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11c51fa948
2001-04-07 Daniel Egger <egger@suse.de> * app/paint-funcs/paint-funcs-gray.c: * app/paint-funcs/paint-funcs-gray.h: * app/paint-funcs/paint-funcs-graya.c: * app/paint-funcs/paint-funcs-graya.h: * app/paint-funcs/paint-funcs-indexed.c: * app/paint-funcs/paint-funcs-indexed.h: * app/paint-funcs/paint-funcs-indexeda.c: * app/paint-funcs/paint-funcs-indexeda.h: * app/paint-funcs/paint-funcs-rgb.c: * app/paint-funcs/paint-funcs-rgb.h: * app/paint-funcs/paint-funcs-rgba.c: * app/paint-funcs/paint-funcs-rgba.h: Added new files seperated and specialised from paint_funcs.c. Not used so far.
1558 lines
31 KiB
C
1558 lines
31 KiB
C
/* The GIMP -- an image manipulation program
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* Copyright (C) 1995 Spencer Kimball and Peter Mattis
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifdef CRAZY_PAINT_REWORK
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#include "config.h"
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <glib.h>
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#include "libgimpcolor/gimpcolor.h"
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#include "libgimpmath/gimpmath.h"
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#include "apptypes.h"
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#include "gimprc.h"
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#include "paint_funcsP.h"
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#include "paint_funcs_rgb.h"
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#include "pixel_processor.h"
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#include "pixel_region.h"
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#include "tile_manager.h"
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#include "tile.h"
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#define STD_BUF_SIZE 1021
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#define MAXDIFF 195076
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#define HASH_TABLE_SIZE 1021
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#define RANDOM_TABLE_SIZE 4096
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#define RANDOM_SEED 314159265
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#define EPSILON 0.0001
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#define INT_MULT(a,b,t) ((t) = (a) * (b) + 0x80, ((((t) >> 8) + (t)) >> 8))
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/* This version of INT_MULT3 is very fast, but suffers from some
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slight roundoff errors. It returns the correct result 99.987
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percent of the time */
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#define INT_MULT3(a,b,c,t) ((t) = (a) * (b) * (c)+ 0x7F5B, \
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((((t) >> 7) + (t)) >> 16))
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/*
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This version of INT_MULT3 always gives the correct result, but runs at
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approximatly one third the speed. */
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/* #define INT_MULT3(a,b,c,t) (((a) * (b) * (c)+ 32512) / 65025.0)
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*/
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#define INT_BLEND(a,b,alpha,tmp) (INT_MULT((a)-(b), alpha, tmp) + (b))
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typedef enum
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{
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MinifyX_MinifyY,
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MinifyX_MagnifyY,
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MagnifyX_MinifyY,
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MagnifyX_MagnifyY
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} ScaleType;
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/* Layer modes information */
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typedef struct _LayerMode LayerMode;
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struct _LayerMode
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{
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gboolean affect_alpha; /* does the layer mode affect the alpha channel */
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gboolean increase_opacity; /* layer mode can increase opacity */
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gboolean decrease_opacity; /* layer mode can decrease opacity */
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};
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static const LayerMode layer_modes[] =
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/* This must obviously be in the same
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* order as the corresponding values
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* in the LayerModeEffects enumeration.
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*/
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{
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{ TRUE, TRUE, FALSE, }, /* NORMAL_MODE */
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{ TRUE, TRUE, FALSE, }, /* DISSOLVE_MODE */
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{ TRUE, TRUE, FALSE, }, /* BEHIND_MODE */
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{ FALSE, FALSE, FALSE, }, /* MULTIPLY_MODE */
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{ FALSE, FALSE, FALSE, }, /* SCREEN_MODE */
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{ FALSE, FALSE, FALSE, }, /* OVERLAY_MODE */
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{ FALSE, FALSE, FALSE, }, /* DIFFERENCE_MODE */
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{ FALSE, FALSE, FALSE, }, /* ADDITION_MODE */
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{ FALSE, FALSE, FALSE, }, /* SUBTRACT_MODE */
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{ FALSE, FALSE, FALSE, }, /* DARKEN_ONLY_MODE */
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{ FALSE, FALSE, FALSE, }, /* LIGHTEN_ONLY_MODE */
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{ FALSE, FALSE, FALSE, }, /* HUE_MODE */
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{ FALSE, FALSE, FALSE, }, /* SATURATION_MODE */
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{ FALSE, FALSE, FALSE, }, /* COLOR_MODE */
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{ FALSE, FALSE, FALSE, }, /* VALUE_MODE */
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{ FALSE, FALSE, FALSE, }, /* DIVIDE_MODE */
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{ FALSE, FALSE, FALSE, }, /* DODGE_MODE */
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{ FALSE, FALSE, FALSE, }, /* BURN_MODE */
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{ FALSE, FALSE, FALSE, }, /* HARDLIGHT_MODE */
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{ TRUE, FALSE, TRUE, }, /* ERASE_MODE */
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{ TRUE, TRUE, TRUE, }, /* REPLACE_MODE */
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{ TRUE, FALSE, TRUE, } /* ANTI_ERASE_MODE */
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};
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/* ColorHash structure */
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typedef struct _ColorHash ColorHash;
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struct _ColorHash
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{
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gint pixel; /* R << 16 | G << 8 | B */
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gint index; /* colormap index */
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GimpImage *gimage;
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};
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static ColorHash color_hash_table[HASH_TABLE_SIZE];
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static gint random_table[RANDOM_TABLE_SIZE];
