Fix for MacOS X/Darwin: it doesn't need -lm, ever. (Noted by Steven Majewski)

This commit is contained in:
Andrew M. Kuchling 2001-01-23 22:21:11 +00:00
parent 9ac33509de
commit 5ddb25f36f

View file

@ -113,6 +113,11 @@ def detect_modules(self):
inc_dirs = ['/usr/include'] + self.compiler.include_dirs
exts = []
# Check for MacOS X, which doesn't need libm.a at all
math_libs = ['m']
if sys.platform == 'Darwin1.2':
math_libs = []
# XXX Omitted modules: gl, pure, dl, SGI-specific modules
#
@ -129,13 +134,17 @@ def detect_modules(self):
# array objects
exts.append( Extension('array', ['arraymodule.c']) )
# complex math library functions
exts.append( Extension('cmath', ['cmathmodule.c'], libraries=['m']) )
exts.append( Extension('cmath', ['cmathmodule.c'],
libraries=math_libs) )
# math library functions, e.g. sin()
exts.append( Extension('math', ['mathmodule.c'], libraries=['m']) )
exts.append( Extension('math', ['mathmodule.c'],
libraries=math_libs) )
# fast string operations implemented in C
exts.append( Extension('strop', ['stropmodule.c']) )
# time operations and variables
exts.append( Extension('time', ['timemodule.c'], libraries=['m']) )
exts.append( Extension('time', ['timemodule.c'],
libraries=math_libs) )
# operator.add() and similar goodies
exts.append( Extension('operator', ['operator.c']) )
# access to the builtin codecs and codec registry