Fix faulty signal/slot connection

This commit is contained in:
Peter Penz 2012-05-12 11:42:31 +02:00
parent 28daa45a44
commit 042899e25f
2 changed files with 3 additions and 3 deletions

View file

@ -29,7 +29,7 @@ PlacesItemStorageAccessListener::PlacesItemStorageAccessListener(PlacesItem* ite
{ {
if (item) { if (item) {
connect(item->m_access, SIGNAL(accessibilityChanged(bool,QString)), connect(item->m_access, SIGNAL(accessibilityChanged(bool,QString)),
this, SLOT(onAccessibilityChanged())); this, SLOT(slotAccessibilityChanged()));
} }
} }
@ -37,7 +37,7 @@ PlacesItemStorageAccessListener::~PlacesItemStorageAccessListener()
{ {
} }
void PlacesItemStorageAccessListener::slotOnAccessibilityChanged() void PlacesItemStorageAccessListener::slotAccessibilityChanged()
{ {
m_item->onAccessibilityChanged(); m_item->onAccessibilityChanged();
} }

View file

@ -41,7 +41,7 @@ public:
virtual ~PlacesItemStorageAccessListener(); virtual ~PlacesItemStorageAccessListener();
private slots: private slots:
void slotOnAccessibilityChanged(); void slotAccessibilityChanged();
private: private:
PlacesItem* m_item; PlacesItem* m_item;