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static gint color_hash_misses;
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static gint color_hash_hits;
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static guchar *tmp_buffer; /* temporary buffer available upon request */
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static gint tmp_buffer_size;
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static guchar no_mask = OPAQUE_OPACITY;
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static gint add_lut[256][256];
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void
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update_tile_rowhints_rgb (Tile *tile,
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guint ymin,
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guint ymax)
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{
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guint y;
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tile_sanitize_rowhints (tile);
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for (y = ymin; y <= ymax; y++)
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tile_set_rowhint (tile, y, TILEROWHINT_OPAQUE);
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return;
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}
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void
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run_length_encode_rgb (const guchar *src,
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guint *dest,
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guint w)
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{
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guint start;
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guint i;
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guint j;
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guchar last;
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last = *src;
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src += 3;
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start = 0;
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for (i = 1; i < w; i++)
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{
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if (*src != last)
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{
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for (j = start; j < i; j++)
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{
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*dest++ = (i - j);
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*dest++ = last;
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}
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start = i;
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last = *src;
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}
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src += 3;
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}
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for (j = start; j < i; j++)
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{
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*dest++ = (i - j);
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*dest++ = last;
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}
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}
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void
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color_pixels_rgb (guchar *dest,
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const guchar *color,
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guint w)
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{
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register guchar c0, c1, c2;
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c0 = color[0];
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c1 = color[1];
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c2 = color[2];
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while (w--)
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{
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dest[0] = c0;
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dest[1] = c1;
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dest[2] = c2;
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dest += 3;
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}
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}
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void
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blend_pixels_rgb (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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guint blend,
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guint w)
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{
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guint b;
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guchar blend2 = (255 - blend);
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while (w --)
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{
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for (b = 0; b < 3; b++)
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dest[b] = (src1[b] * blend2 + src2[b] * blend) / 255;
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src1 += 3;
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src2 += 3;
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dest += 3;
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}
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}
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void
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shade_pixels_rgb (const guchar *src,
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guchar *dest,
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const guchar *col,
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guint blend,
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guint w)
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{
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guint b;
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guchar blend2 = (255 - blend);
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while (w --)
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{
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for (b = 0; b < 3; b++)
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dest[b] = (src[b] * blend2 + col[b] * blend) / 255;
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src += 3;
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dest += 3;
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}
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}
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void
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darken_pixels_rgb_rgb (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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guint length)
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{
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while (length--)
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{
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dest[0] = (src1[0] < src2[0]) ? src1[0] : src2[0];
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dest[1] = (src1[1] < src2[1]) ? src1[1] : src2[1];
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dest[2] = (src1[2] < src2[2]) ? src1[2] : src2[2];
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src1 += 3;
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src2 += 3;
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dest += 3;
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}
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}
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void
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darken_pixels_rgb_rgba (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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guint length)
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{
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while (length--)
