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main ... iterfn

3 changed files with 13 additions and 23 deletions

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@ -9,9 +9,8 @@ fn main() {
let (input, output) = rally(items, |item: &_| { let (input, output) = rally(items, |item: &_| {
std::thread::sleep(Duration::from_millis(item * 100)); std::thread::sleep(Duration::from_millis(item * 100));
return Some(0); return 0;
}) });
.unwrap();
println!("RALLY RESULTS: {input:?} -> {output:?}"); println!("RALLY RESULTS: {input:?} -> {output:?}");
} }

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@ -27,12 +27,10 @@ pub static UNION: Lazy<
/// Rally Function /// Rally Function
/// ///
/// This executes a thread for every item executing `f(&item) -> X`. Whatever function returns first is returned while every other thread is killed. /// This executes a thread for every item executing `f(&item) -> X`. Whatever function returns first is returned while every other thread is killed.
pub fn rally<T: Send + Sync + 'static, F, X: Send + 'static>(items: Vec<T>, f: F) -> Option<(T, X)> pub fn rally<T: Send + Sync + 'static, F, X: Send + 'static>(items: Vec<T>, f: F) -> (T, X)
where where
F: Fn(&T) -> Option<X> + Send + Sync + Copy + 'static, F: Fn(&T) -> X + Send + Sync + Copy + 'static,
{ {
let item_len = items.len();
let (tx, rx) = mpsc::channel(); let (tx, rx) = mpsc::channel();
let items_len = items.len(); let items_len = items.len();
let mut handles = Vec::new(); let mut handles = Vec::new();
@ -53,25 +51,16 @@ where
drop(tx); drop(tx);
let mut count = 0; let (fastest_item, fastest_result, elapsed) = rx.recv().unwrap();
while count < item_len { for handle in handles {
let (fastest_item, fastest_result, elapsed) = rx.recv().unwrap(); // todo : threads do not get killed here
count += 1; handle.thread().unpark();
if fastest_result.is_some() {
for handle in handles {
// todo : threads do not get killed here
handle.thread().unpark();
}
log::info!("Rally ended with {items_len} items in {elapsed:?}");
return Some((fastest_item, fastest_result.unwrap()));
}
} }
None log::info!("Rally ended with {items_len} items in {elapsed:?}");
(fastest_item, fastest_result)
} }
pub fn retry<O, F: Fn() -> Option<O>>(f: F) -> O { pub fn retry<O, F: Fn() -> Option<O>>(f: F) -> O {

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@ -61,6 +61,8 @@ pub struct ServiceManager {
pub mode: ServiceMode, pub mode: ServiceMode,
} }
// TODO : impl decay mode
/// The mode on which services should operate /// The mode on which services should operate
pub enum ServiceMode { pub enum ServiceMode {
/// Behave like a daemon. Services can never die and will come back to life after beeing killed. They will always haunt you. /// Behave like a daemon. Services can never die and will come back to life after beeing killed. They will always haunt you.