gimp/app/tile_manager.h
Michael Natterer 8d6c335f8f app/Makefile.am app/channel_pvt.h app/drawable_pvt.h app/gdisplayF.h
2000-12-29  Michael Natterer  <mitch@gimp.org>

	* app/Makefile.am
	* app/channel_pvt.h
	* app/drawable_pvt.h
	* app/gdisplayF.h
	* app/gimpdrawableP.h
	* app/gimpimageP.h
	* app/layer_pvt.h
	* app/toolsF.h: removed these files.

	* app/apptypes.h
	* tools/pdbgen/enums.pl: added tons of opaque typedefs and enums.

	* tools/pdbgen/pdb/brush_select.pdb
	* tools/pdbgen/pdb/brushes.pdb
	* tools/pdbgen/pdb/channel.pdb
	* tools/pdbgen/pdb/color.pdb
	* tools/pdbgen/pdb/convert.pdb
	* tools/pdbgen/pdb/display.pdb
	* tools/pdbgen/pdb/drawable.pdb
	* tools/pdbgen/pdb/fileops.pdb
	* tools/pdbgen/pdb/gradient_select.pdb
	* tools/pdbgen/pdb/gradients.pdb
	* tools/pdbgen/pdb/help.pdb
	* tools/pdbgen/pdb/image.pdb
	* tools/pdbgen/pdb/layer.pdb
	* tools/pdbgen/pdb/pattern_select.pdb
	* tools/pdbgen/pdb/patterns.pdb
	* tools/pdbgen/pdb/selection.pdb
	* tools/pdbgen/pdb/tools.pdb
	* app/*: chainsaw #include cleanup:

	- Never (never!!) include stuff in header files except where we
	  need access to structures' contents (like derived objects).
	- Added prototypes and proper formating in many files.
	- The #include order in *all* *.c files is as follows:

	#include "config.h"

	#include <system stuff>

	#include <gtk/gtk.h>

	#include "apptypes.h"

	#include "gimp stuff"

	#include "libgimp stuff"

	#include "libgimp/gimpintl.h"

	By following this scheme we can easily see a file's dependencies
	from it's #include's and can grep for the inclusion to find out
	where a file is used.

	* tools/pdbgen/app.pl: changed to follow the include scheme above.

	* libgimp/Makefile.am
	* libgimp/gimpuitypes.h: new file, included from libgimp/gimpui.h
	and from app/apptypes.h.

	* libgimp/gimpcolorbutton.[ch]
	* libgimp/gimpdialog.[ch]
	* libgimp/gimphelpui.[ch]
	* libgimp/gimpparasite.[ch]
	* libgimp/gimppatheditor.[ch]
	* libgimp/gimpprotocol.c
	* libgimp/gimpquerybox.[ch]
	* libgimp/gimpsizeentry.[ch]
	* libgimp/gimptypes.h
	* libgimp/gimpui.h
	* libgimp/gimpunit.h
	* libgimp/gimpunitmenu.[ch]
	* libgimp/gimpwidgets.[ch]: changed accordingly.

	* plug-ins/FractalExplorer/Dialogs.c
	* plug-ins/gdyntext/message_window.c
	* plug-ins/imagemap/imap_default_dialog.c
	* plug-ins/imagemap/imap_file.c: these files used to include
	"libgimp/gimpui.h" without including "libgimp/gimp.h". This is
	no longer possible because the libgimpui headers don't inlcude
	"libgimp/gimpunit.h" any more.
2000-12-29 15:22:01 +00:00

119 lines
4.2 KiB
C

/* The GIMP -- an image manipulation program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __TILE_MANAGER_H__
#define __TILE_MANAGER_H__
/* Creates a new tile manager with the specified
* width for the toplevel. The toplevel sizes is
* used to compute the number of levels and there
* size. Each level is 1/2 the width and height of
* the level above it.
* The toplevel is level 0. The smallest level in the
* hierarchy is "nlevels - 1". That level will be smaller
* than TILE_WIDTH x TILE_HEIGHT
*/
TileManager * tile_manager_new (gint toplevel_width,
gint toplevel_height,
gint bpp);
/* Destroy a tile manager and all the tiles it contains.
*/
void tile_manager_destroy (TileManager *tm);
/* Set the validate procedure for the tile manager.
* The validate procedure is called when an invalid tile
* is referenced. If the procedure is NULL, then the tile
* is set to valid and its memory is allocated, but
* not initialized.
*/
void tile_manager_set_validate_proc (TileManager *tm,
TileValidateProc proc);
/* Get a specified tile from a tile manager.
*/
Tile * tile_manager_get_tile (TileManager *tm,
gint xpixel,
gint ypixel,
gint wantread,
gint wantwrite);
/* Get a specified tile from a tile manager.
*/
Tile * tile_manager_get (TileManager *tm,
gint tile_num,
gint wantread,
gint wantwrite);
/* Request that (if possible) the tile at x,y be swapped
* in. This is only a hint to improve performance; no guarantees.
* The tile may be swapped in or otherwise made more accessible
* if it is convenient...
*/
void tile_manager_get_async (TileManager *tm,
gint xpixel,
gint ypixel);
void tile_manager_map_tile (TileManager *tm,
gint xpixel,
gint ypixel,
Tile *srctile);
void tile_manager_map (TileManager *tm,
gint time_num,
Tile *srctile);
/* Validate a tiles memory.
*/
void tile_manager_validate (TileManager *tm,
Tile *tile);
void tile_invalidate (Tile **tile_ptr,
TileManager *tm,
gint tile_num);
void tile_invalidate_tile (Tile **tile_ptr,
TileManager *tm,
gint xpixel,
gint ypixel);
/* Given a toplevel tile, this procedure will invalidate
* (set the dirty bit) for this toplevel tile.
*/
void tile_manager_invalidate_tiles (TileManager *tm,
Tile *toplevel_tile);
void tile_manager_set_user_data (TileManager *tm,
gpointer user_data);
gpointer tile_manager_get_user_data (const TileManager *tm);
gint tile_manager_level_width (const TileManager *tm);
gint tile_manager_level_height (const TileManager *tm);
gint tile_manager_level_bpp (const TileManager *tm);
void tile_manager_get_tile_coordinates (TileManager *tm,
Tile *tile,
gint *x,
gint *y);
void tile_manager_map_over_tile (TileManager *tm,
Tile *tile,
Tile *srctile);
#endif /* __TILE_MANAGER_H__ */