nautilus/libnautilus-private/nautilus-icon-dnd.h
Alexander Larsson 469047a2a5 Merge gio-branch
svn path=/trunk/; revision=13464
2007-11-30 14:51:10 +00:00

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C

/* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 8; tab-width: 8 -*- */
/* nautilus-icon-dnd.h - Drag & drop handling for the icon container widget.
Copyright (C) 1999, 2000 Free Software Foundation
Copyright (C) 2000 Eazel, Inc.
The Gnome Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
The Gnome Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with the Gnome Library; see the file COPYING.LIB. If not,
write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
Authors: Ettore Perazzoli <ettore@gnu.org>,
Darin Adler <darin@bentspoon.com>,
Andy Hertzfeld <andy@eazel.com>
*/
#ifndef NAUTILUS_ICON_DND_H
#define NAUTILUS_ICON_DND_H
#include <libnautilus-private/nautilus-icon-container.h>
#include <libnautilus-private/nautilus-dnd.h>
/* DnD-related information. */
typedef struct {
/* inherited drag info context */
NautilusDragInfo drag_info;
gboolean highlighted;
/* Stipple for drawing icon shadows during DnD. */
GdkBitmap *stipple;
/* Shadow for the icons being dragged. */
EelCanvasItem *shadow;
} NautilusIconDndInfo;
void nautilus_icon_dnd_init (NautilusIconContainer *container,
GdkBitmap *stipple);
void nautilus_icon_dnd_fini (NautilusIconContainer *container);
void nautilus_icon_dnd_set_stipple (NautilusIconContainer *container,
GdkBitmap *stipple);
void nautilus_icon_dnd_begin_drag (NautilusIconContainer *container,
GdkDragAction actions,
gint button,
GdkEventMotion *event,
int start_x,
int start_y);
void nautilus_icon_dnd_end_drag (NautilusIconContainer *container);
#endif /* NAUTILUS_ICON_DND_H */