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cursors/selection.xbm made the selection rectangles look the same (avoids
2000-03-01 Michael Natterer <mitch@gimp.org> * cursors/selection.xbm * cursors/selection_subtract.xbm: made the selection rectangles look the same (avoids flickering on Ctrl/Shift). * cursors/selection_intersect.xbm * cursors/selection_intersect_mask.xbm: the symbol for intersection is "n", not "u".
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ChangeLog
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ChangeLog
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2000-03-01 Michael Natterer <mitch@gimp.org>
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* cursors/selection.xbm
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* cursors/selection_subtract.xbm: made the selection rectangles
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look the same (avoids flickering on Ctrl/Shift).
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* cursors/selection_intersect.xbm
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* cursors/selection_intersect_mask.xbm: the symbol for
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intersection is "n", not "u".
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2000-03-01 Michael Natterer <mitch@gimp.org>
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* Makefile.am
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#define selection_width 14
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#define selection_height 17
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#define selection_x_hot 1
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#define selection_x_hot 1
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#define selection_y_hot 1
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static unsigned char selection_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x6c, 0x01, 0x00, 0x01, 0x04, 0x00, 0x04, 0x01,
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0x00, 0x01, 0x04, 0x00, 0x04, 0x01, 0x00, 0x01, 0x04, 0x00, 0xb4, 0x01,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
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static char selection_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0xb4, 0x01, 0x04, 0x00, 0x00, 0x01, 0x04, 0x01,
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0x04, 0x00, 0x00, 0x01, 0x04, 0x01, 0x04, 0x00, 0x00, 0x01, 0x6c, 0x01,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
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#define selection_intersect_height 17
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#define selection_intersect_x_hot 1
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#define selection_intersect_y_hot 1
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static unsigned char selection_intersect_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0xd8, 0x00, 0x04, 0x01, 0x04, 0x01, 0x00, 0x00,
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0x04, 0x01, 0x04, 0x01, 0x00, 0x00, 0x04, 0x01, 0x04, 0x01, 0xd8, 0x00,
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0x00, 0x12, 0x00, 0x12, 0x00, 0x12, 0x00, 0x0c, 0x00, 0x00 };
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static char selection_intersect_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0xb4, 0x01, 0x04, 0x00, 0x00, 0x01, 0x04, 0x01,
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0x04, 0x00, 0x00, 0x01, 0x04, 0x01, 0x04, 0x00, 0x00, 0x01, 0x6c, 0x01,
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0x00, 0x0c, 0x00, 0x12, 0x00, 0x12, 0x00, 0x12, 0x00, 0x00 };
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/* Created with The GIMP */
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#define selection_intersect_mask_width 14
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#define selection_intersect_mask_height 17
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static unsigned char selection_intersect_mask_bits[] = {
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static char selection_intersect_mask_bits[] = {
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0x00, 0x00, 0xfe, 0x03, 0xfe, 0x03, 0xfe, 0x03, 0x8e, 0x03, 0x8e, 0x03,
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0x8e, 0x03, 0x8e, 0x03, 0x8e, 0x03, 0x8e, 0x03, 0xfe, 0x03, 0xfe, 0x3f,
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0xfe, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x1e };
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0x8e, 0x03, 0x8e, 0x03, 0x8e, 0x03, 0x8e, 0x03, 0xfe, 0x03, 0xfe, 0x1f,
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0xfe, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3f };
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#define selection_subtract_height 17
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#define selection_subtract_x_hot 1
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#define selection_subtract_y_hot 1
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static unsigned char selection_subtract_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0xd8, 0x00, 0x04, 0x01, 0x04, 0x01, 0x00, 0x00,
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0x04, 0x01, 0x04, 0x01, 0x00, 0x00, 0x04, 0x01, 0x04, 0x01, 0xd8, 0x00,
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0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
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static char selection_subtract_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0xb4, 0x01, 0x04, 0x00, 0x00, 0x01, 0x04, 0x01,
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0x04, 0x00, 0x00, 0x01, 0x04, 0x01, 0x04, 0x00, 0x00, 0x01, 0x6c, 0x01,
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0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
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