gimp/plug-ins/libgck/gck/gckvector.h
1997-11-24 22:05:25 +00:00

64 lines
3.2 KiB
C

/***************************************************************************/
/* GCK - The General Convenience Kit. Generally useful conveniece routines */
/* for GIMP plug-in writers and users of the GDK/GTK libraries. */
/* Copyright (C) 1996 Tom Bech */
/* */
/* This program is free software; you can redistribute it and/or modify */
/* it under the terms of the GNU General Public License as published by */
/* the Free Software Foundation; either version 2 of the License, or */
/* (at your option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with this program; if not, write to the Free Software */
/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
/***************************************************************************/
#ifndef __GCKVECTOR_H__
#define __GCKVECTOR_H__
#ifdef __cplusplus
extern "C" {
#endif
/* Two dimensional vector functions */
/* ================================ */
double gck_vector2_inner_product (GckVector2 *a,GckVector2 *b);
GckVector3 gck_vector2_cross_product (GckVector2 *a,GckVector2 *b);
double gck_vector2_length (GckVector2 *a);
void gck_vector2_normalize (GckVector2 *a);
void gck_vector2_mul (GckVector2 *a,double b);
void gck_vector2_sub (GckVector2 *c,GckVector2 *a,GckVector2 *b);
void gck_vector2_set (GckVector2 *a, double x,double y);
void gck_vector2_add (GckVector2 *c,GckVector2 *a,GckVector2 *b);
void gck_vector2_neg (GckVector2 *a);
void gck_vector2_rotate (GckVector2 *v,double alpha);
/* Three dimensional vector functions */
/* ================================== */
double gck_vector3_inner_product (GckVector3 *a,GckVector3 *b);
GckVector3 gck_vector3_cross_product (GckVector3 *a,GckVector3 *b);
double gck_vector3_length (GckVector3 *a);
void gck_vector3_normalize (GckVector3 *a);
void gck_vector3_mul (GckVector3 *a,double b);
void gck_vector3_sub (GckVector3 *c,GckVector3 *a,GckVector3 *b);
void gck_vector3_set (GckVector3 *a, double x,double y,double z);
void gck_vector3_add (GckVector3 *c,GckVector3 *a,GckVector3 *b);
void gck_vector3_neg (GckVector3 *a);
void gck_vector3_rotate (GckVector3 *v,double alpha,double beta,double gamma);
void gck_2d_to_3d(int sx,int sy,int w,int h,int x,int y,GckVector3 *vp,GckVector3 *p);
void gck_3d_to_2d(int sx,int sy,int w,int h,double *x,double *y,GckVector3 *vp,GckVector3 *p);
#ifdef __cplusplus
}
#endif
#endif