gimp/app/gimage_mask.c
Michael Natterer 5735b2adcd add an "add_alpha" parameter to allow selected regions to be extracted
2000-03-26  Michael Natterer  <mitch@gimp.org>

	* app/gimage_mask.[ch] (gimage_mask_extract): add an "add_alpha"
	parameter to allow selected regions to be extracted without having
	an alpha channel added.

	* app/global_edit.c: pass add_alpha = TRUE.

	* app/transform_core.[ch]: made the transform core work on
	non-layer drawables even if no selection is present. Fixes #7485
	and #7555.

	- transform_core_cut(): extract the mask without alpha if
	  operating on a non-layer without having a selection.
	- transform_core_paste(): return a boolean indicating success
	  instead of a layer and handle channels correctly.
	- transform_core_do(): if the "floating_tiles" passed to the
	  function are from an un-floated non-layer, treat the whole
	  non-layer as alpha channel and never enter the loop which
	  transforms the (not present) color channels.
	  Also clip the result to ensure that the channel never grows
	  larger then the image.

	* app/tools_cmds.c
	* tools/pdbgen/pdb/tools.pdb: transform_core_paste() returns a
	gboolean now.
2000-03-26 18:39:03 +00:00

638 lines
16 KiB
C

/* The GIMP -- an image manipulation program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "config.h"
#include <stdlib.h>
#include <string.h>
#include "appenv.h"
#include "drawable.h"
#include "floating_sel.h"
#include "gdisplay.h"
#include "gimage_mask.h"
#include "gimprc.h"
#include "interface.h"
#include "layer.h"
#include "paint_core.h"
#include "paint_options.h"
#include "undo.h"
#include "libgimp/gimpintl.h"
#include "channel_pvt.h"
#include "tile_manager_pvt.h"
/* local variables */
static int gimage_mask_stroking = FALSE;
/* functions */
gboolean
gimage_mask_boundary (GImage *gimage,
BoundSeg **segs_in,
BoundSeg **segs_out,
gint *num_segs_in,
gint *num_segs_out)
{
GimpDrawable *d;
Layer *layer;
gint x1, y1;
gint x2, y2;
if ((layer = gimage_floating_sel (gimage)))
{
/* If there is a floating selection, then
* we need to do some slightly different boundaries.
* Instead of inside and outside boundaries being defined
* by the extents of the layer, the inside boundary (the one
* that actually marches and is black/white) is the boundary of
* the floating selection. The outside boundary (doesn't move,
* is black/gray) is defined as the normal selection mask
*/
/* Find the selection mask boundary */
channel_boundary (gimage_get_mask (gimage),
segs_in, segs_out,
num_segs_in, num_segs_out,
0, 0, 0, 0);
/* Find the floating selection boundary */
*segs_in = floating_sel_boundary (layer, num_segs_in);
return TRUE;
}
/* Otherwise, return the boundary...if a channel is active */
else if ((d = gimage_active_drawable (gimage)) &&
GIMP_IS_CHANNEL (d))
{
return channel_boundary (gimage_get_mask (gimage),
segs_in, segs_out,
num_segs_in, num_segs_out,
0, 0, gimage->width, gimage->height);
}
/* if a layer is active, we return multiple boundaries based on the extents */
else if ((layer = gimage_get_active_layer (gimage)))
{
gint off_x, off_y;
drawable_offsets (GIMP_DRAWABLE(layer), &off_x, &off_y);
x1 = CLAMP (off_x, 0, gimage->width);
y1 = CLAMP (off_y, 0, gimage->height);
x2 = CLAMP (off_x + drawable_width (GIMP_DRAWABLE(layer)), 0,
gimage->width);
y2 = CLAMP (off_y + drawable_height (GIMP_DRAWABLE(layer)), 0,
gimage->height);
return channel_boundary (gimage_get_mask (gimage),
segs_in, segs_out,
num_segs_in, num_segs_out,
x1, y1, x2, y2);
}
else
{
*segs_in = NULL;
*segs_out = NULL;
*num_segs_in = 0;
*num_segs_out = 0;
return FALSE;
}
}
gboolean
gimage_mask_bounds (GImage *gimage,
gint *x1,
gint *y1,
gint *x2,
