nautilus/libnautilus-extensions/nautilus-icon-factory.h
Ramiro Estrugo 09b3bf22bc Split libnautilus into two pieces.
libnautilus now only contains the view interfaces needed by nautilus
components.

These are the interfaces defined in nautilus-view-component.idl.

libnautilus-extensions containes the remainder of the stuff.

Also used the cvs repository munging opportunity to do some of the
ntl-* renaming outlined in the RENAIMING file.
2000-04-14 15:16:44 +00:00

145 lines
6.1 KiB
C

/* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 8; tab-width: 8 -*-
nautilus-icon-factory.h: Class for obtaining icons for files and other objects.
Copyright (C) 1999, 2000 Red Hat Inc.
Copyright (C) 1999, 2000 Eazel, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public
License along with this program; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
Author: John Sullivan <sullivan@eazel.com>
*/
#ifndef NAUTILUS_ICON_FACTORY_H
#define NAUTILUS_ICON_FACTORY_H
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <libnautilus-extensions/nautilus-file.h>
#include <gtk/gtkobject.h>
#include <libart_lgpl/art_rect.h>
/* NautilusIconFactory is a class that knows how to hand out icons to be
* used for representing files and some other objects. It was designed
* specifically to be useful for the Nautilus file browser, but could be
* used by any program that wants to display the standard icon for a
* file.
*
* The most common usage is to get a NautilusIconFactory object with
* nautilus_get_current_icon_factory, then ask for an icon for a specific
* file with nautilus_icon_factory_get_icon_for_file. The caller can ask
* for any size icon, but normally will use one of the defined
* NAUTILUS_ICON_SIZE macros.
*/
/* Names for Nautilus's different zoom levels, from tiniest items to largest items */
typedef enum {
NAUTILUS_ZOOM_LEVEL_SMALLEST,
NAUTILUS_ZOOM_LEVEL_SMALLER,
NAUTILUS_ZOOM_LEVEL_SMALL,
NAUTILUS_ZOOM_LEVEL_STANDARD,
NAUTILUS_ZOOM_LEVEL_LARGE,
NAUTILUS_ZOOM_LEVEL_LARGER,
NAUTILUS_ZOOM_LEVEL_LARGEST
} NautilusZoomLevel;
/* Nominal icon sizes for each Nautilus zoom level.
* This scheme assumes that icons are designed to
* fit in a square space, though each image needn't
* be square. Since individual icons can be stretched,
* each icon is not constrained to this nominal size.
*/
#define NAUTILUS_ICON_SIZE_SMALLEST 12
#define NAUTILUS_ICON_SIZE_SMALLER 24
#define NAUTILUS_ICON_SIZE_SMALL 36
#define NAUTILUS_ICON_SIZE_STANDARD 48
#define NAUTILUS_ICON_SIZE_LARGE 72
#define NAUTILUS_ICON_SIZE_LARGER 96
#define NAUTILUS_ICON_SIZE_LARGEST 192
typedef struct NautilusScalableIcon NautilusScalableIcon;
/* Instead of a class declaration here, I will just document
* the signals.
*
* "icons_changed", no parameters
*/
/* There's a single NautilusIconFactory object.
* The only thing you need it for is to connect to its signals.
*/
GtkObject * nautilus_icon_factory_get (void);
/* Relationship between zoom levels and icons sizes. */
guint nautilus_get_icon_size_for_zoom_level (NautilusZoomLevel zoom_level);
/* Choose the appropriate icon, but don't render it yet. */
NautilusScalableIcon *nautilus_icon_factory_get_icon_for_file (NautilusFile *file,
const char *modifier);
NautilusScalableIcon *nautilus_icon_factory_get_icon_by_name (const char *icon_name);
GList * nautilus_icon_factory_get_emblem_icons_for_file (NautilusFile *file);
/* Render an icon to a particular size.
* Ownership of a ref. count in this pixbuf comes with the deal.
* This allows scaling in both dimensions. All other calls assume
* that X and Y scaling are the same. The text rectangle tells where
* this icon can accomodate text. If the icon can't accomodate any
* text, then the rectangle is (0, 0, 0, 0).
*/
GdkPixbuf * nautilus_icon_factory_get_pixbuf_for_icon (NautilusScalableIcon *scalable_icon,
guint size_in_pixels_x,
guint size_in_pixels_y,
ArtIRect *embedded_text_rectangle);
/* Convenience functions for the common case where you want to choose
* and render the icon into a pixbuf all at once.
*/
GdkPixbuf * nautilus_icon_factory_get_pixbuf_for_file (NautilusFile *file,
guint size_in_pixels);
GdkPixbuf * nautilus_icon_factory_get_pixbuf_by_name (const char *icon_name,
guint size_in_pixels);
/* Convenience functions for legacy interfaces that require a pixmap and
* bitmap. Maybe we can get rid of these one day.
*/
void nautilus_icon_factory_get_pixmap_and_mask_for_file (NautilusFile *file,
guint size_in_pixels,
GdkPixmap **pixmap,
GdkBitmap **mask);
void nautilus_icon_factory_get_pixmap_and_mask_by_name (NautilusFile *file,
guint size_in_pixels,
GdkPixmap **pixmap,
GdkBitmap **mask);
/* Manage a scalable icon.
* Since the factory always passes out references to the same scalable
* icon, you can compare two scalable icons to see if they are the same
* with ==.
*/
void nautilus_scalable_icon_ref (NautilusScalableIcon *scalable_icon);
void nautilus_scalable_icon_unref (NautilusScalableIcon *scalable_icon);
/* The name of a scalable icon is suitable for storage in metadata.
* This is a quick way to record the result of getting an icon by name.
*/
char * nautilus_scalable_icon_get_name (NautilusScalableIcon *scalable_icon);
/* Convenience function for freeing a list of scalable icons.
* Unrefs all the icons before freeing the list.
*/
void nautilus_scalable_icon_list_free (GList *scalable_icon_list);
#endif /* NAUTILUS_ICON_FACTORY_H */