gimp/app/tile_pvt.h
Michael Natterer 8d6c335f8f app/Makefile.am app/channel_pvt.h app/drawable_pvt.h app/gdisplayF.h
2000-12-29  Michael Natterer  <mitch@gimp.org>

	* app/Makefile.am
	* app/channel_pvt.h
	* app/drawable_pvt.h
	* app/gdisplayF.h
	* app/gimpdrawableP.h
	* app/gimpimageP.h
	* app/layer_pvt.h
	* app/toolsF.h: removed these files.

	* app/apptypes.h
	* tools/pdbgen/enums.pl: added tons of opaque typedefs and enums.

	* tools/pdbgen/pdb/brush_select.pdb
	* tools/pdbgen/pdb/brushes.pdb
	* tools/pdbgen/pdb/channel.pdb
	* tools/pdbgen/pdb/color.pdb
	* tools/pdbgen/pdb/convert.pdb
	* tools/pdbgen/pdb/display.pdb
	* tools/pdbgen/pdb/drawable.pdb
	* tools/pdbgen/pdb/fileops.pdb
	* tools/pdbgen/pdb/gradient_select.pdb
	* tools/pdbgen/pdb/gradients.pdb
	* tools/pdbgen/pdb/help.pdb
	* tools/pdbgen/pdb/image.pdb
	* tools/pdbgen/pdb/layer.pdb
	* tools/pdbgen/pdb/pattern_select.pdb
	* tools/pdbgen/pdb/patterns.pdb
	* tools/pdbgen/pdb/selection.pdb
	* tools/pdbgen/pdb/tools.pdb
	* app/*: chainsaw #include cleanup:

	- Never (never!!) include stuff in header files except where we
	  need access to structures' contents (like derived objects).
	- Added prototypes and proper formating in many files.
	- The #include order in *all* *.c files is as follows:

	#include "config.h"

	#include <system stuff>

	#include <gtk/gtk.h>

	#include "apptypes.h"

	#include "gimp stuff"

	#include "libgimp stuff"

	#include "libgimp/gimpintl.h"

	By following this scheme we can easily see a file's dependencies
	from it's #include's and can grep for the inclusion to find out
	where a file is used.

	* tools/pdbgen/app.pl: changed to follow the include scheme above.

	* libgimp/Makefile.am
	* libgimp/gimpuitypes.h: new file, included from libgimp/gimpui.h
	and from app/apptypes.h.

	* libgimp/gimpcolorbutton.[ch]
	* libgimp/gimpdialog.[ch]
	* libgimp/gimphelpui.[ch]
	* libgimp/gimpparasite.[ch]
	* libgimp/gimppatheditor.[ch]
	* libgimp/gimpprotocol.c
	* libgimp/gimpquerybox.[ch]
	* libgimp/gimpsizeentry.[ch]
	* libgimp/gimptypes.h
	* libgimp/gimpui.h
	* libgimp/gimpunit.h
	* libgimp/gimpunitmenu.[ch]
	* libgimp/gimpwidgets.[ch]: changed accordingly.

	* plug-ins/FractalExplorer/Dialogs.c
	* plug-ins/gdyntext/message_window.c
	* plug-ins/imagemap/imap_default_dialog.c
	* plug-ins/imagemap/imap_file.c: these files used to include
	"libgimp/gimpui.h" without including "libgimp/gimp.h". This is
	no longer possible because the libgimpui headers don't inlcude
	"libgimp/gimpunit.h" any more.
2000-12-29 15:22:01 +00:00

85 lines
2.5 KiB
C

#ifndef __TILE_PVT_H__
#define __TILE_PVT_H__
#ifdef USE_PTHREADS
#include <pthread.h>
#endif
#include <sys/types.h>
#include <glib.h>
#include "config.h"
#include "tile.h"
typedef struct _TileLink TileLink;
struct _TileLink
{
TileLink *next;
int tile_num; /* the number of this tile within the drawable */
void *tm; /* A pointer to the tile manager for this tile.
* We need this in order to call the tile managers
* validate proc whenever the tile is referenced yet
* invalid.
*/
};
struct _Tile
{
gshort ref_count; /* reference count. when the reference count is
* non-zero then the "data" for this tile must
* be valid. when the reference count for a tile
* is 0 then the "data" for this tile must be
* NULL.
*/
gshort write_count; /* write count: number of references that are
for write access */
gshort share_count; /* share count: number of tile managers that
hold this tile */
guint dirty : 1; /* is the tile dirty? has it been modified? */
guint valid : 1; /* is the tile valid? */
guchar bpp; /* the bytes per pixel (1, 2, 3 or 4) */
gushort ewidth; /* the effective width of the tile */
gushort eheight; /* the effective height of the tile
* a tile's effective width and height may be smaller
* (but not larger) than TILE_WIDTH and TILE_HEIGHT.
* this is to handle edge tiles of a drawable.
*/
TileRowHint *rowhint; /* An array of hints for rendering purposes */
guchar *data; /* the data for the tile. this may be NULL in which
* case the tile data is on disk.
*/
gint swap_num; /* the index into the file table of the file to be used
* for swapping. swap_num 1 is always the global
* swap file.
*/
off_t swap_offset; /* the offset within the swap file of the tile data.
* if the tile data is in memory this will be set to -1.
*/
TileLink *tlink;
Tile *next;
Tile *prev; /* List pointers for the tile cache lists */
gpointer listhead; /* Pointer to the head of the list this tile is on */
#ifdef USE_PTHREADS
pthread_mutex_t mutex;
#endif
};
#ifdef USE_PTHREADS
#define TILE_MUTEX_LOCK(tile) pthread_mutex_lock(&((tile)->mutex))
#define TILE_MUTEX_UNLOCK(tile) pthread_mutex_unlock(&((tile)->mutex))
#else
#define TILE_MUTEX_LOCK(tile) /* nothing */
#define TILE_MUTEX_UNLOCK(tile) /* nothing */
#endif
#endif /* __TILE_PVT_H__ */