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391ca32a2b
* in some places i still used MiB's instead of sectors to store sizes. this has been fixed everywhere. Only the spinbuttons still use MiB's. I have a few ideas on how to solve this, but i'll take it up with #usability first.
39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
/* Copyright (C) 2004 Bart
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef DIALOG_PARTITION_RESIZE_MOVE
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#define DIALOG_PARTITION_RESIZE_MOVE
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#include "../include/Dialog_Base_Partition.h"
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namespace GParted
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{
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class Dialog_Partition_Resize_Move : public Dialog_Base_Partition
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{
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public:
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Dialog_Partition_Resize_Move( const FS & fs, Sector cylinder_size ) ;
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void Set_Data( const Partition & selected_partition, const std::vector <Partition> & partitions ) ;
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private:
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void Resize_Move_Normal( const std::vector <Partition> & partitions ) ;
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void Resize_Move_Extended( const std::vector <Partition> & partitions ) ;
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};
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} //GParted
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#endif //DIALOG_PARTITION_RESIZE_MOVE
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