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{
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dest[0] = (src1[0] < src2[0]) ? src1[0] : src2[0];
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dest[1] = (src1[1] < src2[1]) ? src1[1] : src2[1];
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dest[2] = (src1[2] < src2[2]) ? src1[2] : src2[2];
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dest[3] = src2[3];
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src1 += 3;
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src2 += 4;
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dest += 4;
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}
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}
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void
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lighten_pixels_rgb_rgb (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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guint length)
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{
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while (length--)
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{
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dest[0] = (src1[0] > src2[0]) ? src1[0] : src2[0];
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dest[1] = (src1[1] > src2[1]) ? src1[1] : src2[1];
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dest[2] = (src1[2] > src2[2]) ? src1[2] : src2[2];
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src1 += 3;
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src2 += 3;
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dest += 3;
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}
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}
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void
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lighten_pixels_rgb_rgba (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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guint length)
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{
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while (length--)
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{
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dest[0] = (src1[0] > src2[0]) ? src1[0] : src2[0];
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dest[1] = (src1[1] > src2[1]) ? src1[1] : src2[1];
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dest[2] = (src1[2] > src2[2]) ? src1[2] : src2[2];
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dest[3] = src2[3];
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src1 += 3;
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src2 += 4;
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dest += 4;
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}
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}
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void
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multiply_pixels_rgb_rgb (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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guint length)
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{
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guint tmp;
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while (length --)
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{
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dest[0] = INT_MULT(src1[0], src2[0], tmp);
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dest[1] = INT_MULT(src1[1], src2[1], tmp);
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dest[2] = INT_MULT(src1[2], src2[2], tmp);
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src1 += 3;
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src2 += 3;
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dest += 3;
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}
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}
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void
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multiply_pixels_rgb_rgba (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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guint length)
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{
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guint tmp;
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while (length --)
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{
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dest[0] = INT_MULT(src1[0], src2[0], tmp);
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dest[1] = INT_MULT(src1[1], src2[1], tmp);
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dest[2] = INT_MULT(src1[2], src2[2], tmp);
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dest[3] = src2[3];
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src1 += 3;
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src2 += 4;
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dest += 4;
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}
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}
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void
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divide_pixels_rgb_rgb (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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gint length)
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{
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guint b,result;
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while (length --)
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{
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for (b = 0; b < 3; b++)
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{
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result = ((src1[b] * 256) / (1+src2[b]));
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dest[b] = MIN (result, 255);
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}
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src1 += 3;
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src2 += 3;
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dest += 3;
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}
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}
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void
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divide_pixels_rgb_rgba (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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gint length)
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{
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guint b, result;
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while (length --)
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{
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for (b = 0; b < 3; b++)
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{
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result = ((src1[b] * 256) / (1+src2[b]));
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dest[b] = MIN (result, 255);
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}
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dest[3] = src2[3];
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src1 += 3;
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src2 += 4;
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dest += 4;
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}
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}
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void
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screen_pixels_rgb_rgb (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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gint length)
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{
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gint b;
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gint tmp;
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while (length --)
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{
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for (b = 0; b < 3; b++)
