✨ add ulid
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technology/dev/ULID.md
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technology/dev/ULID.md
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---
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obj: concept
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repo: https://github.com/ulid/spec
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aliases: ["Universally Unique Lexicographically Sortable Identifier"]
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---
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# ULID (Universally Unique Lexicographically Sortable Identifier)
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UUID can be suboptimal for many use-cases because:
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- It isn't the most character efficient way of encoding 128 bits of randomness
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- UUID v1/v2 is impractical in many environments, as it requires access to a unique, stable MAC address
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- UUID v3/v5 requires a unique seed and produces randomly distributed IDs, which can cause fragmentation in many data structures
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- UUID v4 provides no other information than randomness which can cause fragmentation in many data structures
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Instead, herein is proposed ULID:
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```javascript
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ulid() // 01ARZ3NDEKTSV4RRFFQ69G5FAV
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```
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- 128-bit compatibility with UUID
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- 1.21e+24 unique ULIDs per millisecond
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- Lexicographically sortable!
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- Canonically encoded as a 26 character string, as opposed to the 36 character UUID
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- Uses Crockford's base32 for better efficiency and readability (5 bits per character)
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- Case insensitive
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- No special characters (URL safe)
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- Monotonic sort order (correctly detects and handles the same millisecond)
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## Specification
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Below is the current specification of ULID as implemented in [ulid/javascript](https://github.com/ulid/javascript).
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*Note: the binary format has not been implemented in JavaScript as of yet.*
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```
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01AN4Z07BY 79KA1307SR9X4MV3
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|----------| |----------------|
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Timestamp Randomness
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48bits 80bits
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```
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### Components
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**Timestamp**
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- 48 bit integer
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- UNIX-time in milliseconds
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- Won't run out of space 'til the year 10889 AD.
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**Randomness**
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- 80 bits
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- Cryptographically secure source of randomness, if possible
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### Sorting
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The left-most character must be sorted first, and the right-most character sorted last (lexical order). The default ASCII character set must be used. Within the same millisecond, sort order is not guaranteed
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### Canonical String Representation
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```
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ttttttttttrrrrrrrrrrrrrrrr
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where
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t is Timestamp (10 characters)
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r is Randomness (16 characters)
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```
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#### Encoding
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Crockford's Base32 is used as shown. This alphabet excludes the letters I, L, O, and U to avoid confusion and abuse.
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```
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0123456789ABCDEFGHJKMNPQRSTVWXYZ
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```
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### Monotonicity
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When generating a ULID within the same millisecond, we can provide some guarantees regarding sort order. Namely, if the same millisecond is detected, the `random` component is incremented by 1 bit in the least significant bit position (with carrying). For example:
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```javascript
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import { monotonicFactory } from 'ulid'
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const ulid = monotonicFactory()
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// Assume that these calls occur within the same millisecond
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ulid() // 01BX5ZZKBKACTAV9WEVGEMMVRZ
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ulid() // 01BX5ZZKBKACTAV9WEVGEMMVS0
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```
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If, in the extremely unlikely event that, you manage to generate more than $2^{80}$ ULIDs within the same millisecond, or cause the random component to overflow with less, the generation will fail.
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```javascript
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import { monotonicFactory } from 'ulid'
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const ulid = monotonicFactory()
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// Assume that these calls occur within the same millisecond
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ulid() // 01BX5ZZKBKACTAV9WEVGEMMVRY
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ulid() // 01BX5ZZKBKACTAV9WEVGEMMVRZ
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ulid() // 01BX5ZZKBKACTAV9WEVGEMMVS0
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ulid() // 01BX5ZZKBKACTAV9WEVGEMMVS1
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...
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ulid() // 01BX5ZZKBKZZZZZZZZZZZZZZZX
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ulid() // 01BX5ZZKBKZZZZZZZZZZZZZZZY
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ulid() // 01BX5ZZKBKZZZZZZZZZZZZZZZZ
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ulid() // throw new Error()!
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```
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#### Overflow Errors when Parsing Base32 Strings
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Technically, a 26-character Base32 encoded string can contain 130 bits of information, whereas a ULID must only contain 128 bits. Therefore, the largest valid ULID encoded in Base32 is `7ZZZZZZZZZZZZZZZZZZZZZZZZZ`, which corresponds to an epoch time of `281474976710655` or $2^{48}-1$.
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Any attempt to decode or encode a ULID larger than this should be rejected by all implementations, to prevent overflow bugs.
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### Binary Layout and Byte Order
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The components are encoded as 16 octets. Each component is encoded with the Most Significant Byte first (network byte order).
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```
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0 1 2 3
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0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| 32_bit_uint_time_high |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| 16_bit_uint_time_low | 16_bit_uint_random |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| 32_bit_uint_random |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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| 32_bit_uint_random |
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+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
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```
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