2000-12-29 Michael Natterer <mitch@gimp.org>
* app/Makefile.am
* app/channel_pvt.h
* app/drawable_pvt.h
* app/gdisplayF.h
* app/gimpdrawableP.h
* app/gimpimageP.h
* app/layer_pvt.h
* app/toolsF.h: removed these files.
* app/apptypes.h
* tools/pdbgen/enums.pl: added tons of opaque typedefs and enums.
* tools/pdbgen/pdb/brush_select.pdb
* tools/pdbgen/pdb/brushes.pdb
* tools/pdbgen/pdb/channel.pdb
* tools/pdbgen/pdb/color.pdb
* tools/pdbgen/pdb/convert.pdb
* tools/pdbgen/pdb/display.pdb
* tools/pdbgen/pdb/drawable.pdb
* tools/pdbgen/pdb/fileops.pdb
* tools/pdbgen/pdb/gradient_select.pdb
* tools/pdbgen/pdb/gradients.pdb
* tools/pdbgen/pdb/help.pdb
* tools/pdbgen/pdb/image.pdb
* tools/pdbgen/pdb/layer.pdb
* tools/pdbgen/pdb/pattern_select.pdb
* tools/pdbgen/pdb/patterns.pdb
* tools/pdbgen/pdb/selection.pdb
* tools/pdbgen/pdb/tools.pdb
* app/*: chainsaw #include cleanup:
- Never (never!!) include stuff in header files except where we
need access to structures' contents (like derived objects).
- Added prototypes and proper formating in many files.
- The #include order in *all* *.c files is as follows:
#include "config.h"
#include <system stuff>
#include <gtk/gtk.h>
#include "apptypes.h"
#include "gimp stuff"
#include "libgimp stuff"
#include "libgimp/gimpintl.h"
By following this scheme we can easily see a file's dependencies
from it's #include's and can grep for the inclusion to find out
where a file is used.
* tools/pdbgen/app.pl: changed to follow the include scheme above.
* libgimp/Makefile.am
* libgimp/gimpuitypes.h: new file, included from libgimp/gimpui.h
and from app/apptypes.h.
* libgimp/gimpcolorbutton.[ch]
* libgimp/gimpdialog.[ch]
* libgimp/gimphelpui.[ch]
* libgimp/gimpparasite.[ch]
* libgimp/gimppatheditor.[ch]
* libgimp/gimpprotocol.c
* libgimp/gimpquerybox.[ch]
* libgimp/gimpsizeentry.[ch]
* libgimp/gimptypes.h
* libgimp/gimpui.h
* libgimp/gimpunit.h
* libgimp/gimpunitmenu.[ch]
* libgimp/gimpwidgets.[ch]: changed accordingly.
* plug-ins/FractalExplorer/Dialogs.c
* plug-ins/gdyntext/message_window.c
* plug-ins/imagemap/imap_default_dialog.c
* plug-ins/imagemap/imap_file.c: these files used to include
"libgimp/gimpui.h" without including "libgimp/gimp.h". This is
no longer possible because the libgimpui headers don't inlcude
"libgimp/gimpunit.h" any more.
2000-06-08 Sven Neumann <sven@gimp.org>
* app/qmask.c: call undo_push_qmask() before removing the
channel since the callback will set the qmask_state
incorrectly otherwise. Fixes bug #13472.
* app/undo.[ch]: code cleanup
* plug-ins/common/gif.c: put save_comment into the values
that are stored between calls to the GIF plug-in, so it
remembers if the user wants to save the comment. Fixes
bug #12755.
Tue Nov 2 22:50:31 GMT 1999 Andy Thomas <alt@gimp.org>
* app/undo.h
* app/undo.c
* app/undo_history.c
* pixmaps/question.xpm
Fixed undo history so it shows a dummy image if the preview
image has not already been generated. The actual image
could probably do with an artists hand ;-)
Also mask operations are shown as such in the previews.
* app/lc_dialog.c
Fixed rounding error in preview when width << height.
* plug-ins/common/jpeg.c
Always freeze the undo stack for any of the image export types.
Anyone know why this was not the case to start with?
Fri Oct 1 19:05:04 EDT 1999 Austin Donnelly <austin@gimp.org>
* app/gimpimage.c: Factored out common code from
gimp_image_{raise,lower}_layer and
gimp_image_{raise_layer_to_top,lower_layer_to_bottom}. They
now call gimp_image_position_layer() to do the real work.
* app/gimpimage.h: gimp_image_position_layer() takes extra arg to
tell whether an undo should be pushed.
* app/layers_dialog.c: reposition layer with undo.