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dest[b] = 255 - INT_MULT((255 - src1[b]), (255 - src2[b]), tmp);
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src1 += 3;
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src2 += 3;
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dest += 3;
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}
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}
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void
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screen_pixels_rgb_rgba (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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gint length)
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{
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gint b;
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gint tmp;
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while (length --)
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{
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for (b = 0; b < 3; b++)
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dest[b] = 255 - INT_MULT((255 - src1[b]), (255 - src2[b]), tmp);
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dest[3] = src2[3];
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src1 += 3;
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src2 += 4;
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dest += 4;
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}
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}
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void
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overlay_pixels_rgb_rgb (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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gint length)
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{
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guint tmp;
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while (length --)
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{
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dest[0] = INT_MULT(src1[0], src1[0] + INT_MULT(2 * src2[0],
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255 - src1[0],
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tmp), tmp);
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dest[1] = INT_MULT(src1[1], src1[1] + INT_MULT(2 * src2[1],
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255 - src1[1],
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tmp), tmp);
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dest[2] = INT_MULT(src1[2], src1[2] + INT_MULT(2 * src2[2],
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255 - src1[2],
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tmp), tmp);
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src1 += 3;
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src2 += 3;
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dest += 3;
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}
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}
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void
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overlay_pixels_rgb_rgba (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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guint length)
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{
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gint tmp;
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while (length --)
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{
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dest[0] = INT_MULT(src1[0], src1[0] + INT_MULT(2 * src2[0],
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255 - src1[0],
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tmp), tmp);
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dest[1] = INT_MULT(src1[1], src1[1] + INT_MULT(2 * src2[1],
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255 - src1[1],
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tmp), tmp);
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dest[2] = INT_MULT(src1[2], src1[2] + INT_MULT(2 * src2[2],
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255 - src1[2],
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tmp), tmp);
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dest[3] = src2[3];
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src1 += 3;
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src2 += 4;
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dest += 4;
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}
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}
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|
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void
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dodge_pixels_rgb_rgb (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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guint length)
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{
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int tmp1;
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while (length --)
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{
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tmp1 = src1[0] << 8;
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tmp1 /= 256 - src2[0];
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dest[0] = (guchar) CLAMP (tmp1, 0, 255);
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tmp1 = src1[1] << 8;
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tmp1 /= 256 - src2[1];
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dest[1] = (guchar) CLAMP (tmp1, 0, 255);
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tmp1 = src1[2] << 8;
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tmp1 /= 256 - src2[2];
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dest[2] = (guchar) CLAMP (tmp1, 0, 255);
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src1 += 3;
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src2 += 3;
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dest += 3;
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}
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}
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|
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void
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dodge_pixels_rgb_rgba (const guchar *src1,
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const guchar *src2,
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guchar *dest,
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guint length)
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{
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int tmp1;
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|
|
|
while (length --)
|
|
{
|
|
tmp1 = src1[0] << 8;
|
|
tmp1 /= 256 - src2[0];
|
|
dest[0] = (guchar) CLAMP (tmp1, 0, 255);
|
|
|
|
tmp1 = src1[1] << 8;
|
|
tmp1 /= 256 - src2[1];
|
|
dest[1] = (guchar) CLAMP (tmp1, 0, 255);
|
|
|
|
tmp1 = src1[2] << 8;
|
|
tmp1 /= 256 - src2[2];
|
|
dest[2] = (guchar) CLAMP (tmp1, 0, 255);
|
|
|
|
dest[3] = src2[3];
|
|
|
|
src1 += 3;
|
|
src2 += 4;
|
|
dest += 4;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
burn_pixels_rgb_rgba (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
guint length)
|
|
{
|
|
gint tmp1;
|
|
|
|
while (length --)
|
|
{
|
|
tmp1 = (255 - src1[0]) << 8;
|
|
tmp1 /= src2[0] + 1;
|
|
dest[0] = (guchar) CLAMP (255 - tmp1, 0, 255);
|
|
|
|
tmp1 = (255 - src1[1]) << 8;
|
|
tmp1 /= src2[1] + 1;
|
|
dest[1] = (guchar) CLAMP (255 - tmp1, 0, 255);
|
|
|
|
tmp1 = (255 - src1[2]) << 8;
|
|
tmp1 /= src2[2] + 1;
|
|
dest[2] = (guchar) CLAMP (255 - tmp1, 0, 255);
|
|
|
|
dest[3] = src2[3];
|
|
|
|
src1 += 3;
|
|
src2 += 4;
|
|
dest += 4;
|
|
}
|
|
}
|
|
|
|
void
|
|
burn_pixels_rgb_rgb (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
guint length)
|
|
{
|
|
gint tmp1;
|
|
|
|
while (length --)
|
|
{
|
|
tmp1 = (255 - src1[0]) << 8;
|
|
tmp1 /= src2[0] + 1;
|
|
dest[0] = (guchar) CLAMP (255 - tmp1, 0, 255);
|
|
|
|
tmp1 = (255 - src1[1]) << 8;
|
|
tmp1 /= src2[1] + 1;
|
|
