From b3ac8d783bd2df15014b848657fbe601e7575f38 Mon Sep 17 00:00:00 2001 From: Eugene Popov Date: Wed, 20 Mar 2024 23:35:48 +0200 Subject: [PATCH] KItemListView: Improve scrollToItem() Prevent an item with a long name from scrolling to the right edge when navigating in Compact View mode. --- src/kitemviews/kitemlistview.cpp | 118 ++++++++++++++++++------------- 1 file changed, 69 insertions(+), 49 deletions(-) diff --git a/src/kitemviews/kitemlistview.cpp b/src/kitemviews/kitemlistview.cpp index 89376ab204..f906b7a13d 100644 --- a/src/kitemviews/kitemlistview.cpp +++ b/src/kitemviews/kitemlistview.cpp @@ -553,61 +553,81 @@ void KItemListView::scrollToItem(int index, ViewItemPosition viewItemPosition) // Fix for Bug 311099 - View the underscore when using Ctrl + PageDown currentRect.adjust(-m_styleOption.horizontalMargin, -m_styleOption.verticalMargin, m_styleOption.horizontalMargin, m_styleOption.verticalMargin); - qreal newOffset = scrollOffset(); - if (scrollOrientation() == Qt::Vertical && (currentRect.top() < viewGeometry.top() || currentRect.bottom() > viewGeometry.bottom())) { - switch (viewItemPosition) { - case Beginning: - newOffset += currentRect.top() - viewGeometry.top(); - break; - case Middle: - newOffset += 0.5 * (currentRect.top() + currentRect.bottom() - (viewGeometry.top() + viewGeometry.bottom())); - break; - case End: - newOffset += currentRect.bottom() - viewGeometry.bottom(); - break; - case Nearest: - if (currentRect.top() < viewGeometry.top()) { - newOffset += currentRect.top() - viewGeometry.top(); - } else { - newOffset += currentRect.bottom() - viewGeometry.bottom(); + qreal offset = 0; + switch (scrollOrientation()) { + case Qt::Vertical: + if (currentRect.top() < viewGeometry.top() || currentRect.bottom() > viewGeometry.bottom()) { + switch (viewItemPosition) { + case Beginning: + offset = currentRect.top() - viewGeometry.top(); + break; + case Middle: + offset = 0.5 * (currentRect.top() + currentRect.bottom() - (viewGeometry.top() + viewGeometry.bottom())); + break; + case End: + offset = currentRect.bottom() - viewGeometry.bottom(); + break; + case Nearest: + if (currentRect.top() < viewGeometry.top()) { + offset = currentRect.top() - viewGeometry.top(); + } + if (currentRect.bottom() > viewGeometry.bottom() + offset) { + offset += currentRect.bottom() - viewGeometry.bottom() - offset; + } + break; + default: + Q_UNREACHABLE(); } - break; - default: - Q_UNREACHABLE(); } - } else if (scrollOrientation() == Qt::Horizontal && (currentRect.left() < viewGeometry.left() || currentRect.right() > viewGeometry.right())) { - switch (viewItemPosition) { - case Beginning: - if (layoutDirection() == Qt::RightToLeft) { - newOffset += currentRect.right() - viewGeometry.right(); - } else { - newOffset += currentRect.left() - viewGeometry.left(); + break; + case Qt::Horizontal: + if (currentRect.left() < viewGeometry.left() || currentRect.right() > viewGeometry.right()) { + switch (viewItemPosition) { + case Beginning: + if (layoutDirection() == Qt::RightToLeft) { + offset = currentRect.right() - viewGeometry.right(); + } else { + offset = currentRect.left() - viewGeometry.left(); + } + break; + case Middle: + offset = 0.5 * (currentRect.left() + currentRect.right() - (viewGeometry.left() + viewGeometry.right())); + break; + case End: + if (layoutDirection() == Qt::RightToLeft) { + offset = currentRect.left() - viewGeometry.left(); + } else { + offset = currentRect.right() - viewGeometry.right(); + } + break; + case Nearest: + if (layoutDirection() == Qt::RightToLeft) { + if (currentRect.left() < viewGeometry.left()) { + offset = currentRect.left() - viewGeometry.left(); + } + if (currentRect.right() > viewGeometry.right() + offset) { + offset += currentRect.right() - viewGeometry.right() - offset; + } + } else { + if (currentRect.right() > viewGeometry.right()) { + offset = currentRect.right() - viewGeometry.right(); + } + if (currentRect.left() < viewGeometry.left() + offset) { + offset += currentRect.left() - viewGeometry.left() - offset; + } + } + break; + default: + Q_UNREACHABLE(); } - break; - case Middle: - newOffset += 0.5 * (currentRect.left() + currentRect.right() - (viewGeometry.left() + viewGeometry.right())); - break; - case End: - if (layoutDirection() == Qt::RightToLeft) { - newOffset += currentRect.left() - viewGeometry.left(); - } else { - newOffset += currentRect.right() - viewGeometry.right(); - } - break; - case Nearest: - if (currentRect.left() < viewGeometry.left()) { - newOffset += currentRect.left() - viewGeometry.left(); - } else { - newOffset += currentRect.right() - viewGeometry.right(); - } - break; - default: - Q_UNREACHABLE(); } + break; + default: + Q_UNREACHABLE(); } - if (newOffset != scrollOffset()) { - Q_EMIT scrollTo(newOffset); + if (!qFuzzyIsNull(offset)) { + Q_EMIT scrollTo(scrollOffset() + offset); return; }