2003-09-01 Michael Natterer <mitch@gimp.org>
* app/core/gimpitem.[ch]: added new virtual function
GimpItem::stroke().
* app/core/gimpchannel.c
* app/vectors/gimpvectors.c: implement GimpItem::stroke().
* app/core/gimpimage-mask.[ch] (gimp_image_mask_stroke): changed
signature to match gimp_item_stroke() (the selection mask *really*
should be a GimpChannel subclass).
Removed global variable "gboolean gimp_image_mask_stroking"...
* app/core/gimpimage.[ch]: ...and added "gboolean mask_stroking"
to the GimpImage struct.
* app/gui/vectors-commands.[ch]: removed vectors_stroke_vectors().
* app/widgets/widgets-types.h: removed GimpStrokeItemFunc typedef.
* app/widgets/gimpvectorstreeview.[ch]: removed "stroke_item_func"
member and use gimp_item_stroke() instead.
* app/gui/dialogs-constructors.c (dialogs_vectors_list_view_new)
* app/gui/edit-commands.c (edit_stroke_cmd_callback)
* app/gui/vectors-commands. (vectors_stroke_cmd_callback)
* app/widgets/gimpselectioneditor.c
(gimp_selection_editor_stroke_clicked)
* tools/pdbgen/pdb/edit.pdb (gimp_edit_stroke): changed accordingly.
* app/pdb/edit_cmds.c: regenerated.
Note that there is no GUI for "stroke channel", although it would
be utterly cool to have one, since currently slelection stroking
cannot be masked by a selection (because we stroke the selection).
Anyway, if anyone has an idea how to trigger "stroke channel" with
another drawable active (the one to stroke to), please let me
know...