(hashfunc)int_hash, /*tp_hash*/
};