gimp/plug-ins/Lighting/lighting_apply.c
Michael Natterer 5e950b5501 Cleaned up and improved the message system:
2003-06-13  Michael Natterer  <mitch@gimp.org>

	Cleaned up and improved the message system:

	* app/core/gimp.[ch]: added "const gchar *domain" to
	GimpMessageFunc (a NULL domain means the message is from the GIMP
	core, everything else is a plug-in).

	* app/errors.c: pass "domain == NULL" to gimp_message().

	* tools/pdbgen/pdb/message.pdb: derive the message domain from the
	current plug-in's menu_path (evil hack but works reasonably well).

	* app/pdb/message_cmds.c: regenerated.

	* app/widgets/gimpwidgets-utils.[ch] (gimp_message_box): added a
	header showing the message domain and changed the dialog layout to
	follow the HIG more closely.

	* app/gui/error-console-dialog.[ch]: removed.

	* app/widgets/gimperrorconsole.[ch]
	* app/gui/error-console-commands.[ch]
	* app/gui/error-console-menu.[ch]: new files containing a
	re-implementation of the error console dialog.

	* app/gui/Makefile.am
	* app/gui/dialogs-constructors.c
	* app/gui/gui.c
	* app/gui/menus.c
	* app/widgets/Makefile.am
	* app/widgets/widgets-types.h: changed accordingly.

	* app/display/gimpprogress.c: added more spacing and removed the
	separator (more HIG compliant).

	* plug-ins/[most plug-ins].c: Changed lots of messages and
	progress strings:

	- Removed plug-in names from messages since that's automatically
	  covered by "domain" now.
	- Put all filenames in ''.
	- Changed "Loading" to "Opening".
	- Added "..." to all progress messages.
	- Cleaned up all file open/save error messages to look the
	  same and include g_strerror(errno).
	- Removed special casing for progress bars and *always* show them,
	  not only if run_mode != GIMP_RUN_NONINTERACTIVE (we can't expect
	  all plug-ins to do this correctly but need to hack the core to
	  sort out unwanted progress bars).

	Unrelated:

	- Cleaned up indentation, spacing, #includes, coding style and
	  other stuff while I was at all these files.
2003-06-13 14:37:00 +00:00

189 lines
4.3 KiB
C

/******************************************************/
/* Apply mapping and shading on the whole input image */
/******************************************************/
#include "config.h"
#include <sys/types.h>
#include <libgimp/gimp.h>
#include <gck/gck.h>
#include "lighting_main.h"
#include "lighting_image.h"
#include "lighting_shade.h"
#include "config.h"
#include "libgimp/stdplugins-intl.h"
/*************/
/* Main loop */
/*************/
get_ray_func ray_func;
void
init_compute (void)
{
}
/*
static void
render (gdouble x,
gdouble y,
GimpRGB *col)
{
GimpVector3 pos;
pos=int_to_pos(x,y);
*col=(*ray_func)(&pos);
}
static void
show_progress (gint min,
gint max,
gint curr)
{
gimp_progress_update ((gdouble)curr / (gdouble)max);
}
*/
void
compute_image (void)
{
gint xcount, ycount;
GimpRGB color;
glong progress_counter = 0;
GimpVector3 p;
gint32 new_image_id = -1;
gint32 new_layer_id = -1;
gint32 index;
guchar *row = NULL;
guchar obpp;
gint has_alpha;
init_compute ();
if (mapvals.create_new_image == TRUE ||
(mapvals.transparent_background == TRUE &&
! gimp_drawable_has_alpha (input_drawable->drawable_id)))
{
/* Create a new image */
/* ================== */
new_image_id = gimp_image_new (width, height, GIMP_RGB);
if (mapvals.transparent_background == TRUE)
{
/* Add a layer with an alpha channel */
/* ================================= */
new_layer_id = gimp_layer_new (new_image_id, "Background",
width, height,
GIMP_RGBA_IMAGE,
100.0,
GIMP_NORMAL_MODE);
}
else
{
/* Create a "normal" layer */
/* ======================= */
new_layer_id = gimp_layer_new (new_image_id, "Background",
width, height,
GIMP_RGB_IMAGE,
100.0,
GIMP_NORMAL_MODE);
}
gimp_image_add_layer (new_image_id, new_layer_id, 0);
output_drawable = gimp_drawable_get (new_layer_id);
}
if (mapvals.bump_mapped == TRUE && mapvals.bumpmap_id != -1)
{
gimp_pixel_rgn_init (&bump_region, gimp_drawable_get (mapvals.bumpmap_id),
0, 0, width, height, FALSE, FALSE);
}
precompute_init (width, height);
if (!mapvals.env_mapped || mapvals.envmap_id == -1)
{
ray_func = get_ray_color;
}
else
{
env_width = gimp_drawable_width (mapvals.envmap_id);
env_height = gimp_drawable_height (mapvals.envmap_id);
gimp_pixel_rgn_init (&env_region, gimp_drawable_get (mapvals.envmap_id),
0, 0, env_width, env_height, FALSE, FALSE);
ray_func = get_ray_color_ref;
}
gimp_pixel_rgn_init (&dest_region, output_drawable,
0, 0, width, height, TRUE, TRUE);
obpp = gimp_drawable_bpp (output_drawable->drawable_id);
has_alpha = gimp_drawable_has_alpha (output_drawable->drawable_id);
row = g_new (guchar, obpp * width);
gimp_progress_init (_("Lighting Effects..."));
/* if (mapvals.antialiasing==FALSE)
{ */
for (ycount = 0; ycount < height; ycount++)
{
if (mapvals.bump_mapped == TRUE && mapvals.bumpmap_id != -1)
precompute_normals (0, width, ycount);
index = 0;
for (xcount = 0; xcount < width; xcount++)
{
p = int_to_pos (xcount, ycount);
color = (* ray_func) (&p);
row[index++] = (guchar) (color.r * 255.0);
row[index++] = (guchar) (color.g * 255.0);
row[index++] = (guchar) (color.b * 255.0);
if (has_alpha)
row[index++] = (guchar) (color.a * 255.0);
if ((progress_counter++ % width) == 0)
gimp_progress_update ((gdouble) progress_counter /
(gdouble) maxcounter);
}
gimp_pixel_rgn_set_row (&dest_region, row, 0, ycount, width);
}
/* }
else
gck_adaptive_supersample_area(0,0,width-1,height-1,(gint)mapvals.max_depth,
mapvals.pixel_treshold,render,poke,show_progress); */
g_free (row);
/* Update image */
/* ============ */
gimp_drawable_flush (output_drawable);
gimp_drawable_merge_shadow (output_drawable->drawable_id, TRUE);
gimp_drawable_update (output_drawable->drawable_id, 0, 0, width, height);
if (new_image_id!=-1)
{
gimp_display_new (new_image_id);
gimp_displays_flush ();
gimp_drawable_detach (output_drawable);
}
}