gimp/app/move.c
Lauri Alanko 5c5c73f3f5 Misc cleaning up here and there. Note that since the ids were used
to detect if an image still exists, some things may, for now,
access freed images and break. This will be fixed once proper
destroy handlers are added.
1998-06-30 01:14:36 +00:00

461 lines
11 KiB
C

/* The GIMP -- an image manipulation program
* Copyright (C) 1995 Spencer Kimball and Peter Mattis
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdlib.h>
#include "appenv.h"
#include "draw_core.h"
#include "edit_selection.h"
#include "errors.h"
#include "floating_sel.h"
#include "gimage_mask.h"
#include "gdisplay.h"
#include "gdisplay_ops.h"
#include "move.h"
#include "undo.h"
typedef struct _MoveTool MoveTool;
struct _MoveTool
{
Layer *layer;
Guide *guide;
GDisplay *disp;
};
/* move tool action functions */
static void move_tool_button_press (Tool *, GdkEventButton *, gpointer);
static void move_tool_button_release (Tool *, GdkEventButton *, gpointer);
static void move_tool_motion (Tool *, GdkEventMotion *, gpointer);
static void move_tool_cursor_update (Tool *, GdkEventMotion *, gpointer);
static void move_tool_control (Tool *, int, gpointer);
static void move_create_gc (GDisplay *);
static void *move_options = NULL;
static GdkGC *move_gc = NULL;
/* move action functions */
static void
move_tool_button_press (Tool *tool,
GdkEventButton *bevent,
gpointer gdisp_ptr)
{
GDisplay * gdisp;
MoveTool * move;
Layer * layer;
Guide * guide;
int x, y;
gdisp = (GDisplay *) gdisp_ptr;
move = (MoveTool *) tool->private;
tool->gdisp_ptr = gdisp_ptr;
move->layer = NULL;
move->guide = NULL;
move->disp = NULL;
gdisplay_untransform_coords (gdisp, bevent->x, bevent->y, &x, &y, FALSE, FALSE);
if (bevent->state & GDK_MOD1_MASK)
{
init_edit_selection (tool, gdisp_ptr, bevent, MaskTranslate);
tool->state = ACTIVE;
}
else if (bevent->state & GDK_SHIFT_MASK)
{
init_edit_selection (tool, gdisp_ptr, bevent, LayerTranslate);
tool->state = ACTIVE;
}
else
{
if (gdisp->draw_guides && (guide = gdisplay_find_guide (gdisp, bevent->x, bevent->y)))
{
undo_push_guide (gdisp->gimage, guide);
move->guide = NULL;
gdisplays_expose_guide (gdisp->gimage, guide);
gimage_remove_guide (gdisp->gimage, guide);
gdisplay_flush (gdisp);
gimage_add_guide (gdisp->gimage, guide);
move->guide = guide;
move->disp = gdisp;
tool->scroll_lock = TRUE;
tool->state = ACTIVE;
move_tool_motion (tool, NULL, gdisp);
}
else if ((layer = gimage_pick_correlate_layer (gdisp->gimage, x, y)))
{
/* If there is a floating selection, and this aint it, use the move tool */
if (gimage_floating_sel (gdisp->gimage) && !layer_is_floating_sel (layer))
move->layer = gimage_floating_sel (gdisp->gimage);
/* Otherwise, init the edit selection */
else
{
gimage_set_active_layer (gdisp->gimage, layer);
init_edit_selection (tool, gdisp_ptr, bevent, LayerTranslate);
}
tool->state = ACTIVE;
}
}
/* if we've got an active tool grab the pointer */
if (tool->state == ACTIVE)
gdk_pointer_grab (gdisp->canvas->window, FALSE,
GDK_POINTER_MOTION_HINT_MASK | GDK_BUTTON1_MOTION_MASK | GDK_BUTTON_RELEASE_MASK,
NULL, NULL, bevent->time);
}
static void
move_draw_guide (GDisplay *gdisp, Guide *guide)
