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* src/file-manager/fm-directory-view.c: (use_eazel_theme_icons_cb), (finish_adding_menu_item), (add_menu_item), (add_check_menu_item), (fm_directory_view_real_append_background_context_menu_items): Hooked up the menu item for using the Eazel Theme Icons so people can try out the icons that are tuned at different sizes. * libnautilus/nautilus-icon-factory.h: * libnautilus/nautilus-icon-factory.c, (nautilus_icon_factory_get), (nautilus_icon_factory_new), (nautilus_icon_factory_initialize), (nautilus_icon_factory_initialize_class), (nautilus_icon_factory_get_theme), (nautilus_icon_factory_set_theme): Added a signal "theme_changed" to the icon factory, and had to add a visible icon factory object so clients can connect to the signal. * libnautilus/gnome-icon-container.c, (gnome_icon_container_initialize), (gnome_icon_container_request_update_all): Update all icons when the theme changes. * docs/recommended-books.html: Added this since style-guide.html refers to it.
167 lines
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167 lines
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<title>Eazel: Darin's Recommended Programming Books</title>
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</head>
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<body>
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<p>This document was really more for Eazel than for all Nautilus hackers,
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but since the style guide references it, I checked it into the Nautilus CVS
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for now. Later we can figure out what to do with it.</p>
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<p>This document is left over from when Eazel was doing a program in C++.
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Soon, I'll rearrange the document so it doesn't put all the C++ stuff first,
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since C++ is immaterial for the current Nautilus project.</p>
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<p>If you buy books from Amazon.com using the links on this page, Darin will get a small kickback from Amazon.</p>
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<p>One of the main reasons for creating this list is that there are many poor C++ books out there.
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I've picked out a small number of extremely useful books so you won't have to wade through the weaker ones.</p>
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<h2>C++ Reference Books</h2>
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<p>These books cover the C++ language and library. All of them except for the
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C++ standard itself also contain useful introductory material. For some
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programmers, these are enough to explain the features of the language.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201889544/dianepattersonstA"><b><i>The C++ Programming Language, Third Edition</i></b></a>,
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Bjarne Stroustrup. This is the book by the creator of the C++ language. This third edition is far superior
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to the first two, and covers the ISO Standard version of the language in detail, including the library.
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Any serious C++ programmer should read this book. There have been many corrections since the first printing, so get
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the newest printing you can. Bjarne has <a href="http://www.research.att.com/~bs/3rd.html">supporting materials</a>
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for the book on the web, including the errata lists that enumerate all changes between printings.</p>
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<p><a name="Josuttis" href="http://www.amazon.com/exec/obidos/ASIN/0201379260/dianepattersonstA"><b><i>The C++ Standard Library</i></b></a>,
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Nicolai M. Josuttis. This book has the best coverage of the library. There have been tons of others that cover
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the library, or focus on the STL or streams. But Josuttis covers all these subjects better than any of his
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predecessors. Since we use the library extensively in Eazel projects, this is a must read.
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The author has some useful <a href="http://josuttis.com/libbook">supporting materials</a> on the web.</p>
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<h2>C++ Technique Books</h2>
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<p>These books are about specific programming techniques for writing code in C++.
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They can help you understand idioms you'll find in our code.
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This kind of idiomatic programming is important in C++, because the language
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gives you so much freedom to write unusable, unmaintainable code.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201615622/dianepattersonstA"><b><i>Exceptional C++</i></b></a>,
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Herb Sutter. This is a collection of material that was originally part of Herb's
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<a href="http://www.peerdirect.com/resources"><i>Guru of the Week</i></a>. This includes much of the most
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advanced C++ information available. I learned many of the most important techniques from Herb, including
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the swap technique for writing safe assignment operators. Herb covers each topic thoroughly.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201423391/dianepattersonstA"><b><i>Ruminations on C++</i></b></a>,
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Andrew Koenig and Barbara Moo.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201924889/dianepattersonstA"><b><i>Effective C++, Second Edition</i></b></a>
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and <a href="http://www.amazon.com/exec/obidos/ASIN/020163371X/dianepattersonstA"><b><i>More Effective C++</i></b></a>,
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Scott Meyers. These books contain a laundry list of important C++ idioms. The books are a bit less
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important now than when they were first released, but still full of valuable stuff. There's also a
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<a href="http://www.amazon.com/exec/obidos/ASIN/0201310155/dianepattersonstA">CD edition</a>
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(there's a <a href="http://mox.eazel.com/mec">copy</a> of it on Rob's machine)
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that contains both books in electronic form. The publisher's web site has a good collection of
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supporting materials for both
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<a href="http://cseng.aw.com/bookdetail.qry?ISBN=0-201-92488-9">the original</a> and
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<a href="http://cseng.aw.com/bookdetail.qry?ISBN=0-201-63371-X">the second book</a></p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201543303/dianepattersonstA"><b><i>The Design and Evolution of C++</i></b></a>,
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Bjarne Stroustrup. While this book doesn't prescribe any specific techniques, it will help you understand the
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tradeoffs behind all the language features, and how C++ got to be what it is. I highly recommend it.</p>
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<h2>C++ Tutorial Books</h2>
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<p>These books explain C++ programming from scratch. These particular examples are so good that they
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can be useful even for experienced programmers who already know C++ well.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201485184/dianepattersonstA"><b><i>Essential C++</i></b></a>,
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Stanley Lippman. This tutorial is much more useful than the longer and more complete works, like
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<a href="#Primer"><i>C++ Primer</i></a>.