* app/undo.c: new undo type for layer reposition. Layer rename
shouldn't dirty and clean the image twice!
* app/undo.h: prototype for undo_push_layer_reposition().
* app/undo_types.h: LAYER_REPOSITION_UNDO type.
Fri Oct 1 12:46:12 1999 Austin Donnelly <austin@gimp.org>
* gimprc.in: comment typo fix, plus add %D* to default
image-title-format string, so people get a '*' in the titlebar
if their image is dirty.
* app/fileops.c: initialise filename before using it.
* app/gdisplay.c: empty parameter list () is K&R - should be
stronger (void) in ANSI C.
* app/gimpdrawable.c: gimp_drawable_{dirty,clean} functions
removed - no one uses them anyway. Parasite undo type is
proper parasite undo type, not MISC_UNDO.
* app/gimpdrawableP.h: drawable dirty bit removed.
* app/gimpimage.c: don't change the resolution if there's no
difference from the old one. Call gdisplay_shrink_wrap() to
re-calculate scale factors and refresh the display on
resolution change. Layer undo doesn't have sub-types
anymore, uses main UndoType instead.
* app/layer.h: Remove LayerUndoType
* app/qmask.c: fix qmask undo so it actually works.
* app/undo.h: new types for undo_push_layer{,_mask} and
undo_push_qmask.
* app/undo.c: change way group boundaries are represented:
each Undo has a group_boundary boolean set to TRUE if this is
the start or the end of a group, and the type of the Undo is
the group's type. Within a group, each Undo keeps its own
type. This allows pop funcs and free funcs to do
type-specific things (eg needed by layer and channel stuff).
Don't maintain per-drawable dirty flags anymore. Floating
sel to layer and layer rename now uses meaningful undo types.
* app/undo_types.h: more specific undo types:
LAYER_{ADD,REMOVE}_UNDO, LAYER_MASK_{ADD,REMOVE}_UNDO,
LAYER_RENAME_UNDO, and PARASITE_{ATTACH,DETACH}_UNDO.
* app/undo_history.c: oops - undo stack was being placed into gtk
list in wrong order.
* app/edit_selection.c: push more descriptive LAYER_DISPLACE_UNDO
rather than MISC_UNDO.
* app/layers_dialog.c: better tagging of undo types
* app/channel.h
* app/gimpimage.h
* app/gimpimageP.h
* app/layer.h
* app/undo.[ch]
* app/undo_types.h: use proper naming convention for undo enums,
and hide them from the pdbgen stuff
* app/procedural_db.h: don't skip PDB_END
* app/undo_history.c: remove gccism from undo_history_append_special
* libgimp/gimpintl.h: INIT_LOCALE should be defined in all cases
* plug-ins/script-fu/Makefile.am: add script-fu-constants.[ch]
* plug-ins/script-fu/script-fu.c: use init_generated_constants
* plug-ins/script-fu/siod.h: #include <stdio.h> for FILE *
* tools/pdbgen/script-fu.pl: new file
* tools/pdbgen/Makefile.am: add rule for constant script-fu gen
* tools/pdbgen/enumgen.pl: add enum skip feature
* tools/pdbgen/lib.pl: use nicks for gimpenums.h
* tools/pdbgen/pdb/procedural_db.pdb: ignore PDB_END
-Yosh
Mon Sep 20 12:51:30 EDT 1999 Austin Donnelly <austin@gimp.org>
Honest, guv, it's not a feature - it's a tightly integrated
package of undo system cleanups and fixes.
NEW FILES:
* app/undo_history.c: window showing recent undo (and redo) steps
available.
* app/undo_types.h: broken out of undo.h to fix circular includes.
MODIFIED FILES:
* app/Makefile.am: compile undo_history.c
* app/channel.h: use enum for channel undo type, not just magic
numbers.
* app/layer.h: same for layer undos.
* app/commands.c: edit_show_undo_history_cmd_callback() function to
pull up undo history window.
* app/commands.h: prototype for above.
* app/gdisplay.c: make undo / redo menu items sensitive according
to whether they would do anything. Would be easy to change
the text to say what would be undone/redone, but I don't know
the GTK.
* app/gimpimage.c: new signal emitted by gimage:
UNDO_EVENT. gimp_image_undo_event() function to emit it.
* app/gimpimage.h: prototype for above.
* app/gimpimageP.h: pushing_undo_group member is now an undo_type,
not an int. Keep undo history widget here too (if created).
* app/menus.c: add "Edit/Undo history..." to image menu.