{
int x1, y1;
int x2, y2;
int w, h;
int x, y;
if (!move_gc)
move_create_gc (gdisp);
if (guide->position == -1)
return;
gdisplay_transform_coords (gdisp, gdisp->gimage->width,
gdisp->gimage->height, &x2, &y2, FALSE);
gdk_window_get_size (gdisp->canvas->window, &w, &h);
switch (guide->orientation) {
case HORIZONTAL_GUIDE:
gdisplay_transform_coords (gdisp, 0, guide->position, &x1, &y, FALSE);
if (x1 < 0) x1 = 0;
if (x2 > w) x2 = w;
gdk_draw_line (gdisp->canvas->window, move_gc, x1, y, x2, y);
break;
case VERTICAL_GUIDE:
gdisplay_transform_coords (gdisp, guide->position, 0, &x, &y1, FALSE);
if (y1 < 0) y1 = 0;
if (y2 > h) y2 = h;
gdk_draw_line (gdisp->canvas->window, move_gc, x, y1, x, y2);
break;
}
}
static void
move_tool_button_release (Tool *tool,
GdkEventButton *bevent,
gpointer gdisp_ptr)
{
MoveTool * move;
GDisplay * gdisp;
int remove_guide;
int x1, y1;
int x2, y2;
gdisp = (GDisplay *) gdisp_ptr;
move = (MoveTool *) tool->private;
gdk_flush ();
tool->state = INACTIVE;
gdk_pointer_ungrab (bevent->time);
if (move->guide)
{
tool->scroll_lock = FALSE;
remove_guide = FALSE;
gdisplay_untransform_coords (gdisp, 0, 0, &x1, &y1, FALSE, FALSE);
gdisplay_untransform_coords (gdisp, gdisp->disp_width, gdisp->disp_height, &x2, &y2, FALSE, FALSE);
if (x1 < 0) x1 = 0;
if (y1 < 0) y1 = 0;
if (x2 > gdisp->gimage->width) x2 = gdisp->gimage->width;
if (y2 > gdisp->gimage->height) y2 = gdisp->gimage->height;
switch (move->guide->orientation)
{
case HORIZONTAL_GUIDE:
if ((move->guide->position < y1) || (move->guide->position > y2))
remove_guide = TRUE;
break;
case VERTICAL_GUIDE:
if ((move->guide->position < x1) || (move->guide->position > x2))
remove_guide = TRUE;
break;
}
gdisplays_expose_guide (gdisp->gimage, move->guide);
if (remove_guide)
{
move_draw_guide (gdisp, move->guide);
move->guide->position = -1;
move->guide = NULL;
move->disp = NULL;
}
else
{
move_tool_motion (tool, NULL, gdisp_ptr);
}
selection_resume (gdisp->select);
gdisplays_flush ();
if (move->guide)
gdisplay_draw_guide (gdisp, move->guide, TRUE);
}
else
{
/* First take care of the case where the user "cancels" the action */
if (! (bevent->state & GDK_BUTTON3_MASK))
{
if (move->layer)
{
floating_sel_anchor (move->layer);
gdisplays_flush ();
}
}
}
}
static void
move_tool_motion (Tool *tool,
GdkEventMotion *mevent,
gpointer gdisp_ptr)
{
GDisplay *gdisp;
MoveTool *private;
int x, y;
gdisp = gdisp_ptr;
private = tool->private;
if (private->guide)
{
move_draw_guide (gdisp, private->guide);
if (mevent)
{
gdisplay_untransform_coords (gdisp, mevent->x, mevent->y,
&x, &y, TRUE, FALSE);
if (private->guide->orientation == HORIZONTAL_GUIDE)
private->guide->position = y;
else
private->guide->position = x;
move_draw_guide (gdisp, private->guide);
}
}
}
static void
move_tool_cursor_update (Tool *tool,
GdkEventMotion *mevent,
gpointer gdisp_ptr)
{
MoveTool *move;
GDisplay *gdisp;
Guide *guide;
Layer *layer;
int x, y;
move = tool->private;
gdisp = (GDisplay *) gdisp_ptr;
gdisplay_untransform_coords (gdisp, mevent->x, mevent->y, &x, &y, FALSE, FALSE);
if (mevent->state & GDK_MOD1_MASK)
gdisplay_install_tool_cursor (gdisp, GDK_DIAMOND_CROSS);