dest[1] = (guchar) CLAMP (255 - tmp1, 0, 255);
|
|
|
|
tmp1 = (255 - src1[2]) << 8;
|
|
tmp1 /= src2[2] + 1;
|
|
dest[2] = (guchar) CLAMP (255 - tmp1, 0, 255);
|
|
|
|
src1 += 3;
|
|
src2 += 3;
|
|
dest += 3;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
hardlight_pixels_rgb_rgba (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
gint length)
|
|
{
|
|
gint tmp1;
|
|
|
|
while (length --)
|
|
{
|
|
if (src2[0] > 128) {
|
|
tmp1 = ((gint)255 - src1[0]) * ((gint)255 - ((src2[0] - 128) << 1));
|
|
dest[0] = (guchar)CLAMP(255 - (tmp1 >> 8), 0, 255);
|
|
} else {
|
|
tmp1 = (gint)src1[0] * ((gint)src2[0] << 1);
|
|
dest[0] = (guchar)CLAMP(tmp1 >> 8, 0, 255);
|
|
}
|
|
|
|
if (src2[1] > 128) {
|
|
tmp1 = ((gint)255 - src1[1]) * ((gint)255 - ((src2[1] - 128) << 1));
|
|
dest[1] = (guchar)CLAMP(255 - (tmp1 >> 8), 0, 255);
|
|
} else {
|
|
tmp1 = (gint)src1[1] * ((gint)src2[1] << 1);
|
|
dest[1] = (guchar)CLAMP(tmp1 >> 8, 0, 255);
|
|
}
|
|
|
|
if (src2[2] > 128) {
|
|
tmp1 = ((gint)255 - src1[2]) * ((gint)255 - ((src2[2] - 128) << 1));
|
|
dest[2] = (guchar)CLAMP(255 - (tmp1 >> 8), 0, 255);
|
|
} else {
|
|
tmp1 = (gint)src1[2] * ((gint)src2[2] << 1);
|
|
dest[2] = (guchar)CLAMP(tmp1 >> 8, 0, 255);
|
|
}
|
|
|
|
dest[3] = src2[3];
|
|
|
|
src1 += 3;
|
|
src2 += 4;
|
|
dest += 4;
|
|
}
|
|
}
|
|
|
|
void
|
|
hardlight_pixels_rgb_rgb (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
gint length)
|
|
{
|
|
gint tmp1;
|
|
|
|
while (length --)
|
|
{
|
|
if (src2[0] > 128) {
|
|
tmp1 = ((gint)255 - src1[0]) * ((gint)255 - ((src2[0] - 128) << 1));
|
|
dest[0] = (guchar)CLAMP(255 - (tmp1 >> 8), 0, 255);
|
|
} else {
|
|
tmp1 = (gint)src1[0] * ((gint)src2[0] << 1);
|
|
dest[0] = (guchar)CLAMP(tmp1 >> 8, 0, 255);
|
|
}
|
|
|
|
if (src2[1] > 128) {
|
|
tmp1 = ((gint)255 - src1[1]) * ((gint)255 - ((src2[1] - 128) << 1));
|
|
dest[1] = (guchar)CLAMP(255 - (tmp1 >> 8), 0, 255);
|
|
} else {
|
|
tmp1 = (gint)src1[1] * ((gint)src2[1] << 1);
|
|
dest[1] = (guchar)CLAMP(tmp1 >> 8, 0, 255);
|
|
}
|
|
|
|
if (src2[2] > 128) {
|
|
tmp1 = ((gint)255 - src1[2]) * ((gint)255 - ((src2[2] - 128) << 1));
|
|
dest[2] = (guchar)CLAMP(255 - (tmp1 >> 8), 0, 255);
|
|
} else {
|
|
tmp1 = (gint)src1[2] * ((gint)src2[2] << 1);
|
|
dest[2] = (guchar)CLAMP(tmp1 >> 8, 0, 255);
|
|
}
|
|
|
|
src1 += 3;
|
|
src2 += 3;
|
|
dest += 3;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
add_pixels_rgb_rgb (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
guint length)
|
|
{
|
|
while (length --)
|
|
{
|
|
dest[0] = add_lut[(src1[0])] [(src2[0])];
|
|
dest[1] = add_lut[(src1[1])] [(src2[1])];
|
|
dest[2] = add_lut[(src1[2])] [(src2[2])];
|
|
|
|
src1 += 3;
|
|
src2 += 3;
|
|
dest += 3;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
add_pixels_rgb_rgba (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
guint length)
|
|
{
|
|
while (length --)
|
|
{
|
|
dest[0] = add_lut[(src1[0])] [(src2[0])];
|
|
dest[1] = add_lut[(src1[1])] [(src2[1])];
|
|
dest[2] = add_lut[(src1[2])] [(src2[2])];
|
|
dest[3] = src2[3];
|
|
|
|
src1 += 3;
|
|
src2 += 4;
|
|
dest += 4;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
subtract_pixels_rgb_rgb (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
guint length)
|
|
{
|
|
gint diff;
|
|
|
|
while (length --)
|
|
{
|
|
diff = src1[0] - src2[0];
|
|
dest[0] = (diff < 0) ? 0 : diff;
|
|
|
|
diff = src1[1] - src2[1];
|
|
dest[1] = (diff < 0) ? 0 : diff;
|
|
|
|
diff = src1[2] - src2[2];
|
|
dest[2] = (diff < 0) ? 0 : diff;
|
|
|
|
src1 += 3;
|
|
src2 += 3;
|
|
dest += 3;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
subtract_pixels_rgb_rgba (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
guint length)
|
|
{
|
|
gint diff;
|
|
|
|
while (length --)
|
|
{
|
|
diff = src1[0] - src2[0];
|
|
dest[0] = (diff < 0) ? 0 : diff;
|
|
|
|
diff = src1[1] - src2[1];
|
|
dest[1] = (diff < 0) ? 0 : diff;
|
|
|
|
diff = src1[2] - src2[2];
|
|
dest[2] = (diff < 0) ? 0 : diff;
|
|
|
|
dest[3] = src2[3];
|
|
|
|
src1 += 3;
|
|
src2 += 4;
|
|
dest += 4;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
difference_pixels_rgb_rgb (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
guint length)
|
|
{
|
|
gint diff;
|
|
|
|
while (length --)
|
|
{
|
|
diff = src1[0] - src2[0];
|
|
dest[0] = (diff < 0) ? -diff : diff;
|
|
|
|
diff = src1[1] - src2[1];
|
|
dest[1] = (diff < 0) ? -diff : diff;
|
|
|
|
diff = src1[2] - src2[2];
|
|
dest[2] = (diff < 0) ? -diff : diff;
|
|
|
|
src1 += 3;
|
|
src2 += 3;
|
|
dest += 3;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
difference_pixels_rgb_rgba (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
guint length)
|
|
{
|
|
gint diff;
|
|
|
|
while (length --)
|
|
{
|
|
diff = src1[0] - src2[0];
|
|
dest[0] = (diff < 0) ? -diff : diff;
|
|
|
|
diff = src1[1] - src2[1];
|
|
dest[1] = (diff < 0) ? -diff : diff;
|
|
|
|
diff = src1[2] - src2[2];
|
|
dest[2] = (diff < 0) ? -diff : diff;
|
|
|
|
dest[3] = src2[3];
|
|
|
|
src1 += 3;
|
|
src2 += 4;
|
|
dest += 4;
|
|
}
|
|
}
|
|
|
|
void
|
|
add_alpha_pixels_rgb (const guchar *src,
|
|
guchar *dest,
|
|
gint length)
|
|
{
|
|
while (length --)
|
|
{
|
|
dest[0] = src[0];
|
|
dest[1] = src[1];
|
|
dest[2] = src[2];
|
|
|
|
dest[3] = OPAQUE_OPACITY;
|
|
|
|
src += 3;
|
|
dest += 4;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
initial_pixels_rgb (const guchar *src,
|
|
guchar *dest,
|
|
const guchar *mask,
|
|
guint opacity,
|
|
const guint *affect,
|
|
guint length)
|
|
{
|
|
gint b;
|
|
gint tmp;
|
|
gint l;
|
|
const guchar *m;
|
|
guchar *destp;
|
|
const guchar *srcp;
|
|
|
|
if (mask)
|
|
{
|
|
m = mask;
|
|
|
|
/* This function assumes the source has no alpha channel and
|
|
* the destination has an alpha channel. So dest_bytes = bytes + 1
|
|
*/
|
|
|
|
if (affect[0] && affect[1] && affect[2])
|
|
{
|
|
if (!affect[3])
|
|
opacity = 0;
|
|
|
|
destp = dest + 3;
|
|
|
|
if (opacity != 0)
|
|
while(length--)
|
|
{
|
|
dest[0] = src[0];
|
|
dest[1] = src[1];
|
|
dest[2] = src[2];
|
|
dest[3] = INT_MULT(opacity, *m, tmp);
|
|
src += 3;
|
|
dest += 4;
|
|
m++;
|
|
}
|
|
else
|
|
while(length--)
|
|
{
|
|
dest[0] = src[0];
|
|
dest[1] = src[1];
|
|
dest[2] = src[2];
|
|
dest[3] = 0;
|
|
src += 3;
|
|
dest += 4;
|
|
}
|
|
return;
|
|
}
|
|
|
|
for (b = 0; b < 3; b++)
|
|
{
|
|
destp = dest + b;
|
|
srcp = src + b;
|
|
l = length;
|
|
|
|
if (affect[b])
|
|
while(l--)
|
|
{
|
|
*destp = *srcp;
|
|
srcp += 3;
|
|
destp += 4;
|
|
}
|
|
else
|
|
while(l--)
|
|
{
|
|
*destp = 0;
|
|
destp += 4;
|
|
}
|
|
}
|
|
|
|
/* fill the alpha channel */
|
|
if (!affect[3])
|
|
opacity = 0;
|
|
|
|
destp = dest + 3;
|
|
|
|
if (opacity != 0)
|
|
while (length--)
|
|
{
|
|
*destp = INT_MULT(opacity , *m, tmp);
|
|
destp += 4;
|
|
m++;
|
|
}
|
|
else
|
|
while (length--)
|
|
{
|
|
*destp = 0;
|
|
destp += 4;
|
|
}
|
|
}
|
|
|
|
/* If no mask */
|
|
else
|
|
{
|
|
m = &no_mask;
|
|
|
|
/* This function assumes the source has no alpha channel and
|
|
* the destination has an alpha channel. So dest_bytes = bytes + 1
|
|
*/
|
|
|
|
if (affect[0] && affect[1] && affect[2])
|
|
{
|
|
if (!affect[3])
|
|
opacity = 0;
|
|
|
|
destp = dest + 3;
|
|
|
|
while(length--)
|
|
{
|
|
dest[0] = src[0];
|
|
dest[1] = src[1];
|
|
dest[2] = src[2];
|
|
dest[3] = opacity;
|
|
src += 3;
|
|
dest += 4;
|
|
}
|
|
return;
|
|
}
|
|
|
|
for (b = 0; b < 3; b++)
|
|
{
|
|
destp = dest + b;
|
|
srcp = src + b;
|
|
l = length;
|
|
|
|
if (affect[b])
|
|
while(l--)
|
|
{
|
|
*destp = *srcp;
|
|
srcp += 3;
|
|
destp += 4;
|
|
}
|
|
else
|
|
while(l--)
|
|
{
|
|
*destp = 0;
|
|
destp += 4;
|
|
}
|
|
}
|
|
|
|
/* fill the alpha channel */
|
|
if (!affect[3])
|
|
opacity = 0;
|
|
|
|
destp = dest + 3;
|
|
|
|
while (length--)
|
|
{
|
|
*destp = opacity;
|
|
destp += 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
combine_rgb_and_rgb_pixels (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
const guchar *mask,
|
|
gint opacity,
|
|
const gboolean *affect,
|
|
gint length)
|
|
{
|
|
const guchar * m;
|
|
gint b;
|
|
guchar new_alpha;
|
|
gint tmp;
|
|
|
|
if (mask)
|
|
{
|
|
m = mask;
|
|
while (length --)
|
|
{
|
|
new_alpha = INT_MULT(*m, opacity, tmp);
|
|
|
|
for (b = 0; b < 3; b++)
|
|
dest[b] = (affect[b]) ?
