app: completely port gradient rendering to GEGL

This commit is contained in:
Michael Natterer 2012-04-23 19:11:08 +02:00
parent 71e51e18c9
commit 3d095fa806

View file

@ -29,9 +29,6 @@
#include "core-types.h"
#include "base/pixel-processor.h"
#include "base/pixel-region.h"
#include "gegl/gimp-gegl-utils.h"
#include "gimp.h"
@ -125,21 +122,20 @@ static GeglBuffer * gradient_precalc_shapeburst (GimpImage *image,
gdouble dist,
GimpProgress *progress);
static void gradient_render_pixel (gdouble x,
gdouble y,
GimpRGB *color,
gpointer render_data);
static void gradient_put_pixel (gint x,
gint y,
GimpRGB *color,
gpointer put_pixel_data);
static void gradient_render_pixel (gdouble x,
gdouble y,
GimpRGB *color,
gpointer render_data);
static void gradient_put_pixel (gint x,
gint y,
GimpRGB *color,
gpointer put_pixel_data);
static void gradient_fill_region (GimpImage *image,
GimpDrawable *drawable,
GimpContext *context,
GeglBuffer *buffer,
const GeglRectangle *buffer_region,
PixelRegion *PR,
GimpBlendMode blend_mode,
GimpGradientType gradient_type,
gdouble offset,
@ -155,15 +151,6 @@ static void gradient_fill_region (GimpImage *image,
gdouble ey,
GimpProgress *progress);
static void gradient_fill_single_region_rgb (RenderBlendData *rbd,
PixelRegion *PR);
static void gradient_fill_single_region_rgb_dither (RenderBlendData *rbd,
PixelRegion *PR);
static void gradient_fill_single_region_gray (RenderBlendData *rbd,
PixelRegion *PR);
static void gradient_fill_single_region_gray_dither (RenderBlendData *rbd,
PixelRegion *PR);
/* public functions */
@ -189,7 +176,6 @@ gimp_drawable_blend (GimpDrawable *drawable,
{
GimpImage *image;
GeglBuffer *buffer;
PixelRegion bufPR;
gint x, y, width, height;
g_return_if_fail (GIMP_IS_DRAWABLE (drawable));
@ -208,12 +194,8 @@ gimp_drawable_blend (GimpDrawable *drawable,
buffer = gimp_gegl_buffer_new (GEGL_RECTANGLE (0, 0, width, height),
gimp_drawable_get_format_with_alpha (drawable));
pixel_region_init (&bufPR, gimp_gegl_buffer_get_tiles (buffer),
0, 0, width, height, TRUE);
gradient_fill_region (image, drawable, context,
buffer, GEGL_RECTANGLE (0, 0, width, height),
&bufPR,
blend_mode, gradient_type, offset, repeat, reverse,
supersample, max_depth, threshold, dither,
(startx - x), (starty - y),
@ -823,7 +805,6 @@ gradient_fill_region (GimpImage *image,
GimpContext *context,
GeglBuffer *buffer,
const GeglRectangle *buffer_region,
PixelRegion *PR,
GimpBlendMode blend_mode,
GimpGradientType gradient_type,
gdouble offset,
@ -965,37 +946,71 @@ gradient_fill_region (GimpImage *image,
}
else
{
PixelProcessorFunc func;
PixelProcessorProgressFunc progress_func = NULL;
GeglBufferIterator *iter;
GeglRectangle *roi;
gint total = buffer_region->width * buffer_region->height;
gint done = 0;
iter = gegl_buffer_iterator_new (buffer, buffer_region, 0,
babl_format ("R'G'B'A float"),
GEGL_BUFFER_WRITE, GEGL_ABYSS_NONE);
roi = &iter->roi[0];
if (dither)
rbd.seed = g_rand_new ();
while (gegl_buffer_iterator_next (iter))
{
rbd.seed = g_rand_new ();
gfloat *dest = iter->data[0];
gint endx = roi->x + roi->width;
gint endy = roi->y + roi->height;
gint x, y;
if (PR->bytes >= 3)
func = (PixelProcessorFunc) gradient_fill_single_region_rgb_dither;
if (rbd.seed)
{
GRand *dither_rand = g_rand_new_with_seed (g_rand_int (rbd.seed));
for (y = roi->y; y < endy; y++)
for (x = roi->x; x < endx; x++)
{
GimpRGB color;
gint i = g_rand_int (dither_rand);