gint *y2)
{
return channel_bounds (gimage_get_mask (gimage), x1, y1, x2, y2);
}
void
gimage_mask_invalidate (GImage *gimage)
{
Layer *layer;
Channel *mask;
/* Turn the current selection off */
gdisplays_selection_visibility (gimage, SelectionOff);
mask = gimage_get_mask (gimage);
mask->boundary_known = FALSE;
/* If there is a floating selection, update it's area...
* we need to do this since this selection mask can act as an additional
* mask in the composition of the floating selection
*/
layer = gimage_get_active_layer (gimage);
if (layer && layer_is_floating_sel (layer))
drawable_update (GIMP_DRAWABLE(layer), 0, 0,
GIMP_DRAWABLE(layer)->width, GIMP_DRAWABLE(layer)->height);
}
gint
gimage_mask_value (GImage *gimage,
int x,
int y)
{
return channel_value (gimage_get_mask (gimage), x, y);
}
gboolean
gimage_mask_is_empty (GImage *gimage)
{
/* in order to allow stroking of selections, we need to pretend here
* that the selection mask is empty so that it doesn't mask the paint
* during the stroke operation.
*/
if (gimage_mask_stroking)
return TRUE;
else
return channel_is_empty (gimage_get_mask (gimage));
}
void
gimage_mask_translate (GImage *gimage,
gint off_x,
gint off_y)
{
channel_translate (gimage_get_mask (gimage), off_x, off_y);
}
TileManager *
gimage_mask_extract (GImage *gimage,
GimpDrawable *drawable,
gboolean cut_gimage,
gboolean keep_indexed,
gboolean add_alpha)
{
TileManager * tiles;
Channel * sel_mask;
PixelRegion srcPR, destPR, maskPR;
guchar bg[MAX_CHANNELS];
gint bytes, type;
gint x1, y1;
gint x2, y2;
gint off_x, off_y;
gboolean non_empty;
if (!drawable)
return NULL;
/* If there are no bounds, then just extract the entire image
* This may not be the correct behavior, but after getting rid
* of floating selections, it's still tempting to "cut" or "copy"
* a small layer and expect it to work, even though there is no
* actual selection mask
*/
non_empty = drawable_mask_bounds (drawable, &x1, &y1, &x2, &y2);
if (non_empty && (!(x2 - x1) || !(y2 - y1)))
{
g_message (_("Unable to cut/copy because the selected\n"
"region is empty."));
return NULL;
}
/* How many bytes in the temp buffer? */
switch (drawable_type (drawable))
{
case RGB_GIMAGE: case RGBA_GIMAGE:
bytes = add_alpha ? 4 : drawable->bytes;
type = RGB;
break;
case GRAY_GIMAGE: case GRAYA_GIMAGE:
bytes = add_alpha ? 2 : drawable->bytes;
type = GRAY;
break;
case INDEXED_GIMAGE: case INDEXEDA_GIMAGE:
if (keep_indexed)
{
bytes = add_alpha ? 2 : drawable->bytes;
type = GRAY;
}
else
{
bytes = add_alpha ? 4 : drawable->bytes;
type = INDEXED;
}
break;
default:
bytes = 3;
type = RGB;
break;
}
/* get the selection mask */
if (non_empty)
sel_mask = gimage_get_mask (gimage);
else
sel_mask = NULL;
gimage_get_background (gimage, drawable, bg);
/* If a cut was specified, and the selection mask is not empty,
* push an undo
*/
if (cut_gimage && non_empty)
drawable_apply_image (drawable, x1, y1, x2, y2, NULL, FALSE);
drawable_offsets (drawable, &off_x, &off_y);
/* Allocate the temp buffer */
tiles = tile_manager_new ((x2 - x1), (y2 - y1), bytes);
tiles->x = x1 + off_x;
tiles->y = y1 + off_y;
/* configure the pixel regions */
pixel_region_init (&srcPR, drawable_data (drawable),
x1, y1, (x2 - x1), (y2 - y1), cut_gimage);
pixel_region_init (&destPR, tiles, 0, 0, (x2 - x1), (y2 - y1), TRUE);
/* If there is a selection, extract from it */
if (non_empty)
{
pixel_region_init (&maskPR, GIMP_DRAWABLE(sel_mask)->tiles,
(x1 + off_x), (y1 + off_y), (x2 - x1), (y2 - y1),
FALSE);
extract_from_region (&srcPR, &destPR, &maskPR, drawable_cmap (drawable),
bg, type, drawable_has_alpha (drawable), cut_gimage);
if (cut_gimage)
{
/* Clear the region */
