2004-02-01 Michael Natterer <mitch@gimp.org>
Reworked random seed handling once more:
* libgimpwidgets/gimpwidgets.c (gimp_random_seed_new): make sure
the displayed random seed value is always the one which will be
used, whether "Randomize" is checked or not.
* plug-ins/common/blur.c
* plug-ins/common/plasma.c
* plug-ins/common/randomize.c
* plug-ins/common/sinus.c
* plug-ins/common/snoise.c
* plug-ins/maze/algorithms.c
* plug-ins/maze/maze.c: if running interactively, always take
the seed value produced by the gimp_random_seed widget and don't
touch it because the widgets honors the "randomize" toggle
correctly now.
For noninteractive and last_vals runs, look at the "randomize"
boolean and generate a seed if it is TRUE.
Initialize the random number generators from the seed determined
by either of the above ways and don't fiddle with it in the inner
algorithms itself.
* plug-ins/gflare/gflare.c (plugin_run): initialize the GRand
from the seed unconditionally.
(ed_make_page_sflare): no need to get the entry from the random
seed widget to get its adjustment. Instead get the adjustment
directly.
(The random handling code of gflare looks somewhat broken, but
that applies to the whole plug-in).