Make moving animations less obtrusive

Only animate the moving of items if the new position is within the same
row or the same column. Otherwise just fade in the icon on the new position.
This makes the the animations when resizing the window or changing the zoom-level
a lot more pleasant.

CCBUG: 289238
This commit is contained in:
Peter Penz 2012-01-29 18:29:00 +01:00
parent d23475a726
commit d05ffe96f9
2 changed files with 69 additions and 27 deletions

View file

@ -1310,27 +1310,7 @@ void KItemListView::doLayout(LayoutAnimationHint hint, int changedIndex, int cha
const int lastVisibleIndex = m_layouter->lastVisibleIndex();
// Determine all items that are completely invisible and might be
// reused for items that just got (at least partly) visible.
// Items that do e.g. an animated moving of their position are not
// marked as invisible: This assures that a scrolling inside the view
// can be done without breaking an animation.
QList<int> reusableItems;
QHashIterator<int, KItemListWidget*> it(m_visibleItems);
while (it.hasNext()) {
it.next();
KItemListWidget* widget = it.value();
const int index = widget->index();
const bool invisible = (index < firstVisibleIndex) || (index > lastVisibleIndex);
if (invisible && !m_animation->isStarted(widget)) {
widget->setVisible(false);
reusableItems.append(index);
if (m_grouped) {
recycleGroupHeaderForWidget(widget);
}
}
}
QList<int> reusableItems = recycleInvisibleItems(firstVisibleIndex, lastVisibleIndex);
// Assure that for each visible item a KItemListWidget is available. KItemListWidget
// instances from invisible items are reused. If no reusable items are
@ -1383,8 +1363,7 @@ void KItemListView::doLayout(LayoutAnimationHint hint, int changedIndex, int cha
const bool itemsInserted = (changedCount > 0);
if (itemsRemoved && (i >= changedIndex + changedCount + 1)) {
// The item is located after the removed items. Animate the moving of the position.
m_animation->start(widget, KItemListViewAnimation::MovingAnimation, newPos);
applyNewPos = false;
applyNewPos = !moveWidget(widget, newPos);
} else if (itemsInserted && i >= changedIndex) {
// The item is located after the first inserted item
if (i <= changedIndex + changedCount - 1) {
@ -1398,13 +1377,11 @@ void KItemListView::doLayout(LayoutAnimationHint hint, int changedIndex, int cha
// The item was already there before, so animate the moving of the position.
// No moving animation is done if the item is animated by a create animation: This
// prevents a "move animation mess" when inserting several ranges in parallel.
m_animation->start(widget, KItemListViewAnimation::MovingAnimation, newPos);
applyNewPos = false;
applyNewPos = !moveWidget(widget, newPos);
}
} else if (!itemsRemoved && !itemsInserted && !wasHidden) {
// The size of the view might have been changed. Animate the moving of the position.
m_animation->start(widget, KItemListViewAnimation::MovingAnimation, newPos);
applyNewPos = false;
applyNewPos = !moveWidget(widget, newPos);
}
}
@ -1451,6 +1428,55 @@ void KItemListView::doLayout(LayoutAnimationHint hint, int changedIndex, int cha
emitOffsetChanges();
}
QList<int> KItemListView::recycleInvisibleItems(int firstVisibleIndex, int lastVisibleIndex)
{
// Determine all items that are completely invisible and might be
// reused for items that just got (at least partly) visible.
// Items that do e.g. an animated moving of their position are not
// marked as invisible: This assures that a scrolling inside the view
// can be done without breaking an animation.
QList<int> items;
QHashIterator<int, KItemListWidget*> it(m_visibleItems);
while (it.hasNext()) {
it.next();
KItemListWidget* widget = it.value();
const int index = widget->index();
const bool invisible = (index < firstVisibleIndex) || (index > lastVisibleIndex);
if (invisible && !m_animation->isStarted(widget)) {
widget->setVisible(false);
items.append(index);
if (m_grouped) {
recycleGroupHeaderForWidget(widget);
}
}
}
return items;
}
bool KItemListView::moveWidget(KItemListWidget* widget, const QPointF& newPos)
{
// The moving-animation should only be started, if it is done within one
// row or one column. Otherwise instead of a moving-animation a
// create-animation on the new position will be used instead. This is done
// to prevent "irritating" moving-animations.
const QPointF oldPos = widget->pos();
const qreal xDiff = qAbs(oldPos.x() - newPos.x());
const qreal yDiff = qAbs(oldPos.y() - newPos.y());
if (xDiff <= m_itemSize.width() || yDiff <= m_itemSize.height()) {
// The moving animation is done inside a column or a row.
m_animation->start(widget, KItemListViewAnimation::MovingAnimation, newPos);
return true;
}
m_animation->stop(widget);
m_animation->start(widget, KItemListViewAnimation::CreateAnimation);
return false;
}
void KItemListView::emitOffsetChanges()
{
const qreal newScrollOffset = m_layouter->scrollOffset();

View file

@ -344,6 +344,22 @@ private:
void doLayout(LayoutAnimationHint hint, int changedIndex = 0, int changedCount = 0);
/**
* Helper method for doLayout: Returns a list of items that can be reused for the visible
* area. Invisible group headers get recycled. The reusable items are items that are
* invisible and not animated. Reusing items is faster in comparison to deleting invisible
* items and creating a new instance for visible items.
*/
QList<int> recycleInvisibleItems(int firstVisibleIndex, int lastVisibleIndex);
/**
* Helper method for doLayout: Starts a moving-animation for the widget to the given
* new position. The moving-animation is only started if the new position is within
* the same row or column, otherwise the create-animation is used instead.
* @return True if the moving-animation has been applied.
*/
bool moveWidget(KItemListWidget* widget, const QPointF& newPos);
void emitOffsetChanges();
KItemListWidget* createWidget(int index);