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It covers the features and the reasons for the features quite well. In particular, it has a good explanation
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of references and pointers and why you'd use one or the other. It covers templates and exceptions fairly well.</p>
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<h2>Gtk Books</h2>
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<p>OK, so I'm not an expert on Gtk yet. But I'm becoming one.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201924889/dianepattersonstA"><b><i>Gtk+/Gnome Application Development</i></b></a>,
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Havoc Pennington. I learned a lot from this book. But it's all Gtk+ and C; things are done
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a bit differently with Gtk-- from C++. It's still worth reading.</p>
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<h2>Programming Technique Books</h2>
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<p>These books are valuable because of the ideas in them, but are not specific to a particular programming language or toolkit.</p>
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<p><a name="Refactoring" href="http://www.amazon.com/exec/obidos/ASIN/0201485672/dianepattersonstA"><b><i>Refactoring</i></b></a>,
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Martin Fowler. This book outlines a philosophy of programming that we embrace at Eazel. The ideas
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about changing existing code to improve it so it can be modified are extremely important. The ideas
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about unit testing as a means to this end shape the way we use unit testing at Eazel.
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All the examples in the book are in Java, but the ideas apply well to C++.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/020161586X/dianepattersonstA"><b><i>The Practice of Programming</i></b></a>,
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Brian Kernighan, Rob Pike. This book, by two of the most famous UNIX programmers, covers a lot of basic
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programming smarts. I don't agree with everything they have to say, but the book is great as a whole.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201657880/dianepattersonstA"><b><i>Programming Pearls, Second Edition</i></b></a>,
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Jon Bentley. This classic has recently been updated with a second edition. I haven't read the second edition
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yet, but I'm sure it's great. When I read it, I'll put more specific comments here.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201633612/dianepattersonstA"><b><i>Design Patterns</i></b></a>.
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There's also a <a href="http://www.amazon.com/exec/obidos/ASIN/0201634988/dianepattersonstA">CD edition</a>
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(there's a <a href="http://mox.eazel.com/dp">copy</a> of it on Rob's machine).</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201350882/dianepattersonstA"><b><i>Algorithms in C++, Third Edition</i></b></a>,
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Robert Sedgewick. The <a href="http://www.amazon.com/exec/obidos/ASIN/0201314525/dianepattersonstA">original version</a> is in C.
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There's also an upcoming <a href="http://www.amazon.com/exec/obidos/ASIN/0201361205/dianepattersonstA">Java version</a>.</p>
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<h2>Books I Have Read, But Do Not Recommend</h2>
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<p>I've also read many books on these topics that were less useful than the ones listed above.
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Here are a few that were not as exemplary. I won't try to sort out the ones that I found simply "not as useful as the best ones"
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from the truly awful. If you see a book that's not on this list, it might be one I'd recommend. Maybe
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I haven't read it.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201498413/dianepattersonstA"><b><i>C Interfaces and Implementations</i></b></a>.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201596415/dianepattersonstA"><b><i>C++ IOStreams Handbook</i></b></a>,
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Steve Teale. <a href="Josuttis">Josuttis</a> covers streams better.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201616416/dianepattersonstA"><b><i>Extreme Programming Explained</i></b></a>.
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My love for <a href="Refactoring"><i>Refactoring</i></a> had me excited about this one, but it was a disappointment.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201309564/dianepattersonstA"><b><i>Generic Programming and the STL</i></b></a>,
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Matt Austern. I don't know of anyone who knows more about the STL than Matt Austern, who's currently
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maintaining the main implementation at SGI. But <a href="Josuttis">Josuttis</a> covers the STL better.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0131209655/dianepattersonstA"><b><i>Industrial Strength C++</i></b></a>.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201834545/dianepattersonstA"><b><i>Inside the C++ Object Model</i></b></a>.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201633620/dianepattersonstA"><b><i>Large-Scale C++ Software Design</i></b></a>,
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John Lakos.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0130142697/dianepattersonstA"><b><i>Objects Unencapsulated: Java, Eiffel and C++??</i></b></a>.
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This is a basically an "Eiffel is great, C++ sucks" book. Some interesting insights, but a lot of sloppy thinking.</p>
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<h2>Books That Need Review</h2>
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<p>This is a list of possibly important books that I haven't checked out yet.</p>
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<p><a name="Primer" href="http://www.amazon.com/exec/obidos/ASIN/0201824701/dianepattersonstA"><b><i>C++ Primer, Third Edition</i></b></a>,
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Stanley Lippman, Josee Lajoie. The earlier editions were good but not great. But I have reason
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to believe that this one might be better than those were.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201309939/dianepattersonstA"><b><i>C++ Primer Answer Book</i></b></a>.
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I checked, and this answer book does go with the third edition of <i>C++ Primer</i>.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0201309599/dianepattersonstA"><b><i>Design Patterns and Contracts</i></b></a>.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0735700214/dianepattersonstA"><b><i>Developing Linux Applications with GTK+ and GDK</i></b></a>.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0764546406/dianepattersonstA"><b><i>Linux Gnome/Gtk Programming Bible</i></b></a>.</p>
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<p><a href="http://www.amazon.com/exec/obidos/ASIN/0672318296/dianepattersonstA"><b><i>Sams Teach Yourself Gtk+ Programming in 21 Days</i></b></a>.</p>
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