add svg
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35669c423c
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4 changed files with 80 additions and 0 deletions
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@ -1,5 +1,7 @@
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use maud::{PreEscaped, html};
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use maud::{PreEscaped, html};
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// TODO : refactor shell
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/// Represents the HTML structure of a page shell, including the head, body class, and body content.
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/// Represents the HTML structure of a page shell, including the head, body class, and body content.
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///
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///
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/// This structure is used to construct the overall HTML structure of a page, making it easier to generate consistent HTML pages dynamically.
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/// This structure is used to construct the overall HTML structure of a page, making it easier to generate consistent HTML pages dynamically.
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@ -44,6 +44,7 @@ pub mod prelude {
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pub use super::primitives::shadow::Shadow;
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pub use super::primitives::shadow::Shadow;
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pub use super::primitives::sized::Sized;
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pub use super::primitives::sized::Sized;
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pub use super::primitives::space::{ScreenValue, SpaceBetween};
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pub use super::primitives::space::{ScreenValue, SpaceBetween};
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pub use super::primitives::svg::SVG;
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pub use super::primitives::text::{
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pub use super::primitives::text::{
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Code, DecorationKind, DecorationStyle, DecorationThickness, LetterSpacing, LineClamp,
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Code, DecorationKind, DecorationStyle, DecorationThickness, LetterSpacing, LineClamp,
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LineHeight, ListStyle, NumberStyle, Paragraph, Span, Text, TextAlignment, TextContent,
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LineHeight, ListStyle, NumberStyle, Paragraph, Span, Text, TextAlignment, TextContent,
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@ -22,6 +22,7 @@ pub mod rounded;
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pub mod shadow;
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pub mod shadow;
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pub mod sized;
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pub mod sized;
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pub mod space;
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pub mod space;
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pub mod svg;
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pub mod text;
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pub mod text;
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pub mod transform;
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pub mod transform;
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pub mod visibility;
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pub mod visibility;
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76
src/ui/primitives/svg.rs
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76
src/ui/primitives/svg.rs
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@ -0,0 +1,76 @@
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use maud::{Markup, Render, html};
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use crate::ui::{UIWidget, color::UIColor};
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#[allow(non_snake_case)]
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pub fn SVG<T: UIWidget + 'static>(inner: T) -> SVGWidget {
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SVGWidget(Box::new(inner), None, None, None)
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}
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pub struct SVGWidget(
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Box<dyn UIWidget>,
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Option<Box<dyn UIColor>>,
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Option<Box<dyn UIColor>>,
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Option<u32>,
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);
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impl SVGWidget {
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pub fn fill<C: UIColor + 'static>(mut self, color: C) -> Self {
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self.1 = Some(Box::new(color));
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self
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}
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pub fn stroke<C: UIColor + 'static>(mut self, color: C) -> Self {
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self.2 = Some(Box::new(color));
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self
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}
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pub fn stroke_width(mut self, width: u32) -> Self {
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self.3 = Some(width);
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self
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}
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}
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impl Render for SVGWidget {
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fn render(&self) -> Markup {
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self.render_with_class("")
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}
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}
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impl UIWidget for SVGWidget {
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fn can_inherit(&self) -> bool {
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false
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}
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fn base_class(&self) -> Vec<String> {
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let mut ret = vec![];
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if let Some(fill) = &self.1 {
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ret.push(format!("fill-{}", fill.color_class()));
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}
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if let Some(stroke) = &self.2 {
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ret.push(format!("stroke-{}", stroke.color_class()));
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}
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if let Some(stroke_width) = &self.3 {
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ret.push(format!("stroke-[{stroke_width}px]"));
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}
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ret
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}
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fn extended_class(&self) -> Vec<String> {
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let mut c = self.base_class();
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c.extend_from_slice(&self.0.extended_class());
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c
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}
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fn render_with_class(&self, _: &str) -> Markup {
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html! {
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svg class=(self.base_class().join(" ")) {
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(self.0.as_ref())
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}
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}
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}
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}
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