gimp/plug-ins/sel2path/math.c
CEST 2000 Stanislav Brabec 294a54846e Removed embedded EOLs and spaces from tooltips, few typos.
Sun Jul 30 12:52:16 CEST 2000  Stanislav Brabec  <utx@penguin.cz>

        * plug-ins/gap/gap_mov_dialog.c: Removed embedded EOLs and spaces from
        tooltips, few typos.

Sun Jul 30 12:52:16 CEST 2000  Stanislav Brabec  <utx@penguin.cz>

        On request of Martin Weber <martweb@gmx.net>:
        * plug-ins/sel2path/bitmap.h
        * plug-ins/sel2path/bounding-box.h
        * plug-ins/sel2path/global.h
        * plug-ins/sel2path/math.c
        * plug-ins/sel2path/vector.c
        * plug-ins/sel2path/vector.h
        plug-ins/sel2path has a number of functions that are declared as
        returning a `const' return value.  The ANSI spec is a bit vague on it,
        but my reading of the spec indicates that the intent is that this is
        not legal.  In any case, at least one compiler (the compiler on AIX and
        on IRIX and lcc) objects to functions that are declared/defined to
        return a const value.
2000-07-30 18:37:33 +00:00

181 lines
4.2 KiB
C

/* math.c: define some simple array operations, and other functions.
Copyright (C) 1992 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
#include "config.h"
#include <float.h>
#include <math.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include "libgimp/gimp.h"
#include "types.h"
#include "global.h"
/* Numerical errors sometimes make a floating point number just slightly
larger or smaller than its true value. When it matters, we need to
compare with some tolerance, REAL_EPSILON, defined in kbase.h. */
boolean
epsilon_equal (real v1, real v2)
{
return
v1 == v2 /* Usually they'll be exactly equal, anyway. */
|| fabs (v1 - v2) <= REAL_EPSILON;
}
/* Return the Euclidean distance between P1 and P2. */
real
distance (real_coordinate_type p1, real_coordinate_type p2)
{
return hypot (p1.x - p2.x, p1.y - p2.y);
}
/* Same thing, for integer points. */
real
int_distance (coordinate_type p1, coordinate_type p2)
{
return hypot ((double) p1.x - p2.x, (double) p1.y - p2.y);
}
/* Return the arc cosine of V, in degrees in the range zero to 180. V
is taken to be in radians. */
real
my_acosd (real v)
{
real a;
if (epsilon_equal (v, 1.0))
v = 1.0;
else if (epsilon_equal (v, -1.0))
v = -1.0;
errno = 0;
a = acos (v);
if (errno == ERANGE || errno == EDOM)
FATAL_PERROR ("acosd");
return a * 180.0 / G_PI;
}
/* The slope of the line defined by COORD1 and COORD2. */
real
slope (real_coordinate_type coord1, real_coordinate_type coord2)
{
assert (coord2.x - coord1.x != 0);
return (coord2.y - coord1.y) / (coord2.x - coord1.x);
}
/* Turn an integer point into a real one, and vice versa. */
real_coordinate_type
int_to_real_coord (coordinate_type int_coord)
{
real_coordinate_type real_coord;
real_coord.x = int_coord.x;
real_coord.y = int_coord.y;
return real_coord;
}
coordinate_type
real_to_int_coord (real_coordinate_type real_coord)
{
coordinate_type int_coord;
int_coord.x = SROUND (real_coord.x);
int_coord.y = SROUND (real_coord.y);
return int_coord;
}
/* See if two points (described by their row and column) are adjacent. */
boolean
points_adjacent_p (int row1, int col1, int row2, int col2)
{
int row_diff = abs (row1 - row2);
int col_diff = abs (col1 - col2);
return
(row_diff == 1 && col_diff == 1)
|| (row_diff == 0 && col_diff == 1)
|| (row_diff == 1 && col_diff == 0);
}
/* Find the largest and smallest elements in an array of reals. */
void
find_bounds (real *values, unsigned value_count, real *min, real *max)
{
unsigned this_value;
/* We must use FLT_MAX and FLT_MIN, instead of the corresponding
values for double, because gcc uses the native atof to parse
floating point constants, and many atof's choke on the extremes. */
*min = FLT_MAX;
*max = FLT_MIN;
for (this_value = 0; this_value < value_count; this_value++)
{
if (values[this_value] < *min)
*min = values[this_value];
if (values[this_value] > *max)
*max = values[this_value];
}
}
/* Map a range of numbers, some positive and some negative, into all
positive, with the greatest being at one and the least at zero.
This allocates new memory. */
real *
map_to_unit (real *values, unsigned value_count)
{
real smallest, largest;
int this_value;
real *mapped_values = g_new (real, value_count);
find_bounds (values, value_count, &smallest, &largest);
largest -= smallest; /* We never care about largest itself. */
for (this_value = 0; this_value < value_count; this_value++)
mapped_values[this_value] = (values[this_value] - smallest) / largest;
return mapped_values;
}