|
|
INT_BLEND(src2[b], src1[b], new_alpha, tmp) :
|
|
src1[b];
|
|
|
|
m++;
|
|
|
|
src1 += 3;
|
|
src2 += 3;
|
|
dest += 3;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while (length --)
|
|
{
|
|
|
|
for (b = 0; b < 3; b++)
|
|
dest[b] = (affect[b]) ?
|
|
INT_BLEND(src2[b], src1[b], opacity, tmp) :
|
|
src1[b];
|
|
|
|
src1 += 3;
|
|
src2 += 3;
|
|
dest += 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
combine_rgb_and_rgba_pixels (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
const guchar *mask,
|
|
gint opacity,
|
|
const gboolean *affect,
|
|
gint length)
|
|
{
|
|
gint b;
|
|
guchar new_alpha;
|
|
const guchar *m;
|
|
register glong t1;
|
|
|
|
if (mask)
|
|
{
|
|
m = mask;
|
|
while (length --)
|
|
{
|
|
new_alpha = INT_MULT3(src2[3], *m, opacity, t1);
|
|
|
|
for (b = 0; b < 3; b++)
|
|
dest[b] = (affect[b]) ?
|
|
INT_BLEND(src2[b], src1[b], new_alpha, t1) :
|
|
src1[b];
|
|
|
|
m++;
|
|
src1 += 3;
|
|
src2 += 4;
|
|
dest += 3;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (affect[0] && affect[1] && affect[2])
|
|
while (length --)
|
|
{
|
|
new_alpha = INT_MULT(src2[3], opacity, t1);
|
|
dest[0] = INT_BLEND(src2[0] , src1[0] , new_alpha, t1);
|
|
dest[1] = INT_BLEND(src2[1] , src1[1] , new_alpha, t1);
|
|
dest[2] = INT_BLEND(src2[2] , src1[2] , new_alpha, t1);
|
|
src1 += 3;
|
|
src2 += 4;
|
|
dest += 3;
|
|
}
|
|
else
|
|
while (length --)
|
|
{
|
|
new_alpha = INT_MULT(src2[3],opacity,t1);
|
|
for (b = 0; b < 3; b++)
|
|
dest[b] = (affect[b]) ?
|
|
INT_BLEND(src2[b] , src1[b] , new_alpha, t1) :
|
|
src1[b];
|
|
|
|
src1 += 3;
|
|
src2 += 4;
|
|
dest += 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
replace_rgb_pixels (const guchar *src1,
|
|
const guchar *src2,
|
|
guchar *dest,
|
|
const guchar *mask,
|
|
gint opacity,
|
|
const gboolean *affect,
|
|
gint length,
|
|
gint bytes2,
|
|
gint has_alpha2)
|
|
{
|
|
gint b;
|
|
gint tmp;
|
|
|
|
if (mask)
|
|
{
|
|
guchar mask_alpha;
|
|
const guchar *m = mask;
|
|
|
|
while (length --)
|
|
{
|
|
mask_alpha = INT_MULT(*m, opacity, tmp);
|
|
|
|
for (b = 0; b < 3; b++)
|
|
dest[b] = (affect[b]) ?
|
|
INT_BLEND(src2[b], src1[b], mask_alpha, tmp) :
|
|
src1[b];
|
|
|
|
m++;
|
|
|
|
src1 += 3;
|
|
src2 += bytes2;
|
|
dest += 3;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
static const guchar mask_alpha = OPAQUE_OPACITY ;
|
|
|
|
while (length --)
|
|
{
|
|
for (b = 0; b < 3; b++)
|
|
dest[b] = (affect[b]) ?