channel_clear (gimage_get_mask (gimage));
/* Update the region */
gdisplays_update_area (gimage, tiles->x, tiles->y,
tiles->width, tiles->height);
/* Invalidate the preview */
drawable_invalidate_preview (drawable);
}
}
/* Otherwise, get the entire active layer */
else
{
/* If the layer is indexed...we need to extract pixels */
if (type == INDEXED && !keep_indexed)
extract_from_region (&srcPR, &destPR, NULL, drawable_cmap (drawable),
bg, type, drawable_has_alpha (drawable), FALSE);
/* If the layer doesn't have an alpha channel, add one */
else if (bytes > srcPR.bytes)
add_alpha_region (&srcPR, &destPR);
/* Otherwise, do a straight copy */
else
copy_region (&srcPR, &destPR);
/* If we're cutting, remove either the layer (or floating selection),
* the layer mask, or the channel
*/
if (cut_gimage && GIMP_IS_LAYER (drawable))
{
if (layer_is_floating_sel (GIMP_LAYER (drawable)))
floating_sel_remove (GIMP_LAYER (drawable));
else
gimage_remove_layer (gimage, GIMP_LAYER (drawable));
}
else if (cut_gimage && GIMP_IS_LAYER_MASK (drawable))
{
gimage_remove_layer_mask (gimage,
layer_mask_get_layer (GIMP_LAYER_MASK (drawable)),
DISCARD);
}
else if (cut_gimage && GIMP_IS_CHANNEL (drawable))
gimage_remove_channel (gimage, GIMP_CHANNEL (drawable));
}
return tiles;
}
Layer *
gimage_mask_float (GImage *gimage,
GimpDrawable *drawable,
gint off_x, /* optional offset */
gint off_y)
{
Layer *layer;
Channel *mask = gimage_get_mask (gimage);
TileManager* tiles;
gboolean non_empty;
gint x1, y1;
gint x2, y2;
/* Make sure there is a region to float... */
non_empty = drawable_mask_bounds ( (drawable), &x1, &y1, &x2, &y2);
if (! non_empty || (x2 - x1) == 0 || (y2 - y1) == 0)
{
g_message (_("Float Selection: No selection to float."));
return NULL;
}
/* Start an undo group */
undo_push_group_start (gimage, FLOAT_MASK_UNDO);
/* Cut the selected region */
tiles = gimage_mask_extract (gimage, drawable, TRUE, FALSE, TRUE);
/* Create a new layer from the buffer */
layer = layer_new_from_tiles (gimage, gimp_drawable_type_with_alpha(drawable), tiles,
_("Floated Layer"), OPAQUE_OPACITY, NORMAL_MODE);
/* Set the offsets */
GIMP_DRAWABLE(layer)->offset_x = tiles->x + off_x;
GIMP_DRAWABLE(layer)->offset_y = tiles->y + off_y;
/* Free the temp buffer */
tile_manager_destroy (tiles);
/* Add the floating layer to the gimage */
floating_sel_attach (layer, drawable);
/* End an undo group */
undo_push_group_end (gimage);
/* invalidate the gimage's boundary variables */
mask->boundary_known = FALSE;
return layer;
}
void
gimage_mask_clear (GImage *gimage)
{
channel_clear (gimage_get_mask (gimage));
}
void
gimage_mask_undo (GImage *gimage)
{
channel_push_undo (gimage_get_mask (gimage));
}
void
gimage_mask_invert (GImage *gimage)
{
channel_invert (gimage_get_mask (gimage));
}
void
gimage_mask_sharpen (GImage *gimage)
{
/* No need to play with the selection visibility
* because sharpen will not change the outline
*/
channel_sharpen (gimage_get_mask (gimage));
}
void
gimage_mask_all (GImage *gimage)
{
channel_all (gimage_get_mask (gimage));
}
void
gimage_mask_none (GImage *gimage)
{
channel_clear (gimage_get_mask (gimage));
}
void
gimage_mask_feather (GImage *gimage,
gdouble feather_radius_x,
gdouble feather_radius_y)
{
/* push the current mask onto the undo stack--need to do this here because
* channel_feather doesn't do it
*/
channel_push_undo (gimage_get_mask (gimage));
/* feather the region */
channel_feather (gimage_get_mask (gimage),
gimage_get_mask (gimage),
feather_radius_x,
feather_radius_y,
REPLACE, 0, 0);
}
void
gimage_mask_border (GImage *gimage,
gint border_radius_x,
gint border_radius_y)
{
/* feather the region */
channel_border (gimage_get_mask (gimage),