* app/undo.c: new types: enums undo_type and undo_state rather than
ints and magic numbers. All undo_pop_* and undo_free_*
functions made static. New static function
undo_type_to_name(). Issue undo event signals on various
important events (eg undo pushed, undo popped etc).
undo_push() now takes a "dirties_image" arg to say whether
image should be dirtied. Layer moves now dirty the image. A
couple of g_return_if_fails () on undo_pop and undo_redo to
assert we're not in the middle of an undo group.
undo_get_{undo,redo}_name() to peek at names of top items on
undo and redo stacks resp. undo_map_over_{undo,redo}_stack()
to run a function for each item or group on stack. Layer and
channel undos use symbolic names rather than 0 or 1. Array
mapping undo types to names.
* app/undo.h: split out undo types to undo_types.h. Prototypes
for functions described above. undo_event_t enum.
undo_history_new() prototype lives here too.
Random other fixes:
* app/gimpdrawable.c
* app/image_render.c: default labels in switches to keep egcs happy.
* app/nav_window.c: some fixes to (sort of) cope with image res !=
screen res. Still needs work to handle non-square pixels
properly.
* app/paths_dialog.c: bad idea to call gimp_image_dirty()
directly. Even though it's currently commented out.
Mon Aug 23 10:15:32 EDT 1999 Austin Donnelly <austin@gimp.org>
Dirty flag now correct in all cases. Can be displayed in image
window title too. See NOTE near gimp_image_dirty() for details.
* app/fileops.c: gimp_image_clean_all() after reverting an image.
* app/gdisplay.c: register handlers for gimage dirty and clean
signals to update image title. New image-title-format
expansion: %Dx expands to x if the image is dirty.
* app/gdisplay_ops.c: gimage->dirty flags != 0 is the correct
condition to test to see if an image is dirty.
* app/gimpdrawable.c: gimp_image_dirty() should never be called
except from an undo_push_* function. Call
undo_push_cantundo() if you want to dirty the image but can't
be bothered writing an undo handler (be ashamed of yourself!).
* app/gimpimage.c: new gimage signal: clean. Emitted when an undo
operation takes place. Gimage changes when either dirty or
clean is emitted, so if you need to update previews etc, look
for both! Move group_count into gimage structure, since
leaving it as a static in undo.c is bad if two undo groups are
started on different images at the same time. More changes
of gimp_image_dirty() to undo_push_cantundo()
(parasite-related, plus layer moves). See the NOTE on dirty
counter near gimp_image_dirty() for the full story.
gimp_image_dirty() and gimp_image_clean() simplified - counter
can go negative.
* app/gimpimageP.h: group_count moved from undo.c
* app/layers_dialog.c: push undo for layer name change, rather
than dirtying the image.
* app/undo.c: layer rename undo functions
added. undo_push_cantundo() convenience functions added.
group_count made per-gimage since everything else is. When
blowing away redo stack, make image infinitely dirty if redo
info contained file save point.
* app/undo.h: added undo_push_layer_rename() and
undo_push_cantundo().
* TODO: added idea for undo history window.
* pixmaps/qmasknosel.xpm
* pixmaps/qmasksel.xpm: Ugly pixmaps that tigert promised to replace
* app/channel.[ch]
* app/channel_cmds.c : made some of the private structures accessible
through exported functions to keep things a bit clean
* app/interface.c
* app/gdisplay.[ch]
* app/gimpimageP.h
* app/gimpimage.[ch]
* app/undo.[ch]: added qmasks
* app/Makefile.am
* app/qmask.[ch]: added new files for qmask support
* tools/pdbgen/pdb/channel.pdb: changed some channel stuff to keep
things a bit more private
* app/edit_selection.c: removed some nonfunctional code.
* app/paint_core.c: remove the alt toggles perfectmouse behaviour.
* app/paintbrush.c: when ctl (or alt) is held set the fg (or bg) color.
* app/gimpparasite.[ch]: made char *name parameters const.
* app/parasitelist.c: removed unused static variable.
* app/gimpdrawable.c, app/gimpimage.c, app/undo.[ch]: added
support for undoing parasite changes.
* libgimp/gimp.h, libgimp/gimpimage.c: added
gimp_undo_push_group_start and gimp_undo_push_group_end
* libgimp/parasite.[ch]: added undoable flag.
* plug-ins/gdyntext/font_selection.c: fixed c++ style comment.
* plug-ins/gdyntext/gdyntext.c: use the new undoable parasites.
* plug-ins/rcm/rcm_misc.c: arctg can't be inline because it is
used in other .c files
* plug-ins/waterselect/waterselect.c,
* plug-ins/rotators/rotators.c, app/tips_dialog.c, app/plug_in.c:
fixed some warnings
to detect if an image still exists, some things may, for now,
access freed images and break. This will be fixed once proper
destroy handlers are added.