Commit graph

11 commits

Author SHA1 Message Date
Daniel Egger 888e9a394b Revert last change. 2000-10-25 23:14:11 +00:00
Daniel Egger 65f1edb172 Removed the JIT calculation of the tile_shift value and replaced it by a
* app/image_render.c:
 * app/tile.h: Removed the JIT calculation of the tile_shift
 value and replaced it by a constant called TILE_SHIFT in tile.h.
 This gives the compiler a better chance to optimize the code.
 Also added a few consts all over the place to give the compiler
 some hints.
2000-10-25 19:35:08 +00:00
Adam D. Moss 22b8c94feb Mon Dec 13 19:25:39 GMT 1999 Adam D. Moss <adam@gimp.org
* app/tile.c
	* app/tile.h
	* app/tile_manager.c
	* app/tile_swap.c:

	Allocate Tile's array of TileRowHints dynamically.  Make type
	of TileRowHint explicit since it's fairly space-critical.
	Can save several hundred K of memory with this and struct
	changes.

	Added warnings for old basically-untested-or-insane
	paths through the tile referencing code.

	* app/tile_pvt.h: Shrink down and rearrange fields of Tile
	struct to save some space with gcc's padding for most people.

	* app/paint_funcs.c: Use tile_sanitize_rowhints() to ensure
          that rowhints have been allocated before use.

	* app/channel_ops.c
	* app/gdisplay.c
	* app/pixel_region.c: Cosmetic, sanity or unfinished debug
          changes (the latter commented out) for fun and reference.
1999-12-13 19:48:24 +00:00
BST 1999 Adam D. Moss 928dd48af7 app/tile.c app/tile.h app/tile_manager.c app/tile_pvt.h
Sun May  9 16:23:47 BST 1999  Adam D. Moss  <adam@gimp.org>

	* app/tile.c
	* app/tile.h
	* app/tile_manager.c
	* app/tile_pvt.h
	* app/paint_funcs.c:

	Added Tile Row Hinting to the GIMP tile structure.  Tiles
	now have cheap per-row hints indicating whether each row is
	all-transparent, all-opaque, a mixture, or other properties.

	These hints are automatically invalidated when the tile is checked
	in as dirty, and are re-evaluated on demand.

	Currently only the layer compositing routines take advantage
	of these hints, though there is opportunity to use them to
	advantage in numerous other places.

	The whole layer compositing process is typically 2x-4x faster
	now, especially on subsequent renders of data which has already
	had its hints calculated.

	See tile.h for the explicit TileRowHint query/set interface.
	The procedure to re-evaluate tile hints currently resides in
	paint_funcs.c but may be exposed to other parts of the core
	if necessary.

	This is experimental.  Please report mis-rendering problems.
1999-05-09 15:45:37 +00:00
scott 0ffabfe95b Bunch of tile-related stuff. 1998-08-11 17:35:34 +00:00
scott 9ccef4a648 Tile overhaul. Mostly minor changes, except for tile*.*, which are
barely recognizable.
1998-07-10 02:43:12 +00:00
scott 217b494f52 Makefile.am blend.c boundary.c by_color_select.c channel.c color_picker.c
* Makefile.am blend.c boundary.c by_color_select.c channel.c
* color_picker.c drawable_cmds.c fuzzy_select.c gimpimage.c
* image_render.c ink.c layer.c main.c paint_core.c paint_funcs.c
* pixel_region.c plug_in.c tile.c tile.h tile_cache.c tile_manager.c
* tile_swap.c transform_core.c undo.c xcf.c: split off tile_pvt.h
from tile.h so changes in the tile implementation don't force a
complete recompile.
--sg
1998-07-08 06:41:58 +00:00
scott 27e90260db Incorporated Adam's copy-on-write patches. Seems to not break anything,
Incorporated Adam's copy-on-write patches.  Seems to not break
anything, but I'm sure they do somewhere. --sg
1998-07-02 23:29:44 +00:00
scott 255d684379 include config.h so we can tell if we're doing threads. (GIMP's includes
include config.h so we can tell if we're doing threads.  (GIMP's
includes are f*ck*d.)  --sg
1998-06-20 18:34:38 +00:00
scott 33f5dcc92d Modified tile swapping to preswap dirty tiles, using a thread if threads
Modified tile swapping to preswap dirty tiles, using a thread if
threads are enabled in configure or a gtk_timeout if they're not.  The
code appears stable but could use improvement.  Be careful when
working in here; there are four sets of semaphores and getting the
locking wrong will cause deadlocks or tile corruption.  I'll try to
write up a document describing what's going on in here sometime soon.
--sg
1998-06-20 17:09:32 +00:00
Elliot Lee 32cefec8f7 Initial revision 1997-11-24 22:05:25 +00:00