border_radius_x,
border_radius_y);
}
void
gimage_mask_grow (GImage *gimage,
int grow_pixels_x,
int grow_pixels_y)
{
/* feather the region */
channel_grow (gimage_get_mask (gimage),
grow_pixels_x,
grow_pixels_y);
}
void
gimage_mask_shrink (GImage *gimage,
gint shrink_pixels_x,
gint shrink_pixels_y,
gboolean edge_lock)
{
/* feather the region */
channel_shrink (gimage_get_mask (gimage),
shrink_pixels_x,
shrink_pixels_y,
edge_lock);
}
void
gimage_mask_layer_alpha (GImage *gimage,
Layer *layer)
{
/* extract the layer's alpha channel */
if (drawable_has_alpha (GIMP_DRAWABLE (layer)))
{
/* load the mask with the given layer's alpha channel */
channel_layer_alpha (gimage_get_mask (gimage), layer);
}
else
{
g_message (_("The active layer has no alpha channel\n"
"to convert to a selection."));
return;
}
}
void
gimage_mask_layer_mask (GImage *gimage,
Layer *layer)
{
/* extract the layer's alpha channel */
if (layer_get_mask (layer))
{
/* load the mask with the given layer's alpha channel */
channel_layer_mask (gimage_get_mask (gimage), layer);
}
else
{
g_message (_("The active layer has no mask\n"
"to convert to a selection."));
return;
}
}
void
gimage_mask_load (GImage *gimage,
Channel *channel)
{
/* Load the specified channel to the gimage mask */
channel_load (gimage_get_mask (gimage), (channel));
}
Channel *
gimage_mask_save (GImage *gimage)
{
Channel *new_channel;
new_channel = channel_copy (gimage_get_mask (gimage));
/* saved selections are not visible by default */
GIMP_DRAWABLE(new_channel)->visible = FALSE;
gimage_add_channel (gimage, new_channel, -1);
return new_channel;
}
gboolean
gimage_mask_stroke (GImage *gimage,
GimpDrawable *drawable)
{
BoundSeg *bs_in;
BoundSeg *bs_out;
gint num_segs_in;
gint num_segs_out;
BoundSeg *stroke_segs;
gint num_strokes;
gint seg;
gint offx, offy;
gint i;
gdouble *stroke_points;
gint cpnt;
Argument *return_vals;
gint nreturn_vals;
if (! gimage_mask_boundary (gimage, &bs_in, &bs_out,
&num_segs_in, &num_segs_out))
{
g_message (_("No selection to stroke!"));
return FALSE;
}
stroke_segs = sort_boundary (bs_in, num_segs_in, &num_strokes);
if (num_strokes == 0)
return TRUE;
/* find the drawable offsets */
drawable_offsets (drawable, &offx, &offy);
gimage_mask_stroking = TRUE;
/* Start an undo group */
undo_push_group_start (gimage, PAINT_CORE_UNDO);
seg = 0;
cpnt = 0;
/* Largest array required (may be used in segments!) */
stroke_points = g_malloc (sizeof (gdouble) * 2 * (num_segs_in + 4));
stroke_points[cpnt++] = (gdouble)(stroke_segs[0].x1 - offx);
stroke_points[cpnt++] = (gdouble)(stroke_segs[0].y1 - offy);
for (i = 0; i < num_strokes; i++)
{
while (stroke_segs[seg].x2 != -1)
{
stroke_points[cpnt++] = (gdouble)(stroke_segs[seg].x2 - offx);
stroke_points[cpnt++] = (gdouble)(stroke_segs[seg].y2 - offy);
seg ++;
}
/* Close the stroke poitns up */
stroke_points[cpnt++] = stroke_points[0];
stroke_points[cpnt++] = stroke_points[1];
/* Stroke with the correct tool */
return_vals = procedural_db_run_proc (tool_active_PDB_string(),
&nreturn_vals,
PDB_DRAWABLE, drawable_ID (drawable),
PDB_INT32, (gint32) cpnt,
PDB_FLOATARRAY, stroke_points,
PDB_END);
if (return_vals && return_vals[0].value.pdb_int == PDB_SUCCESS)
{
/* Not required */
/*gdisplays_flush ();*/
}
else
g_message (_("Paintbrush operation failed."));
procedural_db_destroy_args (return_vals, nreturn_vals);
cpnt = 0;
seg ++;
stroke_points[cpnt++] = (gdouble)(stroke_segs[seg].x1 - offx);
stroke_points[cpnt++] = (gdouble)(stroke_segs[seg].y1 - offy);
}
/* cleanup */
gimage_mask_stroking = FALSE;
g_free (stroke_points);
g_free (stroke_segs);
/* End an undo group */
undo_push_group_end (gimage);
return TRUE;
}