gradient_render_pixel (x, y, &color, &rbd);
*dest++ = color.r + (gdouble) (i & 0xff) / 256.0 / 256.0; i >>= 8;
*dest++ = color.g + (gdouble) (i & 0xff) / 256.0 / 256.0; i >>= 8;
*dest++ = color.b + (gdouble) (i & 0xff) / 256.0 / 256.0; i >>= 8;
*dest++ = color.a + (gdouble) (i & 0xff) / 256.0 / 256.0;
}
g_rand_free (dither_rand);
}
else
func = (PixelProcessorFunc) gradient_fill_single_region_gray_dither;
}
else
{
if (PR->bytes >= 3)
func = (PixelProcessorFunc) gradient_fill_single_region_rgb;
else
func = (PixelProcessorFunc) gradient_fill_single_region_gray;
}
{
for (y = roi->y; y < endy; y++)
for (x = roi->x; x < endx; x++)
{
GimpRGB color;
if (progress)
progress_func = (PixelProcessorProgressFunc) gimp_progress_set_value;
gradient_render_pixel (x, y, &color, &rbd);
pixel_regions_process_parallel_progress (func, &rbd,
progress_func, progress,
1, PR);
*dest++ = color.r;
*dest++ = color.g;
*dest++ = color.b;
*dest++ = color.a;
}
}
done += roi->width * roi->height;
if (progress)
gimp_progress_set_value (progress,
(gdouble) done / (gdouble) total);
}
if (dither)
g_rand_free (rbd.seed);
gimp_gegl_buffer_refetch_tiles (buffer);
}
g_object_unref (rbd.gradient);
@ -1003,102 +1018,3 @@ gradient_fill_region (GimpImage *image,
if (rbd.dist_buffer)
g_object_unref (rbd.dist_buffer);
}
static void
gradient_fill_single_region_rgb (RenderBlendData *rbd,
PixelRegion *PR)
{
guchar *dest = PR->data;
gint endx = PR->x + PR->w;
gint endy = PR->y + PR->h;
gint x, y;
for (y = PR->y; y < endy; y++)
for (x = PR->x; x < endx; x++)
{
GimpRGB color;
gradient_render_pixel (x, y, &color, rbd);
*dest++ = ROUND (color.r * 255.0);
*dest++ = ROUND (color.g * 255.0);
*dest++ = ROUND (color.b * 255.0);
*dest++ = ROUND (color.a * 255.0);
}
}
static void
gradient_fill_single_region_rgb_dither (RenderBlendData *rbd,
PixelRegion *PR)
{
GRand *dither_rand = g_rand_new_with_seed (g_rand_int (rbd->seed));
guchar *dest = PR->data;
gint endx = PR->x + PR->w;
gint endy = PR->y + PR->h;
gint x, y;
for (y = PR->y; y < endy; y++)
for (x = PR->x; x < endx; x++)
{
GimpRGB color;
gint i = g_rand_int (dither_rand);
gradient_render_pixel (x, y, &color, rbd);
*dest++ = color.r * 255.0 + (gdouble) (i & 0xff) / 256.0; i >>= 8;
*dest++ = color.g * 255.0 + (gdouble) (i & 0xff) / 256.0; i >>= 8;
*dest++ = color.b * 255.0 + (gdouble) (i & 0xff) / 256.0; i >>= 8;
*dest++ = color.a * 255.0 + (gdouble) (i & 0xff) / 256.0;
}
g_rand_free (dither_rand);
}
static void
gradient_fill_single_region_gray (RenderBlendData *rbd,
PixelRegion *PR)
{
guchar *dest = PR->data;
gint endx = PR->x + PR->w;
gint endy = PR->y + PR->h;
gint x, y;
for (y = PR->y; y < endy; y++)
for (x = PR->x; x < endx; x++)
{
GimpRGB color;
gradient_render_pixel (x, y, &color, rbd);
*dest++ = gimp_rgb_luminance_uchar (&color);
*dest++ = ROUND (color.a * 255.0);
}
}
static void
gradient_fill_single_region_gray_dither (RenderBlendData *rbd,
PixelRegion *PR)
{
GRand *dither_rand = g_rand_new_with_seed (g_rand_int (rbd->seed));
guchar *dest = PR->data;
gint endx = PR->x + PR->w;
gint endy = PR->y + PR->h;
gint x, y;
for (y = PR->y; y < endy; y++)
for (x = PR->x; x < endx; x++)
{
GimpRGB color;
gdouble gray;
gint i = g_rand_int (dither_rand);
gradient_render_pixel (x, y, &color, rbd);
gray = gimp_rgb_luminance (&color);
*dest++ = gray * 255.0 + (gdouble) (i & 0xff) / 256.0; i >>= 8;
*dest++ = color.a * 255.0 + (gdouble) (i & 0xff) / 256.0;
}
g_rand_free (dither_rand);
}