|
|
INT_BLEND(src2[b], src1[b], mask_alpha, tmp) :
|
|
src1[b];
|
|
|
|
src1 += 3;
|
|
src2 += bytes2;
|
|
dest += 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
extract_from_pixels_rgb (guchar *src,
|
|
guchar *dest,
|
|
const guchar *mask,
|
|
const guchar *bg,
|
|
gboolean cut,
|
|
guint length)
|
|
{
|
|
gint b;
|
|
const guchar *m;
|
|
gint tmp;
|
|
|
|
if (mask)
|
|
m = mask;
|
|
else
|
|
m = &no_mask;
|
|
|
|
while (length --)
|
|
{
|
|
for (b = 0; b < 3; b++)
|
|
dest[b] = src[b];
|
|
|
|
dest[3] = *m;
|
|
if (cut)
|
|
for (b = 0; b < 3; b++)
|
|
src[b] = INT_BLEND(bg[b], src[b], *m, tmp);
|
|
|
|
if (mask)
|
|
m++;
|
|
|
|
src += 3;
|
|
dest += 4;
|
|
}
|
|
}
|
|
|
|
|
|
gint
|
|
map_rgb_to_indexed (const guchar *cmap,
|
|
gint num_cols,
|
|
const GimpImage *gimage,
|
|
gint r,
|
|
gint g,
|
|
gint b)
|
|
{
|
|
guint pixel;
|
|
gint hash_index;
|
|
gint cmap_index;
|
|
|
|
pixel = (r << 16) | (g << 8) | b;
|
|
hash_index = pixel % HASH_TABLE_SIZE;
|
|
|
|
/* Hash table lookup hit */
|
|
if (color_hash_table[hash_index].gimage == gimage &&
|
|
color_hash_table[hash_index].pixel == pixel)
|
|
{
|
|
cmap_index = color_hash_table[hash_index].index;
|
|
color_hash_hits++;
|
|
}
|
|
/* Hash table lookup miss */
|
|
else
|
|
{
|
|
const guchar *col;
|
|
gint diff, sum, max;
|
|
gint i;
|
|
|
|
max = MAXDIFF;
|
|
cmap_index = 0;
|
|
|
|
col = cmap;
|
|
for (i = 0; i < num_cols; i++)
|
|
{
|
|
diff = r - *col++;
|
|
sum = diff * diff;
|
|
diff = g - *col++;
|
|
sum += diff * diff;
|
|
diff = b - *col++;
|
|
sum += diff * diff;
|
|
|
|
if (sum < max)
|
|
{
|
|
cmap_index = i;
|
|
max = sum;
|
|
}
|
|
}
|
|
|
|
/* update the hash table */
|
|
color_hash_table[hash_index].pixel = pixel;
|
|
color_hash_table[hash_index].index = cmap_index;
|
|
color_hash_table[hash_index].gimage = (GimpImage *) gimage;
|
|
color_hash_misses++;
|
|
}
|
|
|
|
return cmap_index;
|
|
}
|
|
|
|
static void
|
|
shrink_line_rgb (gdouble *dest,
|
|
gdouble *src,
|
|
gint old_width,
|
|
gint width,
|
|
InterpolationType interp)
|
|
{
|
|
gint x, b;
|
|
gdouble *source, *destp;
|
|
register gdouble accum;
|
|
register guint max;
|
|
register gdouble mant, tmp;
|
|
register const gdouble step = old_width / (gdouble) width;
|
|
register const gdouble inv_step = 1.0 / step;
|
|
gdouble position;
|
|
|
|
for (b = 0; b < 3; b++)
|
|
{
|
|
|
|
source = &src[b];
|
|
destp = &dest[b];
|
|
position = -1;
|
|
|
|
mant = *source;
|
|
|
|
for (x = 0; x < width; x++)
|
|
{
|
|
source += 3;
|
|
accum = 0;
|
|
max = ((int)(position+step)) - ((int)(position));
|
|
max--;
|
|
while (max)
|
|
{
|
|
accum += *source;
|
|
source += 3;
|
|
max--;
|
|
}
|
|
tmp = accum + mant;
|
|
mant = ((position+step) - (int)(position + step));
|
|
mant *= *source;
|
|
tmp += mant;
|
|
tmp *= inv_step;
|
|
mant = *source - mant;
|
|
*(destp) = tmp;
|
|
destp += 3;
|
|
position += step;
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
apply_layer_mode_rgb_rgb (apply_combine_layer_info *info)
|
|
{
|
|
const guchar *src1 = info->src1;
|
|
const guchar *src2 = info->src2;
|
|
guchar *dest = info->dest;
|
|
guint x = info->x;
|
|
guint y = info->y;
|
|
guint opacity = opacity;
|
|
guint length = info->length;
|
|
LayerModeEffects mode = info->mode;
|
|
guint *mode_affect = info->mode_affect;
|
|
|
|
gint combine = COMBINE_INTEN_INTEN;
|
|
|
|
/* assumes we're applying src2 TO src1 */
|
|
switch (mode)
|
|
{
|
|
case NORMAL_MODE:
|
|
case ERASE_MODE:
|
|
case ANTI_ERASE_MODE:
|
|
dest = (guchar *) src2;
|
|
break;
|
|
|
|
case DISSOLVE_MODE:
|
|
/* Since dissolve requires an alpha channels... */
|
|
add_alpha_pixels_rgb (src2, dest, length);
|
|
|
|
dissolve_pixels_rgba (src2, dest, x, y, opacity, length);
|
|
combine = COMBINE_INTEN_INTEN_A;
|
|
break;
|
|
|
|
case MULTIPLY_MODE:
|
|
multiply_pixels_rgb_rgb (src1, src2, dest, length);
|
|
break;
|
|
|
|
case DIVIDE_MODE:
|
|
divide_pixels_rgb_rgb (src1, src2, dest, length);
|
|
break;
|
|
|
|
case SCREEN_MODE:
|
|
screen_pixels_rgb_rgb (src1, src2, dest, length);