else if (mevent->state & GDK_SHIFT_MASK)
gdisplay_install_tool_cursor (gdisp, GDK_FLEUR);
else
{
if (gdisp->draw_guides && (guide = gdisplay_find_guide (gdisp, mevent->x, mevent->y)))
{
tool->gdisp_ptr = gdisp_ptr;
gdisplay_install_tool_cursor (gdisp, GDK_HAND2);
if (tool->state != ACTIVE)
{
if (move->guide)
{
gdisp = move->disp;
if (gdisp)
gdisplay_draw_guide (gdisp, move->guide, FALSE);
}
gdisp = gdisp_ptr;
gdisplay_draw_guide (gdisp, guide, TRUE);
move->guide = guide;
move->disp = gdisp;
}
}
else if ((layer = gimage_pick_correlate_layer (gdisp->gimage, x, y)))
{
/* if there is a floating selection, and this aint it... */
if (gimage_floating_sel (gdisp->gimage) && !layer_is_floating_sel (layer))
gdisplay_install_tool_cursor (gdisp, GDK_SB_DOWN_ARROW);
else if (layer == gdisp->gimage->active_layer)
gdisplay_install_tool_cursor (gdisp, GDK_FLEUR);
else
gdisplay_install_tool_cursor (gdisp, GDK_HAND2);
}
else
gdisplay_install_tool_cursor (gdisp, GDK_TOP_LEFT_ARROW);
}
}
static void
move_tool_control (Tool *tool,
int action,
gpointer gdisp_ptr)
{
MoveTool *move;
move = tool->private;
switch (action)
{
case PAUSE :
break;
case RESUME :
if (move->guide)
gdisplay_draw_guide (gdisp_ptr, move->guide, TRUE);
break;
case HALT :
break;
}
}
static void
move_create_gc (GDisplay *gdisp)
{
if (!move_gc)
{
GdkGCValues values;
values.foreground.pixel = gdisplay_white_pixel (gdisp);
values.function = GDK_INVERT;
move_gc = gdk_gc_new_with_values (gdisp->canvas->window, &values, GDK_GC_FUNCTION);
}
}
void
move_tool_start_hguide (Tool *tool,
void *data)
{
MoveTool *private;
GDisplay *gdisp;
gdisp = data;
selection_pause (gdisp->select);
tool->gdisp_ptr = gdisp;
tool->scroll_lock = TRUE;
private = tool->private;
private->guide = gimage_add_hguide (gdisp->gimage);
tool->state = ACTIVE;
undo_push_guide (gdisp->gimage, private->guide);
}
void
move_tool_start_vguide (Tool *tool,
void *data)
{
MoveTool *private;
GDisplay *gdisp;
gdisp = data;
selection_pause (gdisp->select);
tool->gdisp_ptr = gdisp;
tool->scroll_lock = TRUE;
private = tool->private;
private->guide = gimage_add_vguide (gdisp->gimage);
tool->state = ACTIVE;
undo_push_guide (gdisp->gimage, private->guide);
}
Tool *
tools_new_move_tool ()
{
Tool * tool;
MoveTool * private;
if (! move_options)
move_options = tools_register_no_options (MOVE, "Move Tool Options");
tool = (Tool *) g_malloc (sizeof (Tool));
private = (MoveTool *) g_malloc (sizeof (MoveTool));
tool->type = MOVE;
tool->state = INACTIVE;
tool->scroll_lock = 0; /* Allow scrolling */
tool->auto_snap_to = FALSE;
tool->private = (void *) private;
tool->button_press_func = move_tool_button_press;
tool->button_release_func = move_tool_button_release;
tool->motion_func = move_tool_motion;
tool->arrow_keys_func = edit_sel_arrow_keys_func;
tool->cursor_update_func = move_tool_cursor_update;
tool->control_func = move_tool_control;
tool->preserve = TRUE;
private->layer = NULL;
private->guide = NULL;
return tool;
}
void
tools_free_move_tool (Tool *tool)
{
MoveTool * move;
move = (MoveTool *) tool->private;
if (tool->gdisp_ptr)
{
if (move->guide)
gdisplay_draw_guide (tool->gdisp_ptr, move->guide, FALSE);
}
g_free (move);
}