|
|
break;
|
|
|
|
case OVERLAY_MODE:
|
|
overlay_pixels_rgb_rgb (src1, src2, dest, length);
|
|
break;
|
|
|
|
case DIFFERENCE_MODE:
|
|
difference_pixels_rgb_rgb (src1, src2, dest, length);
|
|
break;
|
|
|
|
case ADDITION_MODE:
|
|
add_pixels_rgb_rgb (src1, src2, dest, length);
|
|
break;
|
|
|
|
case SUBTRACT_MODE:
|
|
subtract_pixels_rgb_rgb (src1, src2, dest, length);
|
|
break;
|
|
|
|
case DARKEN_ONLY_MODE:
|
|
darken_pixels_rgb_rgb (src1, src2, dest, length);
|
|
break;
|
|
|
|
case LIGHTEN_ONLY_MODE:
|
|
lighten_pixels_rgb_rgb (src1, src2, dest, length);
|
|
break;
|
|
|
|
case HUE_MODE: case SATURATION_MODE: case VALUE_MODE:
|
|
hsv_only_pixels_rgba_rgba (src1, src2, dest, mode, length);
|
|
break;
|
|
|
|
case COLOR_MODE:
|
|
color_only_pixels_rgba_rgba (src1, src2, dest, mode, length);
|
|
break;
|
|
|
|
case BEHIND_MODE:
|
|
dest = src2;
|
|
combine = NO_COMBINATION;
|
|
break;
|
|
|
|
case REPLACE_MODE:
|
|
dest = src2;
|
|
combine = REPLACE_INTEN;
|
|
break;
|
|
|
|
case DODGE_MODE:
|
|
dodge_pixels_rgb_rgb (src1, src2, dest, length);
|
|
break;
|
|
|
|
case BURN_MODE:
|
|
burn_pixels_rgb_rgb (src1, src2, dest, length);
|
|
break;
|
|
|
|
case HARDLIGHT_MODE:
|
|
hardlight_pixels_rgb_rgb (src1, src2, dest, length);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* Determine whether the alpha channel of the destination can be affected
|
|
* by the specified mode--This keeps consistency with varying opacities
|
|
*/
|
|
*mode_affect = layer_modes[mode].affect_alpha;
|
|
}
|
|
|
|
void
|
|
apply_layer_mode_rgb_rgba (apply_combine_layer_info *info)
|
|
{
|
|
const guchar *src1 = info->src1;
|
|
const guchar *src2 = info->src2;
|
|
guchar *dest = info->dest;
|
|
guint x = info->x;
|
|
guint y = info->y;
|
|
guint opacity = opacity;
|
|
guint length = info->length;
|
|
LayerModeEffects mode = info->mode;
|
|
guint *mode_affect = info->mode_affect;
|
|
|
|
gint combine = COMBINE_INTEN_INTEN_A;
|
|
|
|
switch (mode)
|
|
{
|
|
case NORMAL_MODE:
|
|
case ERASE_MODE:
|
|
case ANTI_ERASE_MODE:
|
|
dest = src2;
|
|
break;
|
|
|
|
case DISSOLVE_MODE:
|
|
dissolve_pixels_rgba (src2, dest, x, y, opacity, length);
|
|
break;
|
|
|
|
case MULTIPLY_MODE:
|
|
multiply_pixels_rgb_rgba (src1, src2, dest, length);
|
|
break;
|
|
|
|
case DIVIDE_MODE:
|
|
divide_pixels_rgb_rgba (src1, src2, dest, length);
|
|
break;
|
|
|
|
case SCREEN_MODE:
|
|
screen_pixels_rgb_rgba (src1, src2, dest, length);
|
|
break;
|
|
|
|
case OVERLAY_MODE:
|
|
overlay_pixels_rgb_rgba (src1, src2, dest, length);
|
|
break;
|
|
|
|
case DIFFERENCE_MODE:
|
|
difference_pixels_rgb_rgba (src1, src2, dest, length);
|
|
break;
|
|
|
|
case ADDITION_MODE:
|
|
add_pixels_rgb_rgba (src1, src2, dest, length);
|
|
break;
|
|
|
|
case SUBTRACT_MODE:
|
|
subtract_pixels_rgb_rgba (src1, src2, dest, length);
|
|
break;
|
|
|
|
case DARKEN_ONLY_MODE:
|
|
darken_pixels_rgb_rgba (src1, src2, dest, length);
|
|
break;
|
|
|
|
case LIGHTEN_ONLY_MODE:
|
|
lighten_pixels_rgb_rgba (src1, src2, dest, length);
|
|
break;
|
|
|
|
case HUE_MODE: case SATURATION_MODE: case VALUE_MODE:
|
|
g_warning ("Cannot calculate hsv only view of nonalpha nonRGB images!\n");
|
|
break;
|
|
|
|
case COLOR_MODE:
|
|
g_warning ("Cannot calculate color only view of nonalpha nonRGB images!\n");
|
|
break;
|
|
|
|
case BEHIND_MODE:
|
|
dest = src2;
|
|
combine = NO_COMBINATION;
|
|
break;
|
|
|
|
case REPLACE_MODE:
|
|
dest = src2;
|
|
combine = REPLACE_INTEN;
|
|
break;
|
|
|
|
case DODGE_MODE:
|
|
dodge_pixels_rgb_rgba (src1, src2, dest, length);
|
|
break;
|
|
|
|
case BURN_MODE:
|
|
burn_pixels_rgb_rgba (src1, src2, dest, length);
|
|
break;
|
|
|
|
case HARDLIGHT_MODE:
|
|
hardlight_pixels_rgb_rgba (src1, src2, dest, length);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* Determine whether the alpha channel of the destination can be affected
|
|
* by the specified mode--This keeps consistency with varying opacities
|
|
*/
|
|
*mode_affect = layer_modes[mode].affect_alpha;
|
|
}
|
|
|
|
#endif
|